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1 /* | |
2 * Copyright (C) 2006-2008 The Android Open Source Project | |
3 * | |
4 * Licensed under the Apache License, Version 2.0 (the "License"); | |
5 * you may not use this file except in compliance with the License. | |
6 * You may obtain a copy of the License at | |
7 * | |
8 * http://www.apache.org/licenses/LICENSE-2.0 | |
9 * | |
10 * Unless required by applicable law or agreed to in writing, software | |
11 * distributed under the License is distributed on an "AS IS" BASIS, | |
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
13 * See the License for the specific language governing permissions and | |
14 * limitations under the License. | |
15 */ | |
16 | |
17 #include "SkCanvas.h" | |
18 #include "SkBounder.h" | |
19 #include "SkDevice.h" | |
20 #include "SkDraw.h" | |
21 #include "SkDrawFilter.h" | |
22 #include "SkDrawLooper.h" | |
23 #include "SkPicture.h" | |
24 #include "SkScalarCompare.h" | |
25 #include "SkTemplates.h" | |
26 #include "SkUtils.h" | |
27 #include <new> | |
28 | |
29 //#define SK_TRACE_SAVERESTORE | |
30 | |
31 #ifdef SK_TRACE_SAVERESTORE | |
32 static int gLayerCounter; | |
33 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gL
ayerCounter); } | |
34 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gL
ayerCounter); } | |
35 | |
36 static int gRecCounter; | |
37 static void inc_rec() { ++gRecCounter; printf("----- inc rec %d\n", gRecCoun
ter); } | |
38 static void dec_rec() { --gRecCounter; printf("----- dec rec %d\n", gRecCoun
ter); } | |
39 | |
40 static int gCanvasCounter; | |
41 static void inc_canvas() { ++gCanvasCounter; printf("----- inc canvas %d\n",
gCanvasCounter); } | |
42 static void dec_canvas() { --gCanvasCounter; printf("----- dec canvas %d\n",
gCanvasCounter); } | |
43 #else | |
44 #define inc_layer() | |
45 #define dec_layer() | |
46 #define inc_rec() | |
47 #define dec_rec() | |
48 #define inc_canvas() | |
49 #define dec_canvas() | |
50 #endif | |
51 | |
52 /////////////////////////////////////////////////////////////////////////////// | |
53 // Helpers for computing fast bounds for quickReject tests | |
54 | |
55 static SkCanvas::EdgeType paint2EdgeType(const SkPaint* paint) { | |
56 return paint != NULL && paint->isAntiAlias() ? | |
57 SkCanvas::kAA_EdgeType : SkCanvas::kBW_EdgeType; | |
58 } | |
59 | |
60 /////////////////////////////////////////////////////////////////////////////// | |
61 | |
62 /* This is the record we keep for each SkDevice that the user installs. | |
63 The clip/matrix/proc are fields that reflect the top of the save/restore | |
64 stack. Whenever the canvas changes, it marks a dirty flag, and then before | |
65 these are used (assuming we're not on a layer) we rebuild these cache | |
66 values: they reflect the top of the save stack, but translated and clipped | |
67 by the device's XY offset and bitmap-bounds. | |
68 */ | |
69 struct DeviceCM { | |
70 DeviceCM* fNext; | |
71 SkDevice* fDevice; | |
72 SkRegion fClip; | |
73 const SkMatrix* fMatrix; | |
74 SkPaint* fPaint; // may be null (in the future) | |
75 int16_t fX, fY; // relative to base matrix/clip | |
76 | |
77 DeviceCM(SkDevice* device, int x, int y, const SkPaint* paint) | |
78 : fNext(NULL) { | |
79 if (NULL != device) { | |
80 device->ref(); | |
81 device->lockPixels(); | |
82 } | |
83 fDevice = device; | |
84 fX = SkToS16(x); | |
85 fY = SkToS16(y); | |
86 fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL; | |
87 } | |
88 | |
89 ~DeviceCM() { | |
90 if (NULL != fDevice) { | |
91 fDevice->unlockPixels(); | |
92 fDevice->unref(); | |
93 } | |
94 SkDELETE(fPaint); | |
95 } | |
96 | |
97 void updateMC(const SkMatrix& totalMatrix, const SkRegion& totalClip, | |
98 SkRegion* updateClip) { | |
99 int x = fX; | |
100 int y = fY; | |
101 int width = fDevice->width(); | |
102 int height = fDevice->height(); | |
103 | |
104 if ((x | y) == 0) { | |
105 fMatrix = &totalMatrix; | |
106 fClip = totalClip; | |
107 } else { | |
108 fMatrixStorage = totalMatrix; | |
109 fMatrixStorage.postTranslate(SkIntToScalar(-x), | |
110 SkIntToScalar(-y)); | |
111 fMatrix = &fMatrixStorage; | |
112 | |
113 totalClip.translate(-x, -y, &fClip); | |
114 } | |
115 | |
116 fClip.op(0, 0, width, height, SkRegion::kIntersect_Op); | |
117 | |
118 // intersect clip, but don't translate it (yet) | |
119 | |
120 if (updateClip) { | |
121 updateClip->op(x, y, x + width, y + height, | |
122 SkRegion::kDifference_Op); | |
123 } | |
124 | |
125 fDevice->setMatrixClip(*fMatrix, fClip); | |
126 | |
127 #ifdef SK_DEBUG | |
128 if (!fClip.isEmpty()) { | |
129 SkIRect deviceR; | |
130 deviceR.set(0, 0, width, height); | |
131 SkASSERT(deviceR.contains(fClip.getBounds())); | |
132 } | |
133 #endif | |
134 } | |
135 | |
136 void translateClip() { | |
137 if (fX | fY) { | |
138 fClip.translate(fX, fY); | |
139 } | |
140 } | |
141 | |
142 private: | |
143 SkMatrix fMatrixStorage; | |
144 }; | |
145 | |
146 /* This is the record we keep for each save/restore level in the stack. | |
147 Since a level optionally copies the matrix and/or stack, we have pointers | |
148 for these fields. If the value is copied for this level, the copy is | |
149 stored in the ...Storage field, and the pointer points to that. If the | |
150 value is not copied for this level, we ignore ...Storage, and just point | |
151 at the corresponding value in the previous level in the stack. | |
152 */ | |
153 class SkCanvas::MCRec { | |
154 public: | |
155 MCRec* fNext; | |
156 SkMatrix* fMatrix; // points to either fMatrixStorage or prev MCRec | |
157 SkRegion* fRegion; // points to either fRegionStorage or prev MCRec | |
158 SkDrawFilter* fFilter; // the current filter (or null) | |
159 | |
