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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "config.h" | |
| 6 | |
| 7 #include "cc/prioritized_texture.h" | |
| 8 | |
| 9 #include "cc/prioritized_texture_manager.h" | |
| 10 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread | |
| 11 #include "cc/test/fake_graphics_context.h" | |
| 12 #include "cc/test/tiled_layer_test_common.h" | |
| 13 #include "cc/texture.h" | |
| 14 #include "testing/gtest/include/gtest/gtest.h" | |
| 15 | |
| 16 using namespace cc; | |
| 17 using namespace WebKitTests; | |
| 18 | |
| 19 namespace cc { | |
| 20 | |
| 21 class PrioritizedTextureTest : public testing::Test { | |
| 22 public: | |
| 23 PrioritizedTextureTest() | |
| 24 : m_textureSize(256, 256) | |
| 25 , m_textureFormat(GL_RGBA) | |
| 26 , m_context(WebKit::createFakeGraphicsContext()) | |
| 27 { | |
| 28 DebugScopedSetImplThread implThread; | |
| 29 m_resourceProvider = ResourceProvider::create(m_context.get()); | |
| 30 } | |
| 31 | |
| 32 virtual ~PrioritizedTextureTest() | |
| 33 { | |
| 34 DebugScopedSetImplThread implThread; | |
| 35 m_resourceProvider.reset(); | |
| 36 } | |
| 37 | |
| 38 size_t texturesMemorySize(size_t textureCount) | |
| 39 { | |
| 40 return Texture::memorySizeBytes(m_textureSize, m_textureFormat) * textur
eCount; | |
| 41 } | |
| 42 | |
| 43 scoped_ptr<PrioritizedTextureManager> createManager(size_t maxTextures) | |
| 44 { | |
| 45 return PrioritizedTextureManager::create(texturesMemorySize(maxTextures)
, 1024, 0); | |
| 46 } | |
| 47 | |
| 48 bool validateTexture(scoped_ptr<PrioritizedTexture>& texture, bool requestLa
te) | |
| 49 { | |
| 50 textureManagerAssertInvariants(texture->textureManager()); | |
| 51 if (requestLate) | |
| 52 texture->requestLate(); | |
| 53 textureManagerAssertInvariants(texture->textureManager()); | |
| 54 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 55 bool success = texture->canAcquireBackingTexture(); | |
| 56 if (success) | |
| 57 texture->acquireBackingTexture(resourceProvider()); | |
| 58 return success; | |
| 59 } | |
| 60 | |
| 61 void prioritizeTexturesAndBackings(PrioritizedTextureManager* textureManager
) | |
| 62 { | |
| 63 textureManager->prioritizeTextures(); | |
| 64 textureManagerUpdateBackingsPriorities(textureManager); | |
| 65 } | |
| 66 | |
| 67 void textureManagerUpdateBackingsPriorities(PrioritizedTextureManager* textu
reManager) | |
| 68 { | |
| 69 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 70 textureManager->pushTexturePrioritiesToBackings(); | |
| 71 } | |
| 72 | |
| 73 ResourceProvider* resourceProvider() | |
| 74 { | |
| 75 return m_resourceProvider.get(); | |
| 76 } | |
| 77 | |
| 78 void textureManagerAssertInvariants(PrioritizedTextureManager* textureManage
r) | |
| 79 { | |
| 80 #ifndef NDEBUG | |
| 81 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 82 textureManager->assertInvariants(); | |
| 83 #endif | |
| 84 } | |
| 85 | |
| 86 bool textureBackingIsAbovePriorityCutoff(PrioritizedTexture* texture) | |
| 87 { | |
| 88 return texture->m_backing->wasAbovePriorityCutoffAtLastPriorityUpdate(); | |
| 89 } | |
| 90 | |
| 91 protected: | |
| 92 const gfx::Size m_textureSize; | |
| 93 const GLenum m_textureFormat; | |
| 94 scoped_ptr<GraphicsContext> m_context; | |
| 95 scoped_ptr<ResourceProvider> m_resourceProvider; | |
| 96 }; | |
| 97 | |
| 98 } | |
| 99 | |
| 100 namespace { | |
| 101 | |
| 102 TEST_F(PrioritizedTextureTest, requestTextureExceedingMaxLimit) | |
| 103 { | |
| 104 const size_t maxTextures = 8; | |
| 105 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 106 | |
| 107 // Create textures for double our memory limit. | |
| 108 scoped_ptr<PrioritizedTexture> textures[maxTextures*2]; | |
| 109 | |
| 110 for (size_t i = 0; i < maxTextures*2; ++i) | |
| 111 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 112 | |
| 113 // Set decreasing priorities | |
| 114 for (size_t i = 0; i < maxTextures*2; ++i) | |
| 115 textures[i]->setRequestPriority(100 + i); | |
| 116 | |
| 117 // Only lower half should be available. | |
