Index: skia/sgl/SkBlitter.cpp |
=================================================================== |
--- skia/sgl/SkBlitter.cpp (revision 16859) |
+++ skia/sgl/SkBlitter.cpp (working copy) |
@@ -1,923 +0,0 @@ |
-/* libs/graphics/sgl/SkBlitter.cpp |
-** |
-** Copyright 2006, The Android Open Source Project |
-** |
-** Licensed under the Apache License, Version 2.0 (the "License"); |
-** you may not use this file except in compliance with the License. |
-** You may obtain a copy of the License at |
-** |
-** http://www.apache.org/licenses/LICENSE-2.0 |
-** |
-** Unless required by applicable law or agreed to in writing, software |
-** distributed under the License is distributed on an "AS IS" BASIS, |
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-** See the License for the specific language governing permissions and |
-** limitations under the License. |
-*/ |
- |
-#include "SkBlitter.h" |
-#include "SkAntiRun.h" |
-#include "SkColor.h" |
-#include "SkColorFilter.h" |
-#include "SkMask.h" |
-#include "SkMaskFilter.h" |
-#include "SkTemplatesPriv.h" |
-#include "SkUtils.h" |
-#include "SkXfermode.h" |
- |
-SkBlitter::~SkBlitter() |
-{ |
-} |
- |
-const SkBitmap* SkBlitter::justAnOpaqueColor(uint32_t* value) |
-{ |
- return NULL; |
-} |
- |
-void SkBlitter::blitH(int x, int y, int width) |
-{ |
- SkASSERT(!"unimplemented"); |
-} |
- |
-void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) |
-{ |
- SkASSERT(!"unimplemented"); |
-} |
- |
-void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) |
-{ |
- if (alpha == 255) |
- this->blitRect(x, y, 1, height); |
- else |
- { |
- int16_t runs[2]; |
- runs[0] = 1; |
- runs[1] = 0; |
- |
- while (--height >= 0) |
- this->blitAntiH(x, y++, &alpha, runs); |
- } |
-} |
- |
-void SkBlitter::blitRect(int x, int y, int width, int height) |
-{ |
- while (--height >= 0) |
- this->blitH(x, y++, width); |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-static inline void bits_to_runs(SkBlitter* blitter, int x, int y, const uint8_t bits[], |
- U8CPU left_mask, int rowBytes, U8CPU right_mask) |
-{ |
- int inFill = 0; |
- int pos = 0; |
- |
- while (--rowBytes >= 0) |
- { |
- unsigned b = *bits++ & left_mask; |
- if (rowBytes == 0) |
- b &= right_mask; |
- |
- for (unsigned test = 0x80; test != 0; test >>= 1) |
- { |
- if (b & test) |
- { |
- if (!inFill) |
- { |
- pos = x; |
- inFill = true; |
- } |
- } |
- else |
- { |
- if (inFill) |
- { |
- blitter->blitH(pos, y, x - pos); |
- inFill = false; |
- } |
- } |
- x += 1; |
- } |
- left_mask = 0xFF; |
- } |
- |
- // final cleanup |
- if (inFill) |
- blitter->blitH(pos, y, x - pos); |
-} |
- |
-void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) |
-{ |
- SkASSERT(mask.fBounds.contains(clip)); |
- |
- if (mask.fFormat == SkMask::kBW_Format) |
- { |
- int cx = clip.fLeft; |
- int cy = clip.fTop; |
- int maskLeft = mask.fBounds.fLeft; |
- int mask_rowBytes = mask.fRowBytes; |
- int height = clip.height(); |
- |
- const uint8_t* bits = mask.getAddr1(cx, cy); |
- |
- if (cx == maskLeft && clip.fRight == mask.fBounds.fRight) |
- { |
- while (--height >= 0) |
- { |
- bits_to_runs(this, cx, cy, bits, 0xFF, mask_rowBytes, 0xFF); |
- bits += mask_rowBytes; |
- cy += 1; |
- } |
- } |
- else |
- { |
- int left_edge = cx - maskLeft; |
