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Unified Diff: skia/sgl/SkBlitter.cpp

Issue 113827: Remove the remainder of the skia source code from the Chromium repo.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 7 months ago
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Index: skia/sgl/SkBlitter.cpp
===================================================================
--- skia/sgl/SkBlitter.cpp (revision 16859)
+++ skia/sgl/SkBlitter.cpp (working copy)
@@ -1,923 +0,0 @@
-/* libs/graphics/sgl/SkBlitter.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include "SkBlitter.h"
-#include "SkAntiRun.h"
-#include "SkColor.h"
-#include "SkColorFilter.h"
-#include "SkMask.h"
-#include "SkMaskFilter.h"
-#include "SkTemplatesPriv.h"
-#include "SkUtils.h"
-#include "SkXfermode.h"
-
-SkBlitter::~SkBlitter()
-{
-}
-
-const SkBitmap* SkBlitter::justAnOpaqueColor(uint32_t* value)
-{
- return NULL;
-}
-
-void SkBlitter::blitH(int x, int y, int width)
-{
- SkASSERT(!"unimplemented");
-}
-
-void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
-{
- SkASSERT(!"unimplemented");
-}
-
-void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha)
-{
- if (alpha == 255)
- this->blitRect(x, y, 1, height);
- else
- {
- int16_t runs[2];
- runs[0] = 1;
- runs[1] = 0;
-
- while (--height >= 0)
- this->blitAntiH(x, y++, &alpha, runs);
- }
-}
-
-void SkBlitter::blitRect(int x, int y, int width, int height)
-{
- while (--height >= 0)
- this->blitH(x, y++, width);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-static inline void bits_to_runs(SkBlitter* blitter, int x, int y, const uint8_t bits[],
- U8CPU left_mask, int rowBytes, U8CPU right_mask)
-{
- int inFill = 0;
- int pos = 0;
-
- while (--rowBytes >= 0)
- {
- unsigned b = *bits++ & left_mask;
- if (rowBytes == 0)
- b &= right_mask;
-
- for (unsigned test = 0x80; test != 0; test >>= 1)
- {
- if (b & test)
- {
- if (!inFill)
- {
- pos = x;
- inFill = true;
- }
- }
- else
- {
- if (inFill)
- {
- blitter->blitH(pos, y, x - pos);
- inFill = false;
- }
- }
- x += 1;
- }
- left_mask = 0xFF;
- }
-
- // final cleanup
- if (inFill)
- blitter->blitH(pos, y, x - pos);
-}
-
-void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip)
-{
- SkASSERT(mask.fBounds.contains(clip));
-
- if (mask.fFormat == SkMask::kBW_Format)
- {
- int cx = clip.fLeft;
- int cy = clip.fTop;
- int maskLeft = mask.fBounds.fLeft;
- int mask_rowBytes = mask.fRowBytes;
- int height = clip.height();
-
- const uint8_t* bits = mask.getAddr1(cx, cy);
-
- if (cx == maskLeft && clip.fRight == mask.fBounds.fRight)
- {
- while (--height >= 0)
- {
- bits_to_runs(this, cx, cy, bits, 0xFF, mask_rowBytes, 0xFF);
- bits += mask_rowBytes;
- cy += 1;
- }
- }
- else
- {
- int left_edge = cx - maskLeft;
- SkASSERT(left_edge >= 0);
- int rite_edge = clip.fRight - maskLeft;
- SkASSERT(rite_edge > left_edge);
-
- int left_mask = 0xFF >> (left_edge & 7);
- int rite_mask = 0xFF << (8 - (rite_edge & 7));
- int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);
-
- // check for empty right mask, so we don't read off the end (or go slower than we need to)
- if (rite_mask == 0)
- {
- SkASSERT(full_runs >= 0);
- full_runs -= 1;
- rite_mask = 0xFF;
- }
- if (left_mask == 0xFF)
- full_runs -= 1;
-
- // back up manually so we can keep in sync with our byte-aligned src
- // have cx reflect our actual starting x-coord
- cx -= left_edge & 7;
-
- if (full_runs < 0)
- {
- SkASSERT((left_mask & rite_mask) != 0);