160 DeviceCM* fLayer; | |
161 /* If there are any layers in the stack, this points to the top-most | |
162 one that is at or below this level in the stack (so we know what | |
163 bitmap/device to draw into from this level. This value is NOT | |
164 reference counted, since the real owner is either our fLayer field, | |
165 or a previous one in a lower level.) | |
166 */ | |
167 DeviceCM* fTopLayer; | |
168 | |
169 MCRec(const MCRec* prev, int flags) { | |
170 if (NULL != prev) { | |
171 if (flags & SkCanvas::kMatrix_SaveFlag) { | |
172 fMatrixStorage = *prev->fMatrix; | |
173 fMatrix = &fMatrixStorage; | |
174 } else { | |
175 fMatrix = prev->fMatrix; | |
176 } | |
177 | |
178 if (flags & SkCanvas::kClip_SaveFlag) { | |
179 fRegionStorage = *prev->fRegion; | |
180 fRegion = &fRegionStorage; | |
181 } else { | |
182 fRegion = prev->fRegion; | |
183 } | |
184 | |
185 fFilter = prev->fFilter; | |
186 fFilter->safeRef(); | |
187 | |
188 fTopLayer = prev->fTopLayer; | |
189 } else { // no prev | |
190 fMatrixStorage.reset(); | |
191 | |
192 fMatrix = &fMatrixStorage; | |
193 fRegion = &fRegionStorage; | |
194 fFilter = NULL; | |
195 fTopLayer = NULL; | |
196 } | |
197 fLayer = NULL; | |
198 | |
199 // don't bother initializing fNext | |
200 inc_rec(); | |
201 } | |
202 ~MCRec() { | |
203 fFilter->safeUnref(); | |
204 SkDELETE(fLayer); | |
205 dec_rec(); | |
206 } | |
207 | |
208 private: | |
209 SkMatrix fMatrixStorage; | |
210 SkRegion fRegionStorage; | |
211 }; | |
212 | |
213 class SkDrawIter : public SkDraw { | |
214 public: | |
215 SkDrawIter(SkCanvas* canvas, bool skipEmptyClips = true) { | |
216 fCanvas = canvas; | |
217 canvas->updateDeviceCMCache(); | |
218 | |
219 fBounder = canvas->getBounder(); | |
220 fCurrLayer = canvas->fMCRec->fTopLayer; | |
221 fSkipEmptyClips = skipEmptyClips; | |
222 } | |
223 | |
224 bool next() { | |
225 // skip over recs with empty clips | |
226 if (fSkipEmptyClips) { | |
227 while (fCurrLayer && fCurrLayer->fClip.isEmpty()) { | |
228 fCurrLayer = fCurrLayer->fNext; | |
229 } | |
230 } | |
231 | |
232 if (NULL != fCurrLayer) { | |
233 const DeviceCM* rec = fCurrLayer; | |
234 | |
235 fMatrix = rec->fMatrix; | |
236 fClip = &rec->fClip; | |
237 fDevice = rec->fDevice; | |
238 fBitmap = &fDevice->accessBitmap(true); | |
239 fLayerX = rec->fX; | |
240 fLayerY = rec->fY; | |
241 fPaint = rec->fPaint; | |
242 SkDEBUGCODE(this->validate();) | |
243 | |
244 fCurrLayer = rec->fNext; | |
245 if (fBounder) { | |
246 fBounder->setClip(fClip); | |
247 } | |
248 | |
249 // fCurrLayer may be NULL now | |
250 | |
251 fCanvas->prepareForDeviceDraw(fDevice); | |
252 return true; | |
253 } | |
254 return false; | |
255 } | |
256 | |
257 int getX() const { return fLayerX; } | |
258 int getY() const { return fLayerY; } | |
259 SkDevice* getDevice() const { return fDevice; } | |
260 const SkMatrix& getMatrix() const { return *fMatrix; } | |
261 const SkRegion& getClip() const { return *fClip; } | |
262 const SkPaint* getPaint() const { return fPaint; } | |
263 private: | |
264 SkCanvas* fCanvas; | |
265 const DeviceCM* fCurrLayer; | |
266 const SkPaint* fPaint; // May be null. | |
267 int fLayerX; | |
268 int fLayerY; | |
269 SkBool8 fSkipEmptyClips; | |
270 | |
271 typedef SkDraw INHERITED; | |
272 }; | |
273 | |
274 ///////////////////////////////////////////////////////////////////////////// | |
275 | |
276 class AutoDrawLooper { | |
277 public: | |
278 AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint, SkDrawFilter::Type t) | |
279 : fCanvas(canvas), fPaint((SkPaint*)&paint), fType(t) { | |
280 if ((fLooper = paint.getLooper()) != NULL) { | |
281 fLooper->init(canvas, (SkPaint*)&paint); | |
282 } else { | |
283 fOnce = true; | |
284 } | |
285 fFilter = canvas->getDrawFilter(); | |
286 fNeedFilterRestore = false; | |
287 } | |
288 | |
289 ~AutoDrawLooper() { | |
290 if (fNeedFilterRestore) { | |
291 SkASSERT(fFilter); | |
292 fFilter->restore(fCanvas, fPaint, fType); | |
293 } | |
294 if (NULL != fLooper) { | |
295 fLooper->restore(); | |
296 } | |
297 } | |
298 | |
299 bool next() { | |
300 SkDrawFilter* filter = fFilter; | |
301 | |
302 // if we drew earlier with a filter, then we need to restore first | |
303 if (fNeedFilterRestore) { | |
304 SkASSERT(filter); | |
305 filter->restore(fCanvas, fPaint, fType); | |
306 fNeedFilterRestore = false; | |
307 } | |
308 | |
309 bool result; | |
310 | |
311 if (NULL != fLooper) { | |
312 result = fLooper->next(); | |
313 } else { | |
314 result = fOnce; | |
315 fOnce = false; | |
316 } | |
317 | |
318 // if we're gonna draw, give the filter a chance to do its work | |
319 if (result && NULL != filter) { | |
320 fNeedFilterRestore = result = filter->filter(fCanvas, fPaint, | |
321 fType); | |
322 } | |
323 return result; | |
324 } | |
325 | |
326 private: | |
327 SkDrawLooper* fLooper; | |
328 SkDrawFilter* fFilter; | |
329 SkCanvas* fCanvas; | |
330 SkPaint* fPaint; | |
331 SkDrawFilter::Type fType; | |
332 bool fOnce; | |
333 bool fNeedFilterRestore; | |
334 | |
335 }; | |
336 | |
337 /* Stack helper for managing a SkBounder. In the destructor, if we were | |
338 given a bounder, we call its commit() method, signifying that we are | |
339 done accumulating bounds for that draw. | |
340 */ | |
341 class SkAutoBounderCommit { | |
342 public: | |
343 SkAutoBounderCommit(SkBounder* bounder) : fBounder(bounder) {} | |
344 ~SkAutoBounderCommit() { | |
345 if (NULL != fBounder) { | |
346 fBounder->commit(); | |
347 } | |
348 } | |
349 private: | |
350 SkBounder* fBounder; | |
351 }; | |
352 | |
353 #include "SkColorPriv.h" | |
354 | |
355 class AutoValidator { | |
356 public: | |
357 AutoValidator(SkDevice* device) : fDevice(device) {} | |
358 ~AutoValidator() { | |
