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1 #include "SkMovie.h" | |
2 #include "SkCanvas.h" | |
3 #include "SkPaint.h" | |
4 | |
5 // We should never see this in normal operation since our time values are | |
6 // 0-based. So we use it as a sentinal. | |
7 #define UNINITIALIZED_MSEC ((SkMSec)-1) | |
8 | |
9 SkMovie::SkMovie() | |
10 { | |
11 fInfo.fDuration = UNINITIALIZED_MSEC; // uninitialized | |
12 fCurrTime = UNINITIALIZED_MSEC; // uninitialized | |
13 fNeedBitmap = true; | |
14 } | |
15 | |
16 void SkMovie::ensureInfo() | |
17 { | |
18 if (fInfo.fDuration == UNINITIALIZED_MSEC && !this->onGetInfo(&fInfo)) | |
19 memset(&fInfo, 0, sizeof(fInfo)); // failure | |
20 } | |
21 | |
22 SkMSec SkMovie::duration() | |
23 { | |
24 this->ensureInfo(); | |
25 return fInfo.fDuration; | |
26 } | |
27 | |
28 int SkMovie::width() | |
29 { | |
30 this->ensureInfo(); | |
31 return fInfo.fWidth; | |
32 } | |
33 | |
34 int SkMovie::height() | |
35 { | |
36 this->ensureInfo(); | |
37 return fInfo.fHeight; | |
38 } | |
39 | |
40 int SkMovie::isOpaque() | |
41 { | |
42 this->ensureInfo(); | |
43 return fInfo.fIsOpaque; | |
44 } | |
45 | |
46 bool SkMovie::setTime(SkMSec time) | |
47 { | |
48 SkMSec dur = this->duration(); | |
49 if (time > dur) | |
50 time = dur; | |
51 | |
52 bool changed = false; | |
53 if (time != fCurrTime) | |
54 { | |
55 fCurrTime = time; | |
56 changed = this->onSetTime(time); | |
57 fNeedBitmap |= changed; | |
58 } | |
59 return changed; | |
60 } | |
61 | |
62 const SkBitmap& SkMovie::bitmap() | |
63 { | |
64 if (fCurrTime == UNINITIALIZED_MSEC) // uninitialized | |
65 this->setTime(0); | |
66 | |
67 if (fNeedBitmap) | |
68 { | |
69 if (!this->onGetBitmap(&fBitmap)) // failure | |
70 fBitmap.reset(); | |
71 fNeedBitmap = false; | |
72 } | |
73 return fBitmap; | |
74 } | |
75 | |
76 //////////////////////////////////////////////////////////////////// | |
77 | |
78 #include "SkStream.h" | |
79 | |
80 SkMovie* SkMovie::DecodeFile(const char path[]) | |
81 { | |
82 SkMovie* movie = NULL; | |
83 | |
84 // since the movie might hold onto the stream | |
85 // we dynamically allocate it and then unref() | |
86 SkFILEStream* stream = new SkFILEStream(path); | |
87 if (stream->isValid()) | |
88 movie = SkMovie::DecodeStream(stream); | |
89 #ifdef SK_DEBUG | |
90 else | |
91 SkDebugf("Movie file not found <%s>\n", path); | |
92 #endif | |
93 stream->unref(); | |
94 | |
95 return movie; | |
96 } | |
97 | |
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