- while (--height >= 0)
- {
- bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask);
- bits += mask_rowBytes;
- cy += 1;
- }
- }
- else
- {
- while (--height >= 0)
- {
- bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask);
- bits += mask_rowBytes;
- cy += 1;
- }
- }
- }
- }
- else
- {
- int width = clip.width();
- SkAutoSTMalloc<64, int16_t> runStorage(width + 1);
- int16_t* runs = runStorage.get();
- const uint8_t* aa = mask.getAddr(clip.fLeft, clip.fTop);
-
- sk_memset16((uint16_t*)runs, 1, width);
- runs[width] = 0;
-
- int height = clip.height();
- int y = clip.fTop;
- while (--height >= 0)
- {
- this->blitAntiH(clip.fLeft, y, aa, runs);
- aa += mask.fRowBytes;
- y += 1;
- }
- }
-}
-
-/////////////////////// these guys are not virtual, just a helpers
-
-void SkBlitter::blitMaskRegion(const SkMask& mask, const SkRegion& clip) {
- if (clip.quickReject(mask.fBounds)) {
- return;
- }
-
- SkRegion::Cliperator clipper(clip, mask.fBounds);
-
- while (!clipper.done()) {
- const SkIRect& cr = clipper.rect();
- this->blitMask(mask, cr);
- clipper.next();
- }
-}
-
-void SkBlitter::blitRectRegion(const SkIRect& rect, const SkRegion& clip) {
- SkRegion::Cliperator clipper(clip, rect);
-
- while (!clipper.done()) {
- const SkIRect& cr = clipper.rect();
- this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
- clipper.next();
- }
-}
-
-void SkBlitter::blitRegion(const SkRegion& clip) {
- SkRegion::Iterator iter(clip);
-
- while (!iter.done()) {
- const SkIRect& cr = iter.rect();
- this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
- iter.next();
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////
-
-void SkNullBlitter::blitH(int x, int y, int width)
-{
-}
-
-void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
-{
-}
-
-void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha)
-{
-}
-
-void SkNullBlitter::blitRect(int x, int y, int width, int height)
-{
-}
-
-void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip)
-{
-}
-
-const SkBitmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value)
-{
- return NULL;
-}
-
-///////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////
-
-static int compute_anti_width(const int16_t runs[])
-{
- int width = 0;
-
- for (;;)
- {
- int count = runs[0];
-
- SkASSERT(count >= 0);
- if (count == 0)
- break;
- width += count;
- runs += count;
-
- SkASSERT(width < 20000);
- }
- return width;
-}
-
-static inline bool y_in_rect(int y, const SkIRect& rect)
-{
- return (unsigned)(y - rect.fTop) < (unsigned)rect.height();
-}
-
-static inline bool x_in_rect(int x, const SkIRect& rect)
-{
- return (unsigned)(x - rect.fLeft) < (unsigned)rect.width();
-}
-
-void SkRectClipBlitter::blitH(int left, int y, int width)
-{
- SkASSERT(width > 0);
-
- if (!y_in_rect(y, fClipRect))
- return;
-
- int right = left + width;
-
- if (left < fClipRect.fLeft)
- left = fClipRect.fLeft;
- if (right > fClipRect.fRight)
- right = fClipRect.fRight;
-
- width = right - left;
- if (width > 0)
- fBlitter->blitH(left, y, width);
-}
-
-void SkRectClipBlitter::blitAntiH(int left, int y, const SkAlpha aa[], const int16_t runs[])
-{
- if (!y_in_rect(y, fClipRect) || left >= fClipRect.fRight)
- return;
-
- int x0 = left;
- int x1 = left + compute_anti_width(runs);
-
- if (x1 <= fClipRect.fLeft)
- return;
-
- SkASSERT(x0 < x1);
- if (x0 < fClipRect.fLeft)
- {
- int dx = fClipRect.fLeft - x0;
- SkAlphaRuns::BreakAt((int16_t*)runs, (uint8_t*)aa, dx);