| 118 prioritizeTexturesAndBackings(textureManager.get()); | |
| 119 EXPECT_TRUE(validateTexture(textures[0], false)); | |
| 120 EXPECT_TRUE(validateTexture(textures[7], false)); | |
| 121 EXPECT_FALSE(validateTexture(textures[8], false)); | |
| 122 EXPECT_FALSE(validateTexture(textures[15], false)); | |
| 123 | |
| 124 // Set increasing priorities | |
| 125 for (size_t i = 0; i < maxTextures*2; ++i) | |
| 126 textures[i]->setRequestPriority(100 - i); | |
| 127 | |
| 128 // Only upper half should be available. | |
| 129 prioritizeTexturesAndBackings(textureManager.get()); | |
| 130 EXPECT_FALSE(validateTexture(textures[0], false)); | |
| 131 EXPECT_FALSE(validateTexture(textures[7], false)); | |
| 132 EXPECT_TRUE(validateTexture(textures[8], false)); | |
| 133 EXPECT_TRUE(validateTexture(textures[15], false)); | |
| 134 | |
| 135 EXPECT_EQ(texturesMemorySize(maxTextures), textureManager->memoryAboveCutoff
Bytes()); | |
| 136 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 137 | |
| 138 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 139 textureManager->clearAllMemory(resourceProvider()); | |
| 140 } | |
| 141 | |
| 142 TEST_F(PrioritizedTextureTest, changeMemoryLimits) | |
| 143 { | |
| 144 const size_t maxTextures = 8; | |
| 145 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 146 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 147 | |
| 148 for (size_t i = 0; i < maxTextures; ++i) | |
| 149 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 150 for (size_t i = 0; i < maxTextures; ++i) | |
| 151 textures[i]->setRequestPriority(100 + i); | |
| 152 | |
| 153 // Set max limit to 8 textures | |
| 154 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(8)); | |
| 155 prioritizeTexturesAndBackings(textureManager.get()); | |
| 156 for (size_t i = 0; i < maxTextures; ++i) | |
| 157 validateTexture(textures[i], false); | |
| 158 { | |
| 159 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 160 textureManager->reduceMemory(resourceProvider()); | |
| 161 } | |
| 162 | |
| 163 EXPECT_EQ(texturesMemorySize(8), textureManager->memoryAboveCutoffBytes()); | |
| 164 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 165 | |
| 166 // Set max limit to 5 textures | |
| 167 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(5)); | |
| 168 prioritizeTexturesAndBackings(textureManager.get()); | |
| 169 for (size_t i = 0; i < maxTextures; ++i) | |
| 170 EXPECT_EQ(validateTexture(textures[i], false), i < 5); | |
| 171 { | |
| 172 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 173 textureManager->reduceMemory(resourceProvider()); | |
| 174 } | |
| 175 | |
| 176 EXPECT_EQ(texturesMemorySize(5), textureManager->memoryAboveCutoffBytes()); | |
| 177 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 178 | |
| 179 // Set max limit to 4 textures | |
| 180 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(4)); | |
| 181 prioritizeTexturesAndBackings(textureManager.get()); | |
| 182 for (size_t i = 0; i < maxTextures; ++i) | |
| 183 EXPECT_EQ(validateTexture(textures[i], false), i < 4); | |
| 184 { | |
| 185 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 186 textureManager->reduceMemory(resourceProvider()); | |
| 187 } | |
| 188 | |
| 189 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryAboveCutoffBytes()); | |
| 190 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 191 | |
| 192 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 193 textureManager->clearAllMemory(resourceProvider()); | |
| 194 } | |
| 195 | |
| 196 TEST_F(PrioritizedTextureTest, changePriorityCutoff) | |
| 197 { | |
| 198 const size_t maxTextures = 8; | |
| 199 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 200 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 201 | |
| 202 for (size_t i = 0; i < maxTextures; ++i) | |
| 203 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 204 for (size_t i = 0; i < maxTextures; ++i) | |
| 205 textures[i]->setRequestPriority(100 + i); | |
| 206 | |
| 207 // Set the cutoff to drop two textures. Try to requestLate on all textures,
and | |
