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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef InspectorAnimationAgent_h | 5 #ifndef InspectorAnimationAgent_h |
6 #define InspectorAnimationAgent_h | 6 #define InspectorAnimationAgent_h |
7 | 7 |
8 #include "core/InspectorFrontend.h" | 8 #include "core/InspectorFrontend.h" |
9 #include "core/css/CSSKeyframesRule.h" | 9 #include "core/css/CSSKeyframesRule.h" |
10 #include "core/inspector/InspectorBaseAgent.h" | 10 #include "core/inspector/InspectorBaseAgent.h" |
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62 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP
layer(Animation&); | 62 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP
layer(Animation&); |
63 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP
layer(Animation&, AnimationType, PassRefPtr<TypeBuilder::Animation::KeyframesRul
e> keyframeRule = nullptr); | 63 PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationP
layer(Animation&, AnimationType, PassRefPtr<TypeBuilder::Animation::KeyframesRul
e> keyframeRule = nullptr); |
64 PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationPlayer>> buil
dArrayForAnimations(Element&, const WillBeHeapVector<RefPtrWillBeMember<Animatio
n>>); | 64 PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationPlayer>> buil
dArrayForAnimations(Element&, const WillBeHeapVector<RefPtrWillBeMember<Animatio
n>>); |
65 double normalizedStartTime(Animation&); | 65 double normalizedStartTime(Animation&); |
66 AnimationTimeline& referenceTimeline(); | 66 AnimationTimeline& referenceTimeline(); |
67 | 67 |
68 RawPtrWillBeMember<InspectorPageAgent> m_pageAgent; | 68 RawPtrWillBeMember<InspectorPageAgent> m_pageAgent; |
69 RawPtrWillBeMember<InspectorDOMAgent> m_domAgent; | 69 RawPtrWillBeMember<InspectorDOMAgent> m_domAgent; |
70 WillBeHeapHashMap<String, RefPtrWillBeMember<Animation>> m_idToAnimation; | 70 WillBeHeapHashMap<String, RefPtrWillBeMember<Animation>> m_idToAnimation; |
71 WillBeHeapHashMap<String, AnimationType> m_idToAnimationType; | 71 WillBeHeapHashMap<String, AnimationType> m_idToAnimationType; |
| 72 double m_latestStartTime; |
72 }; | 73 }; |
73 | 74 |
74 } | 75 } |
75 | 76 |
76 #endif // InspectorAnimationAgent_h | 77 #endif // InspectorAnimationAgent_h |
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