Index: cc/scoped_resource.cc |
diff --git a/cc/scoped_texture.cc b/cc/scoped_resource.cc |
similarity index 72% |
rename from cc/scoped_texture.cc |
rename to cc/scoped_resource.cc |
index 38fb7976e90e681d4e24f3ebab523dc5a2d67552..5729718282b0518885e1549a0cfd9304b657011d 100644 |
--- a/cc/scoped_texture.cc |
+++ b/cc/scoped_resource.cc |
@@ -4,22 +4,22 @@ |
#include "config.h" |
-#include "cc/scoped_texture.h" |
+#include "cc/scoped_resource.h" |
namespace cc { |
-ScopedTexture::ScopedTexture(ResourceProvider* resourceProvider) |
+ScopedResource::ScopedResource(ResourceProvider* resourceProvider) |
: m_resourceProvider(resourceProvider) |
{ |
DCHECK(m_resourceProvider); |
} |
-ScopedTexture::~ScopedTexture() |
+ScopedResource::~ScopedResource() |
{ |
free(); |
} |
-bool ScopedTexture::allocate(int pool, const gfx::Size& size, GLenum format, ResourceProvider::TextureUsageHint hint) |
+bool ScopedResource::allocate(int pool, const gfx::Size& size, GLenum format, ResourceProvider::TextureUsageHint hint) |
{ |
DCHECK(!id()); |
DCHECK(!size.IsEmpty()); |
@@ -34,7 +34,7 @@ bool ScopedTexture::allocate(int pool, const gfx::Size& size, GLenum format, Res |
return id(); |
} |
-void ScopedTexture::free() |
+void ScopedResource::free() |
{ |
if (id()) { |
#ifndef NDEBUG |
@@ -45,7 +45,7 @@ void ScopedTexture::free() |
setId(0); |
} |
-void ScopedTexture::leak() |
+void ScopedResource::leak() |
{ |
setId(0); |
} |