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1 /* libs/graphics/sgl/SkDraw.cpp | |
2 ** | |
3 ** Copyright 2006, The Android Open Source Project | |
4 ** | |
5 ** Licensed under the Apache License, Version 2.0 (the "License"); | |
6 ** you may not use this file except in compliance with the License. | |
7 ** You may obtain a copy of the License at | |
8 ** | |
9 ** http://www.apache.org/licenses/LICENSE-2.0 | |
10 ** | |
11 ** Unless required by applicable law or agreed to in writing, software | |
12 ** distributed under the License is distributed on an "AS IS" BASIS, | |
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
14 ** See the License for the specific language governing permissions and | |
15 ** limitations under the License. | |
16 */ | |
17 | |
18 #include "SkDraw.h" | |
19 #include "SkBlitter.h" | |
20 #include "SkBounder.h" | |
21 #include "SkCanvas.h" | |
22 #include "SkColorPriv.h" | |
23 #include "SkDevice.h" | |
24 #include "SkMaskFilter.h" | |
25 #include "SkPaint.h" | |
26 #include "SkPathEffect.h" | |
27 #include "SkRasterizer.h" | |
28 #include "SkScan.h" | |
29 #include "SkShader.h" | |
30 #include "SkStroke.h" | |
31 #include "SkTemplatesPriv.h" | |
32 #include "SkUtils.h" | |
33 | |
34 #include "SkAutoKern.h" | |
35 #include "SkBitmapProcShader.h" | |
36 #include "SkDrawProcs.h" | |
37 | |
38 //#define TRACE_BITMAP_DRAWS | |
39 | |
40 class SkAutoRestoreBounder : SkNoncopyable { | |
41 public: | |
42 // note: initializing fBounder is done only to fix a warning | |
43 SkAutoRestoreBounder() : fDraw(NULL), fBounder(NULL) {} | |
44 ~SkAutoRestoreBounder() { | |
45 if (fDraw) { | |
46 fDraw->fBounder = fBounder; | |
47 } | |
48 } | |
49 | |
50 void clearBounder(const SkDraw* draw) { | |
51 fDraw = const_cast<SkDraw*>(draw); | |
52 fBounder = draw->fBounder; | |
53 fDraw->fBounder = NULL; | |
54 } | |
55 | |
56 private: | |
57 SkDraw* fDraw; | |
58 SkBounder* fBounder; | |
59 }; | |
60 | |
61 static SkPoint* rect_points(SkRect& r, int index) { | |
62 SkASSERT((unsigned)index < 2); | |
63 return &((SkPoint*)(void*)&r)[index]; | |
64 } | |
65 | |
66 /** Helper for allocating small blitters on the stack. | |
67 */ | |
68 | |
69 #define kBlitterStorageLongCount (sizeof(SkBitmapProcShader) >> 2) | |
70 | |
71 class SkAutoBlitterChoose { | |
72 public: | |
73 SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix, | |
74 const SkPaint& paint) { | |
75 fBlitter = SkBlitter::Choose(device, matrix, paint, | |
76 fStorage, sizeof(fStorage)); | |
77 } | |
78 ~SkAutoBlitterChoose(); | |
79 | |
80 SkBlitter* operator->() { return fBlitter; } | |
81 SkBlitter* get() const { return fBlitter; } | |
82 | |
83 private: | |
84 SkBlitter* fBlitter; | |
85 uint32_t fStorage[kBlitterStorageLongCount]; | |
86 }; | |
87 | |
88 SkAutoBlitterChoose::~SkAutoBlitterChoose() { | |
89 if ((void*)fBlitter == (void*)fStorage) { | |
90 fBlitter->~SkBlitter(); | |
91 } else { | |
92 SkDELETE(fBlitter); | |
93 } | |
94 } | |
95 | |
96 class SkAutoBitmapShaderInstall { | |
97 public: | |
98 SkAutoBitmapShaderInstall(const SkBitmap& src, const SkPaint* paint) | |
99 : fPaint((SkPaint*)paint) { | |
100 fPrevShader = paint->getShader(); | |
101 fPrevShader->safeRef(); | |
102 fPaint->setShader(SkShader::CreateBitmapShader( src, | |
103 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, | |
104 fStorage, sizeof(fStorage))); | |
105 } | |
106 ~SkAutoBitmapShaderInstall() { | |
107 SkShader* shader = fPaint->getShader(); | |
108 | |
109 fPaint->setShader(fPrevShader); | |
110 fPrevShader->safeUnref(); | |
111 | |
112 if ((void*)shader == (void*)fStorage) { | |
113 shader->~SkShader(); | |
114 } else { | |
115 SkDELETE(shader); | |
116 } | |
117 } | |
118 private: | |
119 SkPaint* fPaint; | |
120 SkShader* fPrevShader; | |
121 uint32_t fStorage[kBlitterStorageLongCount]; | |
122 }; | |
123 | |
124 class SkAutoPaintStyleRestore { | |
125 public: | |
126 SkAutoPaintStyleRestore(const SkPaint& paint, SkPaint::Style style) | |
127 : fPaint((SkPaint&)paint) { | |
128 fStyle = paint.getStyle(); // record the old | |
129 fPaint.setStyle(style); // change it to the specified style | |
130 } | |
131 ~SkAutoPaintStyleRestore() { | |
132 fPaint.setStyle(fStyle); // restore the old | |
133 } | |
134 private: | |
135 SkPaint& fPaint; | |
136 SkPaint::Style fStyle; | |
137 | |
138 // illegal | |
139 SkAutoPaintStyleRestore(const SkAutoPaintStyleRestore&); | |
140 SkAutoPaintStyleRestore& operator=(const SkAutoPaintStyleRestore&); | |
141 }; | |
142 | |
143 /////////////////////////////////////////////////////////////////////////////// | |
144 | |
145 SkDraw::SkDraw(const SkDraw& src) { | |
146 memcpy(this, &src, sizeof(*this)); | |
147 } | |
148 | |
149 /////////////////////////////////////////////////////////////////////////////// | |
150 | |
151 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); | |
152 | |
153 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { | |
154 bzero(pixels, bytes); | |
155 } | |
156 | |
157 static void D_Dst_BitmapXferProc(void*, size_t, uint32_t data) {} | |
158 | |
159 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { | |
160 sk_memset32((uint32_t*)pixels, data, bytes >> 2); | |
161 } | |
162 | |
163 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { | |
164 sk_memset16((uint16_t*)pixels, data, bytes >> 1); | |
165 } | |
166 | |
167 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { | |
168 memset(pixels, data, bytes); | |
169 } | |
170 | |
171 static BitmapXferProc ChooseBitmapXferProc(const SkBitmap& bitmap, | |
172 const SkPaint& paint, | |
173 uint32_t* data) { | |
174 // todo: we can apply colorfilter up front if no shader, so we wouldn't | |
175 // need to abort this fastpath | |
176 if (paint.getShader() || paint.getColorFilter()) { | |
177 return NULL; | |
178 } | |
179 | |
180 SkPorterDuff::Mode mode; | |
181 if (!SkPorterDuff::IsMode(paint.getXfermode(), &mode)) { | |
182 return NULL; | |
183 } | |
184 | |
185 SkColor color = paint.getColor(); | |
186 | |
187 // collaps modes based on color... | |
188 if (SkPorterDuff::kSrcOver_Mode == mode) { | |
189 unsigned alpha = SkColorGetA(color); | |
190 if (0 == alpha) { | |
191 mode = SkPorterDuff::kDst_Mode; | |
192 } else if (0xFF == alpha) { | |
193 mode = SkPorterDuff::kSrc_Mode; | |
194 } | |
195 } | |
196 | |
197 switch (mode) { | |
198 case SkPorterDuff::kClear_Mode: | |
199 // SkDebugf("--- D_Clear_BitmapXferProc\n"); | |
200 return D_Clear_BitmapXferProc; // ignore data | |
201 case SkPorterDuff::kDst_Mode: | |
202 // SkDebugf("--- D_Dst_BitmapXferProc\n"); | |
203 return D_Dst_BitmapXferProc; // ignore data | |
204 case SkPorterDuff::kSrc_Mode: { | |
205 /* | |
206 should I worry about dithering for the lower depths? | |
207 */ | |
208 SkPMColor pmc = SkPreMultiplyColor(color); | |
209 switch (bitmap.config()) { | |
210 case SkBitmap::kARGB_8888_Config: | |
211 if (data) { | |
212 *data = pmc; | |
213 } | |
214 // SkDebugf("--- D32_Src_BitmapXferProc\n"); | |
215 return D32_Src_BitmapXferProc; | |
216 case SkBitmap::kARGB_4444_Config: | |
217 if (data) { | |
218 *data = SkPixel32ToPixel4444(pmc); | |
219 } | |
220 // SkDebugf("--- D16_Src_BitmapXferProc\n"); | |
221 return D16_Src_BitmapXferProc; | |
222 case SkBitmap::kRGB_565_Config: | |
223 if (data) { | |
224 *data = SkPixel32ToPixel16(pmc); | |
225 } | |
226 // SkDebugf("--- D16_Src_BitmapXferProc\n"); | |
227 return D16_Src_BitmapXferProc; | |
228 case SkBitmap::kA8_Config: | |
229 if (data) { | |
230 *data = SkGetPackedA32(pmc); | |
231 } | |
232 // SkDebugf("--- DA8_Src_BitmapXferProc\n"); | |
233 return DA8_Src_BitmapXferProc; | |
234 default: | |
235 break; | |
236 } | |
237 break; | |
238 } | |
239 default: | |
240 break; | |
241 } | |
242 return NULL; | |
243 } | |
244 | |
245 static void CallBitmapXferProc(const SkBitmap& bitmap, const SkIRect& rect, | |
246 BitmapXferProc proc, uint32_t procData) { | |
247 int shiftPerPixel; | |
248 switch (bitmap.config()) { | |
249 case SkBitmap::kARGB_8888_Config: | |
250 shiftPerPixel = 2; | |
251 break; | |
252 case SkBitmap::kARGB_4444_Config: | |
253 case SkBitmap::kRGB_565_Config: | |
254 shiftPerPixel = 1; | |
255 break; | |
256 case SkBitmap::kA8_Config: | |
257 shiftPerPixel = 0; | |
258 break; | |
259 default: | |
260 SkASSERT(!"Can't use xferproc on this config"); | |
261 return; | |
262 } | |
263 | |
264 uint8_t* pixels = (uint8_t*)bitmap.getPixels(); | |
265 SkASSERT(pixels); | |
266 const size_t rowBytes = bitmap.rowBytes(); | |
267 const int widthBytes = rect.width() << shiftPerPixel; | |
268 | |
269 // skip down to the first scanline and X position | |
270 pixels += rect.fTop * rowBytes + (rect.fLeft << shiftPerPixel); | |
271 for (int scans = rect.height() - 1; scans >= 0; --scans) { | |
272 proc(pixels, widthBytes, procData); | |
273 pixels += rowBytes; | |
274 } | |
275 } | |
276 | |
277 void SkDraw::drawPaint(const SkPaint& paint) const { | |
278 SkDEBUGCODE(this->validate();) | |
279 | |
280 if (fClip->isEmpty()) { | |
281 return; | |
282 } | |
283 | |
284 SkIRect devRect; | |
285 devRect.set(0, 0, fBitmap->width(), fBitmap->height()); | |
286 if (fBounder && !fBounder->doIRect(devRect)) { | |
287 return; | |
288 } | |
289 | |
290 /* If we don't have a shader (i.e. we're just a solid color) we may | |
291 be faster to operate directly on the device bitmap, rather than invoking | |
292 a blitter. Esp. true for xfermodes, which require a colorshader to be | |
293 present, which is just redundant work. Since we're drawing everywhere | |
294 in the clip, we don't have to worry about antialiasing. | |
295 */ | |
296 uint32_t procData = 0; // to avoid the warning | |
297 BitmapXferProc proc = ChooseBitmapXferProc(*fBitmap, paint, &procData); | |