| 208 // make sure that requestLate doesn't work on a texture with equal priority
to | |
| 209 // the cutoff. | |
| 210 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(8)); | |
| 211 textureManager->setExternalPriorityCutoff(106); | |
| 212 prioritizeTexturesAndBackings(textureManager.get()); | |
| 213 for (size_t i = 0; i < maxTextures; ++i) | |
| 214 EXPECT_EQ(validateTexture(textures[i], true), i < 6); | |
| 215 { | |
| 216 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 217 textureManager->reduceMemory(resourceProvider()); | |
| 218 } | |
| 219 EXPECT_EQ(texturesMemorySize(6), textureManager->memoryAboveCutoffBytes()); | |
| 220 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 221 | |
| 222 // Set the cutoff to drop two more textures. | |
| 223 textureManager->setExternalPriorityCutoff(104); | |
| 224 prioritizeTexturesAndBackings(textureManager.get()); | |
| 225 for (size_t i = 0; i < maxTextures; ++i) | |
| 226 EXPECT_EQ(validateTexture(textures[i], false), i < 4); | |
| 227 { | |
| 228 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 229 textureManager->reduceMemory(resourceProvider()); | |
| 230 } | |
| 231 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryAboveCutoffBytes()); | |
| 232 | |
| 233 // Do a one-time eviction for one more texture based on priority cutoff | |
| 234 PrioritizedTextureManager::BackingList evictedBackings; | |
| 235 { | |
| 236 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 237 textureManager->reduceMemoryOnImplThread(texturesMemorySize(8), 104, res
ourceProvider()); | |
| 238 textureManager->getEvictedBackings(evictedBackings); | |
| 239 EXPECT_EQ(0, evictedBackings.size()); | |
| 240 textureManager->reduceMemoryOnImplThread(texturesMemorySize(8), 103, res
ourceProvider()); | |
| 241 textureManager->getEvictedBackings(evictedBackings); | |
| 242 EXPECT_EQ(1, evictedBackings.size()); | |
| 243 } | |
| 244 textureManager->unlinkEvictedBackings(evictedBackings); | |
| 245 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryUseBytes()); | |
| 246 | |
| 247 // Re-allocate the the texture after the one-time drop. | |
| 248 prioritizeTexturesAndBackings(textureManager.get()); | |
| 249 for (size_t i = 0; i < maxTextures; ++i) | |
| 250 EXPECT_EQ(validateTexture(textures[i], false), i < 4); | |
| 251 { | |
| 252 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 253 textureManager->reduceMemory(resourceProvider()); | |
| 254 } | |
| 255 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryAboveCutoffBytes()); | |
| 256 | |
| 257 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 258 textureManager->clearAllMemory(resourceProvider()); | |
| 259 } | |
| 260 | |
| 261 TEST_F(PrioritizedTextureTest, textureManagerPartialUpdateTextures) | |
| 262 { | |
| 263 const size_t maxTextures = 4; | |
| 264 const size_t numTextures = 4; | |
| 265 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 266 scoped_ptr<PrioritizedTexture> textures[numTextures]; | |
| 267 scoped_ptr<PrioritizedTexture> moreTextures[numTextures]; | |
| 268 | |
| 269 for (size_t i = 0; i < numTextures; ++i) { | |
| 270 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 271 moreTextures[i] = textureManager->createTexture(m_textureSize, m_texture
Format); | |
| 272 } | |
| 273 | |
| 274 for (size_t i = 0; i < numTextures; ++i) | |
| 275 textures[i]->setRequestPriority(200 + i); | |
| 276 prioritizeTexturesAndBackings(textureManager.get()); | |
| 277 | |
| 278 // Allocate textures which are currently high priority. | |
| 279 EXPECT_TRUE(validateTexture(textures[0], false)); | |
| 280 EXPECT_TRUE(validateTexture(textures[1], false)); | |
| 281 EXPECT_TRUE(validateTexture(textures[2], false)); | |
| 282 EXPECT_TRUE(validateTexture(textures[3], false)); | |
| 283 | |
| 284 EXPECT_TRUE(textures[0]->haveBackingTexture()); | |
| 285 EXPECT_TRUE(textures[1]->haveBackingTexture()); | |
| 286 EXPECT_TRUE(textures[2]->haveBackingTexture()); | |
| 287 EXPECT_TRUE(textures[3]->haveBackingTexture()); | |
| 288 | |
| 289 for (size_t i = 0; i < numTextures; ++i) | |