- runs += dx;
- aa += dx;
- x0 = fClipRect.fLeft;
- }
-
- SkASSERT(x0 < x1 && runs[x1 - x0] == 0);
- if (x1 > fClipRect.fRight)
- {
- x1 = fClipRect.fRight;
- SkAlphaRuns::BreakAt((int16_t*)runs, (uint8_t*)aa, x1 - x0);
- ((int16_t*)runs)[x1 - x0] = 0;
- }
-
- SkASSERT(x0 < x1 && runs[x1 - x0] == 0);
- SkASSERT(compute_anti_width(runs) == x1 - x0);
-
- fBlitter->blitAntiH(x0, y, aa, runs);
-}
-
-void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
-{
- SkASSERT(height > 0);
-
- if (!x_in_rect(x, fClipRect))
- return;
-
- int y0 = y;
- int y1 = y + height;
-
- if (y0 < fClipRect.fTop)
- y0 = fClipRect.fTop;
- if (y1 > fClipRect.fBottom)
- y1 = fClipRect.fBottom;
-
- if (y0 < y1)
- fBlitter->blitV(x, y0, y1 - y0, alpha);
-}
-
-void SkRectClipBlitter::blitRect(int left, int y, int width, int height)
-{
- SkIRect r;
-
- r.set(left, y, left + width, y + height);
- if (r.intersect(fClipRect))
- fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
-}
-
-void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip)
-{
- SkASSERT(mask.fBounds.contains(clip));
-
- SkIRect r = clip;
-
- if (r.intersect(fClipRect))
- fBlitter->blitMask(mask, r);
-}
-
-const SkBitmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value)
-{
- return fBlitter->justAnOpaqueColor(value);
-}
-
-///////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////
-
-void SkRgnClipBlitter::blitH(int x, int y, int width)
-{
- SkRegion::Spanerator span(*fRgn, y, x, x + width);
- int left, right;
-
- while (span.next(&left, &right))
- {
- SkASSERT(left < right);
- fBlitter->blitH(left, y, right - left);
- }
-}
-
-void SkRgnClipBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[])
-{
- int width = compute_anti_width(runs);
- SkRegion::Spanerator span(*fRgn, y, x, x + width);
- int left, right;
- SkDEBUGCODE(const SkIRect& bounds = fRgn->getBounds();)
-
- int prevRite = x;
- while (span.next(&left, &right))
- {
- SkASSERT(x <= left);
- SkASSERT(left < right);
- SkASSERT(left >= bounds.fLeft && right <= bounds.fRight);
-
- SkAlphaRuns::Break((int16_t*)runs, (uint8_t*)aa, left - x, right - left);
-
- // now zero before left
- if (left > prevRite)
- {
- int index = prevRite - x;
- ((uint8_t*)aa)[index] = 0; // skip runs after right
- ((int16_t*)runs)[index] = SkToS16(left - prevRite);
- }
-
- prevRite = right;
- }
-
- if (prevRite > x)
- {
- ((int16_t*)runs)[prevRite - x] = 0;
-
- if (x < 0) {
- int skip = runs[0];
- SkASSERT(skip >= -x);
- aa += skip;
- runs += skip;
- x += skip;
- }
- fBlitter->blitAntiH(x, y, aa, runs);
- }
-}
-
-void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
-{
- SkIRect bounds;
- bounds.set(x, y, x + 1, y + height);
-
- SkRegion::Cliperator iter(*fRgn, bounds);
-
- while (!iter.done())
- {
- const SkIRect& r = iter.rect();
- SkASSERT(bounds.contains(r));
-
- fBlitter->blitV(x, r.fTop, r.height(), alpha);
- iter.next();
- }
-}
-
-void SkRgnClipBlitter::blitRect(int x, int y, int width, int height)
-{
- SkIRect bounds;
- bounds.set(x, y, x + width, y + height);
-
- SkRegion::Cliperator iter(*fRgn, bounds);
-
- while (!iter.done())
- {
- const SkIRect& r = iter.rect();
- SkASSERT(bounds.contains(r));
-
- fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
- iter.next();
- }
-}
-
-void SkRgnClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip)
-{
- SkASSERT(mask.fBounds.contains(clip));
-
- SkRegion::Cliperator iter(*fRgn, clip);
- const SkIRect& r = iter.rect();
- SkBlitter* blitter = fBlitter;