298 if (proc) { | |
299 if (D_Dst_BitmapXferProc == proc) { // nothing to do | |
300 return; | |
301 } | |
302 | |
303 SkRegion::Iterator iter(*fClip); | |
304 while (!iter.done()) { | |
305 CallBitmapXferProc(*fBitmap, iter.rect(), proc, procData); | |
306 iter.next(); | |
307 } | |
308 } else { | |
309 // normal case: use a blitter | |
310 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | |
311 SkScan::FillIRect(devRect, fClip, blitter.get()); | |
312 } | |
313 } | |
314 | |
315 /////////////////////////////////////////////////////////////////////////////// | |
316 | |
317 struct PtProcRec { | |
318 SkCanvas::PointMode fMode; | |
319 const SkPaint* fPaint; | |
320 const SkRegion* fClip; | |
321 | |
322 // computed values | |
323 SkFixed fRadius; | |
324 | |
325 typedef void (*Proc)(const PtProcRec&, const SkPoint devPts[], int count, | |
326 SkBlitter*); | |
327 | |
328 bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix, | |
329 const SkRegion* clip); | |
330 Proc chooseProc(SkBlitter* blitter); | |
331 }; | |
332 | |
333 static void bw_pt_rect_hair_proc(const PtProcRec& rec, const SkPoint devPts[], | |
334 int count, SkBlitter* blitter) { | |
335 SkASSERT(rec.fClip->isRect()); | |
336 const SkIRect& r = rec.fClip->getBounds(); | |
337 | |
338 for (int i = 0; i < count; i++) { | |
339 int x = SkScalarFloor(devPts[i].fX); | |
340 int y = SkScalarFloor(devPts[i].fY); | |
341 if (r.contains(x, y)) { | |
342 blitter->blitH(x, y, 1); | |
343 } | |
344 } | |
345 } | |
346 | |
347 static void bw_pt_rect_16_hair_proc(const PtProcRec& rec, | |
348 const SkPoint devPts[], int count, | |
349 SkBlitter* blitter) { | |
350 SkASSERT(rec.fClip->isRect()); | |
351 const SkIRect& r = rec.fClip->getBounds(); | |
352 uint32_t value; | |
353 const SkBitmap* bitmap = blitter->justAnOpaqueColor(&value); | |
354 SkASSERT(bitmap); | |
355 | |
356 uint16_t* addr = bitmap->getAddr16(0, 0); | |
357 int rb = bitmap->rowBytes(); | |
358 | |
359 for (int i = 0; i < count; i++) { | |
360 int x = SkScalarFloor(devPts[i].fX); | |
361 int y = SkScalarFloor(devPts[i].fY); | |
362 if (r.contains(x, y)) { | |
363 // *bitmap->getAddr16(x, y) = SkToU16(value); | |
364 ((uint16_t*)((char*)addr + y * rb))[x] = SkToU16(value); | |
365 } | |
366 } | |
367 } | |
368 | |
369 static void bw_pt_hair_proc(const PtProcRec& rec, const SkPoint devPts[], | |
370 int count, SkBlitter* blitter) { | |
371 for (int i = 0; i < count; i++) { | |
372 int x = SkScalarFloor(devPts[i].fX); | |
373 int y = SkScalarFloor(devPts[i].fY); | |
374 if (rec.fClip->contains(x, y)) { | |
375 blitter->blitH(x, y, 1); | |
376 } | |
377 } | |
378 } | |
379 | |
380 static void bw_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[], | |
381 int count, SkBlitter* blitter) { | |
382 for (int i = 0; i < count; i += 2) { | |
383 SkScan::HairLine(devPts[i], devPts[i+1], rec.fClip, blitter); | |
384 } | |
385 } | |
386 | |
387 static void bw_poly_hair_proc(const PtProcRec& rec, const SkPoint devPts[], | |
388 int count, SkBlitter* blitter) { | |
389 for (int i = 0; i < count - 1; i++) { | |
390 SkScan::HairLine(devPts[i], devPts[i+1], rec.fClip, blitter); | |
391 } | |
392 } | |
393 | |
394 // aa versions | |
395 | |
396 static void aa_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[], | |
397 int count, SkBlitter* blitter) { | |
398 for (int i = 0; i < count; i += 2) { | |
399 SkScan::AntiHairLine(devPts[i], devPts[i+1], rec.fClip, blitter); | |
400 } | |
401 } | |
402 | |
403 static void aa_poly_hair_proc(const PtProcRec& rec, const SkPoint devPts[], | |
404 int count, SkBlitter* blitter) { | |
405 for (int i = 0; i < count - 1; i++) { | |
406 SkScan::AntiHairLine(devPts[i], devPts[i+1], rec.fClip, blitter); | |
407 } | |
408 } | |
409 | |
410 // square procs (strokeWidth > 0 but matrix is square-scale (sx == sy) | |
411 | |
412 static void bw_square_proc(const PtProcRec& rec, const SkPoint devPts[], | |
413 int count, SkBlitter* blitter) { | |
414 const SkFixed radius = rec.fRadius; | |
415 for (int i = 0; i < count; i++) { | |
416 SkFixed x = SkScalarToFixed(devPts[i].fX); | |
417 SkFixed y = SkScalarToFixed(devPts[i].fY); | |
418 | |
419 SkXRect r; | |
420 r.fLeft = x - radius; | |
421 r.fTop = y - radius; | |
422 r.fRight = x + radius; | |
423 r.fBottom = y + radius; | |
424 | |
425 SkScan::FillXRect(r, rec.fClip, blitter); | |
426 } | |
427 } | |
428 | |
429 static void aa_square_proc(const PtProcRec& rec, const SkPoint devPts[], | |
430 int count, SkBlitter* blitter) { | |
431 const SkFixed radius = rec.fRadius; | |
432 for (int i = 0; i < count; i++) { | |
433 SkFixed x = SkScalarToFixed(devPts[i].fX); | |
434 SkFixed y = SkScalarToFixed(devPts[i].fY); | |
435 | |
436 SkXRect r; | |
437 r.fLeft = x - radius; | |
438 r.fTop = y - radius; | |
439 r.fRight = x + radius; | |
440 r.fBottom = y + radius; | |
441 | |
442 SkScan::AntiFillXRect(r, rec.fClip, blitter); | |
443 } | |
444 } | |
445 | |
446 bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint, | |
447 const SkMatrix* matrix, const SkRegion* clip) { | |
448 if (paint.getPathEffect()) { | |
449 return false; | |
450 } | |
451 SkScalar width = paint.getStrokeWidth(); | |
452 if (0 == width) { | |
453 fMode = mode; | |
454 fPaint = &paint; | |
455 fClip = clip; | |
456 fRadius = SK_Fixed1 >> 1; | |
457 return true; | |
458 } | |
459 if (matrix->rectStaysRect() && SkCanvas::kPoints_PointMode == mode) { | |
460 SkScalar sx = matrix->get(SkMatrix::kMScaleX); | |
461 SkScalar sy = matrix->get(SkMatrix::kMScaleY); | |
462 if (SkScalarNearlyZero(sx - sy)) { | |
463 if (sx < 0) { | |
464 sx = -sx; | |
465 } | |
466 | |
467 fMode = mode; | |
468 fPaint = &paint; | |
469 fClip = clip; | |
470 fRadius = SkScalarToFixed(SkScalarMul(width, sx)) >> 1; | |
471 return true; | |
472 } | |
473 } | |
474 return false; | |
475 } | |
476 | |
477 PtProcRec::Proc PtProcRec::chooseProc(SkBlitter* blitter) { | |
478 Proc proc; | |
479 | |
480 // for our arrays | |
481 SkASSERT(0 == SkCanvas::kPoints_PointMode); | |
482 SkASSERT(1 == SkCanvas::kLines_PointMode); | |
483 SkASSERT(2 == SkCanvas::kPolygon_PointMode); | |
484 SkASSERT((unsigned)fMode <= (unsigned)SkCanvas::kPolygon_PointMode); | |
485 | |
486 // first check for hairlines | |
487 if (0 == fPaint->getStrokeWidth()) { | |
488 if (fPaint->isAntiAlias()) { | |
489 static const Proc gAAProcs[] = { | |
490 aa_square_proc, aa_line_hair_proc, aa_poly_hair_proc | |
491 }; | |
492 proc = gAAProcs[fMode]; | |
493 } else { | |
494 if (SkCanvas::kPoints_PointMode == fMode && fClip->isRect()) { | |
495 uint32_t value; | |
496 const SkBitmap* bm = blitter->justAnOpaqueColor(&value); | |
497 if (bm && bm->config() == SkBitmap::kRGB_565_Config) { | |
498 proc = bw_pt_rect_16_hair_proc; | |
499 } else { | |
500 proc = bw_pt_rect_hair_proc; | |
501 } | |
502 } else { | |
503 static Proc gBWProcs[] = { | |
504 bw_pt_hair_proc, bw_line_hair_proc, bw_poly_hair_proc | |
505 }; | |
506 proc = gBWProcs[fMode]; | |
507 } | |
508 } | |
509 } else { | |
510 SkASSERT(SkCanvas::kPoints_PointMode == fMode); | |
511 if (fPaint->isAntiAlias()) { | |
512 proc = aa_square_proc; | |
513 } else { | |
514 proc = bw_square_proc; | |
515 } | |
516 } | |
517 return proc; | |
518 } | |
519 | |
520 static bool bounder_points(SkBounder* bounder, SkCanvas::PointMode mode, | |
521 size_t count, const SkPoint pts[], | |
522 const SkPaint& paint, const SkMatrix& matrix) { | |
523 SkIRect ibounds; | |
524 SkRect bounds; | |
525 SkScalar inset = paint.getStrokeWidth(); | |
526 | |
527 bounds.set(pts, count); | |
528 bounds.inset(-inset, -inset); | |
529 matrix.mapRect(&bounds); | |
530 | |
531 bounds.roundOut(&ibounds); | |
532 return bounder->doIRect(ibounds); | |
533 } | |
534 | |
535 // each of these costs 8-bytes of stack space, so don't make it too large | |
536 // must be even for lines/polygon to work | |
537 #define MAX_DEV_PTS 32 | |
538 | |
539 void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count, | |
540 const SkPoint pts[], const SkPaint& paint) const { | |
541 // if we're in lines mode, force count to be even | |
542 if (SkCanvas::kLines_PointMode == mode) { | |
543 count &= ~(size_t)1; | |
544 } | |
545 | |
546 if ((long)count <= 0) { | |
547 return; | |
548 } | |
549 | |
550 SkAutoRestoreBounder arb; | |
551 | |
552 if (fBounder) { | |
553 if (!bounder_points(fBounder, mode, count, pts, paint, *fMatrix)) { | |
554 return; | |
555 } | |
556 // clear the bounder for the rest of this function, so we don't call it | |
557 // again later if we happen to call ourselves for drawRect, drawPath, | |
558 // etc. | |
559 arb.clearBounder(this); | |
560 } | |
561 | |
562 SkASSERT(pts != NULL); | |
563 SkDEBUGCODE(this->validate();) | |
564 | |
565 // nothing to draw | |
566 if (fClip->isEmpty() || | |
567 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
568 return; | |
569 } | |
570 | |
571 PtProcRec rec; | |
572 if (rec.init(mode, paint, fMatrix, fClip)) { | |
573 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | |
574 | |
575 SkPoint devPts[MAX_DEV_PTS]; | |
576 const SkMatrix* matrix = fMatrix; | |
577 SkBlitter* bltr = blitter.get(); | |
578 PtProcRec::Proc proc = rec.chooseProc(bltr); | |
579 // we have to back up subsequent passes if we're in polygon mode | |
580 const size_t backup = (SkCanvas::kPolygon_PointMode == mode); | |
581 | |
582 do { | |
583 size_t n = count; | |
584 if (n > MAX_DEV_PTS) { | |
585 n = MAX_DEV_PTS; | |
586 } | |
587 matrix->mapPoints(devPts, pts, n); | |
588 proc(rec, devPts, n, bltr); | |
589 pts += n - backup; | |
590 SkASSERT(count >= n); | |
591 count -= n; | |
592 if (count > 0) { | |
593 count += backup; | |
594 } | |
595 } while (count != 0); | |
596 } else { | |
597 switch (mode) { | |
