OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/tiled_layer.h" | 7 #include "cc/tiled_layer.h" |
8 | 8 |
9 #include "cc/bitmap_content_layer_updater.h" | 9 #include "cc/bitmap_content_layer_updater.h" |
10 #include "cc/layer_painter.h" | 10 #include "cc/layer_painter.h" |
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44 | 44 |
45 private: | 45 private: |
46 gfx::Rect m_layerClipRectInTarget; | 46 gfx::Rect m_layerClipRectInTarget; |
47 }; | 47 }; |
48 | 48 |
49 class TiledLayerTest : public testing::Test { | 49 class TiledLayerTest : public testing::Test { |
50 public: | 50 public: |
51 TiledLayerTest() | 51 TiledLayerTest() |
52 : m_context(WebKit::createFakeGraphicsContext()) | 52 : m_context(WebKit::createFakeGraphicsContext()) |
53 , m_queue(make_scoped_ptr(new ResourceUpdateQueue)) | 53 , m_queue(make_scoped_ptr(new ResourceUpdateQueue)) |
54 , m_textureManager(PrioritizedTextureManager::create(60*1024*1024, 1024,
Renderer::ContentPool)) | 54 , m_resourceManager(PrioritizedResourceManager::create(60*1024*1024, 102
4, Renderer::ContentPool)) |
55 , m_occlusion(0) | 55 , m_occlusion(0) |
56 { | 56 { |
57 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | 57 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; |
58 m_resourceProvider = ResourceProvider::create(m_context.get()); | 58 m_resourceProvider = ResourceProvider::create(m_context.get()); |
59 } | 59 } |
60 | 60 |
61 virtual ~TiledLayerTest() | 61 virtual ~TiledLayerTest() |
62 { | 62 { |
63 textureManagerClearAllMemory(m_textureManager.get(), m_resourceProvider.
get()); | 63 resourceManagerClearAllMemory(m_resourceManager.get(), m_resourceProvide
r.get()); |
64 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | 64 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; |
65 m_resourceProvider.reset(); | 65 m_resourceProvider.reset(); |
66 } | 66 } |
67 | 67 |
68 // Helper classes and functions that set the current thread to be the impl t
hread | 68 // Helper classes and functions that set the current thread to be the impl t
hread |
69 // before doing the action that they wrap. | 69 // before doing the action that they wrap. |
70 class ScopedFakeTiledLayerImpl { | 70 class ScopedFakeTiledLayerImpl { |
71 public: | 71 public: |
72 ScopedFakeTiledLayerImpl(int id) | 72 ScopedFakeTiledLayerImpl(int id) |
73 { | 73 { |
74 DebugScopedSetImplThread implThread; | 74 DebugScopedSetImplThread implThread; |
75 m_layerImpl = new FakeTiledLayerImpl(id); | 75 m_layerImpl = new FakeTiledLayerImpl(id); |
76 } | 76 } |
77 ~ScopedFakeTiledLayerImpl() | 77 ~ScopedFakeTiledLayerImpl() |
78 { | 78 { |
79 DebugScopedSetImplThread implThread; | 79 DebugScopedSetImplThread implThread; |
80 delete m_layerImpl; | 80 delete m_layerImpl; |
81 } | 81 } |
82 FakeTiledLayerImpl* get() | 82 FakeTiledLayerImpl* get() |
83 { | 83 { |
84 return m_layerImpl; | 84 return m_layerImpl; |
85 } | 85 } |
86 FakeTiledLayerImpl* operator->() | 86 FakeTiledLayerImpl* operator->() |
87 { | 87 { |
88 return m_layerImpl; | 88 return m_layerImpl; |
89 } | 89 } |
90 private: | 90 private: |
91 FakeTiledLayerImpl* m_layerImpl; | 91 FakeTiledLayerImpl* m_layerImpl; |
92 }; | 92 }; |
93 void textureManagerClearAllMemory(PrioritizedTextureManager* textureManager,
ResourceProvider* resourceProvider) | 93 void resourceManagerClearAllMemory(PrioritizedResourceManager* resourceManag
er, ResourceProvider* resourceProvider) |
94 { | 94 { |
95 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | 95 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; |
96 textureManager->clearAllMemory(resourceProvider); | 96 resourceManager->clearAllMemory(resourceProvider); |
97 textureManager->reduceMemory(resourceProvider); | 97 resourceManager->reduceMemory(resourceProvider); |
98 } | 98 } |
99 void updateTextures() | 99 void updateTextures() |
100 { | 100 { |
101 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | 101 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; |
102 DCHECK(m_queue); | 102 DCHECK(m_queue); |
103 scoped_ptr<ResourceUpdateController> updateController = | 103 scoped_ptr<ResourceUpdateController> updateController = |
104 ResourceUpdateController::create( | 104 ResourceUpdateController::create( |
105 NULL, | 105 NULL, |
106 Proxy::implThread(), | 106 Proxy::implThread(), |
107 m_queue.Pass(), | 107 m_queue.Pass(), |
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119 DebugScopedSetMainThread mainThread; | 119 DebugScopedSetMainThread mainThread; |
120 layer->update(*m_queue.get(), occluded, m_stats); | 120 layer->update(*m_queue.get(), occluded, m_stats); |
121 } | 121 } |
122 | 122 |
123 bool updateAndPush(FakeTiledLayer* layer1, | 123 bool updateAndPush(FakeTiledLayer* layer1, |
124 FakeTiledLayerImpl* layerImpl1, | 124 FakeTiledLayerImpl* layerImpl1, |
125 FakeTiledLayer* layer2 = 0, | 125 FakeTiledLayer* layer2 = 0, |
126 FakeTiledLayerImpl* layerImpl2 = 0) | 126 FakeTiledLayerImpl* layerImpl2 = 0) |
127 { | 127 { |
128 // Get textures | 128 // Get textures |
129 m_textureManager->clearPriorities(); | 129 m_resourceManager->clearPriorities(); |
130 if (layer1) | 130 if (layer1) |
131 layer1->setTexturePriorities(m_priorityCalculator); | 131 layer1->setTexturePriorities(m_priorityCalculator); |
132 if (layer2) | 132 if (layer2) |
133 layer2->setTexturePriorities(m_priorityCalculator); | 133 layer2->setTexturePriorities(m_priorityCalculator); |
134 m_textureManager->prioritizeTextures(); | 134 m_resourceManager->prioritizeTextures(); |
135 | 135 |
136 // Update content | 136 // Update content |
137 if (layer1) | 137 if (layer1) |
138 layer1->update(*m_queue.get(), m_occlusion, m_stats); | 138 layer1->update(*m_queue.get(), m_occlusion, m_stats); |
139 if (layer2) | 139 if (layer2) |
140 layer2->update(*m_queue.get(), m_occlusion, m_stats); | 140 layer2->update(*m_queue.get(), m_occlusion, m_stats); |
141 | 141 |
142 bool needsUpdate = false; | 142 bool needsUpdate = false; |
143 if (layer1) | 143 if (layer1) |
144 needsUpdate |= layer1->needsIdlePaint(); | 144 needsUpdate |= layer1->needsIdlePaint(); |
145 if (layer2) | 145 if (layer2) |
146 needsUpdate |= layer2->needsIdlePaint(); | 146 needsUpdate |= layer2->needsIdlePaint(); |
147 | 147 |
148 // Update textures and push. | 148 // Update textures and push. |
149 updateTextures(); | 149 updateTextures(); |
150 if (layer1) | 150 if (layer1) |
151 layerPushPropertiesTo(layer1, layerImpl1); | 151 layerPushPropertiesTo(layer1, layerImpl1); |
152 if (layer2) | 152 if (layer2) |
153 layerPushPropertiesTo(layer2, layerImpl2); | 153 layerPushPropertiesTo(layer2, layerImpl2); |
154 | 154 |
155 return needsUpdate; | 155 return needsUpdate; |
156 } | 156 } |
157 | 157 |
158 public: | 158 public: |
159 scoped_ptr<GraphicsContext> m_context; | 159 scoped_ptr<GraphicsContext> m_context; |
160 scoped_ptr<ResourceProvider> m_resourceProvider; | 160 scoped_ptr<ResourceProvider> m_resourceProvider; |
161 scoped_ptr<ResourceUpdateQueue> m_queue; | 161 scoped_ptr<ResourceUpdateQueue> m_queue; |
162 RenderingStats m_stats; | 162 RenderingStats m_stats; |
163 PriorityCalculator m_priorityCalculator; | 163 PriorityCalculator m_priorityCalculator; |
164 scoped_ptr<PrioritizedTextureManager> m_textureManager; | 164 scoped_ptr<PrioritizedResourceManager> m_resourceManager; |
165 TestOcclusionTracker* m_occlusion; | 165 TestOcclusionTracker* m_occlusion; |
166 }; | 166 }; |
167 | 167 |
168 TEST_F(TiledLayerTest, pushDirtyTiles) | 168 TEST_F(TiledLayerTest, pushDirtyTiles) |
169 { | 169 { |
170 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 170 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
171 ScopedFakeTiledLayerImpl layerImpl(1); | 171 ScopedFakeTiledLayerImpl layerImpl(1); |
172 | 172 |
173 // The tile size is 100x100, so this invalidates and then paints two tiles. | 173 // The tile size is 100x100, so this invalidates and then paints two tiles. |
174 layer->setBounds(gfx::Size(100, 200)); | 174 layer->setBounds(gfx::Size(100, 200)); |
175 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 175 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
176 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); | 176 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
177 updateAndPush(layer.get(), layerImpl.get()); | 177 updateAndPush(layer.get(), layerImpl.get()); |
178 | 178 |
179 // We should have both tiles on the impl side. | 179 // We should have both tiles on the impl side. |
180 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 180 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
181 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 181 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
182 | 182 |
183 // Invalidates both tiles, but then only update one of them. | 183 // Invalidates both tiles, but then only update one of them. |
184 layer->setBounds(gfx::Size(100, 200)); | 184 layer->setBounds(gfx::Size(100, 200)); |
185 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); | 185 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
186 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); | 186 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
187 updateAndPush(layer.get(), layerImpl.get()); | 187 updateAndPush(layer.get(), layerImpl.get()); |
188 | 188 |
189 // We should only have the first tile since the other tile was invalidated b
ut not painted. | 189 // We should only have the first tile since the other tile was invalidated b
ut not painted. |
190 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 190 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
191 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 191 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
192 } | 192 } |
193 | 193 |
194 TEST_F(TiledLayerTest, pushOccludedDirtyTiles) | 194 TEST_F(TiledLayerTest, pushOccludedDirtyTiles) |
195 { | 195 { |
196 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 196 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
197 ScopedFakeTiledLayerImpl layerImpl(1); | 197 ScopedFakeTiledLayerImpl layerImpl(1); |
198 TestOcclusionTracker occluded; | 198 TestOcclusionTracker occluded; |
199 m_occlusion = &occluded; | 199 m_occlusion = &occluded; |
200 | 200 |
201 // The tile size is 100x100, so this invalidates and then paints two tiles. | 201 // The tile size is 100x100, so this invalidates and then paints two tiles. |
202 layer->setBounds(gfx::Size(100, 200)); | 202 layer->setBounds(gfx::Size(100, 200)); |
203 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 203 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
204 layer->setDrawableContentRect(gfx::Rect(0, 0, 100, 200)); | 204 layer->setDrawableContentRect(gfx::Rect(0, 0, 100, 200)); |
205 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); | 205 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
206 updateAndPush(layer.get(), layerImpl.get()); | 206 updateAndPush(layer.get(), layerImpl.get()); |
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223 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
2500, 1); | 223 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
2500, 1); |
224 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 224 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
225 | 225 |
226 // We should still have both tiles, as part of the top tile is still unocclu
ded. | 226 // We should still have both tiles, as part of the top tile is still unocclu
ded. |
227 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 227 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
228 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 228 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
229 } | 229 } |
230 | 230 |
231 TEST_F(TiledLayerTest, pushDeletedTiles) | 231 TEST_F(TiledLayerTest, pushDeletedTiles) |
232 { | 232 { |
233 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 233 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
234 ScopedFakeTiledLayerImpl layerImpl(1); | 234 ScopedFakeTiledLayerImpl layerImpl(1); |
