Index: cc/scheduler_state_machine.cc |
diff --git a/cc/scheduler_state_machine.cc b/cc/scheduler_state_machine.cc |
index d0a3577074748461f950e92409b293fc7b8fcbee..1d0f6a300620f10253abbdf7f39918809bec4308 100644 |
--- a/cc/scheduler_state_machine.cc |
+++ b/cc/scheduler_state_machine.cc |
@@ -262,7 +262,7 @@ void SchedulerStateMachine::didDrawIfPossibleCompleted(bool success) |
m_needsRedraw = true; |
m_needsCommit = true; |
m_consecutiveFailedDraws++; |
- if (!Settings::jankInsteadOfCheckerboard() && m_consecutiveFailedDraws >= m_maximumNumberOfFailedDrawsBeforeDrawIsForced) { |
+ if (m_consecutiveFailedDraws >= m_maximumNumberOfFailedDrawsBeforeDrawIsForced) { |
m_consecutiveFailedDraws = 0; |
// We need to force a draw, but it doesn't make sense to do this until |
// we've committed and have new textures. |