598 case SkCanvas::kPoints_PointMode: { | |
599 // temporarily mark the paint as filling. | |
600 SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style); | |
601 | |
602 SkScalar width = paint.getStrokeWidth(); | |
603 SkScalar radius = SkScalarHalf(width); | |
604 | |
605 if (paint.getStrokeCap() == SkPaint::kRound_Cap) { | |
606 SkPath path; | |
607 SkMatrix preMatrix; | |
608 | |
609 path.addCircle(0, 0, radius); | |
610 for (size_t i = 0; i < count; i++) { | |
611 preMatrix.setTranslate(pts[i].fX, pts[i].fY); | |
612 // pass true for the last point, since we can modify | |
613 // then path then | |
614 this->drawPath(path, paint, &preMatrix, (count-1) == i); | |
615 } | |
616 } else { | |
617 SkRect r; | |
618 | |
619 for (size_t i = 0; i < count; i++) { | |
620 r.fLeft = pts[i].fX - radius; | |
621 r.fTop = pts[i].fY - radius; | |
622 r.fRight = r.fLeft + width; | |
623 r.fBottom = r.fTop + width; | |
624 this->drawRect(r, paint); | |
625 } | |
626 } | |
627 break; | |
628 } | |
629 case SkCanvas::kLines_PointMode: | |
630 case SkCanvas::kPolygon_PointMode: { | |
631 count -= 1; | |
632 SkPath path; | |
633 SkPaint p(paint); | |
634 p.setStyle(SkPaint::kStroke_Style); | |
635 size_t inc = (SkCanvas::kLines_PointMode == mode) ? 2 : 1; | |
636 for (size_t i = 0; i < count; i += inc) { | |
637 path.moveTo(pts[i]); | |
638 path.lineTo(pts[i+1]); | |
639 this->drawPath(path, p, NULL, true); | |
640 path.rewind(); | |
641 } | |
642 break; | |
643 } | |
644 } | |
645 } | |
646 } | |
647 | |
648 static inline SkPoint* as_lefttop(SkRect* r) { | |
649 return (SkPoint*)(void*)r; | |
650 } | |
651 | |
652 static inline SkPoint* as_rightbottom(SkRect* r) { | |
653 return ((SkPoint*)(void*)r) + 1; | |
654 } | |
655 | |
656 void SkDraw::drawRect(const SkRect& rect, const SkPaint& paint) const { | |
657 SkDEBUGCODE(this->validate();) | |
658 | |
659 // nothing to draw | |
660 if (fClip->isEmpty() || | |
661 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
662 return; | |
663 } | |
664 | |
665 // complex enough to draw as a path | |
666 if (paint.getPathEffect() || paint.getMaskFilter() || | |
667 paint.getRasterizer() || !fMatrix->rectStaysRect() || | |
668 (paint.getStyle() != SkPaint::kFill_Style && | |
669 SkScalarHalf(paint.getStrokeWidth()) > 0)) { | |
670 SkPath tmp; | |
671 tmp.addRect(rect); | |
672 tmp.setFillType(SkPath::kWinding_FillType); | |
673 this->drawPath(tmp, paint); | |
674 return; | |
675 } | |
676 | |
677 const SkMatrix& matrix = *fMatrix; | |
678 SkRect devRect; | |
679 | |
680 // transform rect into devRect | |
681 { | |
682 matrix.mapXY(rect.fLeft, rect.fTop, rect_points(devRect, 0)); | |
683 matrix.mapXY(rect.fRight, rect.fBottom, rect_points(devRect, 1)); | |
684 devRect.sort(); | |
685 } | |
686 | |
687 if (fBounder && !fBounder->doRect(devRect, paint)) { | |
688 return; | |
689 } | |
690 | |
691 // look for the quick exit, before we build a blitter | |
692 { | |
693 SkIRect ir; | |
694 devRect.roundOut(&ir); | |
695 if (fClip->quickReject(ir)) | |
696 return; | |
697 } | |
698 | |
699 SkAutoBlitterChoose blitterStorage(*fBitmap, matrix, paint); | |
700 SkBlitter* blitter = blitterStorage.get(); | |
701 const SkRegion* clip = fClip; | |
702 | |
703 if (paint.getStyle() == SkPaint::kFill_Style) { | |
704 if (paint.isAntiAlias()) { | |
705 SkScan::AntiFillRect(devRect, clip, blitter); | |
706 } else { | |
707 SkScan::FillRect(devRect, clip, blitter); | |
708 } | |
709 } else { | |
710 if (paint.isAntiAlias()) { | |
711 SkScan::AntiHairRect(devRect, clip, blitter); | |
712 } else { | |
713 SkScan::HairRect(devRect, clip, blitter); | |
714 } | |
715 } | |
716 } | |
717 | |
718 void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint) const { | |
719 if (srcM.fBounds.isEmpty()) { | |
720 return; | |
721 } | |
722 | |
723 SkMask dstM; | |
724 const SkMask* mask = &srcM; | |
725 | |
726 dstM.fImage = NULL; | |
727 SkAutoMaskImage ami(&dstM, false); | |
728 | |
729 if (paint.getMaskFilter() && | |
730 paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL)) { | |
731 mask = &dstM; | |
732 } | |
733 | |
734 if (fBounder && !fBounder->doIRect(mask->fBounds)) { | |
735 return; | |
736 } | |
737 | |
738 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | |
739 | |
740 blitter->blitMaskRegion(*mask, *fClip); | |
741 } | |
742 | |
743 class SkAutoPaintRestoreColorStrokeWidth { | |
744 public: | |
745 SkAutoPaintRestoreColorStrokeWidth(const SkPaint& paint) { | |
746 fPaint = (SkPaint*)&paint; | |
747 fColor = paint.getColor(); | |
748 fWidth = paint.getStrokeWidth(); | |
749 } | |
750 ~SkAutoPaintRestoreColorStrokeWidth() { | |
751 fPaint->setColor(fColor); | |
752 fPaint->setStrokeWidth(fWidth); | |
753 } | |
754 | |
755 private: | |
756 SkPaint* fPaint; | |
757 SkColor fColor; | |
758 SkScalar fWidth; | |
759 }; | |
760 | |
761 void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint, | |
762 const SkMatrix* prePathMatrix, bool pathIsMutable) const { | |
763 SkDEBUGCODE(this->validate();) | |
764 | |
765 // nothing to draw | |
766 if (fClip->isEmpty() || | |
767 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
768 return; | |
769 } | |
770 | |
771 SkPath* pathPtr = (SkPath*)&origSrcPath; | |
772 bool doFill = true; | |
773 SkPath tmpPath; | |
774 SkMatrix tmpMatrix; | |
775 const SkMatrix* matrix = fMatrix; | |
776 | |
777 if (prePathMatrix) { | |
778 if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style || | |
779 paint.getRasterizer()) { | |
780 SkPath* result = pathPtr; | |
781 | |
782 if (!pathIsMutable) { | |
783 result = &tmpPath; | |
784 pathIsMutable = true; | |
785 } | |
786 pathPtr->transform(*prePathMatrix, result); | |
787 pathPtr = result; | |
788 } else { | |
789 if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) { | |
790 // overflow | |
791 return; | |
792 } | |
793 matrix = &tmpMatrix; | |
794 } | |
795 } | |
796 // at this point we're done with prePathMatrix | |
797 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) | |
798 | |
799 /* | |
800 If the device thickness < 1.0, then make it a hairline, and | |
801 modulate alpha if the thickness is even smaller (e.g. thickness == 0.5 | |
802 should modulate the alpha by 1/2) | |
803 */ | |
804 | |
805 SkAutoPaintRestoreColorStrokeWidth aprc(paint); | |
806 | |
807 if (paint.getStyle() == SkPaint::kStroke_Style && | |
808 paint.getXfermode() == NULL && | |
809 (matrix->getType() & SkMatrix::kPerspective_Mask) == 0) { | |
810 SkScalar width = paint.getStrokeWidth(); | |
811 if (width > 0) { | |
812 width = matrix->mapRadius(paint.getStrokeWidth()); | |
813 if (width < SK_Scalar1) { | |
814 int scale = (int)SkScalarMul(width, 256); | |
815 int alpha = paint.getAlpha() * scale >> 8; | |
816 | |
817 // pretend to be a hairline, with a modulated alpha | |
818 ((SkPaint*)&paint)->setAlpha(alpha); | |
819 ((SkPaint*)&paint)->setStrokeWidth(0); | |
820 | |
821 // SkDebugf("------ convert to hairline %d\n", scale); | |
822 } | |
823 } | |
824 } | |
825 | |
826 if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) { | |
827 doFill = paint.getFillPath(*pathPtr, &tmpPath); | |
828 pathPtr = &tmpPath; | |
829 } | |
830 | |
831 if (paint.getRasterizer()) { | |
832 SkMask mask; | |
833 if (paint.getRasterizer()->rasterize(*pathPtr, *matrix, | |
834 &fClip->getBounds(), paint.getMaskFilter(), &mask, | |
835 SkMask::kComputeBoundsAndRenderImage_CreateMode)) { | |
836 this->drawDevMask(mask, paint); | |
837 SkMask::FreeImage(mask.fImage); | |
838 } | |
839 return; | |
840 } | |
841 | |
842 // avoid possibly allocating a new path in transform if we can | |
843 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath; | |
844 | |
845 // transform the path into device space | |
846 pathPtr->transform(*matrix, devPathPtr); | |
847 | |
848 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | |
849 | |
850 // how does filterPath() know to fill or hairline the path??? <mrr> | |
851 if (paint.getMaskFilter() && | |
852 paint.getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fClip, | |
853 fBounder, blitter.get())) { | |
854 return; // filterPath() called the blitter, so we're done | |
855 } | |
856 | |
857 if (fBounder && !fBounder->doPath(*devPathPtr, paint, doFill)) { | |
858 return; | |
859 } | |
860 | |
861 if (doFill) { | |
862 if (paint.isAntiAlias()) { | |
863 SkScan::AntiFillPath(*devPathPtr, *fClip, blitter.get()); | |
864 } else { | |
865 SkScan::FillPath(*devPathPtr, *fClip, blitter.get()); | |
866 } | |
867 } else { // hairline | |
868 if (paint.isAntiAlias()) { | |
869 SkScan::AntiHairPath(*devPathPtr, fClip, blitter.get()); | |
870 } else { | |
871 SkScan::HairPath(*devPathPtr, fClip, blitter.get()); | |
872 } | |
873 } | |
874 } | |
875 | |
876 static inline bool just_translate(const SkMatrix& m) { | |
877 return (m.getType() & ~SkMatrix::kTranslate_Mask) == 0; | |
878 } | |
879 | |
880 void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, | |
881 const SkPaint& paint) const { | |
882 SkASSERT(bitmap.getConfig() == SkBitmap::kA8_Config); | |
883 | |
884 if (just_translate(*fMatrix)) { | |
885 int ix = SkScalarRound(fMatrix->getTranslateX()); | |
886 int iy = SkScalarRound(fMatrix->getTranslateY()); | |
887 | |
888 SkMask mask; | |
889 mask.fBounds.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); | |
890 mask.fFormat = SkMask::kA8_Format; | |
891 mask.fRowBytes = bitmap.rowBytes(); | |
892 mask.fImage = bitmap.getAddr8(0, 0); | |
893 | |
894 this->drawDevMask(mask, paint); | |
895 } else { // need to xform the bitmap first | |
896 SkRect r; | |
897 SkMask mask; | |
898 | |
899 r.set(0, 0, | |
900 SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())); | |
901 fMatrix->mapRect(&r); | |
902 r.round(&mask.fBounds); | |
903 | |
