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Unified Diff: skia/sgl/SkColorFilter.cpp

Issue 113827: Remove the remainder of the skia source code from the Chromium repo.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 7 months ago
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Index: skia/sgl/SkColorFilter.cpp
===================================================================
--- skia/sgl/SkColorFilter.cpp (revision 16859)
+++ skia/sgl/SkColorFilter.cpp (working copy)
@@ -1,108 +0,0 @@
-/* libs/graphics/sgl/SkColorFilter.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include "SkColorFilter.h"
-#include "SkShader.h"
-
-void SkColorFilter::filterSpan16(const uint16_t s[], int count, uint16_t d[])
-{
- SkASSERT(this->getFlags() & SkColorFilter::kHasFilter16_Flag);
- SkASSERT(!"missing implementation of SkColorFilter::filterSpan16");
-
- if (d != s)
- memcpy(d, s, count * sizeof(uint16_t));
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter)
-{
- fShader = shader; shader->ref();
- fFilter = filter; filter->ref();
-}
-
-SkFilterShader::SkFilterShader(SkFlattenableReadBuffer& buffer) :
- INHERITED(buffer)
-{
- fShader = static_cast<SkShader*>(buffer.readFlattenable());
- fFilter = static_cast<SkColorFilter*>(buffer.readFlattenable());
-}
-
-SkFilterShader::~SkFilterShader()
-{
- fFilter->unref();
- fShader->unref();
-}
-
-void SkFilterShader::beginSession()
-{
- this->INHERITED::beginSession();
- fShader->beginSession();
-}
-
-void SkFilterShader::endSession()
-{
- fShader->endSession();
- this->INHERITED::endSession();
-}
-
-void SkFilterShader::flatten(SkFlattenableWriteBuffer& buffer)
-{
- this->INHERITED::flatten(buffer);
- buffer.writeFlattenable(fShader);
- buffer.writeFlattenable(fFilter);
-}
-
-uint32_t SkFilterShader::getFlags()
-{
- uint32_t shaderF = fShader->getFlags();
- uint32_t filterF = fFilter->getFlags();
-
- // if the filter doesn't support 16bit, clear the matching bit in the shader
- if (!(filterF & SkColorFilter::kHasFilter16_Flag))
- shaderF &= ~SkShader::kHasSpan16_Flag;
-
- // if the filter might change alpha, clear the opaque flag in the shader
- if (!(filterF & SkColorFilter::kAlphaUnchanged_Flag))
- shaderF &= ~(SkShader::kOpaqueAlpha_Flag | SkShader::kHasSpan16_Flag);
-
- return shaderF;
-}
-
-bool SkFilterShader::setContext(const SkBitmap& device,
- const SkPaint& paint,
- const SkMatrix& matrix)
-{
- return this->INHERITED::setContext(device, paint, matrix) &&
- fShader->setContext(device, paint, matrix);
-}
-
-void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count)
-{
- fShader->shadeSpan(x, y, result, count);
- fFilter->filterSpan(result, count, result);
-}
-
-void SkFilterShader::shadeSpan16(int x, int y, uint16_t result[], int count)
-{
- SkASSERT(fShader->getFlags() & SkShader::kHasSpan16_Flag);
- SkASSERT(fFilter->getFlags() & SkColorFilter::kHasFilter16_Flag);
-
- fShader->shadeSpan16(x, y, result, count);
- fFilter->filterSpan16(result, count, result);
-}
-
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