- SkASSERT(left_edge >= 0); |
- int rite_edge = clip.fRight - maskLeft; |
- SkASSERT(rite_edge > left_edge); |
- |
- int left_mask = 0xFF >> (left_edge & 7); |
- int rite_mask = 0xFF << (8 - (rite_edge & 7)); |
- int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3); |
- |
- // check for empty right mask, so we don't read off the end (or go slower than we need to) |
- if (rite_mask == 0) |
- { |
- SkASSERT(full_runs >= 0); |
- full_runs -= 1; |
- rite_mask = 0xFF; |
- } |
- if (left_mask == 0xFF) |
- full_runs -= 1; |
- |
- // back up manually so we can keep in sync with our byte-aligned src |
- // have cx reflect our actual starting x-coord |
- cx -= left_edge & 7; |
- |
- if (full_runs < 0) |
- { |
- SkASSERT((left_mask & rite_mask) != 0); |
- while (--height >= 0) |
- { |
- bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask); |
- bits += mask_rowBytes; |
- cy += 1; |
- } |
- } |
- else |
- { |
- while (--height >= 0) |
- { |
- bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask); |
- bits += mask_rowBytes; |
- cy += 1; |
- } |
- } |
- } |
- } |
- else |
- { |
- int width = clip.width(); |
- SkAutoSTMalloc<64, int16_t> runStorage(width + 1); |
- int16_t* runs = runStorage.get(); |
- const uint8_t* aa = mask.getAddr(clip.fLeft, clip.fTop); |
- |
- sk_memset16((uint16_t*)runs, 1, width); |
- runs[width] = 0; |
- |
- int height = clip.height(); |
- int y = clip.fTop; |
- while (--height >= 0) |
- { |
- this->blitAntiH(clip.fLeft, y, aa, runs); |
- aa += mask.fRowBytes; |
- y += 1; |
- } |
- } |
-} |
- |
-/////////////////////// these guys are not virtual, just a helpers |
- |
-void SkBlitter::blitMaskRegion(const SkMask& mask, const SkRegion& clip) { |
- if (clip.quickReject(mask.fBounds)) { |
- return; |
- } |
- |
- SkRegion::Cliperator clipper(clip, mask.fBounds); |
- |
- while (!clipper.done()) { |
- const SkIRect& cr = clipper.rect(); |
- this->blitMask(mask, cr); |
- clipper.next(); |
- } |
-} |
- |
-void SkBlitter::blitRectRegion(const SkIRect& rect, const SkRegion& clip) { |
- SkRegion::Cliperator clipper(clip, rect); |
- |
- while (!clipper.done()) { |
- const SkIRect& cr = clipper.rect(); |
- this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); |
- clipper.next(); |
- } |
-} |
- |
-void SkBlitter::blitRegion(const SkRegion& clip) { |
- SkRegion::Iterator iter(clip); |
- |
- while (!iter.done()) { |
- const SkIRect& cr = iter.rect(); |
- this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); |
- iter.next(); |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////////////// |
- |
-void SkNullBlitter::blitH(int x, int y, int width) |
-{ |
-} |
- |
-void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) |
-{ |
-} |
- |
-void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) |
-{ |
-} |
- |
-void SkNullBlitter::blitRect(int x, int y, int width, int height) |
-{ |
-} |
- |
-void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip) |
-{ |
-} |
- |
-const SkBitmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value) |
-{ |
- return NULL; |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////////////// |
- |
-static int compute_anti_width(const int16_t runs[]) |
-{ |
- int width = 0; |
- |
- for (;;) |
- { |
- int count = runs[0]; |
- |
