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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_GL_RENDERER_H_ | 5 #ifndef CC_GL_RENDERER_H_ |
| 6 #define CC_GL_RENDERER_H_ | 6 #define CC_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "cc/cc_export.h" | 8 #include "cc/cc_export.h" |
| 9 #include "cc/checkerboard_draw_quad.h" | 9 #include "cc/checkerboard_draw_quad.h" |
| 10 #include "cc/debug_border_draw_quad.h" | 10 #include "cc/debug_border_draw_quad.h" |
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| 71 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad;
} | 71 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad;
} |
| 72 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get(
); } | 72 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get(
); } |
| 73 | 73 |
| 74 bool getFramebufferTexture(ScopedTexture*, const gfx::Rect& deviceRect); | 74 bool getFramebufferTexture(ScopedTexture*, const gfx::Rect& deviceRect); |
| 75 void releaseRenderPassTextures(); | 75 void releaseRenderPassTextures(); |
| 76 | 76 |
| 77 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; | 77 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; |
| 78 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedTexture*, c
onst gfx::Rect& framebufferRect) OVERRIDE; | 78 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedTexture*, c
onst gfx::Rect& framebufferRect) OVERRIDE; |
| 79 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE; | 79 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE; |
| 80 virtual void enableScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE; | 80 virtual void enableScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE; |
| 81 virtual void disableScissorTest() OVERRIDE; | |
| 82 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE; | 81 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE; |
| 83 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE; | 82 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE; |
| 84 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE; | 83 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE; |
| 85 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE; | 84 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE; |
| 86 virtual bool flippedFramebuffer() const OVERRIDE; | 85 virtual bool flippedFramebuffer() const OVERRIDE; |
| 87 | 86 |
| 88 private: | 87 private: |
| 89 static void toGLMatrix(float*, const WebKit::WebTransformationMatrix&); | 88 static void toGLMatrix(float*, const WebKit::WebTransformationMatrix&); |
| 90 static int priorityCutoffValue(WebKit::WebGraphicsMemoryAllocation::Priority
Cutoff); | 89 static int priorityCutoffValue(WebKit::WebGraphicsMemoryAllocation::Priority
Cutoff); |
| 91 | 90 |
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| 229 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 228 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 230 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) | 229 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) |
| 231 #else | 230 #else |
| 232 #define GLC(context, x) (x) | 231 #define GLC(context, x) (x) |
| 233 #endif | 232 #endif |
| 234 | 233 |
| 235 | 234 |
| 236 } | 235 } |
| 237 | 236 |
| 238 #endif // CC_GL_RENDERER_H_ | 237 #endif // CC_GL_RENDERER_H_ |
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