Index: cc/layer_sorter.h |
diff --git a/cc/layer_sorter.h b/cc/layer_sorter.h |
index 434fa233cd60bd209ae9670ba49e2e6148951bb1..6c5b9c50367ca3b92d85bd60cec3834e7739a4c2 100644 |
--- a/cc/layer_sorter.h |
+++ b/cc/layer_sorter.h |
@@ -5,12 +5,13 @@ |
#ifndef CCLayerSorter_h |
#define CCLayerSorter_h |
-#include "FloatPoint3D.h" |
#include "FloatQuad.h" |
#include "base/basictypes.h" |
#include "base/hash_tables.h" |
#include "cc/layer_impl.h" |
+#include "ui/gfx/point3_f.h" |
#include "ui/gfx/rect_f.h" |
+#include "ui/gfx/vector3d_f.h" |
#if defined(COMPILER_GCC) |
namespace cc |
@@ -44,8 +45,8 @@ struct LayerShape { |
float layerZFromProjectedPoint(const gfx::PointF&) const; |
- FloatPoint3D layerNormal; |
- FloatPoint3D transformOrigin; |
+ gfx::Vector3dF layerNormal; |
+ gfx::Point3F transformOrigin; |
FloatQuad projectedQuad; |
gfx::RectF projectedBounds; |
}; |