| 290 moreTextures[i]->setRequestPriority(100 + i); | |
| 291 prioritizeTexturesAndBackings(textureManager.get()); | |
| 292 | |
| 293 // Textures are now below cutoff. | |
| 294 EXPECT_FALSE(validateTexture(textures[0], false)); | |
| 295 EXPECT_FALSE(validateTexture(textures[1], false)); | |
| 296 EXPECT_FALSE(validateTexture(textures[2], false)); | |
| 297 EXPECT_FALSE(validateTexture(textures[3], false)); | |
| 298 | |
| 299 // But they are still valid to use. | |
| 300 EXPECT_TRUE(textures[0]->haveBackingTexture()); | |
| 301 EXPECT_TRUE(textures[1]->haveBackingTexture()); | |
| 302 EXPECT_TRUE(textures[2]->haveBackingTexture()); | |
| 303 EXPECT_TRUE(textures[3]->haveBackingTexture()); | |
| 304 | |
| 305 // Higher priority textures are finally needed. | |
| 306 EXPECT_TRUE(validateTexture(moreTextures[0], false)); | |
| 307 EXPECT_TRUE(validateTexture(moreTextures[1], false)); | |
| 308 EXPECT_TRUE(validateTexture(moreTextures[2], false)); | |
| 309 EXPECT_TRUE(validateTexture(moreTextures[3], false)); | |
| 310 | |
| 311 // Lower priority have been fully evicted. | |
| 312 EXPECT_FALSE(textures[0]->haveBackingTexture()); | |
| 313 EXPECT_FALSE(textures[1]->haveBackingTexture()); | |
| 314 EXPECT_FALSE(textures[2]->haveBackingTexture()); | |
| 315 EXPECT_FALSE(textures[3]->haveBackingTexture()); | |
| 316 | |
| 317 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 318 textureManager->clearAllMemory(resourceProvider()); | |
| 319 } | |
| 320 | |
| 321 TEST_F(PrioritizedTextureTest, textureManagerPrioritiesAreEqual) | |
| 322 { | |
| 323 const size_t maxTextures = 16; | |
| 324 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 325 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 326 | |
| 327 for (size_t i = 0; i < maxTextures; ++i) | |
| 328 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 329 | |
| 330 // All 16 textures have the same priority except 2 higher priority. | |
| 331 for (size_t i = 0; i < maxTextures; ++i) | |
| 332 textures[i]->setRequestPriority(100); | |
| 333 textures[0]->setRequestPriority(99); | |
| 334 textures[1]->setRequestPriority(99); | |
| 335 | |
| 336 // Set max limit to 8 textures | |
| 337 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(8)); | |
| 338 prioritizeTexturesAndBackings(textureManager.get()); | |
| 339 | |
| 340 // The two high priority textures should be available, others should not. | |
| 341 for (size_t i = 0; i < 2; ++i) | |
| 342 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 343 for (size_t i = 2; i < maxTextures; ++i) | |
| 344 EXPECT_FALSE(validateTexture(textures[i], false)); | |
| 345 EXPECT_EQ(texturesMemorySize(2), textureManager->memoryAboveCutoffBytes()); | |
| 346 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 347 | |
| 348 // Manually reserving textures should only succeed on the higher priority te
xtures, | |
| 349 // and on remaining textures up to the memory limit. | |
| 350 for (size_t i = 0; i < 8; i++) | |
| 351 EXPECT_TRUE(validateTexture(textures[i], true)); | |
| 352 for (size_t i = 9; i < maxTextures; i++) | |
| 353 EXPECT_FALSE(validateTexture(textures[i], true)); | |
| 354 EXPECT_EQ(texturesMemorySize(8), textureManager->memoryAboveCutoffBytes()); | |
| 355 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 356 | |
| 357 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 358 textureManager->clearAllMemory(resourceProvider()); | |
| 359 } | |
| 360 | |
| 361 TEST_F(PrioritizedTextureTest, textureManagerDestroyedFirst) | |
| 362 { | |
| 363 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(1); | |
| 364 scoped_ptr<PrioritizedTexture> texture = textureManager->createTexture(m_tex
tureSize, m_textureFormat); | |
| 365 | |
| 366 // Texture is initially invalid, but it will become available. | |
| 367 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 368 | |
| 369 texture->setRequestPriority(100); | |
| 370 prioritizeTexturesAndBackings(textureManager.get()); | |
| 371 | |
| 372 EXPECT_TRUE(validateTexture(texture, false)); | |
| 373 EXPECT_TRUE(texture->canAcquireBackingTexture()); | |