904 // set the mask's bounds to the transformed bitmap-bounds, | |
905 // clipped to the actual device | |
906 { | |
907 SkIRect devBounds; | |
908 devBounds.set(0, 0, fBitmap->width(), fBitmap->height()); | |
909 // need intersect(l, t, r, b) on irect | |
910 if (!mask.fBounds.intersect(devBounds)) { | |
911 return; | |
912 } | |
913 } | |
914 | |
915 mask.fFormat = SkMask::kA8_Format; | |
916 mask.fRowBytes = SkAlign4(mask.fBounds.width()); | |
917 size_t size = mask.computeImageSize(); | |
918 if (0 == size) { | |
919 // the mask is too big to allocated, draw nothing | |
920 return; | |
921 } | |
922 | |
923 // allocate (and clear) our temp buffer to hold the transformed bitmap | |
924 SkAutoMalloc storage(size); | |
925 mask.fImage = (uint8_t*)storage.get(); | |
926 memset(mask.fImage, 0, size); | |
927 | |
928 // now draw our bitmap(src) into mask(dst), transformed by the matrix | |
929 { | |
930 SkBitmap device; | |
931 device.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), | |
932 mask.fBounds.height(), mask.fRowBytes); | |
933 device.setPixels(mask.fImage); | |
934 | |
935 SkCanvas c(device); | |
936 // need the unclipped top/left for the translate | |
937 c.translate(-SkIntToScalar(mask.fBounds.fLeft), | |
938 -SkIntToScalar(mask.fBounds.fTop)); | |
939 c.concat(*fMatrix); | |
940 c.drawBitmap(bitmap, 0, 0, NULL); | |
941 } | |
942 this->drawDevMask(mask, paint); | |
943 } | |
944 } | |
945 | |
946 static bool clipped_out(const SkMatrix& m, const SkRegion& c, | |
947 const SkRect& srcR) { | |
948 SkRect dstR; | |
949 SkIRect devIR; | |
950 | |
951 m.mapRect(&dstR, srcR); | |
952 dstR.roundOut(&devIR); | |
953 return c.quickReject(devIR); | |
954 } | |
955 | |
956 static bool clipped_out(const SkMatrix& matrix, const SkRegion& clip, | |
957 int width, int height) { | |
958 SkRect r; | |
959 r.set(0, 0, SkIntToScalar(width), SkIntToScalar(height)); | |
960 return clipped_out(matrix, clip, r); | |
961 } | |
962 | |
963 void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix, | |
964 const SkPaint& paint) const { | |
965 SkDEBUGCODE(this->validate();) | |
966 | |
967 // nothing to draw | |
968 if (fClip->isEmpty() || | |
969 bitmap.width() == 0 || bitmap.height() == 0 || | |
970 bitmap.getConfig() == SkBitmap::kNo_Config || | |
971 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
972 return; | |
973 } | |
974 | |
975 // run away on too-big bitmaps for now (exceed 16.16) | |
976 if (bitmap.width() > 32767 || bitmap.height() > 32767) { | |
977 return; | |
978 } | |
979 | |
980 SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style); | |
981 | |
982 SkMatrix matrix; | |
983 if (!matrix.setConcat(*fMatrix, prematrix)) { | |
984 return; | |
985 } | |
986 | |
987 // do I need to call the bounder first??? | |
988 if (clipped_out(matrix, *fClip, bitmap.width(), bitmap.height())) { | |
989 return; | |
990 } | |
991 | |
992 // only lock the pixels if we passed the clip test | |
993 SkAutoLockPixels alp(bitmap); | |
994 // after the lock, check if we are valid | |
995 if (!bitmap.readyToDraw()) { | |
996 return; | |
997 } | |
998 | |
999 if (bitmap.getConfig() != SkBitmap::kA8_Config && just_translate(matrix)) { | |
1000 int ix = SkScalarRound(matrix.getTranslateX()); | |
1001 int iy = SkScalarRound(matrix.getTranslateY()); | |
1002 uint32_t storage[kBlitterStorageLongCount]; | |
1003 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, | |
1004 ix, iy, storage, sizeof(storage)); | |
1005 if (blitter) { | |
1006 SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage); | |
1007 | |
1008 SkIRect ir; | |
1009 ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); | |
1010 | |
1011 if (fBounder && !fBounder->doIRect(ir)) { | |
1012 return; | |
1013 } | |
1014 | |
1015 SkRegion::Cliperator iter(*fClip, ir); | |
1016 const SkIRect& cr = iter.rect(); | |
1017 | |
1018 for (; !iter.done(); iter.next()) { | |
1019 SkASSERT(!cr.isEmpty()); | |
1020 blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); | |
1021 } | |
1022 return; | |
1023 } | |
1024 #if 0 | |
1025 SkDebugf("---- MISSING sprite case: config=%d [%d %d], device=%d, xfer=%
p, alpha=0x%X colorFilter=%p\n", | |
1026 bitmap.config(), bitmap.width(), bitmap.height(), fBitmap->confi
g(), | |
1027 paint.getXfermode(), paint.getAlpha(), paint.getColorFilter()); | |
1028 #endif | |
1029 } | |
1030 | |
1031 // now make a temp draw on the stack, and use it | |
1032 // | |
1033 SkDraw draw(*this); | |
1034 draw.fMatrix = &matrix; | |
1035 | |
1036 if (bitmap.getConfig() == SkBitmap::kA8_Config) { | |
1037 draw.drawBitmapAsMask(bitmap, paint); | |
1038 } else { | |
1039 SkAutoBitmapShaderInstall install(bitmap, &paint); | |
1040 | |
1041 SkRect r; | |
1042 r.set(0, 0, SkIntToScalar(bitmap.width()), | |
1043 SkIntToScalar(bitmap.height())); | |
1044 // is this ok if paint has a rasterizer? | |
1045 draw.drawRect(r, paint); | |
1046 } | |
1047 } | |
1048 | |
1049 void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y, | |
1050 const SkPaint& paint) const { | |
1051 SkDEBUGCODE(this->validate();) | |
1052 | |
1053 // nothing to draw | |
1054 if (fClip->isEmpty() || | |
1055 bitmap.width() == 0 || bitmap.height() == 0 || | |
1056 bitmap.getConfig() == SkBitmap::kNo_Config || | |
1057 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
1058 return; | |
1059 } | |
1060 | |
1061 SkIRect bounds; | |
1062 bounds.set(x, y, x + bitmap.width(), y + bitmap.height()); | |
1063 | |
1064 if (fClip->quickReject(bounds)) { | |
1065 return; // nothing to draw | |
1066 } | |
1067 | |
1068 SkAutoPaintStyleRestore restore(paint, SkPaint::kFill_Style); | |
1069 | |
1070 if (NULL == paint.getColorFilter()) { | |
1071 uint32_t storage[kBlitterStorageLongCount]; | |
1072 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitmap, | |
1073 x, y, storage, sizeof(storage)); | |
1074 | |
1075 if (blitter) { | |
1076 SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage); | |
1077 | |
1078 if (fBounder && !fBounder->doIRect(bounds)) { | |
1079 return; | |
1080 } | |
1081 | |
1082 SkRegion::Cliperator iter(*fClip, bounds); | |
1083 const SkIRect& cr = iter.rect(); | |
1084 | |
1085 for (; !iter.done(); iter.next()) { | |
1086 SkASSERT(!cr.isEmpty()); | |
1087 blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); | |
1088 } | |
1089 return; | |
1090 } | |
1091 } | |
1092 | |
1093 SkAutoBitmapShaderInstall install(bitmap, &paint); | |
1094 | |
1095 SkMatrix matrix; | |
1096 SkRect r; | |
1097 | |
1098 // get a scalar version of our rect | |
1099 r.set(bounds); | |
1100 | |
1101 // tell the shader our offset | |
1102 matrix.setTranslate(r.fLeft, r.fTop); | |
1103 paint.getShader()->setLocalMatrix(matrix); | |
1104 | |
1105 SkDraw draw(*this); | |
1106 matrix.reset(); | |
1107 draw.fMatrix = &matrix; | |
1108 // call ourself with a rect | |
1109 // is this OK if paint has a rasterizer? | |
1110 draw.drawRect(r, paint); | |
1111 } | |
1112 | |
1113 /////////////////////////////////////////////////////////////////////////////// | |
1114 | |
1115 #include "SkScalerContext.h" | |
1116 #include "SkGlyphCache.h" | |
1117 #include "SkUtils.h" | |
1118 | |
1119 static void measure_text(SkGlyphCache* cache, SkDrawCacheProc glyphCacheProc, | |
1120 const char text[], size_t byteLength, SkVector* stopVector) { | |
1121 SkFixed x = 0, y = 0; | |
1122 const char* stop = text + byteLength; | |
1123 | |
1124 SkAutoKern autokern; | |
1125 | |
1126 while (text < stop) { | |
1127 // don't need x, y here, since all subpixel variants will have the | |
1128 // same advance | |
1129 const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); | |
1130 | |
1131 x += autokern.adjust(glyph) + glyph.fAdvanceX; | |
1132 y += glyph.fAdvanceY; | |
1133 } | |
1134 stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y)); | |
1135 | |
1136 SkASSERT(text == stop); | |
1137 } | |
1138 | |
1139 void SkDraw::drawText_asPaths(const char text[], size_t byteLength, | |
1140 SkScalar x, SkScalar y, | |
1141 const SkPaint& paint) const { | |
1142 SkDEBUGCODE(this->validate();) | |
1143 | |
1144 SkTextToPathIter iter(text, byteLength, paint, true, true); | |
1145 | |
1146 SkMatrix matrix; | |
1147 matrix.setScale(iter.getPathScale(), iter.getPathScale()); | |
1148 matrix.postTranslate(x, y); | |
1149 | |
1150 const SkPath* iterPath; | |
1151 SkScalar xpos, prevXPos = 0; | |
1152 | |
1153 while ((iterPath = iter.next(&xpos)) != NULL) { | |
1154 matrix.postTranslate(xpos - prevXPos, 0); | |
1155 this->drawPath(*iterPath, iter.getPaint(), &matrix, false); | |
1156 prevXPos = xpos; | |
1157 } | |
1158 } | |
1159 | |
1160 #define kStdStrikeThru_Offset (-SK_Scalar1 * 6 / 21) | |
1161 #define kStdUnderline_Offset (SK_Scalar1 / 9) | |
1162 #define kStdUnderline_Thickness (SK_Scalar1 / 18) | |
1163 | |
1164 static void draw_paint_rect(const SkDraw* draw, const SkPaint& paint, | |
1165 const SkRect& r, SkScalar textSize) { | |
1166 if (paint.getStyle() == SkPaint::kFill_Style) { | |
1167 draw->drawRect(r, paint); | |
1168 } else { | |
1169 SkPaint p(paint); | |
1170 p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth())); | |
1171 draw->drawRect(r, p); | |
1172 } | |
1173 } | |
1174 | |
1175 static void handle_aftertext(const SkDraw* draw, const SkPaint& paint, | |
1176 SkScalar width, const SkPoint& start) { | |
1177 uint32_t flags = paint.getFlags(); | |
1178 | |
1179 if (flags & (SkPaint::kUnderlineText_Flag | | |
1180 SkPaint::kStrikeThruText_Flag)) { | |
1181 SkScalar textSize = paint.getTextSize(); | |
1182 SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness); | |
1183 SkRect r; | |
1184 | |
1185 r.fLeft = start.fX; | |
1186 r.fRight = start.fX + width; | |
1187 | |
1188 if (flags & SkPaint::kUnderlineText_Flag) { | |
