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Issue 11377055: cc: Rename Texture class to Resource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/heads_up_display_layer_impl.h" 7 #include "cc/heads_up_display_layer_impl.h"
8 8
9 #include "base/stringprintf.h" 9 #include "base/stringprintf.h"
10 #include "cc/debug_rect_history.h" 10 #include "cc/debug_rect_history.h"
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62 void HeadsUpDisplayLayerImpl::setShowFPSCounter(bool show) 62 void HeadsUpDisplayLayerImpl::setShowFPSCounter(bool show)
63 { 63 {
64 m_showFPSCounter = show; 64 m_showFPSCounter = show;
65 } 65 }
66 66
67 void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider) 67 void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
68 { 68 {
69 LayerImpl::willDraw(resourceProvider); 69 LayerImpl::willDraw(resourceProvider);
70 70
71 if (!m_hudTexture) 71 if (!m_hudTexture)
72 m_hudTexture = ScopedTexture::create(resourceProvider); 72 m_hudTexture = ScopedResource::create(resourceProvider);
73 73
74 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D PI. 74 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D PI.
75 75
76 if (m_hudTexture->size() != bounds()) 76 if (m_hudTexture->size() != bounds())
77 m_hudTexture->free(); 77 m_hudTexture->free();
78 78
79 if (!m_hudTexture->id()) 79 if (!m_hudTexture->id())
80 m_hudTexture->allocate(Renderer::ImplPool, bounds(), GL_RGBA, ResourcePr ovider::TextureUsageAny); 80 m_hudTexture->allocate(Renderer::ImplPool, bounds(), GL_RGBA, ResourcePr ovider::TextureUsageAny);
81 } 81 }
82 82
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321 canvas->drawRect(skRect, paint); 321 canvas->drawRect(skRect, paint);
322 } 322 }
323 } 323 }
324 324
325 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const 325 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const
326 { 326 {
327 return "HeadsUpDisplayLayer"; 327 return "HeadsUpDisplayLayer";
328 } 328 }
329 329
330 } // namespace cc 330 } // namespace cc
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