| 374 EXPECT_TRUE(texture->haveBackingTexture()); | |
| 375 | |
| 376 { | |
| 377 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 378 textureManager->clearAllMemory(resourceProvider()); | |
| 379 } | |
| 380 textureManager.reset(); | |
| 381 | |
| 382 EXPECT_FALSE(texture->canAcquireBackingTexture()); | |
| 383 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 384 } | |
| 385 | |
| 386 TEST_F(PrioritizedTextureTest, textureMovedToNewManager) | |
| 387 { | |
| 388 scoped_ptr<PrioritizedTextureManager> textureManagerOne = createManager(1); | |
| 389 scoped_ptr<PrioritizedTextureManager> textureManagerTwo = createManager(1); | |
| 390 scoped_ptr<PrioritizedTexture> texture = textureManagerOne->createTexture(m_
textureSize, m_textureFormat); | |
| 391 | |
| 392 // Texture is initially invalid, but it will become available. | |
| 393 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 394 | |
| 395 texture->setRequestPriority(100); | |
| 396 prioritizeTexturesAndBackings(textureManagerOne.get()); | |
| 397 | |
| 398 EXPECT_TRUE(validateTexture(texture, false)); | |
| 399 EXPECT_TRUE(texture->canAcquireBackingTexture()); | |
| 400 EXPECT_TRUE(texture->haveBackingTexture()); | |
| 401 | |
| 402 texture->setTextureManager(0); | |
| 403 | |
| 404 { | |
| 405 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 406 textureManagerOne->clearAllMemory(resourceProvider()); | |
| 407 } | |
| 408 textureManagerOne.reset(); | |
| 409 | |
| 410 EXPECT_FALSE(texture->canAcquireBackingTexture()); | |
| 411 EXPECT_FALSE(texture->haveBackingTexture()); | |
| 412 | |
| 413 texture->setTextureManager(textureManagerTwo.get()); | |
| 414 | |
| 415 prioritizeTexturesAndBackings(textureManagerTwo.get()); | |
| 416 | |
| 417 EXPECT_TRUE(validateTexture(texture, false)); | |
| 418 EXPECT_TRUE(texture->canAcquireBackingTexture()); | |
| 419 EXPECT_TRUE(texture->haveBackingTexture()); | |
| 420 | |
| 421 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 422 textureManagerTwo->clearAllMemory(resourceProvider()); | |
| 423 } | |
| 424 | |
| 425 TEST_F(PrioritizedTextureTest, renderSurfacesReduceMemoryAvailableOutsideRootSur
face) | |
| 426 { | |
| 427 const size_t maxTextures = 8; | |
| 428 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 429 | |
| 430 // Half of the memory is taken by surfaces (with high priority place-holder) | |
| 431 scoped_ptr<PrioritizedTexture> renderSurfacePlaceHolder = textureManager->cr
eateTexture(m_textureSize, m_textureFormat); | |
| 432 renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySi
ze(4)); | |
| 433 renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::renderSurfa
cePriority()); | |
| 434 | |
| 435 // Create textures to fill our memory limit. | |
| 436 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 437 | |
| 438 for (size_t i = 0; i < maxTextures; ++i) | |
| 439 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 440 | |
| 441 // Set decreasing non-visible priorities outside root surface. | |
| 442 for (size_t i = 0; i < maxTextures; ++i) | |
| 443 textures[i]->setRequestPriority(100 + i); | |
| 444 | |
| 445 // Only lower half should be available. | |
| 446 prioritizeTexturesAndBackings(textureManager.get()); | |
| 447 EXPECT_TRUE(validateTexture(textures[0], false)); | |
| 448 EXPECT_TRUE(validateTexture(textures[3], false)); | |
| 449 EXPECT_FALSE(validateTexture(textures[4], false)); | |
| 450 EXPECT_FALSE(validateTexture(textures[7], false)); | |
| 451 | |
| 452 // Set increasing non-visible priorities outside root surface. | |
| 453 for (size_t i = 0; i < maxTextures; ++i) | |
| 454 textures[i]->setRequestPriority(100 - i); | |
| 455 | |
| 456 // Only upper half should be available. | |
| 457 prioritizeTexturesAndBackings(textureManager.get()); | |
| 458 EXPECT_FALSE(validateTexture(textures[0], false)); | |
| 459 EXPECT_FALSE(validateTexture(textures[3], false)); | |
| 460 EXPECT_TRUE(validateTexture(textures[4], false)); | |
| 461 EXPECT_TRUE(validateTexture(textures[7], false)); | |
| 462 | |