-
- while (!iter.done())
- {
- blitter->blitMask(mask, r);
- iter.next();
- }
-}
-
-const SkBitmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value)
-{
- return fBlitter->justAnOpaqueColor(value);
-}
-
-///////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////
-
-SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, const SkIRect* ir)
-{
- if (clip)
- {
- const SkIRect& clipR = clip->getBounds();
-
- if (clip->isEmpty() || (ir && !SkIRect::Intersects(clipR, *ir)))
- blitter = &fNullBlitter;
- else if (clip->isRect())
- {
- if (ir == NULL || !clipR.contains(*ir))
- {
- fRectBlitter.init(blitter, clipR);
- blitter = &fRectBlitter;
- }
- }
- else
- {
- fRgnBlitter.init(blitter, clip);
- blitter = &fRgnBlitter;
- }
- }
- return blitter;
-}
-
-///////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////
-
-#include "SkColorShader.h"
-#include "SkColorPriv.h"
-
-class Sk3DShader : public SkShader {
-public:
- Sk3DShader(SkShader* proxy) : fProxy(proxy)
- {
- proxy->safeRef();
- fMask = NULL;
- }
- virtual ~Sk3DShader()
- {
- fProxy->safeUnref();
- }
- void setMask(const SkMask* mask) { fMask = mask; }
-
- virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
- {
- if (fProxy)
- return fProxy->setContext(device, paint, matrix);
- else
- {
- fPMColor = SkPreMultiplyColor(paint.getColor());
- return this->INHERITED::setContext(device, paint, matrix);
- }
- }
- virtual void shadeSpan(int x, int y, SkPMColor span[], int count)
- {
- if (fProxy)
- fProxy->shadeSpan(x, y, span, count);
-
- if (fMask == NULL)
- {
- if (fProxy == NULL)
- sk_memset32(span, fPMColor, count);
- return;
- }
-
- SkASSERT(fMask->fBounds.contains(x, y));
- SkASSERT(fMask->fBounds.contains(x + count - 1, y));
-
- size_t size = fMask->computeImageSize();
- const uint8_t* alpha = fMask->getAddr(x, y);
- const uint8_t* mulp = alpha + size;
- const uint8_t* addp = mulp + size;
-
- if (fProxy)
- {
- for (int i = 0; i < count; i++)
- {
- if (alpha[i])
- {
- SkPMColor c = span[i];
- if (c)
- {
- unsigned a = SkGetPackedA32(c);
- unsigned r = SkGetPackedR32(c);
- unsigned g = SkGetPackedG32(c);
- unsigned b = SkGetPackedB32(c);
-
- unsigned mul = SkAlpha255To256(mulp[i]);
- unsigned add = addp[i];
-
- r = SkFastMin32(SkAlphaMul(r, mul) + add, a);
- g = SkFastMin32(SkAlphaMul(g, mul) + add, a);
- b = SkFastMin32(SkAlphaMul(b, mul) + add, a);
-
- span[i] = SkPackARGB32(a, r, g, b);
- }
- }
- else
- span[i] = 0;
- }
- }
- else // color
- {
- unsigned a = SkGetPackedA32(fPMColor);
- unsigned r = SkGetPackedR32(fPMColor);
- unsigned g = SkGetPackedG32(fPMColor);
- unsigned b = SkGetPackedB32(fPMColor);
- for (int i = 0; i < count; i++)
- {
- if (alpha[i])
- {
- unsigned mul = SkAlpha255To256(mulp[i]);
- unsigned add = addp[i];
-
- span[i] = SkPackARGB32( a,
- SkFastMin32(SkAlphaMul(r, mul) + add, a),
- SkFastMin32(SkAlphaMul(g, mul) + add, a),
- SkFastMin32(SkAlphaMul(b, mul) + add, a));
- }
- else
- span[i] = 0;
- }
- }
- }
-
- virtual void beginSession()
- {
- this->INHERITED::beginSession();
- if (fProxy)
- fProxy->beginSession();
- }
-
- virtual void endSession()
- {
- if (fProxy)
- fProxy->endSession();
- this->INHERITED::endSession();
- }
-
-protected:
- Sk3DShader(SkFlattenableReadBuffer& buffer) :
- INHERITED(buffer)
- {
- fProxy = static_cast<SkShader*>(buffer.readFlattenable());
- fPMColor = buffer.readU32();
- fMask = NULL;
- }
-
- virtual void flatten(SkFlattenableWriteBuffer& buffer)
- {
