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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 1137333004: fix for angle bot (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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98 GrTexture*[]) { 98 GrTexture*[]) {
99 return BigKeyProcessor::Create(); 99 return BigKeyProcessor::Create();
100 } 100 }
101 101
102 /* 102 /*
103 * Begin test code 103 * Begin test code
104 */ 104 */
105 static const int kRenderTargetHeight = 1; 105 static const int kRenderTargetHeight = 1;
106 static const int kRenderTargetWidth = 1; 106 static const int kRenderTargetWidth = 1;
107 107
108 static GrRenderTarget* random_render_target(GrContext* context, SkRandom* random ) { 108 static GrRenderTarget* random_render_target(GrContext* context, SkRandom* random ,
109 const GrDrawTargetCaps* caps) {
109 // setup render target 110 // setup render target
110 GrTextureParams params; 111 GrTextureParams params;
111 GrSurfaceDesc texDesc; 112 GrSurfaceDesc texDesc;
112 texDesc.fWidth = kRenderTargetWidth; 113 texDesc.fWidth = kRenderTargetWidth;
113 texDesc.fHeight = kRenderTargetHeight; 114 texDesc.fHeight = kRenderTargetHeight;
114 texDesc.fFlags = kRenderTarget_GrSurfaceFlag; 115 texDesc.fFlags = kRenderTarget_GrSurfaceFlag;
115 texDesc.fConfig = kRGBA_8888_GrPixelConfig; 116 texDesc.fConfig = kRGBA_8888_GrPixelConfig;
116 texDesc.fOrigin = random->nextBool() == true ? kTopLeft_GrSurfaceOrigin : 117 texDesc.fOrigin = random->nextBool() == true ? kTopLeft_GrSurfaceOrigin :
117 kBottomLeft_GrSurfaceOrigin; 118 kBottomLeft_GrSurfaceOrigin;
118 texDesc.fSampleCnt = random->nextBool() == true ? 4 : 0; 119 texDesc.fSampleCnt = random->nextBool() == true ? SkTMin(4, caps->maxSampleC ount()) : 0;
119 120
120 GrUniqueKey key; 121 GrUniqueKey key;
121 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); 122 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
122 GrUniqueKey::Builder builder(&key, kDomain, 2); 123 GrUniqueKey::Builder builder(&key, kDomain, 2);
123 builder[0] = texDesc.fOrigin; 124 builder[0] = texDesc.fOrigin;
124 builder[1] = texDesc.fSampleCnt; 125 builder[1] = texDesc.fSampleCnt;
125 builder.finish(); 126 builder.finish();
126 127
127 GrTexture* texture = context->textureProvider()->findAndRefTextureByUniqueKe y(key); 128 GrTexture* texture = context->textureProvider()->findAndRefTextureByUniqueKe y(key);
128 if (!texture) { 129 if (!texture) {
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232 // dummy scissor state 233 // dummy scissor state
233 GrScissorState scissor; 234 GrScissorState scissor;
234 235
235 // wide open clip 236 // wide open clip
236 GrClip clip; 237 GrClip clip;
237 238
238 SkRandom random; 239 SkRandom random;
239 static const int NUM_TESTS = 2048; 240 static const int NUM_TESTS = 2048;
240 for (int t = 0; t < NUM_TESTS; t++) { 241 for (int t = 0; t < NUM_TESTS; t++) {
241 // setup random render target(can fail) 242 // setup random render target(can fail)
242 SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, &random)) ; 243 SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, &random, this->caps()));
243 if (!rt.get()) { 244 if (!rt.get()) {
244 SkDebugf("Could not allocate render target"); 245 SkDebugf("Could not allocate render target");
245 return false; 246 return false;
246 } 247 }
247 248
248 GrPipelineBuilder pipelineBuilder; 249 GrPipelineBuilder pipelineBuilder;
249 pipelineBuilder.setRenderTarget(rt.get()); 250 pipelineBuilder.setRenderTarget(rt.get());
250 pipelineBuilder.setClip(clip); 251 pipelineBuilder.setClip(clip);
251 252
252 SkAutoTUnref<GrBatch> batch(GrRandomBatch(&random, fContext)); 253 SkAutoTUnref<GrBatch> batch(GrRandomBatch(&random, fContext));
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312 } 313 }
313 #endif 314 #endif
314 GrTestTarget target; 315 GrTestTarget target;
315 context->getTestTarget(&target); 316 context->getTestTarget(&target);
316 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages )); 317 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages ));
317 } 318 }
318 } 319 }
319 } 320 }
320 321
321 #endif 322 #endif
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