| Index: skia/sgl/SkBitmapProcShader.h
|
| ===================================================================
|
| --- skia/sgl/SkBitmapProcShader.h (revision 16859)
|
| +++ skia/sgl/SkBitmapProcShader.h (working copy)
|
| @@ -1,56 +0,0 @@
|
| -/* libs/graphics/sgl/SkBitmapShader.h
|
| -**
|
| -** Copyright 2006, The Android Open Source Project
|
| -**
|
| -** Licensed under the Apache License, Version 2.0 (the "License");
|
| -** you may not use this file except in compliance with the License.
|
| -** You may obtain a copy of the License at
|
| -**
|
| -** http://www.apache.org/licenses/LICENSE-2.0
|
| -**
|
| -** Unless required by applicable law or agreed to in writing, software
|
| -** distributed under the License is distributed on an "AS IS" BASIS,
|
| -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -** See the License for the specific language governing permissions and
|
| -** limitations under the License.
|
| -*/
|
| -
|
| -#ifndef SkBitmapProcShader_DEFINED
|
| -#define SkBitmapProcShader_DEFINED
|
| -
|
| -#include "SkShader.h"
|
| -#include "SkBitmapProcState.h"
|
| -
|
| -class SkBitmapProcShader : public SkShader {
|
| -public:
|
| - SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
|
| -
|
| - // overrides from SkShader
|
| - virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
|
| - virtual uint32_t getFlags() { return fFlags; }
|
| - virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
|
| - virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
|
| - virtual void beginSession();
|
| - virtual void endSession();
|
| - virtual bool asABitmap(SkBitmap*, SkMatrix*, TileMode*);
|
| -
|
| - static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
|
| -
|
| - static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
|
| - return SkNEW_ARGS(SkBitmapProcShader, (buffer));
|
| - }
|
| -
|
| -protected:
|
| - SkBitmapProcShader(SkFlattenableReadBuffer& );
|
| - virtual void flatten(SkFlattenableWriteBuffer& );
|
| - virtual Factory getFactory() { return CreateProc; }
|
| -
|
| - SkBitmap fRawBitmap; // experimental for RLE encoding
|
| - SkBitmapProcState fState;
|
| - uint32_t fFlags;
|
| -
|
| -private:
|
| - typedef SkShader INHERITED;
|
| -};
|
| -
|
| -#endif
|
|
|