235 | 235 |
236 // The tile size is 100x100, so this invalidates and then paints two tiles. | 236 // The tile size is 100x100, so this invalidates and then paints two tiles. |
237 layer->setBounds(gfx::Size(100, 200)); | 237 layer->setBounds(gfx::Size(100, 200)); |
238 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 238 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
239 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); | 239 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
240 updateAndPush(layer.get(), layerImpl.get()); | 240 updateAndPush(layer.get(), layerImpl.get()); |
241 | 241 |
242 // We should have both tiles on the impl side. | 242 // We should have both tiles on the impl side. |
243 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 243 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
244 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 244 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
245 | 245 |
246 m_textureManager->clearPriorities(); | 246 m_resourceManager->clearPriorities(); |
247 textureManagerClearAllMemory(m_textureManager.get(), m_resourceProvider.get(
)); | 247 resourceManagerClearAllMemory(m_resourceManager.get(), m_resourceProvider.ge
t()); |
248 m_textureManager->setMaxMemoryLimitBytes(4*1024*1024); | 248 m_resourceManager->setMaxMemoryLimitBytes(4*1024*1024); |
249 | 249 |
250 // This should drop the tiles on the impl thread. | 250 // This should drop the tiles on the impl thread. |
251 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 251 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
252 | 252 |
253 // We should now have no textures on the impl thread. | 253 // We should now have no textures on the impl thread. |
254 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); | 254 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); |
255 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 255 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
256 | 256 |
257 // This should recreate and update one of the deleted textures. | 257 // This should recreate and update one of the deleted textures. |
258 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); | 258 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
259 updateAndPush(layer.get(), layerImpl.get()); | 259 updateAndPush(layer.get(), layerImpl.get()); |
260 | 260 |
261 // We should have one tiles on the impl side. | 261 // We should have one tiles on the impl side. |
262 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 262 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
263 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 263 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
264 } | 264 } |
265 | 265 |
266 TEST_F(TiledLayerTest, pushIdlePaintTiles) | 266 TEST_F(TiledLayerTest, pushIdlePaintTiles) |
267 { | 267 { |
268 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 268 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
269 ScopedFakeTiledLayerImpl layerImpl(1); | 269 ScopedFakeTiledLayerImpl layerImpl(1); |
270 | 270 |
271 // The tile size is 100x100. Setup 5x5 tiles with one visible tile in the ce
nter. | 271 // The tile size is 100x100. Setup 5x5 tiles with one visible tile in the ce
nter. |
272 // This paints 1 visible of the 25 invalid tiles. | 272 // This paints 1 visible of the 25 invalid tiles. |
273 layer->setBounds(gfx::Size(500, 500)); | 273 layer->setBounds(gfx::Size(500, 500)); |
274 layer->setVisibleContentRect(gfx::Rect(200, 200, 100, 100)); | 274 layer->setVisibleContentRect(gfx::Rect(200, 200, 100, 100)); |
275 layer->invalidateContentRect(gfx::Rect(0, 0, 500, 500)); | 275 layer->invalidateContentRect(gfx::Rect(0, 0, 500, 500)); |
276 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 276 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
277 // We should need idle-painting for surrounding tiles. | 277 // We should need idle-painting for surrounding tiles. |
278 EXPECT_TRUE(needsUpdate); | 278 EXPECT_TRUE(needsUpdate); |
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294 for (int i = 0; i < 5; i++) { | 294 for (int i = 0; i < 5; i++) { |
295 for (int j = 0; j < 5; j++) | 295 for (int j = 0; j < 5; j++) |
296 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(i, j)); | 296 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(i, j)); |
297 } | 297 } |
298 | 298 |
299 EXPECT_FALSE(needsUpdate); | 299 EXPECT_FALSE(needsUpdate); |
300 } | 300 } |
301 | 301 |
302 TEST_F(TiledLayerTest, predictivePainting) | 302 TEST_F(TiledLayerTest, predictivePainting) |
303 { | 303 { |
304 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 304 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
305 ScopedFakeTiledLayerImpl layerImpl(1); | 305 ScopedFakeTiledLayerImpl layerImpl(1); |
306 | 306 |
307 // Prepainting should occur in the scroll direction first, and the | 307 // Prepainting should occur in the scroll direction first, and the |
308 // visible rect should be extruded only along the dominant axis. | 308 // visible rect should be extruded only along the dominant axis. |
309 gfx::Vector2d directions[6] = { gfx::Vector2d(-10, 0), | 309 gfx::Vector2d directions[6] = { gfx::Vector2d(-10, 0), |
310 gfx::Vector2d(10, 0), | 310 gfx::Vector2d(10, 0), |
311 gfx::Vector2d(0, -10), | 311 gfx::Vector2d(0, -10), |
312 gfx::Vector2d(0, 10), | 312 gfx::Vector2d(0, 10), |
313 gfx::Vector2d(10, 20), | 313 gfx::Vector2d(10, 20), |
314 gfx::Vector2d(-20, 10) }; | 314 gfx::Vector2d(-20, 10) }; |
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367 // We should always finish painting eventually. | 367 // We should always finish painting eventually. |
368 for (int i = 0; i < 20; i++) | 368 for (int i = 0; i < 20; i++) |
369 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 369 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
370 EXPECT_FALSE(needsUpdate); | 370 EXPECT_FALSE(needsUpdate); |
371 } | 371 } |
372 } | 372 } |
373 | 373 |
374 TEST_F(TiledLayerTest, pushTilesAfterIdlePaintFailed) | 374 TEST_F(TiledLayerTest, pushTilesAfterIdlePaintFailed) |
375 { | 375 { |
376 // Start with 2mb of memory, but the test is going to try to use just more t
han 1mb, so we reduce to 1mb later. | 376 // Start with 2mb of memory, but the test is going to try to use just more t
han 1mb, so we reduce to 1mb later. |
377 m_textureManager->setMaxMemoryLimitBytes(2 * 1024 * 1024); | 377 m_resourceManager->setMaxMemoryLimitBytes(2 * 1024 * 1024); |
378 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 378 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_resourceManager.get())); |
379 ScopedFakeTiledLayerImpl layerImpl1(1); | 379 ScopedFakeTiledLayerImpl layerImpl1(1); |
380 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 380 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_resourceManager.get())); |
381 ScopedFakeTiledLayerImpl layerImpl2(2); | 381 ScopedFakeTiledLayerImpl layerImpl2(2); |
382 | 382 |
383 // For this test we have two layers. layer1 exhausts most texture memory, le
aving room for 2 more tiles from | 383 // For this test we have two layers. layer1 exhausts most texture memory, le
aving room for 2 more tiles from |
384 // layer2, but not all three tiles. First we paint layer1, and one tile from
layer2. Then when we idle paint | 384 // layer2, but not all three tiles. First we paint layer1, and one tile from
layer2. Then when we idle paint |
385 // layer2, we will fail on the third tile of layer2, and this should not lea
ve the second tile in a bad state. | 385 // layer2, we will fail on the third tile of layer2, and this should not lea
ve the second tile in a bad state. |
386 | 386 |
387 // This uses 960000 bytes, leaving 88576 bytes of memory left, which is enou
gh for 2 tiles only in the other layer. | 387 // This uses 960000 bytes, leaving 88576 bytes of memory left, which is enou
gh for 2 tiles only in the other layer. |
388 gfx::Rect layer1Rect(0, 0, 100, 2400); | 388 gfx::Rect layer1Rect(0, 0, 100, 2400); |
389 | 389 |
390 // This requires 4*30000 bytes of memory. | 390 // This requires 4*30000 bytes of memory. |
391 gfx::Rect layer2Rect(0, 0, 100, 300); | 391 gfx::Rect layer2Rect(0, 0, 100, 300); |
392 | 392 |
393 // Paint a single tile in layer2 so that it will idle paint. | 393 // Paint a single tile in layer2 so that it will idle paint. |
394 layer1->setBounds(layer1Rect.size()); | 394 layer1->setBounds(layer1Rect.size()); |
395 layer1->setVisibleContentRect(layer1Rect); | 395 layer1->setVisibleContentRect(layer1Rect); |
396 layer2->setBounds(layer2Rect.size()); | 396 layer2->setBounds(layer2Rect.size()); |
397 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); | 397 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
398 bool needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(), | 398 bool needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(), |
399 layer2.get(), layerImpl2.get()); | 399 layer2.get(), layerImpl2.get()); |
400 // We should need idle-painting for both remaining tiles in layer2. | 400 // We should need idle-painting for both remaining tiles in layer2. |
401 EXPECT_TRUE(needsUpdate); | 401 EXPECT_TRUE(needsUpdate); |
402 | 402 |
403 // Reduce our memory limits to 1mb. | 403 // Reduce our memory limits to 1mb. |
404 m_textureManager->setMaxMemoryLimitBytes(1024 * 1024); | 404 m_resourceManager->setMaxMemoryLimitBytes(1024 * 1024); |
405 | 405 |
406 // Now idle paint layer2. We are going to run out of memory though! | 406 // Now idle paint layer2. We are going to run out of memory though! |
407 // Oh well, commit the frame and push. | 407 // Oh well, commit the frame and push. |
408 for (int i = 0; i < 4; i++) { | 408 for (int i = 0; i < 4; i++) { |
409 needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(), | 409 needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(), |
410 layer2.get(), layerImpl2.get()); | 410 layer2.get(), layerImpl2.get()); |
411 } | 411 } |
412 | 412 |
413 // Sanity check, we should have textures for the big layer. | 413 // Sanity check, we should have textures for the big layer. |
414 EXPECT_TRUE(layerImpl1->hasResourceIdForTileAt(0, 0)); | 414 EXPECT_TRUE(layerImpl1->hasResourceIdForTileAt(0, 0)); |
415 EXPECT_TRUE(layerImpl1->hasResourceIdForTileAt(0, 23)); | 415 EXPECT_TRUE(layerImpl1->hasResourceIdForTileAt(0, 23)); |
416 | 416 |
417 // We should only have the first two tiles from layer2 since | 417 // We should only have the first two tiles from layer2 since |
418 // it failed to idle update the last tile. | 418 // it failed to idle update the last tile. |
419 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 0)); | 419 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 0)); |
420 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 0)); | 420 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 0)); |
421 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 1)); | 421 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 1)); |
422 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 1)); | 422 EXPECT_TRUE(layerImpl2->hasResourceIdForTileAt(0, 1)); |
423 | 423 |
424 EXPECT_FALSE(needsUpdate); | 424 EXPECT_FALSE(needsUpdate); |
425 EXPECT_FALSE(layerImpl2->hasResourceIdForTileAt(0, 2)); | 425 EXPECT_FALSE(layerImpl2->hasResourceIdForTileAt(0, 2)); |
426 } | 426 } |
427 | 427 |
428 TEST_F(TiledLayerTest, pushIdlePaintedOccludedTiles) | 428 TEST_F(TiledLayerTest, pushIdlePaintedOccludedTiles) |
429 { | 429 { |
430 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 430 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
431 ScopedFakeTiledLayerImpl layerImpl(1); | 431 ScopedFakeTiledLayerImpl layerImpl(1); |
432 TestOcclusionTracker occluded; | 432 TestOcclusionTracker occluded; |
433 m_occlusion = &occluded; | 433 m_occlusion = &occluded; |
434 | 434 |
435 // The tile size is 100x100, so this invalidates one occluded tile, culls it