1189 SkScalar offset = SkScalarMulAdd(textSize, kStdUnderline_Offset, | |
1190 start.fY); | |
1191 r.fTop = offset; | |
1192 r.fBottom = offset + height; | |
1193 draw_paint_rect(draw, paint, r, textSize); | |
1194 } | |
1195 if (flags & SkPaint::kStrikeThruText_Flag) { | |
1196 SkScalar offset = SkScalarMulAdd(textSize, kStdStrikeThru_Offset, | |
1197 start.fY); | |
1198 r.fTop = offset; | |
1199 r.fBottom = offset + height; | |
1200 draw_paint_rect(draw, paint, r, textSize); | |
1201 } | |
1202 } | |
1203 } | |
1204 | |
1205 // disable warning : local variable used without having been initialized | |
1206 #if defined _WIN32 && _MSC_VER >= 1300 | |
1207 #pragma warning ( push ) | |
1208 #pragma warning ( disable : 4701 ) | |
1209 #endif | |
1210 | |
1211 ////////////////////////////////////////////////////////////////////////////// | |
1212 | |
1213 static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state, | |
1214 const SkGlyph
& glyph, int left, int top) { | |
1215 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0); | |
1216 SkASSERT(state.fClip->isRect()); | |
1217 SkASSERT(NULL == state.fBounder); | |
1218 SkASSERT(state.fClipBounds == state.fClip->getBounds()); | |
1219 | |
1220 left += glyph.fLeft; | |
1221 top += glyph.fTop; | |
1222 | |
1223 int right = left + glyph.fWidth; | |
1224 int bottom = top + glyph.fHeight; | |
1225 | |
1226 SkMask mask; | |
1227 SkIRect storage; | |
1228 SkIRect* bounds = &mask.fBounds; | |
1229 | |
1230 mask.fBounds.set(left, top, right, bottom); | |
1231 | |
1232 // this extra test is worth it, assuming that most of the time it succee
ds | |
1233 // since we can avoid writing to storage | |
1234 if (!state.fClipBounds.containsNoEmptyCheck(left, top, right, bottom)) { | |
1235 if (!storage.intersectNoEmptyCheck(mask.fBounds, state.fClipBoun
ds)) | |
1236 return; | |
1237 bounds = &storage; | |
1238 } | |
1239 | |
1240 uint8_t* aa = (uint8_t*)glyph.fImage; | |
1241 if (NULL == aa) { | |
1242 aa = (uint8_t*)state.fCache->findImage(glyph); | |
1243 if (NULL == aa) { | |
1244 return; // can't rasterize glyph | |
1245 } | |
1246 } | |
1247 | |
1248 mask.fRowBytes = glyph.rowBytes(); | |
1249 mask.fFormat = glyph.fMaskFormat; | |
1250 mask.fImage = aa; | |
1251 state.fBlitter->blitMask(mask, *bounds); | |
1252 } | |
1253 | |
1254 static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state, | |
1255 const SkGlyph&
glyph, int left, int top) { | |
1256 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0); | |
1257 SkASSERT(!state.fClip->isRect()); | |
1258 SkASSERT(NULL == state.fBounder); | |
1259 | |
1260 SkMask mask; | |
1261 | |
1262 left += glyph.fLeft; | |
1263 top += glyph.fTop; | |
1264 | |
1265 mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight); | |
1266 SkRegion::Cliperator clipper(*state.fClip, mask.fBounds); | |
1267 | |
1268 if (!clipper.done()) { | |
1269 const SkIRect& cr = clipper.rect(); | |
1270 const uint8_t* aa = (const uint8_t*)glyph.fImage; | |
1271 if (NULL == aa) { | |
1272 aa = (uint8_t*)state.fCache->findImage(glyph); | |
1273 if (NULL == aa) { | |
1274 return; | |
1275 } | |
1276 } | |
1277 | |
1278 mask.fRowBytes = glyph.rowBytes(); | |
1279 mask.fFormat = glyph.fMaskFormat; | |
1280 mask.fImage = (uint8_t*)aa; | |
1281 do { | |
1282 state.fBlitter->blitMask(mask, cr); | |
1283 clipper.next(); | |
1284 } while (!clipper.done()); | |
1285 } | |
1286 } | |
1287 | |
1288 static void D1G_Bounder(const SkDraw1Glyph& state, | |
1289 const SkGlyph& glyph, int left,
int top) { | |
1290 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0); | |
1291 | |
1292 SkMask mask; | |
1293 | |
1294 left += glyph.fLeft; | |
1295 top += glyph.fTop; | |
1296 | |
1297 mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight); | |
1298 SkRegion::Cliperator clipper(*state.fClip, mask.fBounds); | |
1299 | |
1300 if (!clipper.done()) { | |
1301 const SkIRect& cr = clipper.rect(); | |
1302 const uint8_t* aa = (const uint8_t*)glyph.fImage; | |
1303 if (NULL == aa) { | |
1304 aa = (uint8_t*)state.fCache->findImage(glyph); | |
1305 if (NULL == aa) { | |
1306 return; | |
1307 } | |
1308 } | |
1309 | |
1310 if (state.fBounder->doIRect(cr)) { | |
1311 mask.fRowBytes = glyph.rowBytes(); | |
1312 mask.fFormat = glyph.fMaskFormat; | |
1313 mask.fImage = (uint8_t*)aa; | |
1314 do { | |
1315 state.fBlitter->blitMask(mask, cr); | |
1316 clipper.next(); | |
1317 } while (!clipper.done()); | |
1318 } | |
1319 } | |
1320 } | |
1321 | |
1322 SkDraw1Glyph::Proc SkDraw1Glyph::init(const SkDraw* draw, SkBlitter* blitter, | |
1323 SkGlyphCache* cache) { | |
1324 fDraw = draw; | |
1325 fBounder = draw->fBounder; | |
1326 fClip = draw->fClip; | |
1327 fClipBounds = fClip->getBounds(); | |
1328 fBlitter = blitter; | |
1329 fCache = cache; | |
1330 | |
1331 if (draw->fProcs && draw->fProcs->fD1GProc) { | |
1332 return draw->fProcs->fD1GProc; | |
1333 } | |
1334 | |
1335 if (NULL == fBounder) { | |
1336 if (fClip->isRect()) { | |
1337 return D1G_NoBounder_RectClip; | |
1338 } else { | |
1339 return D1G_NoBounder_RgnClip; | |
1340 } | |
1341 } else { | |
1342 return D1G_Bounder; | |
1343 } | |
1344 } | |
1345 | |
1346 enum RoundBaseline { | |
1347 kDont_Round_Baseline, | |
1348 kRound_X_Baseline, | |
1349 kRound_Y_Baseline | |
1350 }; | |
1351 | |
1352 static RoundBaseline computeRoundBaseline(const SkMatrix& mat) { | |
1353 if (mat[1] == 0 && mat[3] == 0) { | |
1354 // we're 0 or 180 degrees, round the y coordinate of the baseline | |
1355 return kRound_Y_Baseline; | |
1356 } else if (mat[0] == 0 && mat[4] == 0) { | |
1357 // we're 90 or 270 degrees, round the x coordinate of the baseline | |
1358 return kRound_X_Baseline; | |
1359 } else { | |
1360 return kDont_Round_Baseline; | |
1361 } | |
1362 } | |
1363 | |
1364 /////////////////////////////////////////////////////////////////////////////// | |
1365 | |
1366 void SkDraw::drawText(const char text[], size_t byteLength, | |
1367 SkScalar x, SkScalar y, const SkPaint& paint) const { | |
1368 SkASSERT(byteLength == 0 || text != NULL); | |
1369 | |
1370 SkDEBUGCODE(this->validate();) | |
1371 | |
1372 // nothing to draw | |
1373 if (text == NULL || byteLength == 0 || | |
1374 fClip->isEmpty() || | |
1375 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
1376 return; | |
1377 } | |
1378 | |
1379 SkScalar underlineWidth = 0; | |
1380 SkPoint underlineStart; | |
1381 | |
1382 underlineStart.set(0, 0); // to avoid warning | |
1383 if (paint.getFlags() & (SkPaint::kUnderlineText_Flag | | |
1384 SkPaint::kStrikeThruText_Flag)) { | |
1385 underlineWidth = paint.measureText(text, byteLength); | |
1386 | |
1387 SkScalar offsetX = 0; | |
1388 if (paint.getTextAlign() == SkPaint::kCenter_Align) { | |
1389 offsetX = SkScalarHalf(underlineWidth); | |
1390 } else if (paint.getTextAlign() == SkPaint::kRight_Align) { | |
1391 offsetX = underlineWidth; | |
1392 } | |
1393 underlineStart.set(x - offsetX, y); | |
1394 } | |
1395 | |
1396 if (/*paint.isLinearText() ||*/ | |
1397 (fMatrix->getType() & SkMatrix::kPerspective_Mask)) { | |
1398 this->drawText_asPaths(text, byteLength, x, y, paint); | |
1399 handle_aftertext(this, paint, underlineWidth, underlineStart); | |
1400 return; | |
1401 } | |
1402 | |
1403 SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc(); | |
1404 | |
1405 SkAutoGlyphCache autoCache(paint, fMatrix); | |
1406 SkGlyphCache* cache = autoCache.getCache(); | |
1407 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | |
1408 | |
1409 // transform our starting point | |
1410 { | |
1411 SkPoint loc; | |
1412 fMatrix->mapXY(x, y, &loc); | |
1413 x = loc.fX; | |
1414 y = loc.fY; | |
1415 } | |
1416 | |
1417 // need to measure first | |
1418 if (paint.getTextAlign() != SkPaint::kLeft_Align) { | |
1419 SkVector stop; | |
1420 | |
1421 measure_text(cache, glyphCacheProc, text, byteLength, &stop); | |
1422 | |
1423 SkScalar stopX = stop.fX; | |
1424 SkScalar stopY = stop.fY; | |
1425 | |
1426 if (paint.getTextAlign() == SkPaint::kCenter_Align) { | |
1427 stopX = SkScalarHalf(stopX); | |
1428 stopY = SkScalarHalf(stopY); | |
1429 } | |
1430 x -= stopX; | |
1431 y -= stopY; | |
1432 } | |
1433 | |
1434 SkFixed fx = SkScalarToFixed(x); | |
1435 SkFixed fy = SkScalarToFixed(y); | |
1436 const char* stop = text + byteLength; | |
1437 | |
1438 if (paint.isSubpixelText()) { | |
1439 RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix); | |
1440 if (kRound_Y_Baseline == roundBaseline) { | |
1441 fy = (fy + 0x8000) & ~0xFFFF; | |
1442 } else if (kRound_X_Baseline == roundBaseline) { | |
1443 fx = (fx + 0x8000) & ~0xFFFF; | |
1444 } | |
1445 } else { | |
1446 // apply the bias here, so we don't have to add 1/2 in the loop | |
1447 fx += SK_Fixed1/2; | |
1448 fy += SK_Fixed1/2; | |
1449 } | |
1450 | |
1451 SkAutoKern autokern; | |
1452 SkDraw1Glyph d1g; | |
1453 SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache); | |
1454 | |
1455 while (text < stop) { | |
1456 const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy); | |
1457 | |
1458 fx += autokern.adjust(glyph); | |
1459 | |
1460 if (glyph.fWidth) { | |
1461 proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy)); | |
1462 } | |
1463 fx += glyph.fAdvanceX; | |
1464 fy += glyph.fAdvanceY; | |
1465 } | |
1466 | |
1467 if (underlineWidth) { | |
1468 autoCache.release(); // release this now to free up the RAM | |
1469 handle_aftertext(this, paint, underlineWidth, underlineStart); | |
1470 } | |
1471 } | |
1472 | |
1473 // last parameter is interpreted as SkFixed [x, y] | |
1474 // return the fixed position, which may be rounded or not by the caller | |
1475 // e.g. subpixel doesn't round | |
1476 typedef void (*AlignProc)(const SkPoint&, const SkGlyph&, SkIPoint*); | |
1477 | |
1478 static void leftAlignProc(const SkPoint& loc, const SkGlyph& glyph, | |