359 #ifdef SK_DEBUG | |
360 const SkBitmap& bm = fDevice->accessBitmap(false); | |
361 if (bm.config() == SkBitmap::kARGB_4444_Config) { | |
362 for (int y = 0; y < bm.height(); y++) { | |
363 const SkPMColor16* p = bm.getAddr16(0, y); | |
364 for (int x = 0; x < bm.width(); x++) { | |
365 SkPMColor16 c = p[x]; | |
366 SkPMColor16Assert(c); | |
367 } | |
368 } | |
369 } | |
370 #endif | |
371 } | |
372 private: | |
373 SkDevice* fDevice; | |
374 }; | |
375 | |
376 ////////// macros to place around the internal draw calls ////////////////// | |
377 | |
378 #define ITER_BEGIN(paint, type) \ | |
379 /* AutoValidator validator(fMCRec->fTopLayer->fDevice); */ \ | |
380 AutoDrawLooper looper(this, paint, type); \ | |
381 while (looper.next()) { \ | |
382 SkAutoBounderCommit ac(fBounder); \ | |
383 SkDrawIter iter(this); | |
384 | |
385 #define ITER_END } | |
386 | |
387 //////////////////////////////////////////////////////////////////////////// | |
388 | |
389 SkDevice* SkCanvas::init(SkDevice* device) { | |
390 fBounder = NULL; | |
391 fLocalBoundsCompareTypeDirty = true; | |
392 | |
393 fMCRec = (MCRec*)fMCStack.push_back(); | |
394 new (fMCRec) MCRec(NULL, 0); | |
395 | |
396 fMCRec->fLayer = SkNEW_ARGS(DeviceCM, (NULL, 0, 0, NULL)); | |
397 fMCRec->fTopLayer = fMCRec->fLayer; | |
398 fMCRec->fNext = NULL; | |
399 | |
400 return this->setDevice(device); | |
401 } | |
402 | |
403 SkCanvas::SkCanvas(SkDevice* device) | |
404 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) { | |
405 inc_canvas(); | |
406 | |
407 this->init(device); | |
408 } | |
409 | |
410 SkCanvas::SkCanvas(const SkBitmap& bitmap) | |
411 : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) { | |
412 inc_canvas(); | |
413 | |
414 this->init(SkNEW_ARGS(SkDevice, (bitmap)))->unref(); | |
415 } | |
416 | |
417 SkCanvas::~SkCanvas() { | |
418 // free up the contents of our deque | |
419 this->restoreToCount(1); // restore everything but the last | |
420 this->internalRestore(); // restore the last, since we're going away | |
421 | |
422 fBounder->safeUnref(); | |
423 | |
424 dec_canvas(); | |
425 } | |
426 | |
427 SkBounder* SkCanvas::setBounder(SkBounder* bounder) { | |
428 SkRefCnt_SafeAssign(fBounder, bounder); | |
429 return bounder; | |
430 } | |
431 | |
432 SkDrawFilter* SkCanvas::getDrawFilter() const { | |
433 return fMCRec->fFilter; | |
434 } | |
435 | |
436 SkDrawFilter* SkCanvas::setDrawFilter(SkDrawFilter* filter) { | |
437 SkRefCnt_SafeAssign(fMCRec->fFilter, filter); | |
438 return filter; | |
439 } | |
440 | |
441 /////////////////////////////////////////////////////////////////////////////// | |
442 | |
443 SkDevice* SkCanvas::getDevice() const { | |
444 // return root device | |
445 SkDeque::Iter iter(fMCStack); | |
446 MCRec* rec = (MCRec*)iter.next(); | |
447 SkASSERT(rec && rec->fLayer); | |
448 return rec->fLayer->fDevice; | |
449 } | |
450 | |
451 SkDevice* SkCanvas::setDevice(SkDevice* device) { | |
452 // return root device | |
453 SkDeque::Iter iter(fMCStack); | |
454 MCRec* rec = (MCRec*)iter.next(); | |
455 SkASSERT(rec && rec->fLayer); | |
456 SkDevice* rootDevice = rec->fLayer->fDevice; | |
457 | |
458 if (rootDevice == device) { | |
459 return device; | |
460 } | |
461 | |
462 /* Notify the devices that they are going in/out of scope, so they can do | |
463 things like lock/unlock their pixels, etc. | |
464 */ | |
465 if (device) { | |
466 device->lockPixels(); | |
467 } | |
468 if (rootDevice) { | |
469 rootDevice->unlockPixels(); | |
470 } | |
471 | |
472 SkRefCnt_SafeAssign(rec->fLayer->fDevice, device); | |
473 rootDevice = device; | |
474 | |
475 fDeviceCMDirty = true; | |
476 | |
477 /* Now we update our initial region to have the bounds of the new device, | |
478 and then intersect all of the clips in our stack with these bounds, | |
479 to ensure that we can't draw outside of the device's bounds (and trash | |
480 memory). | |
481 | |
482 NOTE: this is only a partial-fix, since if the new device is larger than | |
483 the previous one, we don't know how to "enlarge" the clips in our stack, | |
484 so drawing may be artificially restricted. Without keeping a history of | |
485 all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly | |
486 reconstruct the correct clips, so this approximation will have to do. | |
487 The caller really needs to restore() back to the base if they want to | |
488 accurately take advantage of the new device bounds. | |
489 */ | |
490 | |
491 if (NULL == device) { | |
492 rec->fRegion->setEmpty(); | |
493 while ((rec = (MCRec*)iter.next()) != NULL) { | |
494 (void)rec->fRegion->setEmpty(); | |
495 } | |
496 } else { | |
497 // compute our total bounds for all devices | |
498 SkIRect bounds; | |
499 | |
500 bounds.set(0, 0, device->width(), device->height()); | |
501 | |
502 // now jam our 1st clip to be bounds, and intersect the rest with that | |
503 rec->fRegion->setRect(bounds); | |
504 while ((rec = (MCRec*)iter.next()) != NULL) { | |
505 (void)rec->fRegion->op(bounds, SkRegion::kIntersect_Op); | |
506 } | |
507 } | |
508 return device; | |
509 } | |
510 | |
511 SkDevice* SkCanvas::setBitmapDevice(const SkBitmap& bitmap) { | |
512 SkDevice* device = this->setDevice(SkNEW_ARGS(SkDevice, (bitmap))); | |
513 device->unref(); | |
514 return device; | |
515 } | |
516 | |
517 ////////////////////////////////////////////////////////////////////////////// | |
518 | |
519 bool SkCanvas::getViewport(SkIPoint* size) const { | |
520 return false; | |
521 } | |
522 | |
523 bool SkCanvas::setViewport(int width, int height) { | |
524 return false; | |
525 } | |
526 | |
527 void SkCanvas::updateDeviceCMCache() { | |
528 if (fDeviceCMDirty) { | |
529 const SkMatrix& totalMatrix = this->getTotalMatrix(); | |
