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Issue 11369109: cc: Rename PrioritizedTexture to PrioritizedResource. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/image_layer_updater.h" 7 #include "cc/image_layer_updater.h"
8 #include "cc/resource_update_queue.h" 8 #include "cc/resource_update_queue.h"
9 9
10 namespace cc { 10 namespace cc {
11 11
12 void ImageLayerUpdater::Resource::update(ResourceUpdateQueue& queue, const gfx:: Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, Rendering Stats&) 12 void ImageLayerUpdater::Resource::update(ResourceUpdateQueue& queue, const gfx:: Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, Rendering Stats&)
13 { 13 {
14 m_updater->updateTexture(queue, texture(), sourceRect, destOffset, partialUp date); 14 m_updater->updateTexture(queue, texture(), sourceRect, destOffset, partialUp date);
15 } 15 }
16 16
17 // static 17 // static
18 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::create() 18 scoped_refptr<ImageLayerUpdater> ImageLayerUpdater::create()
19 { 19 {
20 return make_scoped_refptr(new ImageLayerUpdater()); 20 return make_scoped_refptr(new ImageLayerUpdater());
21 } 21 }
22 22
23 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::createResource( 23 scoped_ptr<LayerUpdater::Resource> ImageLayerUpdater::createResource(
24 PrioritizedTextureManager* manager) 24 PrioritizedResourceManager* manager)
25 { 25 {
26 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedText ure::create(manager))); 26 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedReso urce::create(manager)));
27 } 27 }
28 28
29 void ImageLayerUpdater::updateTexture(ResourceUpdateQueue& queue, PrioritizedTex ture* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, boo l partialUpdate) 29 void ImageLayerUpdater::updateTexture(ResourceUpdateQueue& queue, PrioritizedRes ource* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bo ol partialUpdate)
30 { 30 {
31 // Source rect should never go outside the image pixels, even if this 31 // Source rect should never go outside the image pixels, even if this
32 // is requested because the texture extends outside the image. 32 // is requested because the texture extends outside the image.
33 gfx::Rect clippedSourceRect = sourceRect; 33 gfx::Rect clippedSourceRect = sourceRect;
34 gfx::Rect imageRect = gfx::Rect(0, 0, m_bitmap.width(), m_bitmap.height()); 34 gfx::Rect imageRect = gfx::Rect(0, 0, m_bitmap.width(), m_bitmap.height());
35 clippedSourceRect.Intersect(imageRect); 35 clippedSourceRect.Intersect(imageRect);
36 36
37 gfx::Vector2d clippedDestOffset = destOffset + gfx::Vector2d(clippedSourceRe ct.origin() - sourceRect.origin()); 37 gfx::Vector2d clippedDestOffset = destOffset + gfx::Vector2d(clippedSourceRe ct.origin() - sourceRect.origin());
38 38
39 ResourceUpdate upload = ResourceUpdate::Create(texture, 39 ResourceUpdate upload = ResourceUpdate::Create(texture,
40 &m_bitmap, 40 &m_bitmap,
41 imageRect, 41 imageRect,
42 clippedSourceRect, 42 clippedSourceRect,
43 clippedDestOffset); 43 clippedDestOffset);
44 if (partialUpdate) 44 if (partialUpdate)
45 queue.appendPartialUpload(upload); 45 queue.appendPartialUpload(upload);
46 else 46 else
47 queue.appendFullUpload(upload); 47 queue.appendFullUpload(upload);
48 } 48 }
49 49
50 void ImageLayerUpdater::setBitmap(const SkBitmap& bitmap) 50 void ImageLayerUpdater::setBitmap(const SkBitmap& bitmap)
51 { 51 {
52 m_bitmap = bitmap; 52 m_bitmap = bitmap;
53 } 53 }
54 54
55 } 55 }
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