1479 SkIPoint* dst) { | |
1480 dst->set(SkScalarToFixed(loc.fX), SkScalarToFixed(loc.fY)); | |
1481 } | |
1482 | |
1483 static void centerAlignProc(const SkPoint& loc, const SkGlyph& glyph, | |
1484 SkIPoint* dst) { | |
1485 dst->set(SkScalarToFixed(loc.fX) - (glyph.fAdvanceX >> 1), | |
1486 SkScalarToFixed(loc.fY) - (glyph.fAdvanceY >> 1)); | |
1487 } | |
1488 | |
1489 static void rightAlignProc(const SkPoint& loc, const SkGlyph& glyph, | |
1490 SkIPoint* dst) { | |
1491 dst->set(SkScalarToFixed(loc.fX) - glyph.fAdvanceX, | |
1492 SkScalarToFixed(loc.fY) - glyph.fAdvanceY); | |
1493 } | |
1494 | |
1495 static AlignProc pick_align_proc(SkPaint::Align align) { | |
1496 static const AlignProc gProcs[] = { | |
1497 leftAlignProc, centerAlignProc, rightAlignProc | |
1498 }; | |
1499 | |
1500 SkASSERT((unsigned)align < SK_ARRAY_COUNT(gProcs)); | |
1501 | |
1502 return gProcs[align]; | |
1503 } | |
1504 | |
1505 class TextMapState { | |
1506 public: | |
1507 mutable SkPoint fLoc; | |
1508 | |
1509 TextMapState(const SkMatrix& matrix, SkScalar y) | |
1510 : fMatrix(matrix), fProc(matrix.getMapXYProc()), fY(y) {} | |
1511 | |
1512 typedef void (*Proc)(const TextMapState&, const SkScalar pos[]); | |
1513 | |
1514 Proc pickProc(int scalarsPerPosition); | |
1515 | |
1516 private: | |
1517 const SkMatrix& fMatrix; | |
1518 SkMatrix::MapXYProc fProc; | |
1519 SkScalar fY; // ignored by MapXYProc | |
1520 // these are only used by Only... procs | |
1521 SkScalar fScaleX, fTransX, fTransformedY; | |
1522 | |
1523 static void MapXProc(const TextMapState& state, const SkScalar pos[]) { | |
1524 state.fProc(state.fMatrix, *pos, state.fY, &state.fLoc); | |
1525 } | |
1526 | |
1527 static void MapXYProc(const TextMapState& state, const SkScalar pos[]) { | |
1528 state.fProc(state.fMatrix, pos[0], pos[1], &state.fLoc); | |
1529 } | |
1530 | |
1531 static void MapOnlyScaleXProc(const TextMapState& state, | |
1532 const SkScalar pos[]) { | |
1533 state.fLoc.set(SkScalarMul(state.fScaleX, *pos) + state.fTransX, | |
1534 state.fTransformedY); | |
1535 } | |
1536 | |
1537 static void MapOnlyTransXProc(const TextMapState& state, | |
1538 const SkScalar pos[]) { | |
1539 state.fLoc.set(*pos + state.fTransX, state.fTransformedY); | |
1540 } | |
1541 }; | |
1542 | |
1543 TextMapState::Proc TextMapState::pickProc(int scalarsPerPosition) { | |
1544 SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); | |
1545 | |
1546 if (1 == scalarsPerPosition) { | |
1547 unsigned mtype = fMatrix.getType(); | |
1548 if (mtype & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask)) { | |
1549 return MapXProc; | |
1550 } else { | |
1551 fScaleX = fMatrix.getScaleX(); | |
1552 fTransX = fMatrix.getTranslateX(); | |
1553 fTransformedY = SkScalarMul(fY, fMatrix.getScaleY()) + | |
1554 fMatrix.getTranslateY(); | |
1555 return (mtype & SkMatrix::kScale_Mask) ? | |
1556 MapOnlyScaleXProc : MapOnlyTransXProc; | |
1557 } | |
1558 } else { | |
1559 return MapXYProc; | |
1560 } | |
1561 } | |
1562 | |
1563 ////////////////////////////////////////////////////////////////////////////// | |
1564 | |
1565 void SkDraw::drawPosText(const char text[], size_t byteLength, | |
1566 const SkScalar pos[], SkScalar constY, | |
1567 int scalarsPerPosition, const SkPaint& paint) const { | |
1568 SkASSERT(byteLength == 0 || text != NULL); | |
1569 SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); | |
1570 | |
1571 SkDEBUGCODE(this->validate();) | |
1572 | |
1573 // nothing to draw | |
1574 if (text == NULL || byteLength == 0 || | |
1575 fClip->isEmpty() || | |
1576 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
1577 return; | |
1578 } | |
1579 | |
1580 if (/*paint.isLinearText() ||*/ | |
1581 (fMatrix->getType() & SkMatrix::kPerspective_Mask)) { | |
1582 // TODO !!!! | |
1583 // this->drawText_asPaths(text, byteLength, x, y, paint); | |
1584 return; | |
1585 } | |
1586 | |
1587 SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc(); | |
1588 SkAutoGlyphCache autoCache(paint, fMatrix); | |
1589 SkGlyphCache* cache = autoCache.getCache(); | |
1590 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | |
1591 | |
1592 const char* stop = text + byteLength; | |
1593 AlignProc alignProc = pick_align_proc(paint.getTextAlign()); | |
1594 SkDraw1Glyph d1g; | |
1595 SkDraw1Glyph::Proc proc = d1g.init(this, blitter.get(), cache); | |
1596 TextMapState tms(*fMatrix, constY); | |
1597 TextMapState::Proc tmsProc = tms.pickProc(scalarsPerPosition); | |
1598 | |
1599 if (paint.isSubpixelText()) { | |
1600 // maybe we should skip the rounding if linearText is set | |
1601 RoundBaseline roundBaseline = computeRoundBaseline(*fMatrix); | |
1602 | |
1603 if (SkPaint::kLeft_Align == paint.getTextAlign()) { | |
1604 while (text < stop) { | |
1605 tmsProc(tms, pos); | |
1606 | |
1607 SkFixed fx = SkScalarToFixed(tms.fLoc.fX); | |
1608 SkFixed fy = SkScalarToFixed(tms.fLoc.fY); | |
1609 | |
1610 if (kRound_Y_Baseline == roundBaseline) { | |
1611 fy = (fy + 0x8000) & ~0xFFFF; | |
1612 } else if (kRound_X_Baseline == roundBaseline) { | |
1613 fx = (fx + 0x8000) & ~0xFFFF; | |
1614 } | |
1615 | |
1616 const SkGlyph& glyph = glyphCacheProc(cache, &text, fx, fy); | |
1617 | |
1618 if (glyph.fWidth) { | |
1619 proc(d1g, glyph, SkFixedFloor(fx), SkFixedFloor(fy)); | |
1620 } | |
1621 pos += scalarsPerPosition; | |
1622 } | |
1623 } else { | |
1624 while (text < stop) { | |
1625 const SkGlyph* glyph = &glyphCacheProc(cache, &text, 0, 0); | |
1626 | |
1627 if (glyph->fWidth) { | |
1628 SkDEBUGCODE(SkFixed prevAdvX = glyph->fAdvanceX;) | |
1629 SkDEBUGCODE(SkFixed prevAdvY = glyph->fAdvanceY;) | |
1630 | |
1631 SkFixed fx, fy; | |
1632 tmsProc(tms, pos); | |
1633 | |
1634 { | |
1635 SkIPoint fixedLoc; | |
1636 alignProc(tms.fLoc, *glyph, &fixedLoc); | |
1637 fx = fixedLoc.fX; | |
1638 fy = fixedLoc.fY; | |
1639 | |
1640 if (kRound_Y_Baseline == roundBaseline) { | |
1641 fy = (fy + 0x8000) & ~0xFFFF; | |
1642 } else if (kRound_X_Baseline == roundBaseline) { | |
1643 fx = (fx + 0x8000) & ~0xFFFF; | |
1644 } | |
1645 } | |
1646 | |
1647 // have to call again, now that we've been "aligned" | |
1648 glyph = &glyphCacheProc(cache, &text, fx, fy); | |
1649 // the assumption is that the advance hasn't changed | |
1650 SkASSERT(prevAdvX == glyph->fAdvanceX); | |
1651 SkASSERT(prevAdvY == glyph->fAdvanceY); | |
1652 | |
1653 proc(d1g, *glyph, SkFixedFloor(fx), SkFixedFloor(fy)); | |
1654 } | |
1655 pos += scalarsPerPosition; | |
1656 } | |
1657 } | |
1658 } else { // not subpixel | |
1659 while (text < stop) { | |
1660 // the last 2 parameters are ignored | |
1661 const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); | |
1662 | |
1663 if (glyph.fWidth) { | |
1664 tmsProc(tms, pos); | |
1665 | |
1666 SkIPoint fixedLoc; | |
1667 alignProc(tms.fLoc, glyph, &fixedLoc); | |
1668 | |
1669 proc(d1g, glyph, | |
1670 SkFixedRound(fixedLoc.fX), SkFixedRound(fixedLoc.fY)); | |
1671 } | |
1672 pos += scalarsPerPosition; | |
1673 } | |
1674 } | |
1675 } | |
1676 | |
1677 #if defined _WIN32 && _MSC_VER >= 1300 | |
1678 #pragma warning ( pop ) | |
1679 #endif | |
1680 | |
1681 /////////////////////////////////////////////////////////////////////////////// | |
1682 | |
1683 #include "SkPathMeasure.h" | |
1684 | |
1685 static void morphpoints(SkPoint dst[], const SkPoint src[], int count, | |
1686 SkPathMeasure& meas, const SkMatrix& matrix) { | |
1687 SkMatrix::MapXYProc proc = matrix.getMapXYProc(); | |
1688 | |
1689 for (int i = 0; i < count; i++) { | |
1690 SkPoint pos; | |
1691 SkVector tangent; | |
1692 | |
1693 proc(matrix, src[i].fX, src[i].fY, &pos); | |
1694 SkScalar sx = pos.fX; | |
1695 SkScalar sy = pos.fY; | |
1696 | |
1697 meas.getPosTan(sx, &pos, &tangent); | |
1698 | |
1699 /* This is the old way (that explains our approach but is way too slow | |
1700 SkMatrix matrix; | |
1701 SkPoint pt; | |
1702 | |
1703 pt.set(sx, sy); | |
1704 matrix.setSinCos(tangent.fY, tangent.fX); | |
1705 matrix.preTranslate(-sx, 0); | |
1706 matrix.postTranslate(pos.fX, pos.fY); | |
1707 matrix.mapPoints(&dst[i], &pt, 1); | |
1708 */ | |
1709 dst[i].set(pos.fX - SkScalarMul(tangent.fY, sy), | |
1710 pos.fY + SkScalarMul(tangent.fX, sy)); | |
1711 } | |
1712 } | |
1713 | |
1714 /* TODO | |
1715 | |
1716 Need differentially more subdivisions when the follow-path is curvy. Not sur
e how to | |
1717 determine that, but we need it. I guess a cheap answer is let the caller tel
l us, | |
1718 but that seems like a cop-out. Another answer is to get Rob Johnson to figur
e it out. | |
1719 */ | |
1720 static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas, | |
1721 const SkMatrix& matrix) { | |
1722 SkPath::Iter iter(src, false); | |
1723 SkPoint srcP[4], dstP[3]; | |
1724 SkPath::Verb verb; | |
1725 | |
1726 while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) { | |
1727 switch (verb) { | |
1728 case SkPath::kMove_Verb: | |
1729 morphpoints(dstP, srcP, 1, meas, matrix); | |
1730 dst->moveTo(dstP[0]); | |
1731 break; | |
1732 case SkPath::kLine_Verb: | |
1733 // turn lines into quads to look bendy | |
1734 srcP[0].fX = SkScalarAve(srcP[0].fX, srcP[1].fX); | |
1735 srcP[0].fY = SkScalarAve(srcP[0].fY, srcP[1].fY); | |
1736 morphpoints(dstP, srcP, 2, meas, matrix); | |
1737 dst->quadTo(dstP[0], dstP[1]); | |
1738 break; | |
1739 case SkPath::kQuad_Verb: | |
1740 morphpoints(dstP, &srcP[1], 2, meas, matrix); | |
1741 dst->quadTo(dstP[0], dstP[1]); | |
1742 break; | |
1743 case SkPath::kCubic_Verb: | |
1744 morphpoints(dstP, &srcP[1], 3, meas, matrix); | |
1745 dst->cubicTo(dstP[0], dstP[1], dstP[2]); | |
1746 break; | |
1747 case SkPath::kClose_Verb: | |
1748 dst->close(); | |
1749 break; | |
1750 default: | |
1751 SkASSERT(!"unknown verb"); | |