530 const SkRegion& totalClip = this->getTotalClip(); | |
531 DeviceCM* layer = fMCRec->fTopLayer; | |
532 | |
533 if (NULL == layer->fNext) { // only one layer | |
534 layer->updateMC(totalMatrix, totalClip, NULL); | |
535 } else { | |
536 SkRegion clip; | |
537 clip = totalClip; // make a copy | |
538 do { | |
539 layer->updateMC(totalMatrix, clip, &clip); | |
540 } while ((layer = layer->fNext) != NULL); | |
541 } | |
542 fDeviceCMDirty = false; | |
543 } | |
544 } | |
545 | |
546 void SkCanvas::prepareForDeviceDraw(SkDevice* device) { | |
547 SkASSERT(device); | |
548 device->gainFocus(this); | |
549 } | |
550 | |
551 /////////////////////////////////////////////////////////////////////////////// | |
552 | |
553 int SkCanvas::internalSave(SaveFlags flags) { | |
554 int saveCount = this->getSaveCount(); // record this before the actual save | |
555 | |
556 MCRec* newTop = (MCRec*)fMCStack.push_back(); | |
557 new (newTop) MCRec(fMCRec, flags); // balanced in restore() | |
558 | |
559 newTop->fNext = fMCRec; | |
560 fMCRec = newTop; | |
561 | |
562 return saveCount; | |
563 } | |
564 | |
565 int SkCanvas::save(SaveFlags flags) { | |
566 // call shared impl | |
567 return this->internalSave(flags); | |
568 } | |
569 | |
570 #define C32MASK (1 << SkBitmap::kARGB_8888_Config) | |
571 #define C16MASK (1 << SkBitmap::kRGB_565_Config) | |
572 #define C8MASK (1 << SkBitmap::kA8_Config) | |
573 | |
574 static SkBitmap::Config resolve_config(SkCanvas* canvas, | |
575 const SkIRect& bounds, | |
576 SkCanvas::SaveFlags flags, | |
577 bool* isOpaque) { | |
578 *isOpaque = (flags & SkCanvas::kHasAlphaLayer_SaveFlag) == 0; | |
579 | |
580 #if 0 | |
581 // loop through and union all the configs we may draw into | |
582 uint32_t configMask = 0; | |
583 for (int i = canvas->countLayerDevices() - 1; i >= 0; --i) | |
584 { | |
585 SkDevice* device = canvas->getLayerDevice(i); | |
586 if (device->intersects(bounds)) | |
587 configMask |= 1 << device->config(); | |
588 } | |
589 | |
590 // if the caller wants alpha or fullcolor, we can't return 565 | |
591 if (flags & (SkCanvas::kFullColorLayer_SaveFlag | | |
592 SkCanvas::kHasAlphaLayer_SaveFlag)) | |
593 configMask &= ~C16MASK; | |
594 | |
595 switch (configMask) { | |
596 case C8MASK: // if we only have A8, return that | |
597 return SkBitmap::kA8_Config; | |
598 | |
599 case C16MASK: // if we only have 565, return that | |
600 return SkBitmap::kRGB_565_Config; | |
601 | |
602 default: | |
603 return SkBitmap::kARGB_8888_Config; // default answer | |
604 } | |
605 #else | |
606 return SkBitmap::kARGB_8888_Config; // default answer | |
607 #endif | |
608 } | |
609 | |
610 static bool bounds_affects_clip(SkCanvas::SaveFlags flags) { | |
611 return (flags & SkCanvas::kClipToLayer_SaveFlag) != 0; | |
612 } | |
613 | |
614 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, | |
615 SaveFlags flags) { | |
616 // do this before we create the layer. We don't call the public save() since | |
617 // that would invoke a possibly overridden virtual | |
618 int count = this->internalSave(flags); | |
619 | |
620 fDeviceCMDirty = true; | |
621 | |
622 SkIRect ir; | |
623 const SkIRect& clipBounds = this->getTotalClip().getBounds(); | |
624 | |
625 if (NULL != bounds) { | |
626 SkRect r; | |
627 | |
628 this->getTotalMatrix().mapRect(&r, *bounds); | |
629 r.roundOut(&ir); | |
630 // early exit if the layer's bounds are clipped out | |
631 if (!ir.intersect(clipBounds)) { | |
632 if (bounds_affects_clip(flags)) | |
633 fMCRec->fRegion->setEmpty(); | |
634 return count; | |
635 } | |
636 } else { // no user bounds, so just use the clip | |
637 ir = clipBounds; | |
638 } | |
639 | |
640 // early exit if the clip is now empty | |
641 if (bounds_affects_clip(flags) && | |
642 !fMCRec->fRegion->op(ir, SkRegion::kIntersect_Op)) { | |
643 return count; | |
644 } | |
645 | |
646 bool isOpaque; | |
647 SkBitmap::Config config = resolve_config(this, ir, flags, &isOpaque); | |
648 | |
649 SkDevice* device = this->createDevice(config, ir.width(), ir.height(), | |
650 isOpaque, true); | |
651 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint)); | |
652 device->unref(); | |
653 | |
654 layer->fNext = fMCRec->fTopLayer; | |
655 fMCRec->fLayer = layer; | |
656 fMCRec->fTopLayer = layer; // this field is NOT an owner of layer | |
657 | |
658 return count; | |
659 } | |
660 | |
661 int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha, | |
662 SaveFlags flags) { | |
663 if (0xFF == alpha) { | |
664 return this->saveLayer(bounds, NULL, flags); | |
665 } else { | |
666 SkPaint tmpPaint; | |
667 tmpPaint.setAlpha(alpha); | |
668 return this->saveLayer(bounds, &tmpPaint, flags); | |
669 } | |
670 } | |
671 | |
672 void SkCanvas::restore() { | |
673 // check for underflow | |
674 if (fMCStack.count() > 1) { | |
675 this->internalRestore(); | |
676 } | |
677 } | |
678 | |
679 void SkCanvas::internalRestore() { | |
680 SkASSERT(fMCStack.count() != 0); | |
681 | |
682 fDeviceCMDirty = true; | |
683 fLocalBoundsCompareTypeDirty = true; | |
684 | |
685 // reserve our layer (if any) | |
686 DeviceCM* layer = fMCRec->fLayer; // may be null | |
687 // now detach it from fMCRec so we can pop(). Gets freed after its drawn | |
688 fMCRec->fLayer = NULL; | |
689 | |
690 // now do the normal restore() | |
691 fMCRec->~MCRec(); // balanced in save() | |
692 fMCStack.pop_back(); | |
693 fMCRec = (MCRec*)fMCStack.back(); | |
694 | |
695 /* Time to draw the layer's offscreen. We can't call the public drawSprite, | |
696 since if we're being recorded, we don't want to record this (the | |
697 recorder will have already recorded the restore). | |
698 */ | |
699 if (NULL != layer) { | |
700 if (layer->fNext) { | |
