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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYER_UPDATER_H_ | 5 #ifndef CC_LAYER_UPDATER_H_ |
6 #define CC_LAYER_UPDATER_H_ | 6 #define CC_LAYER_UPDATER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "cc/cc_export.h" | 9 #include "cc/cc_export.h" |
10 #include "cc/prioritized_texture.h" | 10 #include "cc/prioritized_resource.h" |
11 #include "third_party/khronos/GLES2/gl2.h" | 11 #include "third_party/khronos/GLES2/gl2.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 class Rect; | 14 class Rect; |
15 class Vector2d; | 15 class Vector2d; |
16 } | 16 } |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 class TextureManager; | 20 class TextureManager; |
21 struct RenderingStats; | 21 struct RenderingStats; |
22 class ResourceUpdateQueue; | 22 class ResourceUpdateQueue; |
23 | 23 |
24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> { | 24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> { |
25 public: | 25 public: |
26 // Allows updaters to store per-resource update properties. | 26 // Allows updaters to store per-resource update properties. |
27 class CC_EXPORT Resource { | 27 class CC_EXPORT Resource { |
28 public: | 28 public: |
29 virtual ~Resource(); | 29 virtual ~Resource(); |
30 | 30 |
31 PrioritizedTexture* texture() { return m_texture.get(); } | 31 PrioritizedResource* texture() { return m_texture.get(); } |
32 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur
e.swap(texture); } | 32 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture) { m_textu
re.swap(texture); } |
33 // TODO(reveman): partialUpdate should be a property of this class | 33 // TODO(reveman): partialUpdate should be a property of this class |
34 // instead of an argument passed to update(). | 34 // instead of an argument passed to update(). |
35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c
onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; | 35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c
onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; |
36 protected: | 36 protected: |
37 explicit Resource(scoped_ptr<PrioritizedTexture> texture); | 37 explicit Resource(scoped_ptr<PrioritizedResource> texture); |
38 | 38 |
39 private: | 39 private: |
40 scoped_ptr<PrioritizedTexture> m_texture; | 40 scoped_ptr<PrioritizedResource> m_texture; |
41 }; | 41 }; |
42 | 42 |
43 LayerUpdater() { } | 43 LayerUpdater() { } |
44 | 44 |
45 virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0; | 45 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0
; |
46 // The |resultingOpaqueRect| gives back a region of the layer that was paint
ed opaque. If the layer is marked opaque in the updater, | 46 // The |resultingOpaqueRect| gives back a region of the layer that was paint
ed opaque. If the layer is marked opaque in the updater, |
47 // then this region should be ignored in preference for the entire layer's a
rea. | 47 // then this region should be ignored in preference for the entire layer's a
rea. |
48 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size&
tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result
ingOpaqueRect, RenderingStats&) { } | 48 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size&
tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result
ingOpaqueRect, RenderingStats&) { } |
49 | 49 |
50 // Set true by the layer when it is known that the entire output is going to
be opaque. | 50 // Set true by the layer when it is known that the entire output is going to
be opaque. |
51 virtual void setOpaque(bool) { } | 51 virtual void setOpaque(bool) { } |
52 | 52 |
53 protected: | 53 protected: |
54 virtual ~LayerUpdater() { } | 54 virtual ~LayerUpdater() { } |
55 | 55 |
56 private: | 56 private: |
57 friend class base::RefCounted<LayerUpdater>; | 57 friend class base::RefCounted<LayerUpdater>; |
58 }; | 58 }; |
59 | 59 |
60 } // namespace cc | 60 } // namespace cc |
61 | 61 |
62 #endif // CC_LAYER_UPDATER_H_ | 62 #endif // CC_LAYER_UPDATER_H_ |
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