1752 break; | |
1753 } | |
1754 } | |
1755 } | |
1756 | |
1757 void SkDraw::drawTextOnPath(const char text[], size_t byteLength, | |
1758 const SkPath& follow, const SkMatrix* matrix, | |
1759 const SkPaint& paint) const { | |
1760 SkASSERT(byteLength == 0 || text != NULL); | |
1761 | |
1762 // nothing to draw | |
1763 if (text == NULL || byteLength == 0 || | |
1764 fClip->isEmpty() || | |
1765 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
1766 return; | |
1767 } | |
1768 | |
1769 SkTextToPathIter iter(text, byteLength, paint, true, true); | |
1770 SkPathMeasure meas(follow, false); | |
1771 SkScalar hOffset = 0; | |
1772 | |
1773 // need to measure first | |
1774 if (paint.getTextAlign() != SkPaint::kLeft_Align) { | |
1775 SkScalar pathLen = meas.getLength(); | |
1776 if (paint.getTextAlign() == SkPaint::kCenter_Align) { | |
1777 pathLen = SkScalarHalf(pathLen); | |
1778 } | |
1779 hOffset += pathLen; | |
1780 } | |
1781 | |
1782 const SkPath* iterPath; | |
1783 SkScalar xpos; | |
1784 SkMatrix scaledMatrix; | |
1785 SkScalar scale = iter.getPathScale(); | |
1786 | |
1787 scaledMatrix.setScale(scale, scale); | |
1788 | |
1789 while ((iterPath = iter.next(&xpos)) != NULL) { | |
1790 SkPath tmp; | |
1791 SkMatrix m(scaledMatrix); | |
1792 | |
1793 m.postTranslate(xpos + hOffset, 0); | |
1794 if (matrix) { | |
1795 m.postConcat(*matrix); | |
1796 } | |
1797 morphpath(&tmp, *iterPath, meas, m); | |
1798 this->drawPath(tmp, iter.getPaint()); | |
1799 } | |
1800 } | |
1801 | |
1802 /////////////////////////////////////////////////////////////////////////////// | |
1803 | |
1804 struct VertState { | |
1805 int f0, f1, f2; | |
1806 | |
1807 VertState(int vCount, const uint16_t indices[], int indexCount) | |
1808 : fIndices(indices) { | |
1809 fCurrIndex = 0; | |
1810 if (indices) { | |
1811 fCount = indexCount; | |
1812 } else { | |
1813 fCount = vCount; | |
1814 } | |
1815 } | |
1816 | |
1817 typedef bool (*Proc)(VertState*); | |
1818 Proc chooseProc(SkCanvas::VertexMode mode); | |
1819 | |
1820 private: | |
1821 int fCount; | |
1822 int fCurrIndex; | |
1823 const uint16_t* fIndices; | |
1824 | |
1825 static bool Triangles(VertState*); | |
1826 static bool TrianglesX(VertState*); | |
1827 static bool TriangleStrip(VertState*); | |
1828 static bool TriangleStripX(VertState*); | |
1829 static bool TriangleFan(VertState*); | |
1830 static bool TriangleFanX(VertState*); | |
1831 }; | |
1832 | |
1833 bool VertState::Triangles(VertState* state) { | |
1834 int index = state->fCurrIndex; | |
1835 if (index + 3 > state->fCount) { | |
1836 return false; | |
1837 } | |
1838 state->f0 = index + 0; | |
1839 state->f1 = index + 1; | |
1840 state->f2 = index + 2; | |
1841 state->fCurrIndex = index + 3; | |
1842 return true; | |
1843 } | |
1844 | |
1845 bool VertState::TrianglesX(VertState* state) { | |
1846 const uint16_t* indices = state->fIndices; | |
1847 int index = state->fCurrIndex; | |
1848 if (index + 3 > state->fCount) { | |
1849 return false; | |
1850 } | |
1851 state->f0 = indices[index + 0]; | |
1852 state->f1 = indices[index + 1]; | |
1853 state->f2 = indices[index + 2]; | |
1854 state->fCurrIndex = index + 3; | |
1855 return true; | |
1856 } | |
1857 | |
1858 bool VertState::TriangleStrip(VertState* state) { | |
1859 int index = state->fCurrIndex; | |
1860 if (index + 3 > state->fCount) { | |
1861 return false; | |
1862 } | |
1863 state->f2 = index + 2; | |
1864 if (index & 1) { | |
1865 state->f0 = index + 1; | |
1866 state->f1 = index + 0; | |
1867 } else { | |
1868 state->f0 = index + 0; | |
1869 state->f1 = index + 1; | |
1870 } | |
1871 state->fCurrIndex = index + 1; | |
1872 return true; | |
1873 } | |
1874 | |
1875 bool VertState::TriangleStripX(VertState* state) { | |
1876 const uint16_t* indices = state->fIndices; | |
1877 int index = state->fCurrIndex; | |
1878 if (index + 3 > state->fCount) { | |
1879 return false; | |
1880 } | |
1881 state->f2 = indices[index + 2]; | |
1882 if (index & 1) { | |
1883 state->f0 = indices[index + 1]; | |
1884 state->f1 = indices[index + 0]; | |
1885 } else { | |
1886 state->f0 = indices[index + 0]; | |
1887 state->f1 = indices[index + 1]; | |
1888 } | |
1889 state->fCurrIndex = index + 1; | |
1890 return true; | |
1891 } | |
1892 | |
1893 bool VertState::TriangleFan(VertState* state) { | |
1894 int index = state->fCurrIndex; | |
1895 if (index + 3 > state->fCount) { | |
1896 return false; | |
1897 } | |
1898 state->f0 = 0; | |
1899 state->f1 = index + 1; | |
1900 state->f2 = index + 2; | |
1901 state->fCurrIndex = index + 1; | |
1902 return true; | |
1903 } | |
1904 | |
1905 bool VertState::TriangleFanX(VertState* state) { | |
1906 const uint16_t* indices = state->fIndices; | |
1907 int index = state->fCurrIndex; | |
1908 if (index + 3 > state->fCount) { | |
1909 return false; | |
1910 } | |
1911 state->f0 = indices[0]; | |
1912 state->f1 = indices[index + 1]; | |
1913 state->f2 = indices[index + 2]; | |
1914 state->fCurrIndex = index + 1; | |
1915 return true; | |
1916 } | |
1917 | |
1918 VertState::Proc VertState::chooseProc(SkCanvas::VertexMode mode) { | |
1919 switch (mode) { | |
1920 case SkCanvas::kTriangles_VertexMode: | |
1921 return fIndices ? TrianglesX : Triangles; | |
1922 case SkCanvas::kTriangleStrip_VertexMode: | |
1923 return fIndices ? TriangleStripX : TriangleStrip; | |
1924 case SkCanvas::kTriangleFan_VertexMode: | |
1925 return fIndices ? TriangleFanX : TriangleFan; | |
1926 default: | |
1927 return NULL; | |
1928 } | |
1929 } | |
1930 | |
1931 typedef void (*HairProc)(const SkPoint&, const SkPoint&, const SkRegion*, | |
1932 SkBlitter*); | |
1933 | |
1934 static HairProc ChooseHairProc(bool doAntiAlias) { | |
1935 return doAntiAlias ? SkScan::AntiHairLine : SkScan::HairLine; | |
1936 } | |
1937 | |
1938 static bool texture_to_matrix(const VertState& state, const SkPoint verts[], | |
1939 const SkPoint texs[], SkMatrix* matrix) { | |
1940 SkPoint src[3], dst[3]; | |
1941 | |
1942 src[0] = texs[state.f0]; | |
1943 src[1] = texs[state.f1]; | |
1944 src[2] = texs[state.f2]; | |
1945 dst[0] = verts[state.f0]; | |
1946 dst[1] = verts[state.f1]; | |
1947 dst[2] = verts[state.f2]; | |
1948 return matrix->setPolyToPoly(src, dst, 3); | |
1949 } | |
1950 | |
1951 class SkTriColorShader : public SkShader { | |
1952 public: | |
1953 SkTriColorShader() {} | |
1954 | |
1955 bool setup(const SkPoint pts[], const SkColor colors[], int, int, int); | |
1956 | |
1957 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); | |
1958 | |
1959 protected: | |
1960 SkTriColorShader(SkFlattenableReadBuffer& buffer) : SkShader(buffer) {} | |
1961 | |
1962 virtual Factory getFactory() { return CreateProc; } | |
1963 | |
1964 private: | |
1965 SkMatrix fDstToUnit; | |
1966 SkPMColor fColors[3]; | |
1967 | |
1968 static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { | |
1969 return SkNEW_ARGS(SkTriColorShader, (buffer)); | |
1970 } | |
1971 typedef SkShader INHERITED; | |
1972 }; | |
1973 | |
1974 bool SkTriColorShader::setup(const SkPoint pts[], const SkColor colors[], | |
1975 int index0, int index1, int index2) { | |
1976 | |
1977 fColors[0] = SkPreMultiplyColor(colors[index0]); | |
1978 fColors[1] = SkPreMultiplyColor(colors[index1]); | |
1979 fColors[2] = SkPreMultiplyColor(colors[index2]); | |
1980 | |
1981 SkMatrix m, im; | |
1982 m.reset(); | |
1983 m.set(0, pts[index1].fX - pts[index0].fX); | |
1984 m.set(1, pts[index2].fX - pts[index0].fX); | |
1985 m.set(2, pts[index0].fX); | |
1986 m.set(3, pts[index1].fY - pts[index0].fY); | |
1987 m.set(4, pts[index2].fY - pts[index0].fY); | |
1988 m.set(5, pts[index0].fY); | |
1989 if (!m.invert(&im)) { | |
1990 return false; | |
1991 } | |
1992 return fDstToUnit.setConcat(im, this->getTotalInverse()); | |
1993 } | |
1994 | |
1995 #include "SkColorPriv.h" | |
1996 #include "SkPorterDuff.h" | |
1997 #include "SkShaderExtras.h" | |
1998 #include "SkXfermode.h" | |
1999 | |
2000 static int ScalarTo256(SkScalar v) { | |
2001 int scale = SkScalarToFixed(v) >> 8; | |
2002 if (scale < 0) { | |
2003 scale = 0; | |
2004 } | |
2005 if (scale > 255) { | |
2006 scale = 255; | |
2007 } | |
2008 return SkAlpha255To256(scale); | |
2009 } | |
2010 | |
2011 void SkTriColorShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) { | |
2012 SkPoint src; | |
2013 | |
2014 for (int i = 0; i < count; i++) { | |
2015 fDstToUnit.mapXY(SkIntToScalar(x), SkIntToScalar(y), &src); | |
2016 x += 1; | |
2017 | |
2018 int scale1 = ScalarTo256(src.fX); | |
2019 int scale2 = ScalarTo256(src.fY); | |
2020 int scale0 = 256 - scale1 - scale2; | |
2021 if (scale0 < 0) { | |
2022 if (scale1 > scale2) { | |
2023 scale2 = 256 - scale1; | |
2024 } else { | |
2025 scale1 = 256 - scale2; | |
2026 } | |
2027 scale0 = 0; | |
2028 } | |
2029 | |
2030 dstC[i] = SkAlphaMulQ(fColors[0], scale0) + | |
2031 SkAlphaMulQ(fColors[1], scale1) + | |
2032 SkAlphaMulQ(fColors[2], scale2); | |
2033 } | |
2034 } | |
2035 | |
2036 void SkDraw::drawVertices(SkCanvas::VertexMode vmode, int count, | |
2037 const SkPoint vertices[], const SkPoint textures[], | |
2038 const SkColor colors[], SkXfermode* xmode, | |
2039 const uint16_t indices[], int indexCount, | |
2040 const SkPaint& paint) const { | |
2041 SkASSERT(0 == count || NULL != vertices); | |
2042 | |
2043 // abort early if there is nothing to draw | |
2044 if (count < 3 || (indices && indexCount < 3) || fClip->isEmpty() || | |
2045 (paint.getAlpha() == 0 && paint.getXfermode() == NULL)) { | |
2046 return; | |
2047 } | |
2048 | |
2049 // transform out vertices into device coordinates | |
2050 SkAutoSTMalloc<16, SkPoint> storage(count); | |
2051 SkPoint* devVerts = storage.get(); | |
2052 fMatrix->mapPoints(devVerts, vertices, count); | |
2053 | |
2054 if (fBounder) { | |