| 463 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryAboveCutoffBytes()); | |
| 464 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryForSelfManagedTexture
s()); | |
| 465 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 466 | |
| 467 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 468 textureManager->clearAllMemory(resourceProvider()); | |
| 469 } | |
| 470 | |
| 471 TEST_F(PrioritizedTextureTest, renderSurfacesReduceMemoryAvailableForRequestLate
) | |
| 472 { | |
| 473 const size_t maxTextures = 8; | |
| 474 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 475 | |
| 476 // Half of the memory is taken by surfaces (with high priority place-holder) | |
| 477 scoped_ptr<PrioritizedTexture> renderSurfacePlaceHolder = textureManager->cr
eateTexture(m_textureSize, m_textureFormat); | |
| 478 renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySi
ze(4)); | |
| 479 renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::renderSurfa
cePriority()); | |
| 480 | |
| 481 // Create textures to fill our memory limit. | |
| 482 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 483 | |
| 484 for (size_t i = 0; i < maxTextures; ++i) | |
| 485 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 486 | |
| 487 // Set equal priorities. | |
| 488 for (size_t i = 0; i < maxTextures; ++i) | |
| 489 textures[i]->setRequestPriority(100); | |
| 490 | |
| 491 // The first four to be requested late will be available. | |
| 492 prioritizeTexturesAndBackings(textureManager.get()); | |
| 493 for (unsigned i = 0; i < maxTextures; ++i) | |
| 494 EXPECT_FALSE(validateTexture(textures[i], false)); | |
| 495 for (unsigned i = 0; i < maxTextures; i += 2) | |
| 496 EXPECT_TRUE(validateTexture(textures[i], true)); | |
| 497 for (unsigned i = 1; i < maxTextures; i += 2) | |
| 498 EXPECT_FALSE(validateTexture(textures[i], true)); | |
| 499 | |
| 500 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryAboveCutoffBytes()); | |
| 501 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryForSelfManagedTexture
s()); | |
| 502 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 503 | |
| 504 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 505 textureManager->clearAllMemory(resourceProvider()); | |
| 506 } | |
| 507 | |
| 508 TEST_F(PrioritizedTextureTest, whenRenderSurfaceNotAvailableTexturesAlsoNotAvail
able) | |
| 509 { | |
| 510 const size_t maxTextures = 8; | |
| 511 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 512 | |
| 513 // Half of the memory is taken by surfaces (with high priority place-holder) | |
| 514 scoped_ptr<PrioritizedTexture> renderSurfacePlaceHolder = textureManager->cr
eateTexture(m_textureSize, m_textureFormat); | |
| 515 renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySi
ze(4)); | |
| 516 renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::renderSurfa
cePriority()); | |
| 517 | |
| 518 // Create textures to fill our memory limit. | |
| 519 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 520 | |
| 521 for (size_t i = 0; i < maxTextures; ++i) | |
| 522 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 523 | |
| 524 // Set 6 visible textures in the root surface, and 2 in a child surface. | |
| 525 for (size_t i = 0; i < 6; ++i) | |
| 526 textures[i]->setRequestPriority(PriorityCalculator::visiblePriority(true
)); | |
| 527 for (size_t i = 6; i < 8; ++i) | |
| 528 textures[i]->setRequestPriority(PriorityCalculator::visiblePriority(fals
e)); | |
| 529 | |
| 530 prioritizeTexturesAndBackings(textureManager.get()); | |
| 531 | |
| 532 // Unable to requestLate textures in the child surface. | |
| 533 EXPECT_FALSE(validateTexture(textures[6], true)); | |
| 534 EXPECT_FALSE(validateTexture(textures[7], true)); | |
| 535 | |
| 536 // Root surface textures are valid. | |
| 537 for (size_t i = 0; i < 6; ++i) | |
| 538 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 539 | |
| 540 EXPECT_EQ(texturesMemorySize(6), textureManager->memoryAboveCutoffBytes()); | |
| 541 EXPECT_EQ(texturesMemorySize(2), textureManager->memoryForSelfManagedTexture
s()); | |