- SkASSERT(count >= 0); |
- if (count == 0) |
- break; |
- width += count; |
- runs += count; |
- |
- SkASSERT(width < 20000); |
- } |
- return width; |
-} |
- |
-static inline bool y_in_rect(int y, const SkIRect& rect) |
-{ |
- return (unsigned)(y - rect.fTop) < (unsigned)rect.height(); |
-} |
- |
-static inline bool x_in_rect(int x, const SkIRect& rect) |
-{ |
- return (unsigned)(x - rect.fLeft) < (unsigned)rect.width(); |
-} |
- |
-void SkRectClipBlitter::blitH(int left, int y, int width) |
-{ |
- SkASSERT(width > 0); |
- |
- if (!y_in_rect(y, fClipRect)) |
- return; |
- |
- int right = left + width; |
- |
- if (left < fClipRect.fLeft) |
- left = fClipRect.fLeft; |
- if (right > fClipRect.fRight) |
- right = fClipRect.fRight; |
- |
- width = right - left; |
- if (width > 0) |
- fBlitter->blitH(left, y, width); |
-} |
- |
-void SkRectClipBlitter::blitAntiH(int left, int y, const SkAlpha aa[], const int16_t runs[]) |
-{ |
- if (!y_in_rect(y, fClipRect) || left >= fClipRect.fRight) |
- return; |
- |
- int x0 = left; |
- int x1 = left + compute_anti_width(runs); |
- |
- if (x1 <= fClipRect.fLeft) |
- return; |
- |
- SkASSERT(x0 < x1); |
- if (x0 < fClipRect.fLeft) |
- { |
- int dx = fClipRect.fLeft - x0; |
- SkAlphaRuns::BreakAt((int16_t*)runs, (uint8_t*)aa, dx); |
- runs += dx; |
- aa += dx; |
- x0 = fClipRect.fLeft; |
- } |
- |
- SkASSERT(x0 < x1 && runs[x1 - x0] == 0); |
- if (x1 > fClipRect.fRight) |
- { |
- x1 = fClipRect.fRight; |
- SkAlphaRuns::BreakAt((int16_t*)runs, (uint8_t*)aa, x1 - x0); |
- ((int16_t*)runs)[x1 - x0] = 0; |
- } |
- |
- SkASSERT(x0 < x1 && runs[x1 - x0] == 0); |
- SkASSERT(compute_anti_width(runs) == x1 - x0); |
- |
- fBlitter->blitAntiH(x0, y, aa, runs); |
-} |
- |
-void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) |
-{ |
- SkASSERT(height > 0); |
- |
- if (!x_in_rect(x, fClipRect)) |
- return; |
- |
- int y0 = y; |
- int y1 = y + height; |
- |
- if (y0 < fClipRect.fTop) |
- y0 = fClipRect.fTop; |
- if (y1 > fClipRect.fBottom) |
- y1 = fClipRect.fBottom; |
- |
- if (y0 < y1) |
- fBlitter->blitV(x, y0, y1 - y0, alpha); |
-} |
- |
-void SkRectClipBlitter::blitRect(int left, int y, int width, int height) |
-{ |
- SkIRect r; |
- |
- r.set(left, y, left + width, y + height); |
- if (r.intersect(fClipRect)) |
- fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); |
-} |
- |
-void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) |
-{ |
- SkASSERT(mask.fBounds.contains(clip)); |
- |
- SkIRect r = clip; |
- |
- if (r.intersect(fClipRect)) |
- fBlitter->blitMask(mask, r); |
-} |
- |
-const SkBitmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value) |
-{ |
- return fBlitter->justAnOpaqueColor(value); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////////////// |
- |
-void SkRgnClipBlitter::blitH(int x, int y, int width) |
-{ |
- SkRegion::Spanerator span(*fRgn, y, x, x + width); |
- int left, right; |
- |
- while (span.next(&left, &right)) |
- { |
- SkASSERT(left < right); |
- fBlitter->blitH(left, y, right - left); |
- } |
-} |
- |
-void SkRgnClipBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) |
-{ |
- int width = compute_anti_width(runs); |
- SkRegion::Spanerator span(*fRgn, y, x, x + width); |
- int left, right; |
- SkDEBUGCODE(const SkIRect& bounds = fRgn->getBounds();) |
