Index: third_party/document_image_extractor/third_party/closure-library/closure/goog/math/math.js |
diff --git a/third_party/document_image_extractor/third_party/closure-library/closure/goog/math/math.js b/third_party/document_image_extractor/third_party/closure-library/closure/goog/math/math.js |
deleted file mode 100644 |
index 2947cf8f71c139e0199ec7a6482f8ba781955f3d..0000000000000000000000000000000000000000 |
--- a/third_party/document_image_extractor/third_party/closure-library/closure/goog/math/math.js |
+++ /dev/null |
@@ -1,435 +0,0 @@ |
-// Copyright 2006 The Closure Library Authors. All Rights Reserved. |
-// |
-// Licensed under the Apache License, Version 2.0 (the "License"); |
-// you may not use this file except in compliance with the License. |
-// You may obtain a copy of the License at |
-// |
-// http://www.apache.org/licenses/LICENSE-2.0 |
-// |
-// Unless required by applicable law or agreed to in writing, software |
-// distributed under the License is distributed on an "AS-IS" BASIS, |
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-// See the License for the specific language governing permissions and |
-// limitations under the License. |
- |
-/** |
- * @fileoverview Additional mathematical functions. |
- */ |
- |
-goog.provide('goog.math'); |
- |
-goog.require('goog.array'); |
-goog.require('goog.asserts'); |
- |
- |
-/** |
- * Returns a random integer greater than or equal to 0 and less than {@code a}. |
- * @param {number} a The upper bound for the random integer (exclusive). |
- * @return {number} A random integer N such that 0 <= N < a. |
- */ |
-goog.math.randomInt = function(a) { |
- return Math.floor(Math.random() * a); |
-}; |
- |
- |
-/** |
- * Returns a random number greater than or equal to {@code a} and less than |
- * {@code b}. |
- * @param {number} a The lower bound for the random number (inclusive). |
- * @param {number} b The upper bound for the random number (exclusive). |
- * @return {number} A random number N such that a <= N < b. |
- */ |
-goog.math.uniformRandom = function(a, b) { |
- return a + Math.random() * (b - a); |
-}; |
- |
- |
-/** |
- * Takes a number and clamps it to within the provided bounds. |
- * @param {number} value The input number. |
- * @param {number} min The minimum value to return. |
- * @param {number} max The maximum value to return. |
- * @return {number} The input number if it is within bounds, or the nearest |
- * number within the bounds. |
- */ |
-goog.math.clamp = function(value, min, max) { |
- return Math.min(Math.max(value, min), max); |
-}; |
- |
- |
-/** |
- * The % operator in JavaScript returns the remainder of a / b, but differs from |
- * some other languages in that the result will have the same sign as the |
- * dividend. For example, -1 % 8 == -1, whereas in some other languages |
- * (such as Python) the result would be 7. This function emulates the more |
- * correct modulo behavior, which is useful for certain applications such as |
- * calculating an offset index in a circular list. |
- * |
- * @param {number} a The dividend. |
- * @param {number} b The divisor. |
- * @return {number} a % b where the result is between 0 and b (either 0 <= x < b |
- * or b < x <= 0, depending on the sign of b). |
- */ |
-goog.math.modulo = function(a, b) { |
- var r = a % b; |
- // If r and b differ in sign, add b to wrap the result to the correct sign. |
- return (r * b < 0) ? r + b : r; |
-}; |
- |
- |
-/** |
- * Performs linear interpolation between values a and b. Returns the value |
- * between a and b proportional to x (when x is between 0 and 1. When x is |
- * outside this range, the return value is a linear extrapolation). |
- * @param {number} a A number. |
- * @param {number} b A number. |
- * @param {number} x The proportion between a and b. |
- * @return {number} The interpolated value between a and b. |
- */ |
-goog.math.lerp = function(a, b, x) { |
- return a + x * (b - a); |
