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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 | 5 |
6 #ifndef CCLayerQuad_h | 6 #ifndef CCLayerQuad_h |
7 #define CCLayerQuad_h | 7 #define CCLayerQuad_h |
8 | 8 |
9 #include "FloatPoint3D.h" | |
10 #include "FloatQuad.h" | 9 #include "FloatQuad.h" |
11 | 10 |
12 static const float kAntiAliasingInflateDistance = 0.5f; | 11 static const float kAntiAliasingInflateDistance = 0.5f; |
13 | 12 |
14 namespace cc { | 13 namespace cc { |
15 | 14 |
16 class LayerQuad { | 15 class LayerQuad { |
17 public: | 16 public: |
18 class Edge { | 17 class Edge { |
19 public: | 18 public: |
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93 private: | 92 private: |
94 Edge m_left; | 93 Edge m_left; |
95 Edge m_top; | 94 Edge m_top; |
96 Edge m_right; | 95 Edge m_right; |
97 Edge m_bottom; | 96 Edge m_bottom; |
98 }; | 97 }; |
99 | 98 |
100 } | 99 } |
101 | 100 |
102 #endif | 101 #endif |
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