- |
- int prevRite = x; |
- while (span.next(&left, &right)) |
- { |
- SkASSERT(x <= left); |
- SkASSERT(left < right); |
- SkASSERT(left >= bounds.fLeft && right <= bounds.fRight); |
- |
- SkAlphaRuns::Break((int16_t*)runs, (uint8_t*)aa, left - x, right - left); |
- |
- // now zero before left |
- if (left > prevRite) |
- { |
- int index = prevRite - x; |
- ((uint8_t*)aa)[index] = 0; // skip runs after right |
- ((int16_t*)runs)[index] = SkToS16(left - prevRite); |
- } |
- |
- prevRite = right; |
- } |
- |
- if (prevRite > x) |
- { |
- ((int16_t*)runs)[prevRite - x] = 0; |
- |
- if (x < 0) { |
- int skip = runs[0]; |
- SkASSERT(skip >= -x); |
- aa += skip; |
- runs += skip; |
- x += skip; |
- } |
- fBlitter->blitAntiH(x, y, aa, runs); |
- } |
-} |
- |
-void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) |
-{ |
- SkIRect bounds; |
- bounds.set(x, y, x + 1, y + height); |
- |
- SkRegion::Cliperator iter(*fRgn, bounds); |
- |
- while (!iter.done()) |
- { |
- const SkIRect& r = iter.rect(); |
- SkASSERT(bounds.contains(r)); |
- |
- fBlitter->blitV(x, r.fTop, r.height(), alpha); |
- iter.next(); |
- } |
-} |
- |
-void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) |
-{ |
- SkIRect bounds; |
- bounds.set(x, y, x + width, y + height); |
- |
- SkRegion::Cliperator iter(*fRgn, bounds); |
- |
- while (!iter.done()) |
- { |
- const SkIRect& r = iter.rect(); |
- SkASSERT(bounds.contains(r)); |
- |
- fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); |
- iter.next(); |
- } |
-} |
- |
-void SkRgnClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) |
-{ |
- SkASSERT(mask.fBounds.contains(clip)); |
- |
- SkRegion::Cliperator iter(*fRgn, clip); |
- const SkIRect& r = iter.rect(); |
- SkBlitter* blitter = fBlitter; |
- |
- while (!iter.done()) |
- { |
- blitter->blitMask(mask, r); |
- iter.next(); |
- } |
-} |
- |
-const SkBitmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value) |
-{ |
- return fBlitter->justAnOpaqueColor(value); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////////////// |
- |
-SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, const SkIRect* ir) |
-{ |
- if (clip) |
- { |
- const SkIRect& clipR = clip->getBounds(); |
- |
- if (clip->isEmpty() || (ir && !SkIRect::Intersects(clipR, *ir))) |
- blitter = &fNullBlitter; |
- else if (clip->isRect()) |
- { |
- if (ir == NULL || !clipR.contains(*ir)) |
- { |
- fRectBlitter.init(blitter, clipR); |
- blitter = &fRectBlitter; |
- } |
- } |
- else |
- { |
- fRgnBlitter.init(blitter, clip); |
- blitter = &fRgnBlitter; |
- } |
- } |
- return blitter; |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////////////// |
- |
-#include "SkColorShader.h" |
-#include "SkColorPriv.h" |
- |
-class Sk3DShader : public SkShader { |
-public: |
- Sk3DShader(SkShader* proxy) : fProxy(proxy) |
- { |
- proxy->safeRef(); |
- fMask = NULL; |
- } |
- virtual ~Sk3DShader() |
- { |
- fProxy->safeUnref(); |
- } |
- void setMask(const SkMask* mask) { fMask = mask; } |
- |
- virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) |
- { |
- if (fProxy) |
- return fProxy->setContext(device, paint, matrix); |
- else |
- { |
- fPMColor = SkPreMultiplyColor(paint.getColor()); |
- return this->INHERITED::setContext(device, paint, matrix); |