during paint, but prepaints it. | 435 // The tile size is 100x100, so this invalidates one occluded tile, culls it
during paint, but prepaints it. |
436 occluded.setOcclusion(gfx::Rect(0, 0, 100, 100)); | 436 occluded.setOcclusion(gfx::Rect(0, 0, 100, 100)); |
437 | 437 |
438 layer->setBounds(gfx::Size(100, 100)); | 438 layer->setBounds(gfx::Size(100, 100)); |
439 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); | 439 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
440 updateAndPush(layer.get(), layerImpl.get()); | 440 updateAndPush(layer.get(), layerImpl.get()); |
441 | 441 |
442 // We should have the prepainted tile on the impl side, but culled it during
paint. | 442 // We should have the prepainted tile on the impl side, but culled it during
paint. |
443 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 443 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
444 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); | 444 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); |
445 } | 445 } |
446 | 446 |
447 TEST_F(TiledLayerTest, pushTilesMarkedDirtyDuringPaint) | 447 TEST_F(TiledLayerTest, pushTilesMarkedDirtyDuringPaint) |
448 { | 448 { |
449 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 449 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
450 ScopedFakeTiledLayerImpl layerImpl(1); | 450 ScopedFakeTiledLayerImpl layerImpl(1); |
451 | 451 |
452 // The tile size is 100x100, so this invalidates and then paints two tiles. | 452 // The tile size is 100x100, so this invalidates and then paints two tiles. |
453 // However, during the paint, we invalidate one of the tiles. This should | 453 // However, during the paint, we invalidate one of the tiles. This should |
454 // not prevent the tile from being pushed. | 454 // not prevent the tile from being pushed. |
455 layer->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), la
yer.get()); | 455 layer->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), la
yer.get()); |
456 layer->setBounds(gfx::Size(100, 200)); | 456 layer->setBounds(gfx::Size(100, 200)); |
457 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 457 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
458 updateAndPush(layer.get(), layerImpl.get()); | 458 updateAndPush(layer.get(), layerImpl.get()); |
459 | 459 |
460 // We should have both tiles on the impl side. | 460 // We should have both tiles on the impl side. |
461 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 461 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
462 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 462 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
463 } | 463 } |
464 | 464 |
465 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnNextLayer) | 465 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnNextLayer) |
466 { | 466 { |
467 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 467 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_resourceManager.get())); |
468 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 468 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_resourceManager.get())); |
469 ScopedFakeTiledLayerImpl layer1Impl(1); | 469 ScopedFakeTiledLayerImpl layer1Impl(1); |
470 ScopedFakeTiledLayerImpl layer2Impl(2); | 470 ScopedFakeTiledLayerImpl layer2Impl(2); |
471 | 471 |
472 // Invalidate a tile on layer1, during update of layer 2. | 472 // Invalidate a tile on layer1, during update of layer 2. |
473 layer2->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), l
ayer1.get()); | 473 layer2->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), l
ayer1.get()); |
474 layer1->setBounds(gfx::Size(100, 200)); | 474 layer1->setBounds(gfx::Size(100, 200)); |
475 layer1->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 475 layer1->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
476 layer2->setBounds(gfx::Size(100, 200)); | 476 layer2->setBounds(gfx::Size(100, 200)); |
477 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 477 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
478 updateAndPush(layer1.get(), layer1Impl.get(), | 478 updateAndPush(layer1.get(), layer1Impl.get(), |
479 layer2.get(), layer2Impl.get()); | 479 layer2.get(), layer2Impl.get()); |
480 | 480 |
481 // We should have both tiles on the impl side for all layers. | 481 // We should have both tiles on the impl side for all layers. |
482 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 0)); | 482 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 0)); |
483 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 1)); | 483 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 1)); |
484 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 0)); | 484 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 0)); |
485 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 1)); | 485 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 1)); |
486 } | 486 } |
487 | 487 |
488 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnPreviousLayer) | 488 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnPreviousLayer) |
489 { | 489 { |
490 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 490 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_resourceManager.get())); |
491 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 491 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_resourceManager.get())); |
492 ScopedFakeTiledLayerImpl layer1Impl(1); | 492 ScopedFakeTiledLayerImpl layer1Impl(1); |
493 ScopedFakeTiledLayerImpl layer2Impl(2); | 493 ScopedFakeTiledLayerImpl layer2Impl(2); |
494 | 494 |
495 layer1->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), l
ayer2.get()); | 495 layer1->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), l
ayer2.get()); |
496 layer1->setBounds(gfx::Size(100, 200)); | 496 layer1->setBounds(gfx::Size(100, 200)); |
497 layer1->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 497 layer1->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
498 layer2->setBounds(gfx::Size(100, 200)); | 498 layer2->setBounds(gfx::Size(100, 200)); |
499 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 499 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
500 updateAndPush(layer1.get(), layer1Impl.get(), | 500 updateAndPush(layer1.get(), layer1Impl.get(), |
501 layer2.get(), layer2Impl.get()); | 501 layer2.get(), layer2Impl.get()); |
(...skipping 18 matching lines...) Expand all Loading... |
520 int layerWidth = 4 * FakeTiledLayer::tileSize().width(); | 520 int layerWidth = 4 * FakeTiledLayer::tileSize().width(); |
521 int layerHeight = 4 * FakeTiledLayer::tileSize().height(); | 521 int layerHeight = 4 * FakeTiledLayer::tileSize().height(); |
522 int memoryForLayer = layerWidth * layerHeight * 4; | 522 int memoryForLayer = layerWidth * layerHeight * 4; |
523 gfx::Size viewportSize = gfx::Size(layerWidth, layerHeight); | 523 gfx::Size viewportSize = gfx::Size(layerWidth, layerHeight); |
524 layerTreeHost->setViewportSize(viewportSize, viewportSize); | 524 layerTreeHost->setViewportSize(viewportSize, viewportSize); |
525 | 525 |
526 // Use 8x4 tiles to run out of memory. | 526 // Use 8x4 tiles to run out of memory. |
527 if (runOutOfMemory[i]) | 527 if (runOutOfMemory[i]) |
528 layerWidth *= 2; | 528 layerWidth *= 2; |
529 | 529 |
530 m_textureManager->setMaxMemoryLimitBytes(memoryForLayer); | 530 m_resourceManager->setMaxMemoryLimitBytes(memoryForLayer); |
531 | 531 |
532 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLa
yer(m_textureManager.get())); | 532 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLa
yer(m_resourceManager.get())); |
533 ScopedFakeTiledLayerImpl layerImpl(1); | 533 ScopedFakeTiledLayerImpl layerImpl(1); |
534 | 534 |
535 // Full size layer with half being visible. | 535 // Full size layer with half being visible. |
536 gfx::Size contentBounds(layerWidth, layerHeight); | 536 gfx::Size contentBounds(layerWidth, layerHeight); |
537 gfx::Rect contentRect(gfx::Point(), contentBounds); | 537 gfx::Rect contentRect(gfx::Point(), contentBounds); |
538 gfx::Rect visibleRect(gfx::Point(), gfx::Size(layerWidth / 2, layerHeigh
t)); | 538 gfx::Rect visibleRect(gfx::Point(), gfx::Size(layerWidth / 2, layerHeigh
t)); |
539 | 539 |
540 // Pretend the layer is animating. | 540 // Pretend the layer is animating. |
541 layer->setDrawTransformIsAnimating(true); | 541 layer->setDrawTransformIsAnimating(true); |
542 layer->setBounds(contentBounds); | 542 layer->setBounds(contentBounds); |
543 layer->setVisibleContentRect(visibleRect); | 543 layer->setVisibleContentRect(visibleRect); |
544 layer->invalidateContentRect(contentRect); | 544 layer->invalidateContentRect(contentRect); |
545 layer->setLayerTreeHost(layerTreeHost.get()); | 545 layer->setLayerTreeHost(layerTreeHost.get()); |
546 | 546 |
547 // The layer should paint it's entire contents on the first paint | 547 // The layer should paint it's entire contents on the first paint |
548 // if it is close to the viewport size and has the available memory. | 548 // if it is close to the viewport size and has the available memory. |
549 layer->setTexturePriorities(m_priorityCalculator); | 549 layer->setTexturePriorities(m_priorityCalculator); |
550 m_textureManager->prioritizeTextures(); | 550 m_resourceManager->prioritizeTextures(); |
551 layer->update(*m_queue.get(), 0, m_stats); | 551 layer->update(*m_queue.get(), 0, m_stats); |
552 updateTextures(); | 552 updateTextures(); |
553 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 553 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
554 | 554 |
555 // We should have all the tiles for the small animated layer. | 555 // We should have all the tiles for the small animated layer. |
556 // We should still have the visible tiles when we didn't | 556 // We should still have the visible tiles when we didn't |
557 // have enough memory for all the tiles. | 557 // have enough memory for all the tiles. |
558 if (!runOutOfMemory[i]) { | 558 if (!runOutOfMemory[i]) { |
559 for (int i = 0; i < 4; ++i) { | 559 for (int i = 0; i < 4; ++i) { |
560 for (int j = 0; j < 4; ++j) | 560 for (int j = 0; j < 4; ++j) |
561 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(i, j)); | 561 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(i, j)); |
562 } | 562 } |
563 } else { | 563 } else { |
564 for (int i = 0; i < 8; ++i) { | 564 for (int i = 0; i < 8; ++i) { |
565 for (int j = 0; j < 4; ++j) | 565 for (int j = 0; j < 4; ++j) |
566 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(i, j), i < 4); | 566 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(i, j), i < 4); |
567 } | 567 } |
568 } | 568 } |
569 } | 569 } |
570 } | 570 } |
571 | 571 |
572 TEST_F(TiledLayerTest, idlePaintOutOfMemory) | 572 TEST_F(TiledLayerTest, idlePaintOutOfMemory) |
573 { | 573 { |
574 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 574 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
575 ScopedFakeTiledLayerImpl layerImpl(1); | 575 ScopedFakeTiledLayerImpl layerImpl(1); |
576 | 576 |
577 // We have enough memory for only the visible rect, so we will run out of me
mory in first idle paint. | 577 // We have enough memory for only the visible rect, so we will run out of me
mory in first idle paint. |
578 int memoryLimit = 4 * 100 * 100; // 1 tiles, 4 bytes per pixel. | 578 int memoryLimit = 4 * 100 * 100; // 1 tiles, 4 bytes per pixel. |
579 m_textureManager->setMaxMemoryLimitBytes(memoryLimit); | 579 m_resourceManager->setMaxMemoryLimitBytes(memoryLimit); |
580 | 580 |
581 // The tile size is 100x100, so this invalidates and then paints two tiles. | 581 // The tile size is 100x100, so this invalidates and then paints two tiles. |
582 bool needsUpdate = false; | 582 bool needsUpdate = false; |
583 layer->setBounds(gfx::Size(300, 300)); | 583 layer->setBounds(gfx::Size(300, 300)); |
584 layer->setVisibleContentRect(gfx::Rect(100, 100, 100, 100)); | 584 layer->setVisibleContentRect(gfx::Rect(100, 100, 100, 100)); |
585 for (int i = 0; i < 2; i++) | 585 for (int i = 0; i < 2; i++) |
