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Issue 11369109: cc: Rename PrioritizedTexture to PrioritizedResource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_UPDATER_H_ 5 #ifndef CC_LAYER_UPDATER_H_
6 #define CC_LAYER_UPDATER_H_ 6 #define CC_LAYER_UPDATER_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/cc_export.h" 9 #include "cc/cc_export.h"
10 #include "cc/prioritized_texture.h" 10 #include "cc/prioritized_resource.h"
11 #include "third_party/khronos/GLES2/gl2.h" 11 #include "third_party/khronos/GLES2/gl2.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 class Rect; 14 class Rect;
15 class Vector2d; 15 class Vector2d;
16 } 16 }
17 17
18 namespace cc { 18 namespace cc {
19 19
20 class TextureManager; 20 class TextureManager;
21 struct RenderingStats; 21 struct RenderingStats;
22 class ResourceUpdateQueue; 22 class ResourceUpdateQueue;
23 23
24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> { 24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> {
25 public: 25 public:
26 // Allows updaters to store per-resource update properties. 26 // Allows updaters to store per-resource update properties.
27 class CC_EXPORT Resource { 27 class CC_EXPORT Resource {
28 public: 28 public:
29 virtual ~Resource(); 29 virtual ~Resource();
30 30
31 PrioritizedTexture* texture() { return m_texture.get(); } 31 PrioritizedResource* texture() { return m_texture.get(); }
32 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); } 32 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture) { m_textu re.swap(texture); }
33 // TODO(reveman): partialUpdate should be a property of this class 33 // TODO(reveman): partialUpdate should be a property of this class
34 // instead of an argument passed to update(). 34 // instead of an argument passed to update().
35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; 35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0;
36 protected: 36 protected:
37 explicit Resource(scoped_ptr<PrioritizedTexture> texture); 37 explicit Resource(scoped_ptr<PrioritizedResource> texture);
38 38
39 private: 39 private:
40 scoped_ptr<PrioritizedTexture> m_texture; 40 scoped_ptr<PrioritizedResource> m_texture;
41 }; 41 };
42 42
43 LayerUpdater() { } 43 LayerUpdater() { }
44 44
45 virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0; 45 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0 ;
46 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, 46 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater,
47 // then this region should be ignored in preference for the entire layer's a rea. 47 // then this region should be ignored in preference for the entire layer's a rea.
48 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { } 48 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { }
49 49
50 // Set true by the layer when it is known that the entire output is going to be opaque. 50 // Set true by the layer when it is known that the entire output is going to be opaque.
51 virtual void setOpaque(bool) { } 51 virtual void setOpaque(bool) { }
52 52
53 protected: 53 protected:
54 virtual ~LayerUpdater() { } 54 virtual ~LayerUpdater() { }
55 55
56 private: 56 private:
57 friend class base::RefCounted<LayerUpdater>; 57 friend class base::RefCounted<LayerUpdater>;
58 }; 58 };
59 59
60 } // namespace cc 60 } // namespace cc
61 61
62 #endif // CC_LAYER_UPDATER_H_ 62 #endif // CC_LAYER_UPDATER_H_
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