Index: cc/skpicture_content_layer_updater.cc |
diff --git a/cc/skpicture_content_layer_updater.cc b/cc/skpicture_content_layer_updater.cc |
index 7e049ec6b86aea530d9c2ed7a9eb982c581b5108..8897f243000024643a326b11f1b2e4ba2abf91ea 100644 |
--- a/cc/skpicture_content_layer_updater.cc |
+++ b/cc/skpicture_content_layer_updater.cc |
@@ -13,7 +13,7 @@ |
namespace cc { |
-SkPictureContentLayerUpdater::Resource::Resource(SkPictureContentLayerUpdater* updater, scoped_ptr<PrioritizedTexture> texture) |
+SkPictureContentLayerUpdater::Resource::Resource(SkPictureContentLayerUpdater* updater, scoped_ptr<PrioritizedResource> texture) |
: LayerUpdater::Resource(texture.Pass()) |
, m_updater(updater) |
{ |
@@ -43,9 +43,9 @@ scoped_refptr<SkPictureContentLayerUpdater> SkPictureContentLayerUpdater::create |
return make_scoped_refptr(new SkPictureContentLayerUpdater(painter.Pass())); |
} |
-scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::createResource(PrioritizedTextureManager* manager) |
+scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::createResource(PrioritizedResourceManager* manager) |
{ |
- return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedTexture::create(manager))); |
+ return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedResource::create(manager))); |
} |
void SkPictureContentLayerUpdater::prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size&, float contentsWidthScale, float contentsHeightScale, gfx::Rect& resultingOpaqueRect, RenderingStats& stats) |
@@ -61,7 +61,7 @@ void SkPictureContentLayerUpdater::drawPicture(SkCanvas* canvas) |
canvas->drawPicture(m_picture); |
} |
-void SkPictureContentLayerUpdater::updateTexture(ResourceUpdateQueue& queue, PrioritizedTexture* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate) |
+void SkPictureContentLayerUpdater::updateTexture(ResourceUpdateQueue& queue, PrioritizedResource* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate) |
{ |
ResourceUpdate upload = ResourceUpdate::CreateFromPicture( |
texture, &m_picture, contentRect(), sourceRect, destOffset); |