-}; |
- |
- |
-/** |
- * Tests whether the two values are equal to each other, within a certain |
- * tolerance to adjust for floating point errors. |
- * @param {number} a A number. |
- * @param {number} b A number. |
- * @param {number=} opt_tolerance Optional tolerance range. Defaults |
- * to 0.000001. If specified, should be greater than 0. |
- * @return {boolean} Whether {@code a} and {@code b} are nearly equal. |
- */ |
-goog.math.nearlyEquals = function(a, b, opt_tolerance) { |
- return Math.abs(a - b) <= (opt_tolerance || 0.000001); |
-}; |
- |
- |
-// TODO(user): Rename to normalizeAngle, retaining old name as deprecated |
-// alias. |
-/** |
- * Normalizes an angle to be in range [0-360). Angles outside this range will |
- * be normalized to be the equivalent angle with that range. |
- * @param {number} angle Angle in degrees. |
- * @return {number} Standardized angle. |
- */ |
-goog.math.standardAngle = function(angle) { |
- return goog.math.modulo(angle, 360); |
-}; |
- |
- |
-/** |
- * Normalizes an angle to be in range [0-2*PI). Angles outside this range will |
- * be normalized to be the equivalent angle with that range. |
- * @param {number} angle Angle in radians. |
- * @return {number} Standardized angle. |
- */ |
-goog.math.standardAngleInRadians = function(angle) { |
- return goog.math.modulo(angle, 2 * Math.PI); |
-}; |
- |
- |
-/** |
- * Converts degrees to radians. |
- * @param {number} angleDegrees Angle in degrees. |
- * @return {number} Angle in radians. |
- */ |
-goog.math.toRadians = function(angleDegrees) { |
- return angleDegrees * Math.PI / 180; |
-}; |
- |
- |
-/** |
- * Converts radians to degrees. |
- * @param {number} angleRadians Angle in radians. |
- * @return {number} Angle in degrees. |
- */ |
-goog.math.toDegrees = function(angleRadians) { |
- return angleRadians * 180 / Math.PI; |
-}; |
- |
- |
-/** |
- * For a given angle and radius, finds the X portion of the offset. |
- * @param {number} degrees Angle in degrees (zero points in +X direction). |
- * @param {number} radius Radius. |
- * @return {number} The x-distance for the angle and radius. |
- */ |
-goog.math.angleDx = function(degrees, radius) { |
- return radius * Math.cos(goog.math.toRadians(degrees)); |
-}; |
- |
- |
-/** |
- * For a given angle and radius, finds the Y portion of the offset. |
- * @param {number} degrees Angle in degrees (zero points in +X direction). |
- * @param {number} radius Radius. |
- * @return {number} The y-distance for the angle and radius. |
- */ |
-goog.math.angleDy = function(degrees, radius) { |
- return radius * Math.sin(goog.math.toRadians(degrees)); |
-}; |
- |
- |
-/** |
- * Computes the angle between two points (x1,y1) and (x2,y2). |
- * Angle zero points in the +X direction, 90 degrees points in the +Y |
- * direction (down) and from there we grow clockwise towards 360 degrees. |
- * @param {number} x1 x of first point. |
- * @param {number} y1 y of first point. |
- * @param {number} x2 x of second point. |
- * @param {number} y2 y of second point. |
- * @return {number} Standardized angle in degrees of the vector from |
- * x1,y1 to x2,y2. |
- */ |
-goog.math.angle = function(x1, y1, x2, y2) { |
- return goog.math.standardAngle(goog.math.toDegrees(Math.atan2(y2 - y1, |
- x2 - x1))); |
-}; |
- |
- |
-/** |
- * Computes the difference between startAngle and endAngle (angles in degrees). |
- * @param {number} startAngle Start angle in degrees. |
- * @param {number} endAngle End angle in degrees. |
- * @return {number} The number of degrees that when added to |
- * startAngle will result in endAngle. Positive numbers mean that the |
- * direction is clockwise. Negative numbers indicate a counter-clockwise |
- * direction. |
- * The shortest route (clockwise vs counter-clockwise) between the angles |
- * is used. |
- * When the difference is 180 degrees, the function returns 180 (not -180) |