586 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 586 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
587 | 587 |
588 // Idle-painting should see no more priority tiles for painting. | 588 // Idle-painting should see no more priority tiles for painting. |
589 EXPECT_FALSE(needsUpdate); | 589 EXPECT_FALSE(needsUpdate); |
590 | 590 |
591 // We should have one tile on the impl side. | 591 // We should have one tile on the impl side. |
592 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 1)); | 592 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 1)); |
593 } | 593 } |
594 | 594 |
595 TEST_F(TiledLayerTest, idlePaintZeroSizedLayer) | 595 TEST_F(TiledLayerTest, idlePaintZeroSizedLayer) |
596 { | 596 { |
597 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 597 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
598 ScopedFakeTiledLayerImpl layerImpl(1); | 598 ScopedFakeTiledLayerImpl layerImpl(1); |
599 | 599 |
600 bool animating[2] = {false, true}; | 600 bool animating[2] = {false, true}; |
601 for (int i = 0; i < 2; i++) { | 601 for (int i = 0; i < 2; i++) { |
602 // Pretend the layer is animating. | 602 // Pretend the layer is animating. |
603 layer->setDrawTransformIsAnimating(animating[i]); | 603 layer->setDrawTransformIsAnimating(animating[i]); |
604 | 604 |
605 // The layer's bounds are empty. | 605 // The layer's bounds are empty. |
606 // Empty layers don't paint or idle-paint. | 606 // Empty layers don't paint or idle-paint. |
607 layer->setBounds(gfx::Size()); | 607 layer->setBounds(gfx::Size()); |
608 layer->setVisibleContentRect(gfx::Rect()); | 608 layer->setVisibleContentRect(gfx::Rect()); |
609 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 609 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
610 | 610 |
611 // Empty layers don't have tiles. | 611 // Empty layers don't have tiles. |
612 EXPECT_EQ(0u, layer->numPaintedTiles()); | 612 EXPECT_EQ(0u, layer->numPaintedTiles()); |
613 | 613 |
614 // Empty layers don't need prepaint. | 614 // Empty layers don't need prepaint. |
615 EXPECT_FALSE(needsUpdate); | 615 EXPECT_FALSE(needsUpdate); |
616 | 616 |
617 // Empty layers don't have tiles. | 617 // Empty layers don't have tiles. |
618 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); | 618 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); |
619 } | 619 } |
620 } | 620 } |
621 | 621 |
622 TEST_F(TiledLayerTest, idlePaintNonVisibleLayers) | 622 TEST_F(TiledLayerTest, idlePaintNonVisibleLayers) |
623 { | 623 { |
624 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 624 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
625 ScopedFakeTiledLayerImpl layerImpl(1); | 625 ScopedFakeTiledLayerImpl layerImpl(1); |
626 | 626 |
627 // Alternate between not visible and visible. | 627 // Alternate between not visible and visible. |
628 gfx::Rect v(0, 0, 100, 100); | 628 gfx::Rect v(0, 0, 100, 100); |
629 gfx::Rect nv(0, 0, 0, 0); | 629 gfx::Rect nv(0, 0, 0, 0); |
630 gfx::Rect visibleRect[10] = {nv, nv, v, v, nv, nv, v, v, nv, nv}; | 630 gfx::Rect visibleRect[10] = {nv, nv, v, v, nv, nv, v, v, nv, nv}; |
631 bool invalidate[10] = {true, true, true, true, true, true, true, true, fals
e, false }; | 631 bool invalidate[10] = {true, true, true, true, true, true, true, true, fals
e, false }; |
632 | 632 |
633 // We should not have any tiles except for when the layer was visible | 633 // We should not have any tiles except for when the layer was visible |
634 // or after the layer was visible and we didn't invalidate. | 634 // or after the layer was visible and we didn't invalidate. |
635 bool haveTile[10] = { false, false, true, true, false, false, true, true, tr
ue, true }; | 635 bool haveTile[10] = { false, false, true, true, false, false, true, true, tr
ue, true }; |
636 | 636 |
637 for (int i = 0; i < 10; i++) { | 637 for (int i = 0; i < 10; i++) { |
638 layer->setBounds(gfx::Size(100, 100)); | 638 layer->setBounds(gfx::Size(100, 100)); |
639 layer->setVisibleContentRect(visibleRect[i]); | 639 layer->setVisibleContentRect(visibleRect[i]); |
640 | 640 |
641 if (invalidate[i]) | 641 if (invalidate[i]) |
642 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 100)); | 642 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 100)); |
643 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 643 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
644 | 644 |
645 // We should never signal idle paint, as we painted the entire layer | 645 // We should never signal idle paint, as we painted the entire layer |
646 // or the layer was not visible. | 646 // or the layer was not visible. |
647 EXPECT_FALSE(needsUpdate); | 647 EXPECT_FALSE(needsUpdate); |
648 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(0, 0), haveTile[i]); | 648 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(0, 0), haveTile[i]); |
649 } | 649 } |
650 } | 650 } |
651 | 651 |
652 TEST_F(TiledLayerTest, invalidateFromPrepare) | 652 TEST_F(TiledLayerTest, invalidateFromPrepare) |
653 { | 653 { |
654 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 654 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
655 ScopedFakeTiledLayerImpl layerImpl(1); | 655 ScopedFakeTiledLayerImpl layerImpl(1); |
656 | 656 |
657 // The tile size is 100x100, so this invalidates and then paints two tiles. | 657 // The tile size is 100x100, so this invalidates and then paints two tiles. |
658 layer->setBounds(gfx::Size(100, 200)); | 658 layer->setBounds(gfx::Size(100, 200)); |
659 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 659 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
660 updateAndPush(layer.get(), layerImpl.get()); | 660 updateAndPush(layer.get(), layerImpl.get()); |
661 | 661 |
662 // We should have both tiles on the impl side. | 662 // We should have both tiles on the impl side. |
663 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 663 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
664 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 664 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
(...skipping 14 matching lines...) Expand all Loading... |
679 | 679 |
680 // The layer should still be invalid as update invoked invalidate. | 680 // The layer should still be invalid as update invoked invalidate. |
681 updateAndPush(layer.get(), layerImpl.get()); // visible | 681 updateAndPush(layer.get(), layerImpl.get()); // visible |
682 EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount()); | 682 EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount()); |
683 } | 683 } |
684 | 684 |
685 TEST_F(TiledLayerTest, verifyUpdateRectWhenContentBoundsAreScaled) | 685 TEST_F(TiledLayerTest, verifyUpdateRectWhenContentBoundsAreScaled) |
686 { | 686 { |
687 // The updateRect (that indicates what was actually painted) should be in | 687 // The updateRect (that indicates what was actually painted) should be in |
688 // layer space, not the content space. | 688 // layer space, not the content space. |
689 scoped_refptr<FakeTiledLayerWithScaledBounds> layer = make_scoped_refptr(new
FakeTiledLayerWithScaledBounds(m_textureManager.get())); | 689 scoped_refptr<FakeTiledLayerWithScaledBounds> layer = make_scoped_refptr(new
FakeTiledLayerWithScaledBounds(m_resourceManager.get())); |
690 | 690 |
691 gfx::Rect layerBounds(0, 0, 300, 200); | 691 gfx::Rect layerBounds(0, 0, 300, 200); |
692 gfx::Rect contentBounds(0, 0, 200, 250); | 692 gfx::Rect contentBounds(0, 0, 200, 250); |
693 | 693 |
694 layer->setBounds(layerBounds.size()); | 694 layer->setBounds(layerBounds.size()); |
695 layer->setContentBounds(contentBounds.size()); | 695 layer->setContentBounds(contentBounds.size()); |
696 layer->setVisibleContentRect(contentBounds); | 696 layer->setVisibleContentRect(contentBounds); |
697 | 697 |
698 // On first update, the updateRect includes all tiles, even beyond the bound
aries of the layer. | 698 // On first update, the updateRect includes all tiles, even beyond the bound
aries of the layer. |
699 // However, it should still be in layer space, not content space. | 699 // However, it should still be in layer space, not content space. |
700 layer->invalidateContentRect(contentBounds); | 700 layer->invalidateContentRect(contentBounds); |
701 | 701 |
702 layer->setTexturePriorities(m_priorityCalculator); | 702 layer->setTexturePriorities(m_priorityCalculator); |
703 m_textureManager->prioritizeTextures(); | 703 m_resourceManager->prioritizeTextures(); |
704 layer->update(*m_queue.get(), 0, m_stats); | 704 layer->update(*m_queue.get(), 0, m_stats); |
705 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 300, 300 * 0.8), layer->updateRect()); | 705 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 300, 300 * 0.8), layer->updateRect()); |
706 updateTextures(); | 706 updateTextures(); |
707 | 707 |
708 // After the tiles are updated once, another invalidate only needs to update
the bounds of the layer. | 708 // After the tiles are updated once, another invalidate only needs to update
the bounds of the layer. |
709 layer->setTexturePriorities(m_priorityCalculator); | 709 layer->setTexturePriorities(m_priorityCalculator); |
710 m_textureManager->prioritizeTextures(); | 710 m_resourceManager->prioritizeTextures(); |
711 layer->invalidateContentRect(contentBounds); | 711 layer->invalidateContentRect(contentBounds); |
712 layer->update(*m_queue.get(), 0, m_stats); | 712 layer->update(*m_queue.get(), 0, m_stats); |
713 EXPECT_FLOAT_RECT_EQ(gfx::RectF(layerBounds), layer->updateRect()); | 713 EXPECT_FLOAT_RECT_EQ(gfx::RectF(layerBounds), layer->updateRect()); |
714 updateTextures(); | 714 updateTextures(); |
715 | 715 |
716 // Partial re-paint should also be represented by the updateRect in layer sp
ace, not content space. | 716 // Partial re-paint should also be represented by the updateRect in layer sp
ace, not content space. |
717 gfx::Rect partialDamage(30, 100, 10, 10); | 717 gfx::Rect partialDamage(30, 100, 10, 10); |
718 layer->invalidateContentRect(partialDamage); | 718 layer->invalidateContentRect(partialDamage); |
719 layer->setTexturePriorities(m_priorityCalculator); | 719 layer->setTexturePriorities(m_priorityCalculator); |
720 m_textureManager->prioritizeTextures(); | 720 m_resourceManager->prioritizeTextures(); |
721 layer->update(*m_queue.get(), 0, m_stats); | 721 layer->update(*m_queue.get(), 0, m_stats); |
722 EXPECT_FLOAT_RECT_EQ(gfx::RectF(45, 80, 15, 8), layer->updateRect()); | 722 EXPECT_FLOAT_RECT_EQ(gfx::RectF(45, 80, 15, 8), layer->updateRect()); |
723 } | 723 } |
724 | 724 |
725 TEST_F(TiledLayerTest, verifyInvalidationWhenContentsScaleChanges) | 725 TEST_F(TiledLayerTest, verifyInvalidationWhenContentsScaleChanges) |
726 { | 726 { |
727 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 727 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
728 ScopedFakeTiledLayerImpl layerImpl(1); | 728 ScopedFakeTiledLayerImpl layerImpl(1); |
729 | 729 |
730 // Create a layer with one tile. | 730 // Create a layer with one tile. |
731 layer->setBounds(gfx::Size(100, 100)); | 731 layer->setBounds(gfx::Size(100, 100)); |
732 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); | 732 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
733 | 733 |
734 // Invalidate the entire layer. | 734 // Invalidate the entire layer. |
735 layer->setNeedsDisplay(); | 735 layer->setNeedsDisplay(); |
736 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100), layer->lastNeedsDisplayRect
()); | 736 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100), layer->lastNeedsDisplayRect
()); |
737 | 737 |
738 // Push the tiles to the impl side and check that there is exactly one. | 738 // Push the tiles to the impl side and check that there is exactly one. |
739 layer->setTexturePriorities(m_priorityCalculator); | 739 layer->setTexturePriorities(m_priorityCalculator); |
740 m_textureManager->prioritizeTextures(); | 740 m_resourceManager->prioritizeTextures(); |