- } |
- } |
- virtual void shadeSpan(int x, int y, SkPMColor span[], int count) |
- { |
- if (fProxy) |
- fProxy->shadeSpan(x, y, span, count); |
- |
- if (fMask == NULL) |
- { |
- if (fProxy == NULL) |
- sk_memset32(span, fPMColor, count); |
- return; |
- } |
- |
- SkASSERT(fMask->fBounds.contains(x, y)); |
- SkASSERT(fMask->fBounds.contains(x + count - 1, y)); |
- |
- size_t size = fMask->computeImageSize(); |
- const uint8_t* alpha = fMask->getAddr(x, y); |
- const uint8_t* mulp = alpha + size; |
- const uint8_t* addp = mulp + size; |
- |
- if (fProxy) |
- { |
- for (int i = 0; i < count; i++) |
- { |
- if (alpha[i]) |
- { |
- SkPMColor c = span[i]; |
- if (c) |
- { |
- unsigned a = SkGetPackedA32(c); |
- unsigned r = SkGetPackedR32(c); |
- unsigned g = SkGetPackedG32(c); |
- unsigned b = SkGetPackedB32(c); |
- |
- unsigned mul = SkAlpha255To256(mulp[i]); |
- unsigned add = addp[i]; |
- |
- r = SkFastMin32(SkAlphaMul(r, mul) + add, a); |
- g = SkFastMin32(SkAlphaMul(g, mul) + add, a); |
- b = SkFastMin32(SkAlphaMul(b, mul) + add, a); |
- |
- span[i] = SkPackARGB32(a, r, g, b); |
- } |
- } |
- else |
- span[i] = 0; |
- } |
- } |
- else // color |
- { |
- unsigned a = SkGetPackedA32(fPMColor); |
- unsigned r = SkGetPackedR32(fPMColor); |
- unsigned g = SkGetPackedG32(fPMColor); |
- unsigned b = SkGetPackedB32(fPMColor); |
- for (int i = 0; i < count; i++) |
- { |
- if (alpha[i]) |
- { |
- unsigned mul = SkAlpha255To256(mulp[i]); |
- unsigned add = addp[i]; |
- |
- span[i] = SkPackARGB32( a, |
- SkFastMin32(SkAlphaMul(r, mul) + add, a), |
- SkFastMin32(SkAlphaMul(g, mul) + add, a), |
- SkFastMin32(SkAlphaMul(b, mul) + add, a)); |
- } |
- else |
- span[i] = 0; |
- } |
- } |
- } |
- |
- virtual void beginSession() |
- { |
- this->INHERITED::beginSession(); |
- if (fProxy) |
- fProxy->beginSession(); |
- } |
- |
- virtual void endSession() |
- { |
- if (fProxy) |
- fProxy->endSession(); |
- this->INHERITED::endSession(); |
- } |
- |
-protected: |
- Sk3DShader(SkFlattenableReadBuffer& buffer) : |
- INHERITED(buffer) |
- { |
- fProxy = static_cast<SkShader*>(buffer.readFlattenable()); |
- fPMColor = buffer.readU32(); |
- fMask = NULL; |
- } |
- |
- virtual void flatten(SkFlattenableWriteBuffer& buffer) |
- { |
- this->INHERITED::flatten(buffer); |
- buffer.writeFlattenable(fProxy); |
- buffer.write32(fPMColor); |
- } |
- |
- virtual Factory getFactory() |
- { |
- return CreateProc; |
- } |
- |
-private: |
- static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) |
- { |
- return SkNEW_ARGS(Sk3DShader, (buffer)); |
- } |
- |
- SkShader* fProxy; |
- SkPMColor fPMColor; |
- const SkMask* fMask; |
- |
- typedef SkShader INHERITED; |
-}; |
- |
-class Sk3DBlitter : public SkBlitter { |
-public: |
- Sk3DBlitter(SkBlitter* proxy, Sk3DShader* shader, void (*killProc)(void*)) |
- : fProxy(proxy), f3DShader(shader), fKillProc(killProc) |
- { |
- shader->ref(); |
- } |
- virtual ~Sk3DBlitter() |
- { |
- f3DShader->unref(); |
- fKillProc(fProxy); |
- } |
- |
- virtual void blitH(int x, int y, int width) |
- { |
- fProxy->blitH(x, y, width); |
- } |
- virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) |
- { |
- fProxy->blitAntiH(x, y, antialias, runs); |
- } |
- virtual void blitV(int x, int y, int height, SkAlpha alpha) |
