| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ImageLayerUpdater_h | 5 #ifndef ImageLayerUpdater_h |
| 6 #define ImageLayerUpdater_h | 6 #define ImageLayerUpdater_h |
| 7 | 7 |
| 8 #include "config.h" | 8 #include "config.h" |
| 9 | 9 |
| 10 #include "cc/layer_updater.h" | 10 #include "cc/layer_updater.h" |
| 11 | 11 |
| 12 namespace cc { | 12 namespace cc { |
| 13 | 13 |
| 14 class ResourceUpdateQueue; | 14 class ResourceUpdateQueue; |
| 15 | 15 |
| 16 class ImageLayerUpdater : public LayerUpdater { | 16 class ImageLayerUpdater : public LayerUpdater { |
| 17 public: | 17 public: |
| 18 class Resource : public LayerUpdater::Resource { | 18 class Resource : public LayerUpdater::Resource { |
| 19 public: | 19 public: |
| 20 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedTexture> text
ure) | 20 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> tex
ture) |
| 21 : LayerUpdater::Resource(texture.Pass()) | 21 : LayerUpdater::Resource(texture.Pass()) |
| 22 , m_updater(updater) | 22 , m_updater(updater) |
| 23 { | 23 { |
| 24 } | 24 } |
| 25 | 25 |
| 26 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c
onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE; | 26 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c
onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE; |
| 27 | 27 |
| 28 private: | 28 private: |
| 29 ImageLayerUpdater* m_updater; | 29 ImageLayerUpdater* m_updater; |
| 30 }; | 30 }; |
| 31 | 31 |
| 32 static scoped_refptr<ImageLayerUpdater> create(); | 32 static scoped_refptr<ImageLayerUpdater> create(); |
| 33 | 33 |
| 34 virtual scoped_ptr<LayerUpdater::Resource> createResource( | 34 virtual scoped_ptr<LayerUpdater::Resource> createResource( |
| 35 PrioritizedTextureManager*) OVERRIDE; | 35 PrioritizedResourceManager*) OVERRIDE; |
| 36 | 36 |
| 37 void updateTexture(ResourceUpdateQueue&, PrioritizedTexture*, const gfx::Rec
t& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate); | 37 void updateTexture(ResourceUpdateQueue&, PrioritizedResource*, const gfx::Re
ct& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate); |
| 38 | 38 |
| 39 void setBitmap(const SkBitmap&); | 39 void setBitmap(const SkBitmap&); |
| 40 | 40 |
| 41 private: | 41 private: |
| 42 ImageLayerUpdater() { } | 42 ImageLayerUpdater() { } |
| 43 virtual ~ImageLayerUpdater() { } | 43 virtual ~ImageLayerUpdater() { } |
| 44 | 44 |
| 45 SkBitmap m_bitmap; | 45 SkBitmap m_bitmap; |
| 46 }; | 46 }; |
| 47 | 47 |
| 48 } | 48 } |
| 49 | 49 |
| 50 #endif | 50 #endif |
| OLD | NEW |