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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // A Tuple is a generic templatized container, similar in concept to std::pair | 5 // A Tuple is a generic templatized container, similar in concept to std::pair |
6 // and std::tuple. The convenient MakeTuple() function takes any number of | 6 // and std::tuple. The convenient MakeTuple() function takes any number of |
7 // arguments and will construct and return the appropriate Tuple object. The | 7 // arguments and will construct and return the appropriate Tuple object. The |
8 // functions DispatchToMethod and DispatchToFunction take a function pointer or | 8 // functions DispatchToMethod and DispatchToFunction take a function pointer or |
9 // instance and method pointer, and unpack a tuple into arguments to the call. | 9 // instance and method pointer, and unpack a tuple into arguments to the call. |
10 // | 10 // |
11 // Tuple elements are copied by value, and stored in the tuple. See the unit | 11 // Tuple elements are copied by value, and stored in the tuple. See the unit |
12 // tests for more details of how/when the values are copied. | 12 // tests for more details of how/when the values are copied. |
13 // | 13 // |
14 // Example usage: | 14 // Example usage: |
15 // // These two methods of creating a Tuple are identical. | 15 // // These two methods of creating a Tuple are identical. |
16 // Tuple<int, const char*> tuple_a(1, "wee"); | 16 // Tuple<int, const char*> tuple_a(1, "wee"); |
17 // Tuple<int, const char*> tuple_b = MakeTuple(1, "wee"); | 17 // Tuple<int, const char*> tuple_b = MakeTuple(1, "wee"); |
18 // | 18 // |
19 // void SomeFunc(int a, const char* b) { } | 19 // void SomeFunc(int a, const char* b) { } |
20 // DispatchToFunction(&SomeFunc, tuple_a); // SomeFunc(1, "wee") | 20 // DispatchToFunction(&SomeFunc, tuple_a); // SomeFunc(1, "wee") |
21 // DispatchToFunction( | 21 // DispatchToFunction( |
22 // &SomeFunc, MakeTuple(10, "foo")); // SomeFunc(10, "foo") | 22 // &SomeFunc, MakeTuple(10, "foo")); // SomeFunc(10, "foo") |
23 // | 23 // |
24 // struct { void SomeMeth(int a, int b, int c) { } } foo; | 24 // struct { void SomeMeth(int a, int b, int c) { } } foo; |
25 // DispatchToMethod(&foo, &Foo::SomeMeth, MakeTuple(1, 2, 3)); | 25 // DispatchToMethod(&foo, &Foo::SomeMeth, MakeTuple(1, 2, 3)); |
26 // // foo->SomeMeth(1, 2, 3); | 26 // // foo->SomeMeth(1, 2, 3); |
27 | 27 |
28 #ifndef BASE_TUPLE_H__ | 28 #ifndef BASE_TUPLE_H_ |
29 #define BASE_TUPLE_H__ | 29 #define BASE_TUPLE_H_ |
30 | 30 |
31 #include "base/bind_helpers.h" | 31 #include "base/bind_helpers.h" |
32 | 32 |
33 // Index sequences | 33 // Index sequences |
34 // | 34 // |
35 // Minimal clone of the similarly-named C++14 functionality. | 35 // Minimal clone of the similarly-named C++14 functionality. |
36 | 36 |
37 template <size_t...> | 37 template <size_t...> |
38 struct IndexSequence {}; | 38 struct IndexSequence {}; |
39 | 39 |
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322 template <typename ObjT, typename Method, typename... InTs, typename... OutTs> | 322 template <typename ObjT, typename Method, typename... InTs, typename... OutTs> |
323 inline void DispatchToMethod(ObjT* obj, | 323 inline void DispatchToMethod(ObjT* obj, |
324 Method method, | 324 Method method, |
325 const Tuple<InTs...>& in, | 325 const Tuple<InTs...>& in, |
326 Tuple<OutTs...>* out) { | 326 Tuple<OutTs...>* out) { |
327 DispatchToMethodImpl(obj, method, in, out, | 327 DispatchToMethodImpl(obj, method, in, out, |
328 MakeIndexSequence<sizeof...(InTs)>(), | 328 MakeIndexSequence<sizeof...(InTs)>(), |
329 MakeIndexSequence<sizeof...(OutTs)>()); | 329 MakeIndexSequence<sizeof...(OutTs)>()); |
330 } | 330 } |
331 | 331 |
332 #endif // BASE_TUPLE_H__ | 332 #endif // BASE_TUPLE_H_ |
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