701 this->drawDevice(layer->fDevice, layer->fX, layer->fY, | |
702 layer->fPaint); | |
703 // reset this, since drawDevice will have set it to true | |
704 fDeviceCMDirty = true; | |
705 } | |
706 SkDELETE(layer); | |
707 } | |
708 } | |
709 | |
710 int SkCanvas::getSaveCount() const { | |
711 return fMCStack.count(); | |
712 } | |
713 | |
714 void SkCanvas::restoreToCount(int count) { | |
715 // sanity check | |
716 if (count < 1) { | |
717 count = 1; | |
718 } | |
719 while (fMCStack.count() > count) { | |
720 this->restore(); | |
721 } | |
722 } | |
723 | |
724 ///////////////////////////////////////////////////////////////////////////// | |
725 | |
726 // can't draw it if its empty, or its too big for a fixed-point width or height | |
727 static bool reject_bitmap(const SkBitmap& bitmap) { | |
728 return bitmap.width() <= 0 || bitmap.height() <= 0 || | |
729 bitmap.width() > 32767 || bitmap.height() > 32767; | |
730 } | |
731 | |
732 void SkCanvas::internalDrawBitmap(const SkBitmap& bitmap, | |
733 const SkMatrix& matrix, const SkPaint* paint) { | |
734 if (reject_bitmap(bitmap)) { | |
735 return; | |
736 } | |
737 | |
738 if (NULL == paint) { | |
739 SkPaint tmpPaint; | |
740 this->commonDrawBitmap(bitmap, matrix, tmpPaint); | |
741 } else { | |
742 this->commonDrawBitmap(bitmap, matrix, *paint); | |
743 } | |
744 } | |
745 | |
746 void SkCanvas::drawDevice(SkDevice* device, int x, int y, | |
747 const SkPaint* paint) { | |
748 SkPaint tmp; | |
749 if (NULL == paint) { | |
750 tmp.setDither(true); | |
751 paint = &tmp; | |
752 } | |
753 | |
754 ITER_BEGIN(*paint, SkDrawFilter::kBitmap_Type) | |
755 while (iter.next()) { | |
756 iter.fDevice->drawDevice(iter, device, x - iter.getX(), y - iter.getY(), | |
757 *paint); | |
758 } | |
759 ITER_END | |
760 } | |
761 | |
762 ///////////////////////////////////////////////////////////////////////////// | |
763 | |
764 bool SkCanvas::translate(SkScalar dx, SkScalar dy) { | |
765 fDeviceCMDirty = true; | |
766 fLocalBoundsCompareTypeDirty = true; | |
767 return fMCRec->fMatrix->preTranslate(dx, dy); | |
768 } | |
769 | |
770 bool SkCanvas::scale(SkScalar sx, SkScalar sy) { | |
771 fDeviceCMDirty = true; | |
772 fLocalBoundsCompareTypeDirty = true; | |
773 return fMCRec->fMatrix->preScale(sx, sy); | |
774 } | |
775 | |
776 bool SkCanvas::rotate(SkScalar degrees) { | |
777 fDeviceCMDirty = true; | |
778 fLocalBoundsCompareTypeDirty = true; | |
779 return fMCRec->fMatrix->preRotate(degrees); | |
780 } | |
781 | |
782 bool SkCanvas::skew(SkScalar sx, SkScalar sy) { | |
783 fDeviceCMDirty = true; | |
784 fLocalBoundsCompareTypeDirty = true; | |
785 return fMCRec->fMatrix->preSkew(sx, sy); | |
786 } | |
787 | |
788 bool SkCanvas::concat(const SkMatrix& matrix) { | |
789 fDeviceCMDirty = true; | |
790 fLocalBoundsCompareTypeDirty = true; | |
791 return fMCRec->fMatrix->preConcat(matrix); | |
792 } | |
793 | |
794 void SkCanvas::setMatrix(const SkMatrix& matrix) { | |
795 fDeviceCMDirty = true; | |
796 fLocalBoundsCompareTypeDirty = true; | |
797 *fMCRec->fMatrix = matrix; | |
798 } | |
799 | |
800 // this is not virtual, so it must call a virtual method so that subclasses | |
801 // will see its action | |
802 void SkCanvas::resetMatrix() { | |
803 SkMatrix matrix; | |
804 | |
805 matrix.reset(); | |
806 this->setMatrix(matrix); | |
807 } | |
808 | |
809 ////////////////////////////////////////////////////////////////////////////// | |
810 | |
811 bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op) { | |
812 fDeviceCMDirty = true; | |
813 fLocalBoundsCompareTypeDirty = true; | |
814 | |
815 if (fMCRec->fMatrix->rectStaysRect()) { | |
816 SkRect r; | |
817 SkIRect ir; | |
818 | |
819 fMCRec->fMatrix->mapRect(&r, rect); | |
820 r.round(&ir); | |
821 return fMCRec->fRegion->op(ir, op); | |
822 } else { | |
823 SkPath path; | |
824 | |
825 path.addRect(rect); | |
826 return this->clipPath(path, op); | |
827 } | |
828 } | |
829 | |
830 bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op) { | |
831 fDeviceCMDirty = true; | |
832 fLocalBoundsCompareTypeDirty = true; | |
833 | |
834 SkPath devPath; | |
835 path.transform(*fMCRec->fMatrix, &devPath); | |
836 | |
837 if (SkRegion::kIntersect_Op == op) { | |
838 return fMCRec->fRegion->setPath(devPath, *fMCRec->fRegion); | |
839 } else { | |
840 SkRegion base; | |
841 const SkBitmap& bm = this->getDevice()->accessBitmap(false); | |
842 base.setRect(0, 0, bm.width(), bm.height()); | |
843 | |
844 if (SkRegion::kReplace_Op == op) { | |
845 return fMCRec->fRegion->setPath(devPath, base); | |
846 } else { | |
847 SkRegion rgn; | |
848 rgn.setPath(devPath, base); | |
849 return fMCRec->fRegion->op(rgn, op); | |
850 } | |
851 } | |
852 } | |
853 | |
854 bool SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) { | |
855 fDeviceCMDirty = true; | |
856 fLocalBoundsCompareTypeDirty = true; | |
857 | |
858 return fMCRec->fRegion->op(rgn, op); | |
859 } | |
860 | |
861 void SkCanvas::computeLocalClipBoundsCompareType() const { | |
862 SkRect r; | |
863 | |
864 if (!this->getClipBounds(&r, kAA_EdgeType)) { | |
865 fLocalBoundsCompareType.setEmpty(); | |
866 } else { | |
867 fLocalBoundsCompareType.set(SkScalarToCompareType(r.fLeft), | |
868 SkScalarToCompareType(r.fTop), | |
869 SkScalarToCompareType(r.fRight), | |
870 SkScalarToCompareType(r.fBottom)); | |
871 } | |
872 } | |
873 | |
874 bool SkCanvas::quickReject(const SkRect& rect, EdgeType) const { | |
875 /* current impl ignores edgetype, and relies on | |
876 getLocalClipBoundsCompareType(), which always returns a value assuming | |
877 antialiasing (worst case) | |
878 */ | |
879 | |
880 if (fMCRec->fRegion->isEmpty()) { | |
881 return true; | |
882 } | |
883 | |
884 // check for empty user rect (horizontal) | |