741 layer->update(*m_queue.get(), 0, m_stats); | 741 layer->update(*m_queue.get(), 0, m_stats); |
742 updateTextures(); | 742 updateTextures(); |
743 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 743 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
744 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 744 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
745 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 745 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
746 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 0)); | 746 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 0)); |
747 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); | 747 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); |
748 | 748 |
749 // Change the contents scale and verify that the content rectangle requiring
painting | 749 // Change the contents scale and verify that the content rectangle requiring
painting |
750 // is not scaled. | 750 // is not scaled. |
751 layer->setContentsScale(2); | 751 layer->setContentsScale(2); |
752 layer->setVisibleContentRect(gfx::Rect(0, 0, 200, 200)); | 752 layer->setVisibleContentRect(gfx::Rect(0, 0, 200, 200)); |
753 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100), layer->lastNeedsDisplayRect
()); | 753 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100), layer->lastNeedsDisplayRect
()); |
754 | 754 |
755 // The impl side should get 2x2 tiles now. | 755 // The impl side should get 2x2 tiles now. |
756 layer->setTexturePriorities(m_priorityCalculator); | 756 layer->setTexturePriorities(m_priorityCalculator); |
757 m_textureManager->prioritizeTextures(); | 757 m_resourceManager->prioritizeTextures(); |
758 layer->update(*m_queue.get(), 0, m_stats); | 758 layer->update(*m_queue.get(), 0, m_stats); |
759 updateTextures(); | 759 updateTextures(); |
760 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 760 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
761 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 761 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
762 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 762 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
763 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 0)); | 763 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 0)); |
764 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 1)); | 764 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 1)); |
765 | 765 |
766 // Invalidate the entire layer again, but do not paint. All tiles should be
gone now from the | 766 // Invalidate the entire layer again, but do not paint. All tiles should be
gone now from the |
767 // impl side. | 767 // impl side. |
768 layer->setNeedsDisplay(); | 768 layer->setNeedsDisplay(); |
769 layer->setTexturePriorities(m_priorityCalculator); | 769 layer->setTexturePriorities(m_priorityCalculator); |
770 m_textureManager->prioritizeTextures(); | 770 m_resourceManager->prioritizeTextures(); |
771 | 771 |
772 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 772 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
773 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); | 773 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); |
774 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 774 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
775 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 0)); | 775 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 0)); |
776 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); | 776 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); |
777 } | 777 } |
778 | 778 |
779 TEST_F(TiledLayerTest, skipsDrawGetsReset) | 779 TEST_F(TiledLayerTest, skipsDrawGetsReset) |
780 { | 780 { |
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812 EXPECT_FALSE(childLayer->skipsDraw()); | 812 EXPECT_FALSE(childLayer->skipsDraw()); |
813 | 813 |
814 layerTreeHost->commitComplete(); | 814 layerTreeHost->commitComplete(); |
815 | 815 |
816 // Remove the child layer. | 816 // Remove the child layer. |
817 rootLayer->removeAllChildren(); | 817 rootLayer->removeAllChildren(); |
818 | 818 |
819 layerTreeHost->updateLayers(*m_queue.get(), memoryLimit); | 819 layerTreeHost->updateLayers(*m_queue.get(), memoryLimit); |
820 EXPECT_FALSE(rootLayer->skipsDraw()); | 820 EXPECT_FALSE(rootLayer->skipsDraw()); |
821 | 821 |
822 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); | 822 resourceManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_res
ourceProvider.get()); |
823 layerTreeHost->setRootLayer(0); | 823 layerTreeHost->setRootLayer(0); |
824 } | 824 } |
825 | 825 |
826 TEST_F(TiledLayerTest, resizeToSmaller) | 826 TEST_F(TiledLayerTest, resizeToSmaller) |
827 { | 827 { |
828 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 828 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
829 | 829 |
830 layer->setBounds(gfx::Size(700, 700)); | 830 layer->setBounds(gfx::Size(700, 700)); |
831 layer->setVisibleContentRect(gfx::Rect(0, 0, 700, 700)); | 831 layer->setVisibleContentRect(gfx::Rect(0, 0, 700, 700)); |
832 layer->invalidateContentRect(gfx::Rect(0, 0, 700, 700)); | 832 layer->invalidateContentRect(gfx::Rect(0, 0, 700, 700)); |
833 | 833 |
834 layer->setTexturePriorities(m_priorityCalculator); | 834 layer->setTexturePriorities(m_priorityCalculator); |
835 m_textureManager->prioritizeTextures(); | 835 m_resourceManager->prioritizeTextures(); |
836 layer->update(*m_queue.get(), 0, m_stats); | 836 layer->update(*m_queue.get(), 0, m_stats); |
837 | 837 |
838 layer->setBounds(gfx::Size(200, 200)); | 838 layer->setBounds(gfx::Size(200, 200)); |
839 layer->invalidateContentRect(gfx::Rect(0, 0, 200, 200)); | 839 layer->invalidateContentRect(gfx::Rect(0, 0, 200, 200)); |
840 } | 840 } |
841 | 841 |
842 TEST_F(TiledLayerTest, hugeLayerUpdateCrash) | 842 TEST_F(TiledLayerTest, hugeLayerUpdateCrash) |
843 { | 843 { |
844 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 844 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
845 | 845 |
846 int size = 1 << 30; | 846 int size = 1 << 30; |
847 layer->setBounds(gfx::Size(size, size)); | 847 layer->setBounds(gfx::Size(size, size)); |
848 layer->setVisibleContentRect(gfx::Rect(0, 0, 700, 700)); | 848 layer->setVisibleContentRect(gfx::Rect(0, 0, 700, 700)); |
849 layer->invalidateContentRect(gfx::Rect(0, 0, size, size)); | 849 layer->invalidateContentRect(gfx::Rect(0, 0, size, size)); |
850 | 850 |
851 // Ensure no crash for bounds where size * size would overflow an int. | 851 // Ensure no crash for bounds where size * size would overflow an int. |
852 layer->setTexturePriorities(m_priorityCalculator); | 852 layer->setTexturePriorities(m_priorityCalculator); |
853 m_textureManager->prioritizeTextures(); | 853 m_resourceManager->prioritizeTextures(); |
854 layer->update(*m_queue.get(), 0, m_stats); | 854 layer->update(*m_queue.get(), 0, m_stats); |
855 } | 855 } |
856 | 856 |
857 TEST_F(TiledLayerTest, partialUpdates) | 857 TEST_F(TiledLayerTest, partialUpdates) |
858 { | 858 { |
859 LayerTreeSettings settings; | 859 LayerTreeSettings settings; |
860 settings.maxPartialTextureUpdates = 4; | 860 settings.maxPartialTextureUpdates = 4; |
861 | 861 |
862 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; | 862 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; |
863 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, settings); | 863 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, settings); |
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952 EXPECT_EQ(0, m_queue->fullUploadSize()); | 952 EXPECT_EQ(0, m_queue->fullUploadSize()); |
953 EXPECT_EQ(4, m_queue->partialUploadSize()); | 953 EXPECT_EQ(4, m_queue->partialUploadSize()); |
954 updateTextures(); | 954 updateTextures(); |
955 EXPECT_EQ(4, layer->fakeLayerUpdater()->updateCount()); | 955 EXPECT_EQ(4, layer->fakeLayerUpdater()->updateCount()); |
956 EXPECT_FALSE(m_queue->hasMoreUpdates()); | 956 EXPECT_FALSE(m_queue->hasMoreUpdates()); |
957 layer->fakeLayerUpdater()->clearUpdateCount(); | 957 layer->fakeLayerUpdater()->clearUpdateCount(); |
958 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 958 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
959 } | 959 } |
960 layerTreeHost->commitComplete(); | 960 layerTreeHost->commitComplete(); |
961 | 961 |
962 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); | 962 resourceManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_res
ourceProvider.get()); |
963 layerTreeHost->setRootLayer(0); | 963 layerTreeHost->setRootLayer(0); |
964 } | 964 } |
965 | 965 |
966 TEST_F(TiledLayerTest, tilesPaintedWithoutOcclusion) | 966 TEST_F(TiledLayerTest, tilesPaintedWithoutOcclusion) |
967 { | 967 { |
968 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 968 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
969 | 969 |
970 // The tile size is 100x100, so this invalidates and then paints two tiles. | 970 // The tile size is 100x100, so this invalidates and then paints two tiles. |
971 layer->setBounds(gfx::Size(100, 200)); | 971 layer->setBounds(gfx::Size(100, 200)); |
972 layer->setDrawableContentRect(gfx::Rect(0, 0, 100, 200)); | 972 layer->setDrawableContentRect(gfx::Rect(0, 0, 100, 200)); |
973 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); | 973 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
974 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); | 974 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
975 | 975 |
976 layer->setTexturePriorities(m_priorityCalculator); | 976 layer->setTexturePriorities(m_priorityCalculator); |
977 m_textureManager->prioritizeTextures(); | 977 m_resourceManager->prioritizeTextures(); |
978 layer->update(*m_queue.get(), 0, m_stats); | 978 layer->update(*m_queue.get(), 0, m_stats); |
979 EXPECT_EQ(2, layer->fakeLayerUpdater()->updateCount()); | 979 EXPECT_EQ(2, layer->fakeLayerUpdater()->updateCount()); |
980 } | 980 } |
981 | 981 |
982 TEST_F(TiledLayerTest, tilesPaintedWithOcclusion) | 982 TEST_F(TiledLayerTest, tilesPaintedWithOcclusion) |
983 { | 983 { |
984 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 984 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
985 TestOcclusionTracker occluded; | 985 TestOcclusionTracker occluded; |
986 | 986 |
987 // The tile size is 100x100. | 987 // The tile size is 100x100. |
988 | 988 |
989 layer->setBounds(gfx::Size(600, 600)); | 989 layer->setBounds(gfx::Size(600, 600)); |
990 | 990 |
991 occluded.setOcclusion(gfx::Rect(200, 200, 300, 100)); | 991 occluded.setOcclusion(gfx::Rect(200, 200, 300, 100)); |
992 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); | 992 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
993 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); | 993 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
994 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 994 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
995 | 995 |
996 layer->setTexturePriorities(m_priorityCalculator); | 996 layer->setTexturePriorities(m_priorityCalculator); |
997 m_textureManager->prioritizeTextures(); | 997 m_resourceManager->prioritizeTextures(); |
998 layer->update(*m_queue.get(), &occluded, m_stats); | 998 layer->update(*m_queue.get(), &occluded, m_stats); |
999 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); | 999 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); |
1000 | 1000 |
1001 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1001 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1002 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1002 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
1003 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1003 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1004 | 1004 |
1005 layer->fakeLayerUpdater()->clearUpdateCount(); | 1005 layer->fakeLayerUpdater()->clearUpdateCount(); |
1006 layer->setTexturePriorities(m_priorityCalculator); | 1006 layer->setTexturePriorities(m_priorityCalculator); |
