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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkNinePatch.h" | 10 #include "SkNinePatch.h" |
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154 | 154 |
155 if (numXStretch > 0) { | 155 if (numXStretch > 0) { |
156 int stretchSize = 0; | 156 int stretchSize = 0; |
157 for (int i = 1; i < numXDivs; i += 2) { | 157 for (int i = 1; i < numXDivs; i += 2) { |
158 stretchSize += xDivs[i] - xDivs[i-1]; | 158 stretchSize += xDivs[i] - xDivs[i-1]; |
159 } | 159 } |
160 const SkScalar fixed = SkIntToScalar(bitmap.width() - stretchSize); | 160 const SkScalar fixed = SkIntToScalar(bitmap.width() - stretchSize); |
161 if (bounds.width() >= fixed) | 161 if (bounds.width() >= fixed) |
162 stretchX = (bounds.width() - fixed) / stretchSize; | 162 stretchX = (bounds.width() - fixed) / stretchSize; |
163 else // reuse stretchX, but keep it negative as a signal | 163 else // reuse stretchX, but keep it negative as a signal |
164 stretchX = -bounds.width() / fixed; | 164 stretchX = SkScalarDiv(-bounds.width(), fixed); |
165 } | 165 } |
166 | 166 |
167 if (numYStretch > 0) { | 167 if (numYStretch > 0) { |
168 int stretchSize = 0; | 168 int stretchSize = 0; |
169 for (int i = 1; i < numYDivs; i += 2) { | 169 for (int i = 1; i < numYDivs; i += 2) { |
170 stretchSize += yDivs[i] - yDivs[i-1]; | 170 stretchSize += yDivs[i] - yDivs[i-1]; |
171 } | 171 } |
172 const SkScalar fixed = SkIntToScalar(bitmap.height() - stretchSize); | 172 const SkScalar fixed = SkIntToScalar(bitmap.height() - stretchSize); |
173 if (bounds.height() >= fixed) | 173 if (bounds.height() >= fixed) |
174 stretchY = (bounds.height() - fixed) / stretchSize; | 174 stretchY = (bounds.height() - fixed) / stretchSize; |
175 else // reuse stretchX, but keep it negative as a signal | 175 else // reuse stretchX, but keep it negative as a signal |
176 stretchY = -bounds.height() / fixed; | 176 stretchY = SkScalarDiv(-bounds.height(), fixed); |
177 } | 177 } |
178 | 178 |
179 #if 0 | 179 #if 0 |
180 SkDebugf("---- drawasamesh [%d %d] -> [%g %g] <%d %d> (%g %g)\n", | 180 SkDebugf("---- drawasamesh [%d %d] -> [%g %g] <%d %d> (%g %g)\n", |
181 bitmap.width(), bitmap.height(), | 181 bitmap.width(), bitmap.height(), |
182 SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()), | 182 SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()), |
183 numXDivs + 1, numYDivs + 1, | 183 numXDivs + 1, numYDivs + 1, |
184 SkScalarToFloat(stretchX), SkScalarToFloat(stretchY)); | 184 SkScalarToFloat(stretchX), SkScalarToFloat(stretchY)); |
185 #endif | 185 #endif |
186 | 186 |
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326 (margins.fTop + margins.fBottom); | 326 (margins.fTop + margins.fBottom); |
327 yDivs[1] = yDivs[0]; | 327 yDivs[1] = yDivs[0]; |
328 } | 328 } |
329 | 329 |
330 SkNinePatch::DrawMesh(canvas, bounds, bitmap, | 330 SkNinePatch::DrawMesh(canvas, bounds, bitmap, |
331 xDivs, 2, yDivs, 2, paint); | 331 xDivs, 2, yDivs, 2, paint); |
332 } else { | 332 } else { |
333 drawNineViaRects(canvas, bounds, bitmap, margins, paint); | 333 drawNineViaRects(canvas, bounds, bitmap, margins, paint); |
334 } | 334 } |
335 } | 335 } |
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