885 SkScalarCompareType userL = SkScalarToCompareType(rect.fLeft); | |
886 SkScalarCompareType userR = SkScalarToCompareType(rect.fRight); | |
887 if (userL >= userR) { | |
888 return true; | |
889 } | |
890 | |
891 // check for empty user rect (vertical) | |
892 SkScalarCompareType userT = SkScalarToCompareType(rect.fTop); | |
893 SkScalarCompareType userB = SkScalarToCompareType(rect.fBottom); | |
894 if (userT >= userB) { | |
895 return true; | |
896 } | |
897 | |
898 // check if we are completely outside of the local clip bounds | |
899 const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType(); | |
900 return userL >= clipR.fRight || userT >= clipR.fBottom || | |
901 userR <= clipR.fLeft || userB <= clipR.fTop; | |
902 } | |
903 | |
904 bool SkCanvas::quickReject(const SkPath& path, EdgeType et) const { | |
905 if (fMCRec->fRegion->isEmpty() || path.isEmpty()) { | |
906 return true; | |
907 } | |
908 | |
909 if (fMCRec->fMatrix->rectStaysRect()) { | |
910 SkRect r; | |
911 path.computeBounds(&r, SkPath::kFast_BoundsType); | |
912 return this->quickReject(r, et); | |
913 } | |
914 | |
915 SkPath dstPath; | |
916 SkRect r; | |
917 SkIRect ir; | |
918 | |
919 path.transform(*fMCRec->fMatrix, &dstPath); | |
920 dstPath.computeBounds(&r, SkPath::kFast_BoundsType); | |
921 r.round(&ir); | |
922 if (kAA_EdgeType == et) { | |
923 ir.inset(-1, -1); | |
924 } | |
925 return fMCRec->fRegion->quickReject(ir); | |
926 } | |
927 | |
928 bool SkCanvas::quickRejectY(SkScalar top, SkScalar bottom, EdgeType et) const { | |
929 /* current impl ignores edgetype, and relies on | |
930 getLocalClipBoundsCompareType(), which always returns a value assuming | |
931 antialiasing (worst case) | |
932 */ | |
933 | |
934 if (fMCRec->fRegion->isEmpty()) { | |
935 return true; | |
936 } | |
937 | |
938 SkScalarCompareType userT = SkScalarAs2sCompliment(top); | |
939 SkScalarCompareType userB = SkScalarAs2sCompliment(bottom); | |
940 | |
941 // check for invalid user Y coordinates (i.e. empty) | |
942 if (userT >= userB) { | |
943 return true; | |
944 } | |
945 | |
946 // check if we are above or below the local clip bounds | |
947 const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType(); | |
948 return userT >= clipR.fBottom || userB <= clipR.fTop; | |
949 } | |
950 | |
951 bool SkCanvas::getClipBounds(SkRect* bounds, EdgeType et) const { | |
952 const SkRegion& clip = *fMCRec->fRegion; | |
953 if (clip.isEmpty()) { | |
954 if (bounds) { | |
955 bounds->setEmpty(); | |
956 } | |
957 return false; | |
958 } | |
959 | |
960 SkMatrix inverse; | |
961 // if we can't invert the CTM, we can't return local clip bounds | |
962 if (!fMCRec->fMatrix->invert(&inverse)) { | |
963 return false; | |
964 } | |
965 | |
966 if (NULL != bounds) { | |
967 SkRect r; | |
968 // get the clip's bounds | |
969 const SkIRect& ibounds = clip.getBounds(); | |
970 // adjust it outwards if we are antialiasing | |
971 int inset = (kAA_EdgeType == et); | |
972 r.iset(ibounds.fLeft - inset, ibounds.fTop - inset, | |
973 ibounds.fRight + inset, ibounds.fBottom + inset); | |
974 | |
975 // invert into local coordinates | |
976 inverse.mapRect(bounds, r); | |
977 } | |
978 return true; | |
979 } | |
980 | |
981 const SkMatrix& SkCanvas::getTotalMatrix() const { | |
982 return *fMCRec->fMatrix; | |
983 } | |
984 | |
985 const SkRegion& SkCanvas::getTotalClip() const { | |
986 return *fMCRec->fRegion; | |
987 } | |
988 | |
989 /////////////////////////////////////////////////////////////////////////////// | |
990 | |
991 SkDevice* SkCanvas::createDevice(SkBitmap::Config config, int width, | |
992 int height, bool isOpaque, bool isForLayer) { | |
993 SkBitmap bitmap; | |
994 | |
995 bitmap.setConfig(config, width, height); | |
996 bitmap.setIsOpaque(isOpaque); | |
997 | |
998 // should this happen in the device subclass? | |
999 bitmap.allocPixels(); | |
1000 if (!bitmap.isOpaque()) { | |
1001 bitmap.eraseARGB(0, 0, 0, 0); | |
1002 } | |
1003 | |
1004 return SkNEW_ARGS(SkDevice, (bitmap)); | |
1005 } | |
1006 | |
1007 ////////////////////////////////////////////////////////////////////////////// | |
1008 // These are the virtual drawing methods | |
1009 ////////////////////////////////////////////////////////////////////////////// | |
1010 | |
1011 void SkCanvas::drawPaint(const SkPaint& paint) { | |
1012 ITER_BEGIN(paint, SkDrawFilter::kPaint_Type) | |
1013 | |
1014 while (iter.next()) { | |
1015 iter.fDevice->drawPaint(iter, paint); | |
1016 } | |
1017 | |
1018 ITER_END | |
1019 } | |
1020 | |
1021 void SkCanvas::drawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
1022 const SkPaint& paint) { | |
1023 if ((long)count <= 0) { | |
1024 return; | |
1025 } | |
1026 | |
1027 SkASSERT(pts != NULL); | |
1028 | |
1029 ITER_BEGIN(paint, SkDrawFilter::kPoint_Type) | |
1030 | |
1031 while (iter.next()) { | |
1032 iter.fDevice->drawPoints(iter, mode, count, pts, paint); | |
1033 } | |
1034 | |
1035 ITER_END | |
1036 } | |
1037 | |
1038 void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) { | |
1039 if (paint.canComputeFastBounds()) { | |
1040 SkRect storage; | |
1041 if (this->quickReject(paint.computeFastBounds(r, &storage), | |
1042 paint2EdgeType(&paint))) { | |
1043 return; | |
1044 } | |
1045 } | |
1046 | |
1047 ITER_BEGIN(paint, SkDrawFilter::kRect_Type) | |
1048 | |
1049 while (iter.next()) { | |
1050 iter.fDevice->drawRect(iter, r, paint); | |
1051 } | |
1052 | |
1053 ITER_END | |
1054 } | |
1055 | |
1056 void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) { | |
1057 if (paint.canComputeFastBounds()) { | |
1058 SkRect r; | |
1059 path.computeBounds(&r, SkPath::kFast_BoundsType); | |
1060 if (this->quickReject(paint.computeFastBounds(r, &r), | |
