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Side by Side Diff: ash/wm/overview/window_selector_item.h

Issue 1138253002: Add user action for changing the active window in Ash overview mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: new approach Created 5 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_
6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "ash/wm/overview/scoped_transform_overview_window.h" 9 #include "ash/wm/overview/scoped_transform_overview_window.h"
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "ui/aura/scoped_window_targeter.h" 12 #include "ui/aura/scoped_window_targeter.h"
13 #include "ui/aura/window_observer.h" 13 #include "ui/aura/window_observer.h"
14 #include "ui/gfx/geometry/rect.h" 14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/views/controls/button/button.h" 15 #include "ui/views/controls/button/button.h"
16 #include "ui/views/controls/button/image_button.h" 16 #include "ui/views/controls/button/image_button.h"
17 #include "ui/views/controls/button/label_button.h" 17 #include "ui/views/controls/button/label_button.h"
18 18
19 namespace aura { 19 namespace aura {
20 class Window; 20 class Window;
21 } 21 }
22 22
23 namespace views { 23 namespace views {
24 class LabelButton; 24 class LabelButton;
25 class Widget; 25 class Widget;
26 } 26 }
27 27
28 namespace ash { 28 namespace ash {
29 29
30 class WindowSelector;
31
30 // This class represents an item in overview mode. 32 // This class represents an item in overview mode.
31 class ASH_EXPORT WindowSelectorItem : public views::ButtonListener, 33 class ASH_EXPORT WindowSelectorItem : public views::ButtonListener,
32 public aura::WindowObserver { 34 public aura::WindowObserver {
33 public: 35 public:
34 class OverviewLabelButton : public views::LabelButton { 36 class OverviewLabelButton : public views::LabelButton {
35 public: 37 public:
36 OverviewLabelButton(views::ButtonListener* listener, 38 OverviewLabelButton(views::ButtonListener* listener,
37 const base::string16& text); 39 const base::string16& text);
38 40
39 ~OverviewLabelButton() override; 41 ~OverviewLabelButton() override;
40 42
41 void set_top_padding(int top_padding) { top_padding_ = top_padding; } 43 void set_top_padding(int top_padding) { top_padding_ = top_padding; }
42 44
43 protected: 45 protected:
44 // views::LabelButton: 46 // views::LabelButton:
45 gfx::Rect GetChildAreaBounds() override; 47 gfx::Rect GetChildAreaBounds() override;
46 48
47 private: 49 private:
48 // Padding on top of the button. 50 // Padding on top of the button.
49 int top_padding_; 51 int top_padding_;
50 52
51 DISALLOW_COPY_AND_ASSIGN(OverviewLabelButton); 53 DISALLOW_COPY_AND_ASSIGN(OverviewLabelButton);
52 }; 54 };
53 55
54 explicit WindowSelectorItem(aura::Window* window); 56 WindowSelectorItem(aura::Window* window, WindowSelector* window_selector);
55 ~WindowSelectorItem() override; 57 ~WindowSelectorItem() override;
56 58
57 aura::Window* GetWindow(); 59 aura::Window* GetWindow();
58 60
59 // Returns the root window on which this item is shown. 61 // Returns the root window on which this item is shown.
60 aura::Window* root_window() { return root_window_; } 62 aura::Window* root_window() { return root_window_; }
61 63
62 // Returns true if |target| is contained in this WindowSelectorItem. 64 // Returns true if |target| is contained in this WindowSelectorItem.
63 bool Contains(const aura::Window* target) const; 65 bool Contains(const aura::Window* target) const;
64 66
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151 // View for the label under the window. 153 // View for the label under the window.
152 OverviewLabelButton* window_label_button_view_; 154 OverviewLabelButton* window_label_button_view_;
153 155
154 // The close buttons widget container. 156 // The close buttons widget container.
155 views::Widget close_button_widget_; 157 views::Widget close_button_widget_;
156 158
157 // An easy to access close button for the window in this item. Owned by the 159 // An easy to access close button for the window in this item. Owned by the
158 // close_button_widget_. 160 // close_button_widget_.
159 views::ImageButton* close_button_; 161 views::ImageButton* close_button_;
160 162
163 // Pointer to the WindowSelector that owns the WindowGrid containing |this|.
164 // Guaranteed to be non-null for the lifetime of |this|.
165 WindowSelector* window_selector_;
tdanderson 2015/05/14 01:36:32 Or should we instead have a non-owned pointer back
166
161 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); 167 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem);
162 }; 168 };
163 169
164 } // namespace ash 170 } // namespace ash
165 171
166 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ 172 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_
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