| Index: cc/gl_renderer.cc
|
| ===================================================================
|
| --- cc/gl_renderer.cc (revision 165906)
|
| +++ cc/gl_renderer.cc (working copy)
|
| @@ -111,7 +111,7 @@
|
| m_capabilities.usingPartialSwap = Settings::partialSwapEnabled() && extensions.count("GL_CHROMIUM_post_sub_buffer");
|
|
|
| // Use the swapBuffers callback only with the threaded proxy.
|
| - if (m_client->hasImplThread())
|
| + if (Proxy::hasImplThread())
|
| m_capabilities.usingSwapCompleteCallback = extensions.count("GL_CHROMIUM_swapbuffers_complete_callback");
|
| if (m_capabilities.usingSwapCompleteCallback)
|
| m_context->setSwapBuffersCompleteCallbackCHROMIUM(this);
|
| @@ -144,6 +144,7 @@
|
|
|
| GLRenderer::~GLRenderer()
|
| {
|
| + DCHECK(Proxy::isImplThread());
|
| m_context->setSwapBuffersCompleteCallbackCHROMIUM(0);
|
| m_context->setMemoryAllocationChangedCallbackCHROMIUM(0);
|
| m_context->setContextLostCallback(0);
|
| @@ -341,29 +342,29 @@
|
| GLC(context(), context()->drawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 6 * sizeof(unsigned short)));
|
| }
|
|
|
| -static WebGraphicsContext3D* getFilterContext(bool hasImplThread)
|
| +static WebGraphicsContext3D* getFilterContext()
|
| {
|
| - if (hasImplThread)
|
| + if (Proxy::hasImplThread())
|
| return WebSharedGraphicsContext3D::compositorThreadContext();
|
| else
|
| return WebSharedGraphicsContext3D::mainThreadContext();
|
| }
|
|
|
| -static GrContext* getFilterGrContext(bool hasImplThread)
|
| +static GrContext* getFilterGrContext()
|
| {
|
| - if (hasImplThread)
|
| + if (Proxy::hasImplThread())
|
| return WebSharedGraphicsContext3D::compositorThreadGrContext();
|
| else
|
| return WebSharedGraphicsContext3D::mainThreadGrContext();
|
| }
|
|
|
| -static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilterOperations& filters, ScopedTexture* sourceTexture, bool hasImplThread)
|
| +static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilterOperations& filters, ScopedTexture* sourceTexture)
|
| {
|
| if (filters.isEmpty())
|
| return SkBitmap();
|
|
|
| - WebGraphicsContext3D* filterContext = getFilterContext(hasImplThread);
|
| - GrContext* filterGrContext = getFilterGrContext(hasImplThread);
|
| + WebGraphicsContext3D* filterContext = getFilterContext();
|
| + GrContext* filterGrContext = getFilterGrContext();
|
|
|
| if (!filterContext || !filterGrContext)
|
| return SkBitmap();
|
| @@ -375,13 +376,13 @@
|
| return source;
|
| }
|
|
|
| -static SkBitmap applyImageFilter(GLRenderer* renderer, SkImageFilter* filter, ScopedTexture* sourceTexture, bool hasImplThread)
|
| +static SkBitmap applyImageFilter(GLRenderer* renderer, SkImageFilter* filter, ScopedTexture* sourceTexture)
|
| {
|
| if (!filter)
|
| return SkBitmap();
|
|
|
| - WebGraphicsContext3D* context3d = getFilterContext(hasImplThread);
|
| - GrContext* grContext = getFilterGrContext(hasImplThread);
|
| + WebGraphicsContext3D* context3d = getFilterContext();
|
| + GrContext* grContext = getFilterGrContext();
|
|
|
| if (!context3d || !grContext)
|
| return SkBitmap();
|
| @@ -467,7 +468,7 @@
|
| if (!getFramebufferTexture(deviceBackgroundTexture.get(), deviceRect))
|
| return scoped_ptr<ScopedTexture>();
|
|
|
| - SkBitmap filteredDeviceBackground = applyFilters(this, filters, deviceBackgroundTexture.get(), m_client->hasImplThread());
|
| + SkBitmap filteredDeviceBackground = applyFilters(this, filters, deviceBackgroundTexture.get());
|
| if (!filteredDeviceBackground.getTexture())
|
| return scoped_ptr<ScopedTexture>();
|
|
|
| @@ -522,9 +523,9 @@
|
| // Apply filters to the contents texture.