1061 paint2EdgeType(&paint))) { | |
1062 return; | |
1063 } | |
1064 } | |
1065 | |
1066 ITER_BEGIN(paint, SkDrawFilter::kPath_Type) | |
1067 | |
1068 while (iter.next()) { | |
1069 iter.fDevice->drawPath(iter, path, paint); | |
1070 } | |
1071 | |
1072 ITER_END | |
1073 } | |
1074 | |
1075 void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, | |
1076 const SkPaint* paint) { | |
1077 SkDEBUGCODE(bitmap.validate();) | |
1078 | |
1079 if (NULL == paint || (paint->getMaskFilter() == NULL)) { | |
1080 SkRect fastBounds; | |
1081 fastBounds.set(x, y, | |
1082 x + SkIntToScalar(bitmap.width()), | |
1083 y + SkIntToScalar(bitmap.height())); | |
1084 if (this->quickReject(fastBounds, paint2EdgeType(paint))) { | |
1085 return; | |
1086 } | |
1087 } | |
1088 | |
1089 SkMatrix matrix; | |
1090 matrix.setTranslate(x, y); | |
1091 this->internalDrawBitmap(bitmap, matrix, paint); | |
1092 } | |
1093 | |
1094 void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, | |
1095 const SkRect& dst, const SkPaint* paint) { | |
1096 if (bitmap.width() == 0 || bitmap.height() == 0 || dst.isEmpty()) { | |
1097 return; | |
1098 } | |
1099 | |
1100 // do this now, to avoid the cost of calling extract for RLE bitmaps | |
1101 if (this->quickReject(dst, paint2EdgeType(paint))) { | |
1102 return; | |
1103 } | |
1104 | |
1105 SkBitmap tmp; // storage if we need a subset of bitmap | |
1106 const SkBitmap* bitmapPtr = &bitmap; | |
1107 | |
1108 if (NULL != src) { | |
1109 if (!bitmap.extractSubset(&tmp, *src)) { | |
1110 return; // extraction failed | |
1111 } | |
1112 bitmapPtr = &tmp; | |
1113 } | |
1114 | |
1115 SkScalar width = SkIntToScalar(bitmapPtr->width()); | |
1116 SkScalar height = SkIntToScalar(bitmapPtr->height()); | |
1117 SkMatrix matrix; | |
1118 | |
1119 if (dst.width() == width && dst.height() == height) { | |
1120 matrix.setTranslate(dst.fLeft, dst.fTop); | |
1121 } else { | |
1122 SkRect tmpSrc; | |
1123 tmpSrc.set(0, 0, width, height); | |
1124 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit); | |
1125 } | |
1126 this->internalDrawBitmap(*bitmapPtr, matrix, paint); | |
1127 } | |
1128 | |
1129 void SkCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix, | |
1130 const SkPaint* paint) { | |
1131 SkDEBUGCODE(bitmap.validate();) | |
1132 this->internalDrawBitmap(bitmap, matrix, paint); | |
1133 } | |
1134 | |
1135 void SkCanvas::commonDrawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, | |
1136 const SkPaint& paint) { | |
1137 SkDEBUGCODE(bitmap.validate();) | |
1138 | |
1139 ITER_BEGIN(paint, SkDrawFilter::kBitmap_Type) | |
1140 | |
1141 while (iter.next()) { | |
1142 iter.fDevice->drawBitmap(iter, bitmap, matrix, paint); | |
1143 } | |
1144 | |
1145 ITER_END | |
1146 } | |
1147 | |
1148 void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, | |
1149 const SkPaint* paint) { | |
1150 SkDEBUGCODE(bitmap.validate();) | |
1151 | |
1152 if (reject_bitmap(bitmap)) { | |
1153 return; | |
1154 } | |
1155 | |
1156 SkPaint tmp; | |
1157 if (NULL == paint) { | |
1158 paint = &tmp; | |
1159 } | |
1160 | |
1161 ITER_BEGIN(*paint, SkDrawFilter::kBitmap_Type) | |
1162 | |
1163 while (iter.next()) { | |
1164 iter.fDevice->drawSprite(iter, bitmap, x - iter.getX(), y - iter.getY(), | |
1165 *paint); | |
1166 } | |
1167 ITER_END | |
1168 } | |
1169 | |
1170 void SkCanvas::drawText(const void* text, size_t byteLength, | |
1171 SkScalar x, SkScalar y, const SkPaint& paint) { | |
1172 ITER_BEGIN(paint, SkDrawFilter::kText_Type) | |
1173 | |
1174 while (iter.next()) { | |
1175 iter.fDevice->drawText(iter, text, byteLength, x, y, paint); | |
1176 } | |
1177 | |
1178 ITER_END | |
1179 } | |
1180 | |
1181 void SkCanvas::drawPosText(const void* text, size_t byteLength, | |
1182 const SkPoint pos[], const SkPaint& paint) { | |
1183 ITER_BEGIN(paint, SkDrawFilter::kText_Type) | |
1184 | |
1185 while (iter.next()) { | |
1186 iter.fDevice->drawPosText(iter, text, byteLength, &pos->fX, 0, 2, | |
1187 paint); | |
1188 } | |
1189 | |
1190 ITER_END | |
1191 } | |
1192 | |
1193 void SkCanvas::drawPosTextH(const void* text, size_t byteLength, | |
1194 const SkScalar xpos[], SkScalar constY, | |
1195 const SkPaint& paint) { | |
1196 ITER_BEGIN(paint, SkDrawFilter::kText_Type) | |
1197 | |
1198 while (iter.next()) { | |
1199 iter.fDevice->drawPosText(iter, text, byteLength, xpos, constY, 1, | |
1200 paint); | |
1201 } | |
1202 | |
1203 ITER_END | |
1204 } | |
1205 | |
1206 void SkCanvas::drawTextOnPath(const void* text, size_t byteLength, | |
1207 const SkPath& path, const SkMatrix* matrix, | |
1208 const SkPaint& paint) { | |
1209 ITER_BEGIN(paint, SkDrawFilter::kText_Type) | |
1210 | |
1211 while (iter.next()) { | |
1212 iter.fDevice->drawTextOnPath(iter, text, byteLength, path, | |
1213 matrix, paint); | |
1214 } | |
1215 | |
1216 ITER_END | |
1217 } | |
1218 | |
1219 void SkCanvas::drawVertices(VertexMode vmode, int vertexCount, | |
1220 const SkPoint verts[], const SkPoint texs[], | |
1221 const SkColor colors[], SkXfermode* xmode, | |
1222 const uint16_t indices[], int indexCount, | |
1223 const SkPaint& paint) { | |
1224 ITER_BEGIN(paint, SkDrawFilter::kPath_Type) | |
1225 | |
1226 while (iter.next()) { | |
1227 iter.fDevice->drawVertices(iter, vmode, vertexCount, verts, texs, | |
1228 colors, xmode, indices, indexCount, paint); | |
1229 } | |
1230 | |
1231 ITER_END | |
1232 } | |
1233 | |
1234 ////////////////////////////////////////////////////////////////////////////// | |
1235 // These methods are NOT virtual, and therefore must call back into virtual | |
1236 // methods, rather than actually drawing themselves. | |
1237 ////////////////////////////////////////////////////////////////////////////// | |
1238 | |
1239 void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, | |
