| Index: cc/scheduler_state_machine.cc
|
| diff --git a/cc/scheduler_state_machine.cc b/cc/scheduler_state_machine.cc
|
| index d0a3577074748461f950e92409b293fc7b8fcbee..1d0f6a300620f10253abbdf7f39918809bec4308 100644
|
| --- a/cc/scheduler_state_machine.cc
|
| +++ b/cc/scheduler_state_machine.cc
|
| @@ -262,7 +262,7 @@ void SchedulerStateMachine::didDrawIfPossibleCompleted(bool success)
|
| m_needsRedraw = true;
|
| m_needsCommit = true;
|
| m_consecutiveFailedDraws++;
|
| - if (!Settings::jankInsteadOfCheckerboard() && m_consecutiveFailedDraws >= m_maximumNumberOfFailedDrawsBeforeDrawIsForced) {
|
| + if (m_consecutiveFailedDraws >= m_maximumNumberOfFailedDrawsBeforeDrawIsForced) {
|
| m_consecutiveFailedDraws = 0;
|
| // We need to force a draw, but it doesn't make sense to do this until
|
| // we've committed and have new textures.
|
|
|