- { |
- fProxy->blitV(x, y, height, alpha); |
- } |
- virtual void blitRect(int x, int y, int width, int height) |
- { |
- fProxy->blitRect(x, y, width, height); |
- } |
- virtual void blitMask(const SkMask& mask, const SkIRect& clip) |
- { |
- if (mask.fFormat == SkMask::k3D_Format) |
- { |
- f3DShader->setMask(&mask); |
- |
- ((SkMask*)&mask)->fFormat = SkMask::kA8_Format; |
- fProxy->blitMask(mask, clip); |
- ((SkMask*)&mask)->fFormat = SkMask::k3D_Format; |
- |
- f3DShader->setMask(NULL); |
- } |
- else |
- fProxy->blitMask(mask, clip); |
- } |
-private: |
- SkBlitter* fProxy; |
- Sk3DShader* f3DShader; |
- void (*fKillProc)(void*); |
-}; |
- |
-/////////////////////////////////////////////////////////////////////////////////////// |
-/////////////////////////////////////////////////////////////////////////////////////// |
- |
-#include "SkCoreBlitters.h" |
- |
-class SkAutoRestoreShader { |
-public: |
- SkAutoRestoreShader(const SkPaint& p) : fPaint((SkPaint*)&p) |
- { |
- fShader = fPaint->getShader(); |
- fShader->safeRef(); |
- } |
- ~SkAutoRestoreShader() |
- { |
- fPaint->setShader(fShader); |
- fShader->safeUnref(); |
- } |
-private: |
- SkPaint* fPaint; |
- SkShader* fShader; |
-}; |
- |
-class SkAutoCallProc { |
-public: |
- typedef void (*Proc)(void*); |
- SkAutoCallProc(void* obj, Proc proc) |
- : fObj(obj), fProc(proc) |
- { |
- } |
- ~SkAutoCallProc() |
- { |
- if (fObj && fProc) |
- fProc(fObj); |
- } |
- void* get() const { return fObj; } |
- void* detach() |
- { |
- void* obj = fObj; |
- fObj = NULL; |
- return obj; |
- } |
-private: |
- void* fObj; |
- Proc fProc; |
-}; |
- |
-static void destroy_blitter(void* blitter) |
-{ |
- ((SkBlitter*)blitter)->~SkBlitter(); |
-} |
- |
-static void delete_blitter(void* blitter) |
-{ |
- SkDELETE((SkBlitter*)blitter); |
-} |
- |
-SkBlitter* SkBlitter::Choose(const SkBitmap& device, |
- const SkMatrix& matrix, |
- const SkPaint& paint, |
- void* storage, size_t storageSize) |
-{ |
- SkASSERT(storageSize == 0 || storage != NULL); |
- |
- SkBlitter* blitter = NULL; |
- |
- // which check, in case we're being called by a client with a dummy device |
- // (e.g. they have a bounder that always aborts the draw) |
- if (SkBitmap::kNo_Config == device.getConfig()) |
- { |
- SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize); |
- return blitter; |
- } |
- |
- SkAutoRestoreShader restore(paint); |
- SkShader* shader = paint.getShader(); |
- |
- Sk3DShader* shader3D = NULL; |
- if (paint.getMaskFilter() != NULL && paint.getMaskFilter()->getFormat() == SkMask::k3D_Format) |
- { |
- shader3D = SkNEW_ARGS(Sk3DShader, (shader)); |
- ((SkPaint*)&paint)->setShader(shader3D)->unref(); |
- shader = shader3D; |
- } |
- |
- SkXfermode* mode = paint.getXfermode(); |
- if (NULL == shader && (NULL != mode || paint.getColorFilter() != NULL)) |
- { |
- // xfermodes require shaders for our current set of blitters |
- shader = SkNEW(SkColorShader); |
- ((SkPaint*)&paint)->setShader(shader)->unref(); |
- } |
- |
- if (paint.getColorFilter() != NULL) |
- { |
- SkASSERT(shader); |
- shader = SkNEW_ARGS(SkFilterShader, (shader, paint.getColorFilter())); |
- ((SkPaint*)&paint)->setShader(shader)->unref(); |
- } |
- |
- bool doDither = paint.isDither(); |
- |
- if (shader) |
