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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_GL_RENDERER_H_ | 5 #ifndef CC_GL_RENDERER_H_ |
6 #define CC_GL_RENDERER_H_ | 6 #define CC_GL_RENDERER_H_ |
7 | 7 |
8 #include "cc/cc_export.h" | 8 #include "cc/cc_export.h" |
9 #include "cc/checkerboard_draw_quad.h" | 9 #include "cc/checkerboard_draw_quad.h" |
10 #include "cc/debug_border_draw_quad.h" | 10 #include "cc/debug_border_draw_quad.h" |
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71 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad;
} | 71 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad;
} |
72 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get(
); } | 72 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get(
); } |
73 | 73 |
74 bool getFramebufferTexture(ScopedTexture*, const gfx::Rect& deviceRect); | 74 bool getFramebufferTexture(ScopedTexture*, const gfx::Rect& deviceRect); |
75 void releaseRenderPassTextures(); | 75 void releaseRenderPassTextures(); |
76 | 76 |
77 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; | 77 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; |
78 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedTexture*, c
onst gfx::Rect& framebufferRect) OVERRIDE; | 78 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedTexture*, c
onst gfx::Rect& framebufferRect) OVERRIDE; |
79 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE; | 79 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE; |
80 virtual void enableScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE; | 80 virtual void enableScissorTestRect(const gfx::Rect& scissorRect) OVERRIDE; |
81 virtual void disableScissorTest() OVERRIDE; | |
82 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE; | 81 virtual void clearFramebuffer(DrawingFrame&) OVERRIDE; |
83 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE; | 82 virtual void drawQuad(DrawingFrame&, const DrawQuad*) OVERRIDE; |
84 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE; | 83 virtual void beginDrawingFrame(DrawingFrame&) OVERRIDE; |
85 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE; | 84 virtual void finishDrawingFrame(DrawingFrame&) OVERRIDE; |
86 virtual bool flippedFramebuffer() const OVERRIDE; | 85 virtual bool flippedFramebuffer() const OVERRIDE; |
87 | 86 |
88 private: | 87 private: |
89 static void toGLMatrix(float*, const WebKit::WebTransformationMatrix&); | 88 static void toGLMatrix(float*, const WebKit::WebTransformationMatrix&); |
90 static int priorityCutoffValue(WebKit::WebGraphicsMemoryAllocation::Priority
Cutoff); | 89 static int priorityCutoffValue(WebKit::WebGraphicsMemoryAllocation::Priority
Cutoff); |
91 | 90 |
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229 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 228 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
230 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) | 229 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) |
231 #else | 230 #else |
232 #define GLC(context, x) (x) | 231 #define GLC(context, x) (x) |
233 #endif | 232 #endif |
234 | 233 |
235 | 234 |
236 } | 235 } |
237 | 236 |
238 #endif // CC_GL_RENDERER_H_ | 237 #endif // CC_GL_RENDERER_H_ |
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