1240 SkPorterDuff::Mode mode) { | |
1241 SkPaint paint; | |
1242 | |
1243 paint.setARGB(a, r, g, b); | |
1244 if (SkPorterDuff::kSrcOver_Mode != mode) { | |
1245 paint.setPorterDuffXfermode(mode); | |
1246 } | |
1247 this->drawPaint(paint); | |
1248 } | |
1249 | |
1250 void SkCanvas::drawColor(SkColor c, SkPorterDuff::Mode mode) { | |
1251 SkPaint paint; | |
1252 | |
1253 paint.setColor(c); | |
1254 if (SkPorterDuff::kSrcOver_Mode != mode) { | |
1255 paint.setPorterDuffXfermode(mode); | |
1256 } | |
1257 this->drawPaint(paint); | |
1258 } | |
1259 | |
1260 void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) { | |
1261 SkPoint pt; | |
1262 | |
1263 pt.set(x, y); | |
1264 this->drawPoints(kPoints_PointMode, 1, &pt, paint); | |
1265 } | |
1266 | |
1267 void SkCanvas::drawPoint(SkScalar x, SkScalar y, SkColor color) { | |
1268 SkPoint pt; | |
1269 SkPaint paint; | |
1270 | |
1271 pt.set(x, y); | |
1272 paint.setColor(color); | |
1273 this->drawPoints(kPoints_PointMode, 1, &pt, paint); | |
1274 } | |
1275 | |
1276 void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, | |
1277 const SkPaint& paint) { | |
1278 SkPoint pts[2]; | |
1279 | |
1280 pts[0].set(x0, y0); | |
1281 pts[1].set(x1, y1); | |
1282 this->drawPoints(kLines_PointMode, 2, pts, paint); | |
1283 } | |
1284 | |
1285 void SkCanvas::drawRectCoords(SkScalar left, SkScalar top, | |
1286 SkScalar right, SkScalar bottom, | |
1287 const SkPaint& paint) { | |
1288 SkRect r; | |
1289 | |
1290 r.set(left, top, right, bottom); | |
1291 this->drawRect(r, paint); | |
1292 } | |
1293 | |
1294 void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, | |
1295 const SkPaint& paint) { | |
1296 if (radius < 0) { | |
1297 radius = 0; | |
1298 } | |
1299 | |
1300 SkRect r; | |
1301 r.set(cx - radius, cy - radius, cx + radius, cy + radius); | |
1302 | |
1303 if (paint.canComputeFastBounds()) { | |
1304 SkRect storage; | |
1305 if (this->quickReject(paint.computeFastBounds(r, &storage), | |
1306 paint2EdgeType(&paint))) { | |
1307 return; | |
1308 } | |
1309 } | |
1310 | |
1311 SkPath path; | |
1312 path.addOval(r); | |
1313 this->drawPath(path, paint); | |
1314 } | |
1315 | |
1316 void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, | |
1317 const SkPaint& paint) { | |
1318 if (rx > 0 && ry > 0) { | |
1319 if (paint.canComputeFastBounds()) { | |
1320 SkRect storage; | |
1321 if (this->quickReject(paint.computeFastBounds(r, &storage), | |
1322 paint2EdgeType(&paint))) { | |
1323 return; | |
1324 } | |
1325 } | |
1326 | |
1327 SkPath path; | |
1328 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); | |
1329 this->drawPath(path, paint); | |
1330 } else { | |
1331 this->drawRect(r, paint); | |
1332 } | |
1333 } | |
1334 | |
1335 void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint) { | |
1336 if (paint.canComputeFastBounds()) { | |
1337 SkRect storage; | |
1338 if (this->quickReject(paint.computeFastBounds(oval, &storage), | |
1339 paint2EdgeType(&paint))) { | |
1340 return; | |
1341 } | |
1342 } | |
1343 | |
1344 SkPath path; | |
1345 path.addOval(oval); | |
1346 this->drawPath(path, paint); | |
1347 } | |
1348 | |
1349 void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle, | |
1350 SkScalar sweepAngle, bool useCenter, | |
1351 const SkPaint& paint) { | |
1352 if (SkScalarAbs(sweepAngle) >= SkIntToScalar(360)) { | |
1353 this->drawOval(oval, paint); | |
1354 } else { | |
1355 SkPath path; | |
1356 if (useCenter) { | |
1357 path.moveTo(oval.centerX(), oval.centerY()); | |
1358 } | |
1359 path.arcTo(oval, startAngle, sweepAngle, !useCenter); | |
1360 if (useCenter) { | |
1361 path.close(); | |
1362 } | |
1363 this->drawPath(path, paint); | |
1364 } | |
1365 } | |
1366 | |
1367 void SkCanvas::drawTextOnPathHV(const void* text, size_t byteLength, | |
1368 const SkPath& path, SkScalar hOffset, | |
1369 SkScalar vOffset, const SkPaint& paint) { | |
1370 SkMatrix matrix; | |
1371 | |
1372 matrix.setTranslate(hOffset, vOffset); | |
1373 this->drawTextOnPath(text, byteLength, path, &matrix, paint); | |
1374 } | |
1375 | |
1376 void SkCanvas::drawPicture(SkPicture& picture) { | |
1377 int saveCount = save(); | |
1378 picture.draw(this); | |
1379 restoreToCount(saveCount); | |
1380 } | |
1381 | |
1382 /////////////////////////////////////////////////////////////////////////////// | |
1383 /////////////////////////////////////////////////////////////////////////////// | |
1384 | |
1385 SkCanvas::LayerIter::LayerIter(SkCanvas* canvas, bool skipEmptyClips) { | |
1386 // need COMPILE_TIME_ASSERT | |
1387 SkASSERT(sizeof(fStorage) >= sizeof(SkDrawIter)); | |
1388 | |
1389 SkASSERT(canvas); | |
1390 | |
1391 fImpl = new (fStorage) SkDrawIter(canvas, skipEmptyClips); | |
1392 fDone = !fImpl->next(); | |
1393 } | |
1394 | |
1395 SkCanvas::LayerIter::~LayerIter() { | |
1396 fImpl->~SkDrawIter(); | |
1397 } | |
1398 | |
1399 void SkCanvas::LayerIter::next() { | |
1400 fDone = !fImpl->next(); | |
1401 } | |
1402 | |
1403 SkDevice* SkCanvas::LayerIter::device() const { | |
1404 return fImpl->getDevice(); | |
1405 } | |
1406 | |
1407 const SkMatrix& SkCanvas::LayerIter::matrix() const { | |
1408 return fImpl->getMatrix(); | |
1409 } | |
1410 | |
1411 const SkPaint& SkCanvas::LayerIter::paint() const { | |
1412 const SkPaint* paint = fImpl->getPaint(); | |
1413 if (NULL == paint) { | |
1414 paint = &fDefaultPaint; | |
1415 } | |
1416 return *paint; | |
1417 } | |
1418 | |
1419 const SkRegion& SkCanvas::LayerIter::clip() const { return fImpl->getClip(); } | |
1420 int SkCanvas::LayerIter::x() const { return fImpl->getX(); } | |
1421 int SkCanvas::LayerIter::y() const { return fImpl->getY(); } | |
1422 | |
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