|
| SkBitmap filterBitmap;
|
| if (renderPass->filter()) {
|
| - filterBitmap = applyImageFilter(this, renderPass->filter(), contentsTexture, m_client->hasImplThread());
|
| + filterBitmap = applyImageFilter(this, renderPass->filter(), contentsTexture);
|
| } else {
|
| - filterBitmap = applyFilters(this, renderPass->filters(), contentsTexture, m_client->hasImplThread());
|
| + filterBitmap = applyFilters(this, renderPass->filters(), contentsTexture);
|
| }
|
| scoped_ptr<ResourceProvider::ScopedReadLockGL> contentsResourceLock;
|
| unsigned contentsTextureId = 0;
|
| @@ -952,6 +953,8 @@
|
|
|
| void GLRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQuad* quad)
|
| {
|
| + DCHECK(Proxy::isImplThread());
|
| +
|
| TexTransformTextureProgramBinding binding;
|
| if (quad->flipped())
|
| binding.set(textureProgramFlip());
|
| @@ -994,6 +997,7 @@
|
|
|
| void GLRenderer::drawIOSurfaceQuad(const DrawingFrame& frame, const IOSurfaceDrawQuad* quad)
|
| {
|
| + DCHECK(Proxy::isImplThread());
|
| TexTransformTextureProgramBinding binding;
|
| binding.set(textureIOSurfaceProgram());
|
|
|
| @@ -1135,6 +1139,35 @@
|
|
|
| void GLRenderer::onMemoryAllocationChanged(WebGraphicsMemoryAllocation allocation)
|
| {
|
| + // FIXME: This is called on the main thread in single threaded mode, but we expect it on the impl thread.
|
| + if (!Proxy::hasImplThread()) {
|
| + DCHECK(Proxy::isMainThread());
|
| + DebugScopedSetImplThread impl;
|
| + onMemoryAllocationChangedOnImplThread(allocation);
|
| + } else {
|
| + DCHECK(Proxy::isImplThread());
|
| + onMemoryAllocationChangedOnImplThread(allocation);
|
| + }
|
| +}
|
| +
|
| +int GLRenderer::priorityCutoffValue(WebKit::WebGraphicsMemoryAllocation::PriorityCutoff priorityCutoff)
|
| +{
|
| + switch (priorityCutoff) {
|
| + case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowNothing:
|
| + return PriorityCalculator::allowNothingCutoff();
|
| + case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowVisibleOnly:
|
| + return PriorityCalculator::allowVisibleOnlyCutoff();
|
| + case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowVisibleAndNearby:
|
| + return PriorityCalculator::allowVisibleAndNearbyCutoff();
|
| + case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowEverything:
|
| + return PriorityCalculator::allowEverythingCutoff();
|
| + }
|
| + NOTREACHED();
|
| + return 0;
|
| +}
|
| +
|
| +void GLRenderer::onMemoryAllocationChangedOnImplThread(WebKit::WebGraphicsMemoryAllocation allocation)
|
| +{
|
| // Just ignore the memory manager when it says to set the limit to zero
|
| // bytes. This will happen when the memory manager thinks that the renderer
|
| // is not visible (which the renderer knows better).
|
| @@ -1158,22 +1191,6 @@
|
| m_discardFramebufferWhenNotVisible = oldDiscardFramebufferWhenNotVisible;
|
| }
|
|
|
| -int GLRenderer::priorityCutoffValue(WebKit::WebGraphicsMemoryAllocation::PriorityCutoff priorityCutoff)
|
| -{
|
| - switch (priorityCutoff) {
|
| - case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowNothing:
|
| - return PriorityCalculator::allowNothingCutoff();
|
| - case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowVisibleOnly:
|
| - return PriorityCalculator::allowVisibleOnlyCutoff();
|
| - case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowVisibleAndNearby:
|
| - return PriorityCalculator::allowVisibleAndNearbyCutoff();
|
| - case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowEverything:
|
| - return PriorityCalculator::allowEverythingCutoff();
|
| - }
|
| - NOTREACHED();
|
| - return 0;
|
| -}
|
| -
|
| void GLRenderer::enforceMemoryPolicy()
|
| {
|
| if (!m_visible) {
|
|
|