| 542 EXPECT_LE(textureManager->memoryUseBytes(), textureManager->memoryAboveCutof
fBytes()); | |
| 543 | |
| 544 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 545 textureManager->clearAllMemory(resourceProvider()); | |
| 546 } | |
| 547 | |
| 548 TEST_F(PrioritizedTextureTest, requestLateBackingsSorting) | |
| 549 { | |
| 550 const size_t maxTextures = 8; | |
| 551 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 552 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures)); | |
| 553 | |
| 554 // Create textures to fill our memory limit. | |
| 555 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 556 for (size_t i = 0; i < maxTextures; ++i) | |
| 557 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 558 | |
| 559 // Set equal priorities, and allocate backings for all textures. | |
| 560 for (size_t i = 0; i < maxTextures; ++i) | |
| 561 textures[i]->setRequestPriority(100); | |
| 562 prioritizeTexturesAndBackings(textureManager.get()); | |
| 563 for (unsigned i = 0; i < maxTextures; ++i) | |
| 564 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 565 | |
| 566 // Drop the memory limit and prioritize (none will be above the threshold, | |
| 567 // but they still have backings because reduceMemory hasn't been called). | |
| 568 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures / 2)); | |
| 569 prioritizeTexturesAndBackings(textureManager.get()); | |
| 570 | |
| 571 // Push half of them back over the limit. | |
| 572 for (size_t i = 0; i < maxTextures; i += 2) | |
| 573 EXPECT_TRUE(textures[i]->requestLate()); | |
| 574 | |
| 575 // Push the priorities to the backings array and sort the backings array | |
| 576 textureManagerUpdateBackingsPriorities(textureManager.get()); | |
| 577 | |
| 578 // Assert that the backings list be sorted with the below-limit backings | |
| 579 // before the above-limit backings. | |
| 580 textureManagerAssertInvariants(textureManager.get()); | |
| 581 | |
| 582 // Make sure that we have backings for all of the textures. | |
| 583 for (size_t i = 0; i < maxTextures; ++i) | |
| 584 EXPECT_TRUE(textures[i]->haveBackingTexture()); | |
| 585 | |
| 586 // Make sure that only the requestLate textures are above the priority cutof
f | |
| 587 for (size_t i = 0; i < maxTextures; i += 2) | |
| 588 EXPECT_TRUE(textureBackingIsAbovePriorityCutoff(textures[i].get())); | |
| 589 for (size_t i = 1; i < maxTextures; i += 2) | |
| 590 EXPECT_FALSE(textureBackingIsAbovePriorityCutoff(textures[i].get())); | |
| 591 | |
| 592 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 593 textureManager->clearAllMemory(resourceProvider()); | |
| 594 } | |
| 595 | |
| 596 TEST_F(PrioritizedTextureTest, clearUploadsToEvictedResources) | |
| 597 { | |
| 598 const size_t maxTextures = 4; | |
| 599 scoped_ptr<PrioritizedTextureManager> textureManager = | |
| 600 createManager(maxTextures); | |
| 601 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures)); | |
| 602 | |
| 603 // Create textures to fill our memory limit. | |
| 604 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 605 | |
| 606 for (size_t i = 0; i < maxTextures; ++i) | |
| 607 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 608 | |
| 609 // Set equal priorities, and allocate backings for all textures. | |
| 610 for (size_t i = 0; i < maxTextures; ++i) | |
| 611 textures[i]->setRequestPriority(100); | |
| 612 prioritizeTexturesAndBackings(textureManager.get()); | |
| 613 for (unsigned i = 0; i < maxTextures; ++i) | |
| 614 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 615 | |
| 616 ResourceUpdateQueue queue; | |
| 617 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 618 for (size_t i = 0; i < maxTextures; ++i) { | |
| 619 const ResourceUpdate upload = ResourceUpdate::Create( | |
| 620 textures[i].get(), NULL, gfx::Rect(), gfx::Rect(), gfx::Vector2d()); | |
| 621 queue.appendFullUpload(upload); | |
| 622 } | |
| 623 | |
| 624 // Make sure that we have backings for all of the textures. | |
| 625 for (size_t i = 0; i < maxTextures; ++i) | |
| 626 EXPECT_TRUE(textures[i]->haveBackingTexture()); | |