- { |
- if (!shader->setContext(device, paint, matrix)) |
- return SkNEW(SkNullBlitter); |
- |
- // disable dither if our shader is natively 16bit (no need to upsample) |
- if (shader->getFlags() & SkShader::kIntrinsicly16_Flag) |
- doDither = false; |
- } |
- |
- switch (device.getConfig()) { |
- case SkBitmap::kA1_Config: |
- SK_PLACEMENT_NEW_ARGS(blitter, SkA1_Blitter, storage, storageSize, (device, paint)); |
- break; |
- |
- case SkBitmap::kA8_Config: |
- if (shader) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Shader_Blitter, storage, storageSize, (device, paint)); |
- else |
- SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Blitter, storage, storageSize, (device, paint)); |
- break; |
- |
- case SkBitmap::kARGB_4444_Config: |
- blitter = SkBlitter_ChooseD4444(device, paint, storage, storageSize); |
- break; |
- |
- case SkBitmap::kRGB_565_Config: |
- if (shader) |
- { |
- if (mode) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Xfermode_Blitter, storage, storageSize, (device, paint)); |
- else if (SkShader::CanCallShadeSpan16(shader->getFlags()) && !doDither) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader16_Blitter, storage, storageSize, (device, paint)); |
- else |
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Blitter, storage, storageSize, (device, paint)); |
- } |
- else if (paint.getColor() == SK_ColorBLACK) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Black_Blitter, storage, storageSize, (device, paint)); |
- else |
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Blitter, storage, storageSize, (device, paint)); |
- break; |
- |
- case SkBitmap::kARGB_8888_Config: |
- if (shader) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Shader_Blitter, storage, storageSize, (device, paint)); |
- else if (paint.getColor() == SK_ColorBLACK) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Black_Blitter, storage, storageSize, (device, paint)); |
- else if (paint.getAlpha() == 0xFF) |
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Opaque_Blitter, storage, storageSize, (device, paint)); |
- else |
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Blitter, storage, storageSize, (device, paint)); |
- break; |
- |
- default: |
- SkASSERT(!"unsupported device config"); |
- SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize); |
- } |
- |
- if (shader3D) |
- { |
- void (*proc)(void*) = ((void*)storage == (void*)blitter) ? destroy_blitter : delete_blitter; |
- SkAutoCallProc tmp(blitter, proc); |
- |
- blitter = SkNEW_ARGS(Sk3DBlitter, (blitter, shader3D, proc)); |
- (void)tmp.detach(); |
- } |
- return blitter; |
-} |
- |
-////////////////////////////////////////////////////////////////////////////////////////////////////// |
- |
-const uint16_t gMask_0F0F = 0xF0F; |
-const uint32_t gMask_00FF00FF = 0xFF00FF; |
- |
-////////////////////////////////////////////////////////////////////////////////////////////////////// |
- |
-SkShaderBlitter::SkShaderBlitter(const SkBitmap& device, const SkPaint& paint) |
- : INHERITED(device) |
-{ |
- fShader = paint.getShader(); |
- SkASSERT(fShader); |
- |
- fShader->ref(); |
- fShader->beginSession(); |
-} |
- |
-SkShaderBlitter::~SkShaderBlitter() |
-{ |
- fShader->endSession(); |
- fShader->unref(); |
-} |
- |