1007 m_textureManager->prioritizeTextures(); | 1007 m_resourceManager->prioritizeTextures(); |
1008 | 1008 |
1009 occluded.setOcclusion(gfx::Rect(250, 200, 300, 100)); | 1009 occluded.setOcclusion(gfx::Rect(250, 200, 300, 100)); |
1010 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1010 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1011 layer->update(*m_queue.get(), &occluded, m_stats); | 1011 layer->update(*m_queue.get(), &occluded, m_stats); |
1012 EXPECT_EQ(36-2, layer->fakeLayerUpdater()->updateCount()); | 1012 EXPECT_EQ(36-2, layer->fakeLayerUpdater()->updateCount()); |
1013 | 1013 |
1014 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1014 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1015 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000, 1); | 1015 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000, 1); |
1016 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); | 1016 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); |
1017 | 1017 |
1018 layer->fakeLayerUpdater()->clearUpdateCount(); | 1018 layer->fakeLayerUpdater()->clearUpdateCount(); |
1019 layer->setTexturePriorities(m_priorityCalculator); | 1019 layer->setTexturePriorities(m_priorityCalculator); |
1020 m_textureManager->prioritizeTextures(); | 1020 m_resourceManager->prioritizeTextures(); |
1021 | 1021 |
1022 occluded.setOcclusion(gfx::Rect(250, 250, 300, 100)); | 1022 occluded.setOcclusion(gfx::Rect(250, 250, 300, 100)); |
1023 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1023 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1024 layer->update(*m_queue.get(), &occluded, m_stats); | 1024 layer->update(*m_queue.get(), &occluded, m_stats); |
1025 EXPECT_EQ(36, layer->fakeLayerUpdater()->updateCount()); | 1025 EXPECT_EQ(36, layer->fakeLayerUpdater()->updateCount()); |
1026 | 1026 |
1027 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1027 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1028 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000 + 360000, 1); | 1028 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000 + 360000, 1); |
1029 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); | 1029 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); |
1030 } | 1030 } |
1031 | 1031 |
1032 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints) | 1032 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints) |
1033 { | 1033 { |
1034 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1034 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
1035 TestOcclusionTracker occluded; | 1035 TestOcclusionTracker occluded; |
1036 | 1036 |
1037 // The tile size is 100x100. | 1037 // The tile size is 100x100. |
1038 | 1038 |
1039 layer->setBounds(gfx::Size(600, 600)); | 1039 layer->setBounds(gfx::Size(600, 600)); |
1040 | 1040 |
1041 // The partially occluded tiles (by the 150 occlusion height) are visible be
yond the occlusion, so not culled. | 1041 // The partially occluded tiles (by the 150 occlusion height) are visible be
yond the occlusion, so not culled. |
1042 occluded.setOcclusion(gfx::Rect(200, 200, 300, 150)); | 1042 occluded.setOcclusion(gfx::Rect(200, 200, 300, 150)); |
1043 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 360)); | 1043 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 360)); |
1044 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 360)); | 1044 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 360)); |
1045 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1045 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1046 | 1046 |
1047 layer->setTexturePriorities(m_priorityCalculator); | 1047 layer->setTexturePriorities(m_priorityCalculator); |
1048 m_textureManager->prioritizeTextures(); | 1048 m_resourceManager->prioritizeTextures(); |
1049 layer->update(*m_queue.get(), &occluded, m_stats); | 1049 layer->update(*m_queue.get(), &occluded, m_stats); |
1050 EXPECT_EQ(24-3, layer->fakeLayerUpdater()->updateCount()); | 1050 EXPECT_EQ(24-3, layer->fakeLayerUpdater()->updateCount()); |
1051 | 1051 |
1052 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1052 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1053 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000,
1); | 1053 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000,
1); |
1054 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1054 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1055 | 1055 |
1056 layer->fakeLayerUpdater()->clearUpdateCount(); | 1056 layer->fakeLayerUpdater()->clearUpdateCount(); |
1057 | 1057 |
1058 // Now the visible region stops at the edge of the occlusion so the partly v
isible tiles become fully occluded. | 1058 // Now the visible region stops at the edge of the occlusion so the partly v
isible tiles become fully occluded. |
1059 occluded.setOcclusion(gfx::Rect(200, 200, 300, 150)); | 1059 occluded.setOcclusion(gfx::Rect(200, 200, 300, 150)); |
1060 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 350)); | 1060 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 350)); |
1061 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 350)); | 1061 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 350)); |
1062 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1062 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1063 layer->setTexturePriorities(m_priorityCalculator); | 1063 layer->setTexturePriorities(m_priorityCalculator); |
1064 m_textureManager->prioritizeTextures(); | 1064 m_resourceManager->prioritizeTextures(); |
1065 layer->update(*m_queue.get(), &occluded, m_stats); | 1065 layer->update(*m_queue.get(), &occluded, m_stats); |
1066 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); | 1066 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); |
1067 | 1067 |
1068 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1068 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1069 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000, 1); | 1069 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000, 1); |
1070 EXPECT_EQ(3 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); | 1070 EXPECT_EQ(3 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); |
1071 | 1071 |
1072 layer->fakeLayerUpdater()->clearUpdateCount(); | 1072 layer->fakeLayerUpdater()->clearUpdateCount(); |
1073 | 1073 |
1074 // Now the visible region is even smaller than the occlusion, it should have
the same result. | 1074 // Now the visible region is even smaller than the occlusion, it should have
the same result. |
1075 occluded.setOcclusion(gfx::Rect(200, 200, 300, 150)); | 1075 occluded.setOcclusion(gfx::Rect(200, 200, 300, 150)); |
1076 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 340)); | 1076 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 340)); |
1077 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 340)); | 1077 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 340)); |
1078 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1078 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1079 layer->setTexturePriorities(m_priorityCalculator); | 1079 layer->setTexturePriorities(m_priorityCalculator); |
1080 m_textureManager->prioritizeTextures(); | 1080 m_resourceManager->prioritizeTextures(); |
1081 layer->update(*m_queue.get(), &occluded, m_stats); | 1081 layer->update(*m_queue.get(), &occluded, m_stats); |
1082 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); | 1082 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); |
1083 | 1083 |
1084 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1084 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1085 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000 + 180000, 1); | 1085 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000 + 180000, 1); |
1086 EXPECT_EQ(3 + 6 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); | 1086 EXPECT_EQ(3 + 6 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); |
1087 | 1087 |
1088 } | 1088 } |
1089 | 1089 |
1090 TEST_F(TiledLayerTest, tilesNotPaintedWithoutInvalidation) | 1090 TEST_F(TiledLayerTest, tilesNotPaintedWithoutInvalidation) |
1091 { | 1091 { |
1092 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1092 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
1093 TestOcclusionTracker occluded; | 1093 TestOcclusionTracker occluded; |
1094 | 1094 |
1095 // The tile size is 100x100. | 1095 // The tile size is 100x100. |
1096 | 1096 |
1097 layer->setBounds(gfx::Size(600, 600)); | 1097 layer->setBounds(gfx::Size(600, 600)); |
1098 | 1098 |
1099 occluded.setOcclusion(gfx::Rect(200, 200, 300, 100)); | 1099 occluded.setOcclusion(gfx::Rect(200, 200, 300, 100)); |
1100 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 600)); | 1100 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 600)); |
1101 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 600)); | 1101 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 600)); |
1102 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1102 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1103 layer->setTexturePriorities(m_priorityCalculator); | 1103 layer->setTexturePriorities(m_priorityCalculator); |
1104 m_textureManager->prioritizeTextures(); | 1104 m_resourceManager->prioritizeTextures(); |
1105 layer->update(*m_queue.get(), &occluded, m_stats); | 1105 layer->update(*m_queue.get(), &occluded, m_stats); |
1106 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); | 1106 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); |
1107 { | 1107 { |
1108 updateTextures(); | 1108 updateTextures(); |
1109 } | 1109 } |
1110 | 1110 |
1111 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1111 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1112 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1112 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
1113 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1113 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1114 | 1114 |
1115 layer->fakeLayerUpdater()->clearUpdateCount(); | 1115 layer->fakeLayerUpdater()->clearUpdateCount(); |
1116 layer->setTexturePriorities(m_priorityCalculator); | 1116 layer->setTexturePriorities(m_priorityCalculator); |
1117 m_textureManager->prioritizeTextures(); | 1117 m_resourceManager->prioritizeTextures(); |
1118 | 1118 |
1119 // Repaint without marking it dirty. The 3 culled tiles will be pre-painted
now. | 1119 // Repaint without marking it dirty. The 3 culled tiles will be pre-painted
now. |
1120 layer->update(*m_queue.get(), &occluded, m_stats); | 1120 layer->update(*m_queue.get(), &occluded, m_stats); |
1121 EXPECT_EQ(3, layer->fakeLayerUpdater()->updateCount()); | 1121 EXPECT_EQ(3, layer->fakeLayerUpdater()->updateCount()); |
1122 | 1122 |
1123 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1123 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1124 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1124 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
1125 EXPECT_EQ(6, occluded.overdrawMetrics().tilesCulledForUpload()); | 1125 EXPECT_EQ(6, occluded.overdrawMetrics().tilesCulledForUpload()); |
1126 } | 1126 } |
1127 | 1127 |
1128 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndTransforms) | 1128 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndTransforms) |
1129 { | 1129 { |
1130 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1130 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
1131 TestOcclusionTracker occluded; | 1131 TestOcclusionTracker occluded; |
1132 | 1132 |
1133 // The tile size is 100x100. | 1133 // The tile size is 100x100. |
1134 | 1134 |
1135 // This makes sure the painting works when the occluded region (in screen sp
ace) | 1135 // This makes sure the painting works when the occluded region (in screen sp
ace) |
1136 // is transformed differently than the layer. | 1136 // is transformed differently than the layer. |
1137 layer->setBounds(gfx::Size(600, 600)); | 1137 layer->setBounds(gfx::Size(600, 600)); |