| 627 | |
| 628 queue.clearUploadsToEvictedResources(); | |
| 629 EXPECT_EQ(4, queue.fullUploadSize()); | |
| 630 | |
| 631 textureManager->reduceMemoryOnImplThread( | |
| 632 texturesMemorySize(1), PriorityCalculator::allowEverythingCutoff(), reso
urceProvider()); | |
| 633 queue.clearUploadsToEvictedResources(); | |
| 634 EXPECT_EQ(1, queue.fullUploadSize()); | |
| 635 | |
| 636 textureManager->reduceMemoryOnImplThread(0, PriorityCalculator::allowEveryt
hingCutoff(), resourceProvider()); | |
| 637 queue.clearUploadsToEvictedResources(); | |
| 638 EXPECT_EQ(0, queue.fullUploadSize()); | |
| 639 | |
| 640 } | |
| 641 | |
| 642 TEST_F(PrioritizedTextureTest, usageStatistics) | |
| 643 { | |
| 644 const size_t maxTextures = 5; | |
| 645 scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxText
ures); | |
| 646 scoped_ptr<PrioritizedTexture> textures[maxTextures]; | |
| 647 | |
| 648 for (size_t i = 0; i < maxTextures; ++i) | |
| 649 textures[i] = textureManager->createTexture(m_textureSize, m_textureForm
at); | |
| 650 | |
| 651 textures[0]->setRequestPriority(PriorityCalculator::allowVisibleOnlyCutoff()
- 1); | |
| 652 textures[1]->setRequestPriority(PriorityCalculator::allowVisibleOnlyCutoff()
); | |
| 653 textures[2]->setRequestPriority(PriorityCalculator::allowVisibleAndNearbyCut
off() - 1); | |
| 654 textures[3]->setRequestPriority(PriorityCalculator::allowVisibleAndNearbyCut
off()); | |
| 655 textures[4]->setRequestPriority(PriorityCalculator::allowVisibleAndNearbyCut
off() + 1); | |
| 656 | |
| 657 // Set max limit to 2 textures. | |
| 658 textureManager->setMaxMemoryLimitBytes(texturesMemorySize(2)); | |
| 659 prioritizeTexturesAndBackings(textureManager.get()); | |
| 660 | |
| 661 // The first two textures should be available, others should not. | |
| 662 for (size_t i = 0; i < 2; ++i) | |
| 663 EXPECT_TRUE(validateTexture(textures[i], false)); | |
| 664 for (size_t i = 2; i < maxTextures; ++i) | |
| 665 EXPECT_FALSE(validateTexture(textures[i], false)); | |
| 666 | |
| 667 // Validate the statistics. | |
| 668 { | |
| 669 DebugScopedSetImplThread implThread; | |
| 670 EXPECT_EQ(texturesMemorySize(2), textureManager->memoryUseBytes()); | |
| 671 EXPECT_EQ(texturesMemorySize(1), textureManager->memoryVisibleBytes()); | |
| 672 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleAndNearbyB
ytes()); | |
| 673 } | |
| 674 | |
| 675 // Re-prioritize the textures, but do not push the values to backings. | |
| 676 textures[0]->setRequestPriority(PriorityCalculator::allowVisibleOnlyCutoff()
- 1); | |
| 677 textures[1]->setRequestPriority(PriorityCalculator::allowVisibleOnlyCutoff()
- 1); | |
| 678 textures[2]->setRequestPriority(PriorityCalculator::allowVisibleOnlyCutoff()
- 1); | |
| 679 textures[3]->setRequestPriority(PriorityCalculator::allowVisibleAndNearbyCut
off() - 1); | |
| 680 textures[4]->setRequestPriority(PriorityCalculator::allowVisibleAndNearbyCut
off()); | |
| 681 textureManager->prioritizeTextures(); | |
| 682 | |
| 683 // Verify that we still see the old values. | |
| 684 { | |
| 685 DebugScopedSetImplThread implThread; | |
| 686 EXPECT_EQ(texturesMemorySize(2), textureManager->memoryUseBytes()); | |
| 687 EXPECT_EQ(texturesMemorySize(1), textureManager->memoryVisibleBytes()); | |
| 688 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleAndNearbyB
ytes()); | |
| 689 } | |
| 690 | |
| 691 // Push priorities to backings, and verify we see the new values. | |
| 692 { | |
| 693 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBloc
ked; | |
| 694 textureManager->pushTexturePrioritiesToBackings(); | |
| 695 EXPECT_EQ(texturesMemorySize(2), textureManager->memoryUseBytes()); | |
| 696 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleBytes()); | |
| 697 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryVisibleAndNearbyB
ytes()); | |
| 698 } | |
| 699 | |
| 700 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | |
| 701 textureManager->clearAllMemory(resourceProvider()); | |
| 702 } | |
| 703 | |
| 704 | |
| 705 } // anonymous namespace | |
| OLD | NEW |