| Index: cc/layer_sorter.h
|
| diff --git a/cc/layer_sorter.h b/cc/layer_sorter.h
|
| index 434fa233cd60bd209ae9670ba49e2e6148951bb1..6c5b9c50367ca3b92d85bd60cec3834e7739a4c2 100644
|
| --- a/cc/layer_sorter.h
|
| +++ b/cc/layer_sorter.h
|
| @@ -5,12 +5,13 @@
|
| #ifndef CCLayerSorter_h
|
| #define CCLayerSorter_h
|
|
|
| -#include "FloatPoint3D.h"
|
| #include "FloatQuad.h"
|
| #include "base/basictypes.h"
|
| #include "base/hash_tables.h"
|
| #include "cc/layer_impl.h"
|
| +#include "ui/gfx/point3_f.h"
|
| #include "ui/gfx/rect_f.h"
|
| +#include "ui/gfx/vector3d_f.h"
|
|
|
| #if defined(COMPILER_GCC)
|
| namespace cc
|
| @@ -44,8 +45,8 @@ struct LayerShape {
|
|
|
| float layerZFromProjectedPoint(const gfx::PointF&) const;
|
|
|
| - FloatPoint3D layerNormal;
|
| - FloatPoint3D transformOrigin;
|
| + gfx::Vector3dF layerNormal;
|
| + gfx::Point3F transformOrigin;
|
| FloatQuad projectedQuad;
|
| gfx::RectF projectedBounds;
|
| };
|
|
|