1138 WebTransformationMatrix screenTransform; | 1138 WebTransformationMatrix screenTransform; |
1139 screenTransform.scale(0.5); | 1139 screenTransform.scale(0.5); |
1140 layer->setScreenSpaceTransform(screenTransform); | 1140 layer->setScreenSpaceTransform(screenTransform); |
1141 layer->setDrawTransform(screenTransform); | 1141 layer->setDrawTransform(screenTransform); |
1142 | 1142 |
1143 occluded.setOcclusion(gfx::Rect(100, 100, 150, 50)); | 1143 occluded.setOcclusion(gfx::Rect(100, 100, 150, 50)); |
1144 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); | 1144 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
1145 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); | 1145 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1146 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1146 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1147 layer->setTexturePriorities(m_priorityCalculator); | 1147 layer->setTexturePriorities(m_priorityCalculator); |
1148 m_textureManager->prioritizeTextures(); | 1148 m_resourceManager->prioritizeTextures(); |
1149 layer->update(*m_queue.get(), &occluded, m_stats); | 1149 layer->update(*m_queue.get(), &occluded, m_stats); |
1150 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); | 1150 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); |
1151 | 1151 |
1152 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1152 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1153 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1153 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
1154 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1154 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1155 } | 1155 } |
1156 | 1156 |
1157 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling) | 1157 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling) |
1158 { | 1158 { |
1159 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1159 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
1160 TestOcclusionTracker occluded; | 1160 TestOcclusionTracker occluded; |
1161 | 1161 |
1162 // The tile size is 100x100. | 1162 // The tile size is 100x100. |
1163 | 1163 |
1164 // This makes sure the painting works when the content space is scaled to | 1164 // This makes sure the painting works when the content space is scaled to |
1165 // a different layer space. In this case tiles are scaled to be 200x200 | 1165 // a different layer space. In this case tiles are scaled to be 200x200 |
1166 // pixels, which means none should be occluded. | 1166 // pixels, which means none should be occluded. |
1167 layer->setContentsScale(0.5); | 1167 layer->setContentsScale(0.5); |
1168 EXPECT_FLOAT_EQ(layer->contentsScaleX(), layer->contentsScaleY()); | 1168 EXPECT_FLOAT_EQ(layer->contentsScaleX(), layer->contentsScaleY()); |
1169 layer->setBounds(gfx::Size(600, 600)); | 1169 layer->setBounds(gfx::Size(600, 600)); |
1170 WebTransformationMatrix drawTransform; | 1170 WebTransformationMatrix drawTransform; |
1171 drawTransform.scale(1 / layer->contentsScaleX()); | 1171 drawTransform.scale(1 / layer->contentsScaleX()); |
1172 layer->setDrawTransform(drawTransform); | 1172 layer->setDrawTransform(drawTransform); |
1173 layer->setScreenSpaceTransform(drawTransform); | 1173 layer->setScreenSpaceTransform(drawTransform); |
1174 | 1174 |
1175 occluded.setOcclusion(gfx::Rect(200, 200, 300, 100)); | 1175 occluded.setOcclusion(gfx::Rect(200, 200, 300, 100)); |
1176 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->bounds())); | 1176 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->bounds())); |
1177 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); | 1177 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1178 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1178 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1179 layer->setTexturePriorities(m_priorityCalculator); | 1179 layer->setTexturePriorities(m_priorityCalculator); |
1180 m_textureManager->prioritizeTextures(); | 1180 m_resourceManager->prioritizeTextures(); |
1181 layer->update(*m_queue.get(), &occluded, m_stats); | 1181 layer->update(*m_queue.get(), &occluded, m_stats); |
1182 // The content is half the size of the layer (so the number of tiles is fewe
r). | 1182 // The content is half the size of the layer (so the number of tiles is fewe
r). |
1183 // In this case, the content is 300x300, and since the tile size is 100, the | 1183 // In this case, the content is 300x300, and since the tile size is 100, the |
1184 // number of tiles 3x3. | 1184 // number of tiles 3x3. |
1185 EXPECT_EQ(9, layer->fakeLayerUpdater()->updateCount()); | 1185 EXPECT_EQ(9, layer->fakeLayerUpdater()->updateCount()); |
1186 | 1186 |
1187 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1187 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1188 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000, 1
); | 1188 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000, 1
); |
1189 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1189 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1190 | 1190 |
1191 layer->fakeLayerUpdater()->clearUpdateCount(); | 1191 layer->fakeLayerUpdater()->clearUpdateCount(); |
1192 | 1192 |
1193 // This makes sure the painting works when the content space is scaled to | 1193 // This makes sure the painting works when the content space is scaled to |
1194 // a different layer space. In this case the occluded region catches the | 1194 // a different layer space. In this case the occluded region catches the |
1195 // blown up tiles. | 1195 // blown up tiles. |
1196 occluded.setOcclusion(gfx::Rect(200, 200, 300, 200)); | 1196 occluded.setOcclusion(gfx::Rect(200, 200, 300, 200)); |
1197 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->bounds())); | 1197 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->bounds())); |
1198 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); | 1198 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1199 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1199 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1200 layer->setTexturePriorities(m_priorityCalculator); | 1200 layer->setTexturePriorities(m_priorityCalculator); |
1201 m_textureManager->prioritizeTextures(); | 1201 m_resourceManager->prioritizeTextures(); |
1202 layer->update(*m_queue.get(), &occluded, m_stats); | 1202 layer->update(*m_queue.get(), &occluded, m_stats); |
1203 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); | 1203 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); |
1204 | 1204 |
1205 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1205 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1206 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000, 1); | 1206 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000, 1); |
1207 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); | 1207 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); |
1208 | 1208 |
1209 layer->fakeLayerUpdater()->clearUpdateCount(); | 1209 layer->fakeLayerUpdater()->clearUpdateCount(); |
1210 | 1210 |
1211 // This makes sure content scaling and transforms work together. | 1211 // This makes sure content scaling and transforms work together. |
1212 WebTransformationMatrix screenTransform; | 1212 WebTransformationMatrix screenTransform; |
1213 screenTransform.scale(0.5); | 1213 screenTransform.scale(0.5); |
1214 layer->setScreenSpaceTransform(screenTransform); | 1214 layer->setScreenSpaceTransform(screenTransform); |
1215 layer->setDrawTransform(screenTransform); | 1215 layer->setDrawTransform(screenTransform); |
1216 | 1216 |
1217 occluded.setOcclusion(gfx::Rect(100, 100, 150, 100)); | 1217 occluded.setOcclusion(gfx::Rect(100, 100, 150, 100)); |
1218 | 1218 |
1219 gfx::Rect layerBoundsRect(gfx::Point(), layer->bounds()); | 1219 gfx::Rect layerBoundsRect(gfx::Point(), layer->bounds()); |
1220 layer->setDrawableContentRect(gfx::ToEnclosingRect(gfx::ScaleRect(layerBound
sRect, 0.5))); | 1220 layer->setDrawableContentRect(gfx::ToEnclosingRect(gfx::ScaleRect(layerBound
sRect, 0.5))); |
1221 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); | 1221 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1222 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); | 1222 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1223 layer->setTexturePriorities(m_priorityCalculator); | 1223 layer->setTexturePriorities(m_priorityCalculator); |
1224 m_textureManager->prioritizeTextures(); | 1224 m_resourceManager->prioritizeTextures(); |
1225 layer->update(*m_queue.get(), &occluded, m_stats); | 1225 layer->update(*m_queue.get(), &occluded, m_stats); |
1226 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); | 1226 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); |
1227 | 1227 |
1228 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1228 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1229 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000 + 80000, 1); | 1229 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000 + 80000, 1); |
1230 EXPECT_EQ(1 + 1, occluded.overdrawMetrics().tilesCulledForUpload()); | 1230 EXPECT_EQ(1 + 1, occluded.overdrawMetrics().tilesCulledForUpload()); |
1231 } | 1231 } |
1232 | 1232 |
1233 TEST_F(TiledLayerTest, visibleContentOpaqueRegion) | 1233 TEST_F(TiledLayerTest, visibleContentOpaqueRegion) |
1234 { | 1234 { |
1235 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1235 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
1236 TestOcclusionTracker occluded; | 1236 TestOcclusionTracker occluded; |
1237 | 1237 |
1238 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. | 1238 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. |
1239 | 1239 |
1240 gfx::Rect opaquePaintRect; | 1240 gfx::Rect opaquePaintRect; |
1241 Region opaqueContents; | 1241 Region opaqueContents; |
1242 | 1242 |
1243 gfx::Rect contentBounds = gfx::Rect(0, 0, 100, 200); | 1243 gfx::Rect contentBounds = gfx::Rect(0, 0, 100, 200); |
1244 gfx::Rect visibleBounds = gfx::Rect(0, 0, 100, 150); | 1244 gfx::Rect visibleBounds = gfx::Rect(0, 0, 100, 150); |
1245 | 1245 |
1246 layer->setBounds(contentBounds.size()); | 1246 layer->setBounds(contentBounds.size()); |
1247 layer->setDrawableContentRect(visibleBounds); | 1247 layer->setDrawableContentRect(visibleBounds); |
1248 layer->setVisibleContentRect(visibleBounds); | 1248 layer->setVisibleContentRect(visibleBounds); |
1249 layer->setDrawOpacity(1); | 1249 layer->setDrawOpacity(1); |
1250 | 1250 |
1251 layer->setTexturePriorities(m_priorityCalculator); | 1251 layer->setTexturePriorities(m_priorityCalculator); |
1252 m_textureManager->prioritizeTextures(); | 1252 m_resourceManager->prioritizeTextures(); |
1253 | 1253 |
1254 // If the layer doesn't paint opaque content, then the visibleContentOpaqueR
egion should be empty. | 1254 // If the layer doesn't paint opaque content, then the visibleContentOpaqueR
egion should be empty. |
1255 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); | 1255 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1256 layer->invalidateContentRect(contentBounds); | 1256 layer->invalidateContentRect(contentBounds); |
1257 layer->update(*m_queue.get(), &occluded, m_stats); | 1257 layer->update(*m_queue.get(), &occluded, m_stats); |
1258 opaqueContents = layer->visibleContentOpaqueRegion(); | 1258 opaqueContents = layer->visibleContentOpaqueRegion(); |
1259 EXPECT_TRUE(opaqueContents.IsEmpty()); | 1259 EXPECT_TRUE(opaqueContents.IsEmpty()); |
1260 | 1260 |
1261 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000, 1); | 1261 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000, 1); |
1262 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1262 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
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1317 EXPECT_EQ(1u, Region::Iterator(opaqueContents).size()); | 1317 EXPECT_EQ(1u, Region::Iterator(opaqueContents).size()); |