2055 SkRect bounds; | |
2056 bounds.set(devVerts, count); | |
2057 if (!fBounder->doRect(bounds, paint)) { | |
2058 return; | |
2059 } | |
2060 } | |
2061 | |
2062 /* | |
2063 We can draw the vertices in 1 of 4 ways: | |
2064 | |
2065 - solid color (no shader/texture[], no colors[]) | |
2066 - just colors (no shader/texture[], has colors[]) | |
2067 - just texture (has shader/texture[], no colors[]) | |
2068 - colors * texture (has shader/texture[], has colors[]) | |
2069 | |
2070 Thus for texture drawing, we need both texture[] and a shader. | |
2071 */ | |
2072 | |
2073 SkTriColorShader triShader; // must be above declaration of p | |
2074 SkPaint p(paint); | |
2075 | |
2076 SkShader* shader = p.getShader(); | |
2077 if (NULL == shader) { | |
2078 // if we have no shader, we ignore the texture coordinates | |
2079 textures = NULL; | |
2080 } else if (NULL == textures) { | |
2081 // if we don't have texture coordinates, ignore the shader | |
2082 p.setShader(NULL); | |
2083 shader = NULL; | |
2084 } | |
2085 | |
2086 // setup the custom shader (if needed) | |
2087 if (NULL != colors) { | |
2088 if (NULL == textures) { | |
2089 // just colors (no texture) | |
2090 p.setShader(&triShader); | |
2091 } else { | |
2092 // colors * texture | |
2093 SkASSERT(shader); | |
2094 bool releaseMode = false; | |
2095 if (NULL == xmode) { | |
2096 xmode = SkPorterDuff::CreateXfermode( | |
2097 SkPorterDuff::kMultiply_Mode); | |
2098 releaseMode = true; | |
2099 } | |
2100 SkShader* compose = SkNEW_ARGS(SkComposeShader, | |
2101 (&triShader, shader, xmode)); | |
2102 p.setShader(compose)->unref(); | |
2103 if (releaseMode) { | |
2104 xmode->unref(); | |
2105 } | |
2106 } | |
2107 } | |
2108 | |
2109 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, p); | |
2110 // setup our state and function pointer for iterating triangles | |
2111 VertState state(count, indices, indexCount); | |
2112 VertState::Proc vertProc = state.chooseProc(vmode); | |
2113 | |
2114 if (NULL != textures || NULL != colors) { | |
2115 SkMatrix localM, tempM; | |
2116 bool hasLocalM = shader && shader->getLocalMatrix(&localM); | |
2117 | |
2118 if (NULL != colors) { | |
2119 if (!triShader.setContext(*fBitmap, p, *fMatrix)) { | |
2120 colors = NULL; | |
2121 } | |
2122 } | |
2123 | |
2124 while (vertProc(&state)) { | |
2125 if (NULL != textures) { | |
2126 if (texture_to_matrix(state, vertices, textures, &tempM)) { | |
2127 if (hasLocalM) { | |
2128 tempM.postConcat(localM); | |
2129 } | |
2130 shader->setLocalMatrix(tempM); | |
2131 // need to recal setContext since we changed the local matri
x | |
2132 if (!shader->setContext(*fBitmap, p, *fMatrix)) { | |
2133 continue; | |
2134 } | |
2135 } | |
2136 } | |
2137 if (NULL != colors) { | |
2138 if (!triShader.setup(vertices, colors, | |
2139 state.f0, state.f1, state.f2)) { | |
2140 continue; | |
2141 } | |
2142 } | |
2143 SkScan::FillTriangle(devVerts[state.f0], devVerts[state.f1], | |
2144 devVerts[state.f2], fClip, blitter.get()); | |
2145 } | |
2146 // now restore the shader's original local matrix | |
2147 if (NULL != shader) { | |
2148 if (hasLocalM) { | |
2149 shader->setLocalMatrix(localM); | |
2150 } else { | |
2151 shader->resetLocalMatrix(); | |
2152 } | |
2153 } | |
2154 } else { | |
2155 // no colors[] and no texture | |
2156 HairProc hairProc = ChooseHairProc(paint.isAntiAlias()); | |
2157 while (vertProc(&state)) { | |
2158 hairProc(devVerts[state.f0], devVerts[state.f1], fClip, blitter.get(
)); | |
2159 hairProc(devVerts[state.f1], devVerts[state.f2], fClip, blitter.get(
)); | |
2160 hairProc(devVerts[state.f2], devVerts[state.f0], fClip, blitter.get(
)); | |
2161 } | |
2162 } | |
2163 } | |
2164 | |
2165 ////////////////////////////////////////////////////////////////////////////////
//////// | |
2166 ////////////////////////////////////////////////////////////////////////////////
//////// | |
2167 | |
2168 #ifdef SK_DEBUG | |
2169 | |
2170 void SkDraw::validate() const { | |
2171 SkASSERT(fBitmap != NULL); | |
2172 SkASSERT(fMatrix != NULL); | |
2173 SkASSERT(fClip != NULL); | |
2174 | |
2175 const SkIRect& cr = fClip->getBounds(); | |
2176 SkIRect br; | |
2177 | |
2178 br.set(0, 0, fBitmap->width(), fBitmap->height()); | |
2179 SkASSERT(cr.isEmpty() || br.contains(cr)); | |
2180 } | |
2181 | |
2182 #endif | |
2183 | |
2184 ////////////////////////////////////////////////////////////////////////////////
////////// | |
2185 | |
2186 bool SkBounder::doIRect(const SkIRect& r) { | |
2187 SkIRect rr; | |
2188 return rr.intersect(fClip->getBounds(), r) && this->onIRect(rr); | |
2189 } | |
2190 | |
2191 bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1, | |
2192 const SkPaint& paint) { | |
2193 SkIRect r; | |
2194 SkScalar v0, v1; | |
2195 | |
2196 v0 = pt0.fX; | |
2197 v1 = pt1.fX; | |
2198 if (v0 > v1) { | |
2199 SkTSwap<SkScalar>(v0, v1); | |
2200 } | |
2201 r.fLeft = SkScalarFloor(v0); | |
2202 r.fRight = SkScalarCeil(v1); | |
2203 | |
2204 v0 = pt0.fY; | |
2205 v1 = pt1.fY; | |
2206 if (v0 > v1) { | |
2207 SkTSwap<SkScalar>(v0, v1); | |
2208 } | |
2209 r.fTop = SkScalarFloor(v0); | |
2210 r.fBottom = SkScalarCeil(v1); | |
2211 | |
2212 if (paint.isAntiAlias()) { | |
2213 r.inset(-1, -1); | |
2214 } | |
2215 return this->doIRect(r); | |
2216 } | |
2217 | |
2218 bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint) { | |
2219 SkIRect r; | |
2220 | |
2221 if (paint.getStyle() == SkPaint::kFill_Style) { | |
2222 rect.round(&r); | |
2223 } else { | |
2224 int rad = -1; | |
2225 rect.roundOut(&r); | |
2226 if (paint.isAntiAlias()) { | |
2227 rad = -2; | |
2228 } | |
2229 r.inset(rad, rad); | |
2230 } | |
2231 return this->doIRect(r); | |
2232 } | |
2233 | |
2234 bool SkBounder::doPath(const SkPath& path, const SkPaint& paint, bool doFill) { | |
2235 SkRect bounds; | |
2236 SkIRect r; | |
2237 | |
2238 path.computeBounds(&bounds, SkPath::kFast_BoundsType); | |
2239 | |
2240 if (doFill) { | |
2241 bounds.round(&r); | |
2242 } else { // hairline | |
2243 bounds.roundOut(&r); | |
2244 } | |
2245 | |
2246 if (paint.isAntiAlias()) { | |
2247 r.inset(-1, -1); | |
2248 } | |
2249 return this->doIRect(r); | |
2250 } | |
2251 | |
2252 void SkBounder::commit() { | |
2253 // override in subclass | |
2254 } | |
2255 | |
2256 ////////////////////////////////////////////////////////////////////////////////
//////////////// | |
2257 | |
2258 #include "SkPath.h" | |
2259 #include "SkDraw.h" | |
2260 #include "SkRegion.h" | |
2261 #include "SkBlitter.h" | |
2262 | |
2263 static bool compute_bounds(const SkPath& devPath, const SkIRect* clipBounds, | |
2264 SkMaskFilter* filter, const SkMatrix* filterMatrix, | |
2265 SkIRect* bounds) { | |
2266 if (devPath.isEmpty()) { | |
2267 return false; | |
2268 } | |
2269 | |
2270 SkIPoint margin; | |
2271 margin.set(0, 0); | |
2272 | |
2273 // init our bounds from the path | |
2274 { | |
2275 SkRect pathBounds; | |
2276 devPath.computeBounds(&pathBounds, SkPath::kExact_BoundsType); | |
2277 pathBounds.inset(-SK_ScalarHalf, -SK_ScalarHalf); | |
2278 pathBounds.roundOut(bounds); | |
2279 } | |
2280 | |
2281 if (filter) { | |
2282 SkASSERT(filterMatrix); | |
2283 | |
2284 SkMask srcM, dstM; | |
2285 | |
2286 srcM.fBounds = *bounds; | |
2287 srcM.fFormat = SkMask::kA8_Format; | |
2288 srcM.fImage = NULL; | |
2289 if (!filter->filterMask(&dstM, srcM, *filterMatrix, &margin)) { | |
2290 return false; | |
2291 } | |
2292 *bounds = dstM.fBounds; | |
2293 } | |
2294 | |
2295 if (clipBounds && !SkIRect::Intersects(*clipBounds, *bounds)) { | |
2296 return false; | |
2297 } | |
2298 | |
2299 // (possibly) trim the srcM bounds to reflect the clip | |
2300 // (plus whatever slop the filter needs) | |
2301 if (clipBounds && !clipBounds->contains(*bounds)) { | |
2302 SkIRect tmp = *bounds; | |
2303 (void)tmp.intersect(*clipBounds); | |
2304 tmp.inset(-margin.fX, -margin.fY); | |
2305 (void)bounds->intersect(tmp); | |
2306 } | |
2307 | |
2308 return true; | |
2309 } | |
2310 | |
2311 static void draw_into_mask(const SkMask& mask, const SkPath& devPath) { | |
2312 SkBitmap bm; | |
2313 SkDraw draw; | |
2314 SkRegion clipRgn; | |
2315 SkMatrix matrix; | |
2316 SkPaint paint; | |
2317 | |
2318 bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height
(), mask.fRowBytes); | |
2319 bm.setPixels(mask.fImage); | |
2320 | |
2321 clipRgn.setRect(0, 0, mask.fBounds.width(), mask.fBounds.height()); | |
2322 matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft), | |
2323 -SkIntToScalar(mask.fBounds.fTop)); | |
2324 | |
2325 draw.fBitmap = &bm; | |
2326 draw.fClip = &clipRgn; | |
2327 draw.fMatrix = &matrix; | |
2328 draw.fBounder = NULL; | |
2329 paint.setAntiAlias(true); | |
2330 draw.drawPath(devPath, paint); | |
2331 } | |
2332 | |
2333 bool SkDraw::DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, | |
2334 SkMaskFilter* filter, const SkMatrix* filterMatrix, | |
2335 SkMask* mask, SkMask::CreateMode mode) { | |
2336 if (SkMask::kJustRenderImage_CreateMode != mode) { | |
2337 if (!compute_bounds(devPath, clipBounds, filter, filterMatrix, &mask->fB
ounds)) | |
2338 return false; | |
2339 } | |
2340 | |
2341 if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) { | |
2342 mask->fFormat = SkMask::kA8_Format; | |
2343 mask->fRowBytes = mask->fBounds.width(); | |
2344 size_t size = mask->computeImageSize(); | |
2345 if (0 == size) { | |
2346 // we're too big to allocate the mask, abort | |
2347 return false; | |
2348 } | |
2349 mask->fImage = SkMask::AllocImage(size); | |
2350 memset(mask->fImage, 0, mask->computeImageSize()); | |
2351 } | |
2352 | |
2353 if (SkMask::kJustComputeBounds_CreateMode != mode) { | |
2354 draw_into_mask(*mask, devPath); | |
2355 } | |
2356 | |
2357 return true; | |
2358 } | |
OLD | NEW |