- * angleDifference(30, 40) is 10, and angleDifference(40, 30) is -10. |
- * angleDifference(350, 10) is 20, and angleDifference(10, 350) is -20. |
- */ |
-goog.math.angleDifference = function(startAngle, endAngle) { |
- var d = goog.math.standardAngle(endAngle) - |
- goog.math.standardAngle(startAngle); |
- if (d > 180) { |
- d = d - 360; |
- } else if (d <= -180) { |
- d = 360 + d; |
- } |
- return d; |
-}; |
- |
- |
-/** |
- * Returns the sign of a number as per the "sign" or "signum" function. |
- * @param {number} x The number to take the sign of. |
- * @return {number} -1 when negative, 1 when positive, 0 when 0. |
- */ |
-goog.math.sign = function(x) { |
- return x == 0 ? 0 : (x < 0 ? -1 : 1); |
-}; |
- |
- |
-/** |
- * JavaScript implementation of Longest Common Subsequence problem. |
- * http://en.wikipedia.org/wiki/Longest_common_subsequence |
- * |
- * Returns the longest possible array that is subarray of both of given arrays. |
- * |
- * @param {Array<Object>} array1 First array of objects. |
- * @param {Array<Object>} array2 Second array of objects. |
- * @param {Function=} opt_compareFn Function that acts as a custom comparator |
- * for the array ojects. Function should return true if objects are equal, |
- * otherwise false. |
- * @param {Function=} opt_collectorFn Function used to decide what to return |
- * as a result subsequence. It accepts 2 arguments: index of common element |
- * in the first array and index in the second. The default function returns |
- * element from the first array. |
- * @return {!Array<Object>} A list of objects that are common to both arrays |
- * such that there is no common subsequence with size greater than the |
- * length of the list. |
- */ |
-goog.math.longestCommonSubsequence = function( |
- array1, array2, opt_compareFn, opt_collectorFn) { |
- |
- var compare = opt_compareFn || function(a, b) { |
- return a == b; |
- }; |
- |
- var collect = opt_collectorFn || function(i1, i2) { |
- return array1[i1]; |
- }; |
- |
- var length1 = array1.length; |
- var length2 = array2.length; |
- |
- var arr = []; |
- for (var i = 0; i < length1 + 1; i++) { |
- arr[i] = []; |
- arr[i][0] = 0; |
- } |
- |
- for (var j = 0; j < length2 + 1; j++) { |
- arr[0][j] = 0; |
- } |
- |
- for (i = 1; i <= length1; i++) { |
- for (j = 1; j <= length2; j++) { |
- if (compare(array1[i - 1], array2[j - 1])) { |
- arr[i][j] = arr[i - 1][j - 1] + 1; |
- } else { |
- arr[i][j] = Math.max(arr[i - 1][j], arr[i][j - 1]); |
- } |
- } |
- } |
- |
- // Backtracking |
- var result = []; |
- var i = length1, j = length2; |
- while (i > 0 && j > 0) { |
- if (compare(array1[i - 1], array2[j - 1])) { |
- result.unshift(collect(i - 1, j - 1)); |
- i--; |
- j--; |
- } else { |
- if (arr[i - 1][j] > arr[i][j - 1]) { |
- i--; |
- } else { |
- j--; |
- } |
- } |
- } |
- |
- return result; |
-}; |
- |
- |
-/** |
- * Returns the sum of the arguments. |
- * @param {...number} var_args Numbers to add. |
- * @return {number} The sum of the arguments (0 if no arguments were provided, |
- * {@code NaN} if any of the arguments is not a valid number). |
- */ |
-goog.math.sum = function(var_args) { |
- return /** @type {number} */ (goog.array.reduce(arguments, |
- function(sum, value) { |
- return sum + value; |
- }, 0)); |
-}; |
- |
- |
-/** |
- * Returns the arithmetic mean of the arguments. |
- * @param {...number} var_args Numbers to average. |
- * @return {number} The average of the arguments ({@code NaN} if no arguments |
- * were provided or any of the arguments is not a valid number). |
- */ |
-goog.math.average = function(var_args) { |
- return goog.math.sum.apply(null, arguments) / arguments.length; |
-}; |
- |
- |
-/** |
- * Returns the unbiased sample variance of the arguments. For a definition, |
- * see e.g. http://en.wikipedia.org/wiki/Variance |
- * @param {...number} var_args Number samples to analyze. |
- * @return {number} The unbiased sample variance of the arguments (0 if fewer |