- this->INHERITED::flatten(buffer);
- buffer.writeFlattenable(fProxy);
- buffer.write32(fPMColor);
- }
-
- virtual Factory getFactory()
- {
- return CreateProc;
- }
-
-private:
- static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer)
- {
- return SkNEW_ARGS(Sk3DShader, (buffer));
- }
-
- SkShader* fProxy;
- SkPMColor fPMColor;
- const SkMask* fMask;
-
- typedef SkShader INHERITED;
-};
-
-class Sk3DBlitter : public SkBlitter {
-public:
- Sk3DBlitter(SkBlitter* proxy, Sk3DShader* shader, void (*killProc)(void*))
- : fProxy(proxy), f3DShader(shader), fKillProc(killProc)
- {
- shader->ref();
- }
- virtual ~Sk3DBlitter()
- {
- f3DShader->unref();
- fKillProc(fProxy);
- }
-
- virtual void blitH(int x, int y, int width)
- {
- fProxy->blitH(x, y, width);
- }
- virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
- {
- fProxy->blitAntiH(x, y, antialias, runs);
- }
- virtual void blitV(int x, int y, int height, SkAlpha alpha)
- {
- fProxy->blitV(x, y, height, alpha);
- }
- virtual void blitRect(int x, int y, int width, int height)
- {
- fProxy->blitRect(x, y, width, height);
- }
- virtual void blitMask(const SkMask& mask, const SkIRect& clip)
- {
- if (mask.fFormat == SkMask::k3D_Format)
- {
- f3DShader->setMask(&mask);
-
- ((SkMask*)&mask)->fFormat = SkMask::kA8_Format;
- fProxy->blitMask(mask, clip);
- ((SkMask*)&mask)->fFormat = SkMask::k3D_Format;
-
- f3DShader->setMask(NULL);
- }
- else
- fProxy->blitMask(mask, clip);
- }
-private:
- SkBlitter* fProxy;
- Sk3DShader* f3DShader;
- void (*fKillProc)(void*);
-};
-
-///////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////
-
-#include "SkCoreBlitters.h"
-
-class SkAutoRestoreShader {
-public:
- SkAutoRestoreShader(const SkPaint& p) : fPaint((SkPaint*)&p)
- {
- fShader = fPaint->getShader();
- fShader->safeRef();
- }
- ~SkAutoRestoreShader()
- {
- fPaint->setShader(fShader);
- fShader->safeUnref();
- }
-private:
- SkPaint* fPaint;
- SkShader* fShader;
-};
-
-class SkAutoCallProc {
-public:
- typedef void (*Proc)(void*);
- SkAutoCallProc(void* obj, Proc proc)
- : fObj(obj), fProc(proc)
- {
- }
- ~SkAutoCallProc()
- {
- if (fObj && fProc)
- fProc(fObj);
- }
- void* get() const { return fObj; }
- void* detach()
- {
- void* obj = fObj;
- fObj = NULL;
- return obj;
- }
-private:
- void* fObj;
- Proc fProc;
-};
-
-static void destroy_blitter(void* blitter)
-{
- ((SkBlitter*)blitter)->~SkBlitter();
-}
-
-static void delete_blitter(void* blitter)
-{
- SkDELETE((SkBlitter*)blitter);
-}
-
-SkBlitter* SkBlitter::Choose(const SkBitmap& device,
- const SkMatrix& matrix,
- const SkPaint& paint,
- void* storage, size_t storageSize)
-{
- SkASSERT(storageSize == 0 || storage != NULL);
-
- SkBlitter* blitter = NULL;
-
- // which check, in case we're being called by a client with a dummy device
- // (e.g. they have a bounder that always aborts the draw)
- if (SkBitmap::kNo_Config == device.getConfig())
- {
- SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize);
- return blitter;
- }
-
- SkAutoRestoreShader restore(paint);
- SkShader* shader = paint.getShader();
-
- Sk3DShader* shader3D = NULL;
- if (paint.getMaskFilter() != NULL && paint.getMaskFilter()->getFormat() == SkMask::k3D_Format)
- {
- shader3D = SkNEW_ARGS(Sk3DShader, (shader));
- ((SkPaint*)&paint)->setShader(shader3D)->unref();
- shader = shader3D;
- }
-
- SkXfermode* mode = paint.getXfermode();
- if (NULL == shader && (NULL != mode || paint.getColorFilter() != NULL))
- {