1318 | 1318 |
1319 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1 + 1,
1); | 1319 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1 + 1,
1); |
1320 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); | 1320 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); |
1321 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100 + 1 + 1, 1); | 1321 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100 + 1 + 1, 1); |
1322 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1322 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1323 } | 1323 } |
1324 | 1324 |
1325 TEST_F(TiledLayerTest, pixelsPaintedMetrics) | 1325 TEST_F(TiledLayerTest, pixelsPaintedMetrics) |
1326 { | 1326 { |
1327 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1327 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_resourceManager.get())); |
1328 TestOcclusionTracker occluded; | 1328 TestOcclusionTracker occluded; |
1329 | 1329 |
1330 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. | 1330 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. |
1331 | 1331 |
1332 gfx::Rect opaquePaintRect; | 1332 gfx::Rect opaquePaintRect; |
1333 Region opaqueContents; | 1333 Region opaqueContents; |
1334 | 1334 |
1335 gfx::Rect contentBounds = gfx::Rect(0, 0, 100, 300); | 1335 gfx::Rect contentBounds = gfx::Rect(0, 0, 100, 300); |
1336 gfx::Rect visibleBounds = gfx::Rect(0, 0, 100, 300); | 1336 gfx::Rect visibleBounds = gfx::Rect(0, 0, 100, 300); |
1337 | 1337 |
1338 layer->setBounds(contentBounds.size()); | 1338 layer->setBounds(contentBounds.size()); |
1339 layer->setDrawableContentRect(visibleBounds); | 1339 layer->setDrawableContentRect(visibleBounds); |
1340 layer->setVisibleContentRect(visibleBounds); | 1340 layer->setVisibleContentRect(visibleBounds); |
1341 layer->setDrawOpacity(1); | 1341 layer->setDrawOpacity(1); |
1342 | 1342 |
1343 layer->setTexturePriorities(m_priorityCalculator); | 1343 layer->setTexturePriorities(m_priorityCalculator); |
1344 m_textureManager->prioritizeTextures(); | 1344 m_resourceManager->prioritizeTextures(); |
1345 | 1345 |
1346 // Invalidates and paints the whole layer. | 1346 // Invalidates and paints the whole layer. |
1347 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); | 1347 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1348 layer->invalidateContentRect(contentBounds); | 1348 layer->invalidateContentRect(contentBounds); |
1349 layer->update(*m_queue.get(), &occluded, m_stats); | 1349 layer->update(*m_queue.get(), &occluded, m_stats); |
1350 updateTextures(); | 1350 updateTextures(); |
1351 opaqueContents = layer->visibleContentOpaqueRegion(); | 1351 opaqueContents = layer->visibleContentOpaqueRegion(); |
1352 EXPECT_TRUE(opaqueContents.IsEmpty()); | 1352 EXPECT_TRUE(opaqueContents.IsEmpty()); |
1353 | 1353 |
1354 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000, 1); | 1354 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000, 1); |
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1515 | 1515 |
1516 for (unsigned i = 0; i < 3; ++i) { | 1516 for (unsigned i = 0; i < 3; ++i) { |
1517 for (unsigned j = 0; j < 2; ++j) | 1517 for (unsigned j = 0; j < 2; ++j) |
1518 EXPECT_FALSE(rootImpl->hasResourceIdForTileAt(i, j)); | 1518 EXPECT_FALSE(rootImpl->hasResourceIdForTileAt(i, j)); |
1519 EXPECT_FALSE(childImpl->hasResourceIdForTileAt(i, 0)); | 1519 EXPECT_FALSE(childImpl->hasResourceIdForTileAt(i, 0)); |
1520 EXPECT_FALSE(child2Impl->hasResourceIdForTileAt(i, 0)); | 1520 EXPECT_FALSE(child2Impl->hasResourceIdForTileAt(i, 0)); |
1521 } | 1521 } |
1522 } | 1522 } |
1523 layerTreeHost->commitComplete(); | 1523 layerTreeHost->commitComplete(); |
1524 | 1524 |
1525 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); | 1525 resourceManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_res
ourceProvider.get()); |
1526 layerTreeHost->setRootLayer(0); | 1526 layerTreeHost->setRootLayer(0); |
1527 } | 1527 } |
1528 | 1528 |
1529 class TrackingLayerPainter : public LayerPainter { | 1529 class TrackingLayerPainter : public LayerPainter { |
1530 public: | 1530 public: |
1531 static scoped_ptr<TrackingLayerPainter> create() { return make_scoped_ptr(ne
w TrackingLayerPainter()); } | 1531 static scoped_ptr<TrackingLayerPainter> create() { return make_scoped_ptr(ne
w TrackingLayerPainter()); } |
1532 | 1532 |
1533 virtual void paint(SkCanvas*, const gfx::Rect& contentRect, gfx::RectF&) OVE
RRIDE | 1533 virtual void paint(SkCanvas*, const gfx::Rect& contentRect, gfx::RectF&) OVE
RRIDE |
1534 { | 1534 { |
1535 m_paintedRect = contentRect; | 1535 m_paintedRect = contentRect; |
1536 } | 1536 } |
1537 | 1537 |
1538 const gfx::Rect& paintedRect() const { return m_paintedRect; } | 1538 const gfx::Rect& paintedRect() const { return m_paintedRect; } |
1539 void resetPaintedRect() { m_paintedRect = gfx::Rect(); } | 1539 void resetPaintedRect() { m_paintedRect = gfx::Rect(); } |
1540 | 1540 |
1541 private: | 1541 private: |
1542 TrackingLayerPainter() { } | 1542 TrackingLayerPainter() { } |
1543 | 1543 |
1544 gfx::Rect m_paintedRect; | 1544 gfx::Rect m_paintedRect; |
1545 }; | 1545 }; |
1546 | 1546 |
1547 class UpdateTrackingTiledLayer : public FakeTiledLayer { | 1547 class UpdateTrackingTiledLayer : public FakeTiledLayer { |
1548 public: | 1548 public: |
1549 explicit UpdateTrackingTiledLayer(PrioritizedTextureManager* manager) | 1549 explicit UpdateTrackingTiledLayer(PrioritizedResourceManager* manager) |
1550 : FakeTiledLayer(manager) | 1550 : FakeTiledLayer(manager) |
1551 { | 1551 { |
1552 scoped_ptr<TrackingLayerPainter> trackingLayerPainter(TrackingLayerPaint
er::create()); | 1552 scoped_ptr<TrackingLayerPainter> trackingLayerPainter(TrackingLayerPaint
er::create()); |
1553 m_trackingLayerPainter = trackingLayerPainter.get(); | 1553 m_trackingLayerPainter = trackingLayerPainter.get(); |
1554 m_layerUpdater = BitmapContentLayerUpdater::create(trackingLayerPainter.
PassAs<LayerPainter>()); | 1554 m_layerUpdater = BitmapContentLayerUpdater::create(trackingLayerPainter.
PassAs<LayerPainter>()); |
1555 } | 1555 } |
1556 | 1556 |
1557 TrackingLayerPainter* trackingLayerPainter() const { return m_trackingLayerP
ainter; } | 1557 TrackingLayerPainter* trackingLayerPainter() const { return m_trackingLayerP
ainter; } |
1558 | 1558 |
1559 protected: | 1559 protected: |
1560 virtual ~UpdateTrackingTiledLayer() { } | 1560 virtual ~UpdateTrackingTiledLayer() { } |
1561 | 1561 |
1562 virtual LayerUpdater* updater() const OVERRIDE { return m_layerUpdater.get()
; } | 1562 virtual LayerUpdater* updater() const OVERRIDE { return m_layerUpdater.get()
; } |
1563 | 1563 |
1564 private: | 1564 private: |
1565 TrackingLayerPainter* m_trackingLayerPainter; | 1565 TrackingLayerPainter* m_trackingLayerPainter; |
1566 scoped_refptr<BitmapContentLayerUpdater> m_layerUpdater; | 1566 scoped_refptr<BitmapContentLayerUpdater> m_layerUpdater; |
1567 }; | 1567 }; |
1568 | 1568 |
1569 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringPaint) | 1569 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringPaint) |
1570 { | 1570 { |
1571 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_textureManager.get())); | 1571 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_resourceManager.get())); |
1572 | 1572 |
1573 gfx::Rect layerRect(0, 0, 30, 31); | 1573 gfx::Rect layerRect(0, 0, 30, 31); |
1574 layer->setPosition(layerRect.origin()); | 1574 layer->setPosition(layerRect.origin()); |
1575 layer->setBounds(layerRect.size()); | 1575 layer->setBounds(layerRect.size()); |
1576 layer->setContentsScale(1.5); | 1576 layer->setContentsScale(1.5); |
1577 | 1577 |
1578 gfx::Rect contentRect(0, 0, 45, 47); | 1578 gfx::Rect contentRect(0, 0, 45, 47); |
1579 EXPECT_EQ(contentRect.size(), layer->contentBounds()); | 1579 EXPECT_EQ(contentRect.size(), layer->contentBounds()); |
1580 layer->setVisibleContentRect(contentRect); | 1580 layer->setVisibleContentRect(contentRect); |
1581 layer->setDrawableContentRect(contentRect); | 1581 layer->setDrawableContentRect(contentRect); |
1582 | 1582 |
1583 layer->setTexturePriorities(m_priorityCalculator); | 1583 layer->setTexturePriorities(m_priorityCalculator); |
1584 m_textureManager->prioritizeTextures(); | 1584 m_resourceManager->prioritizeTextures(); |
1585 | 1585 |
1586 // Update the whole tile. | 1586 // Update the whole tile. |
1587 layer->update(*m_queue.get(), 0, m_stats); | 1587 layer->update(*m_queue.get(), 0, m_stats); |
1588 layer->trackingLayerPainter()->resetPaintedRect(); | 1588 layer->trackingLayerPainter()->resetPaintedRect(); |
1589 | 1589 |
1590 EXPECT_RECT_EQ(gfx::Rect(), layer->trackingLayerPainter()->paintedRect()); | 1590 EXPECT_RECT_EQ(gfx::Rect(), layer->trackingLayerPainter()->paintedRect()); |
1591 updateTextures(); | 1591 updateTextures(); |
1592 | 1592 |
1593 // Invalidate the entire layer in content space. When painting, the rect giv
en to webkit should match the layer's bounds. | 1593 // Invalidate the entire layer in content space. When painting, the rect giv
en to webkit should match the layer's bounds. |
1594 layer->invalidateContentRect(contentRect); | 1594 layer->invalidateContentRect(contentRect); |
1595 layer->update(*m_queue.get(), 0, m_stats); | 1595 layer->update(*m_queue.get(), 0, m_stats); |
1596 | 1596 |
1597 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); | 1597 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); |
1598 } | 1598 } |
1599 | 1599 |
1600 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringInvalidation) | 1600 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringInvalidation) |
1601 { | 1601 { |
1602 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_textureManager.get())); | 1602 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_resourceManager.get())); |
1603 | 1603 |
1604 gfx::Rect layerRect(0, 0, 30, 31); | 1604 gfx::Rect layerRect(0, 0, 30, 31); |
1605 layer->setPosition(layerRect.origin()); | 1605 layer->setPosition(layerRect.origin()); |
1606 layer->setBounds(layerRect.size()); | 1606 layer->setBounds(layerRect.size()); |
1607 layer->setContentsScale(1.3f); | 1607 layer->setContentsScale(1.3f); |
1608 | 1608 |
1609 gfx::Rect contentRect(gfx::Point(), layer->contentBounds()); | 1609 gfx::Rect contentRect(gfx::Point(), layer->contentBounds()); |
1610 layer->setVisibleContentRect(contentRect); | 1610 layer->setVisibleContentRect(contentRect); |
1611 layer->setDrawableContentRect(contentRect); | 1611 layer->setDrawableContentRect(contentRect); |
1612 | 1612 |
1613 layer->setTexturePriorities(m_priorityCalculator); | 1613 layer->setTexturePriorities(m_priorityCalculator); |
1614 m_textureManager->prioritizeTextures(); | 1614 m_resourceManager->prioritizeTextures(); |
1615 | 1615 |
1616 // Update the whole tile. | 1616 // Update the whole tile. |
1617 layer->update(*m_queue.get(), 0, m_stats); | 1617 layer->update(*m_queue.get(), 0, m_stats); |
1618 layer->trackingLayerPainter()->resetPaintedRect(); | 1618 layer->trackingLayerPainter()->resetPaintedRect(); |
1619 | 1619 |
1620 EXPECT_RECT_EQ(gfx::Rect(), layer->trackingLayerPainter()->paintedRect()); | 1620 EXPECT_RECT_EQ(gfx::Rect(), layer->trackingLayerPainter()->paintedRect()); |
1621 updateTextures(); | 1621 updateTextures(); |
1622 | 1622 |
1623 // Invalidate the entire layer in layer space. When painting, the rect given
to webkit should match the layer's bounds. | 1623 // Invalidate the entire layer in layer space. When painting, the rect given
to webkit should match the layer's bounds. |
1624 layer->setNeedsDisplayRect(layerRect); | 1624 layer->setNeedsDisplayRect(layerRect); |
1625 layer->update(*m_queue.get(), 0, m_stats); | 1625 layer->update(*m_queue.get(), 0, m_stats); |
1626 | 1626 |
1627 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); | 1627 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); |
1628 } | 1628 } |
1629 | 1629 |
1630 } // anonymous namespace | 1630 } // anonymous namespace |
OLD | NEW |