- * than two samples were provided, or {@code NaN} if any of the samples is |
- * not a valid number). |
- */ |
-goog.math.sampleVariance = function(var_args) { |
- var sampleSize = arguments.length; |
- if (sampleSize < 2) { |
- return 0; |
- } |
- |
- var mean = goog.math.average.apply(null, arguments); |
- var variance = goog.math.sum.apply(null, goog.array.map(arguments, |
- function(val) { |
- return Math.pow(val - mean, 2); |
- })) / (sampleSize - 1); |
- |
- return variance; |
-}; |
- |
- |
-/** |
- * Returns the sample standard deviation of the arguments. For a definition of |
- * sample standard deviation, see e.g. |
- * http://en.wikipedia.org/wiki/Standard_deviation |
- * @param {...number} var_args Number samples to analyze. |
- * @return {number} The sample standard deviation of the arguments (0 if fewer |
- * than two samples were provided, or {@code NaN} if any of the samples is |
- * not a valid number). |
- */ |
-goog.math.standardDeviation = function(var_args) { |
- return Math.sqrt(goog.math.sampleVariance.apply(null, arguments)); |
-}; |
- |
- |
-/** |
- * Returns whether the supplied number represents an integer, i.e. that is has |
- * no fractional component. No range-checking is performed on the number. |
- * @param {number} num The number to test. |
- * @return {boolean} Whether {@code num} is an integer. |
- */ |
-goog.math.isInt = function(num) { |
- return isFinite(num) && num % 1 == 0; |
-}; |
- |
- |
-/** |
- * Returns whether the supplied number is finite and not NaN. |
- * @param {number} num The number to test. |
- * @return {boolean} Whether {@code num} is a finite number. |
- */ |
-goog.math.isFiniteNumber = function(num) { |
- return isFinite(num) && !isNaN(num); |
-}; |
- |
- |
-/** |
- * Returns the precise value of floor(log10(num)). |
- * Simpler implementations didn't work because of floating point rounding |
- * errors. For example |
- * <ul> |
- * <li>Math.floor(Math.log(num) / Math.LN10) is off by one for num == 1e+3. |
- * <li>Math.floor(Math.log(num) * Math.LOG10E) is off by one for num == 1e+15. |
- * <li>Math.floor(Math.log10(num)) is off by one for num == 1e+15 - 1. |
- * </ul> |
- * @param {number} num A floating point number. |
- * @return {number} Its logarithm to base 10 rounded down to the nearest |
- * integer if num > 0. -Infinity if num == 0. NaN if num < 0. |
- */ |
-goog.math.log10Floor = function(num) { |
- if (num > 0) { |
- var x = Math.round(Math.log(num) * Math.LOG10E); |
- return x - (parseFloat('1e' + x) > num); |
- } |
- return num == 0 ? -Infinity : NaN; |
-}; |
- |
- |
-/** |
- * A tweaked variant of {@code Math.floor} which tolerates if the passed number |
- * is infinitesimally smaller than the closest integer. It often happens with |
- * the results of floating point calculations because of the finite precision |
- * of the intermediate results. For example {@code Math.floor(Math.log(1000) / |
- * Math.LN10) == 2}, not 3 as one would expect. |
- * @param {number} num A number. |
- * @param {number=} opt_epsilon An infinitesimally small positive number, the |
- * rounding error to tolerate. |
- * @return {number} The largest integer less than or equal to {@code num}. |
- */ |
-goog.math.safeFloor = function(num, opt_epsilon) { |
- goog.asserts.assert(!goog.isDef(opt_epsilon) || opt_epsilon > 0); |
- return Math.floor(num + (opt_epsilon || 2e-15)); |
-}; |
- |
- |
-/** |
- * A tweaked variant of {@code Math.ceil}. See {@code goog.math.safeFloor} for |
- * details. |
- * @param {number} num A number. |
- * @param {number=} opt_epsilon An infinitesimally small positive number, the |
- * rounding error to tolerate. |
- * @return {number} The smallest integer greater than or equal to {@code num}. |
- */ |
-goog.math.safeCeil = function(num, opt_epsilon) { |
- goog.asserts.assert(!goog.isDef(opt_epsilon) || opt_epsilon > 0); |
- return Math.ceil(num - (opt_epsilon || 2e-15)); |
-}; |