- // xfermodes require shaders for our current set of blitters
- shader = SkNEW(SkColorShader);
- ((SkPaint*)&paint)->setShader(shader)->unref();
- }
-
- if (paint.getColorFilter() != NULL)
- {
- SkASSERT(shader);
- shader = SkNEW_ARGS(SkFilterShader, (shader, paint.getColorFilter()));
- ((SkPaint*)&paint)->setShader(shader)->unref();
- }
-
- bool doDither = paint.isDither();
-
- if (shader)
- {
- if (!shader->setContext(device, paint, matrix))
- return SkNEW(SkNullBlitter);
-
- // disable dither if our shader is natively 16bit (no need to upsample)
- if (shader->getFlags() & SkShader::kIntrinsicly16_Flag)
- doDither = false;
- }
-
- switch (device.getConfig()) {
- case SkBitmap::kA1_Config:
- SK_PLACEMENT_NEW_ARGS(blitter, SkA1_Blitter, storage, storageSize, (device, paint));
- break;
-
- case SkBitmap::kA8_Config:
- if (shader)
- SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Shader_Blitter, storage, storageSize, (device, paint));
- else
- SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Blitter, storage, storageSize, (device, paint));
- break;
-
- case SkBitmap::kARGB_4444_Config:
- blitter = SkBlitter_ChooseD4444(device, paint, storage, storageSize);
- break;
-
- case SkBitmap::kRGB_565_Config:
- if (shader)
- {
- if (mode)
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Xfermode_Blitter, storage, storageSize, (device, paint));
- else if (SkShader::CanCallShadeSpan16(shader->getFlags()) && !doDither)
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader16_Blitter, storage, storageSize, (device, paint));
- else
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Blitter, storage, storageSize, (device, paint));
- }
- else if (paint.getColor() == SK_ColorBLACK)
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Black_Blitter, storage, storageSize, (device, paint));
- else
- SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Blitter, storage, storageSize, (device, paint));
- break;
-
- case SkBitmap::kARGB_8888_Config:
- if (shader)
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Shader_Blitter, storage, storageSize, (device, paint));
- else if (paint.getColor() == SK_ColorBLACK)
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Black_Blitter, storage, storageSize, (device, paint));
- else if (paint.getAlpha() == 0xFF)
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Opaque_Blitter, storage, storageSize, (device, paint));
- else
- SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Blitter, storage, storageSize, (device, paint));
- break;
-
- default:
- SkASSERT(!"unsupported device config");
- SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize);
- }
-
- if (shader3D)
- {
- void (*proc)(void*) = ((void*)storage == (void*)blitter) ? destroy_blitter : delete_blitter;
- SkAutoCallProc tmp(blitter, proc);
-
- blitter = SkNEW_ARGS(Sk3DBlitter, (blitter, shader3D, proc));
- (void)tmp.detach();
- }
- return blitter;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////
-
-const uint16_t gMask_0F0F = 0xF0F;
-const uint32_t gMask_00FF00FF = 0xFF00FF;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////
-
-SkShaderBlitter::SkShaderBlitter(const SkBitmap& device, const SkPaint& paint)
- : INHERITED(device)
-{
- fShader = paint.getShader();
- SkASSERT(fShader);
-
- fShader->ref();
- fShader->beginSession();
-}
-
-SkShaderBlitter::~SkShaderBlitter()
-{
- fShader->endSession();
- fShader->unref();
-}
-
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