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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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5308 v8::Persistent<Context> context = Context::New(); | 5308 v8::Persistent<Context> context = Context::New(); |
5309 Context::Scope context_scope(context); | 5309 Context::Scope context_scope(context); |
5310 | 5310 |
5311 v8::Persistent<v8::Object> object_a; | 5311 v8::Persistent<v8::Object> object_a; |
5312 | 5312 |
5313 { | 5313 { |
5314 v8::HandleScope handle_scope; | 5314 v8::HandleScope handle_scope; |
5315 object_a = v8::Persistent<v8::Object>::New(v8::Object::New()); | 5315 object_a = v8::Persistent<v8::Object>::New(v8::Object::New()); |
5316 } | 5316 } |
5317 | 5317 |
| 5318 v8::Isolate* isolate = v8::Isolate::GetCurrent(); |
5318 bool object_a_disposed = false; | 5319 bool object_a_disposed = false; |
5319 object_a.MakeWeak(&object_a_disposed, &DisposeAndSetFlag); | 5320 object_a.MakeWeak(&object_a_disposed, &DisposeAndSetFlag); |
5320 CHECK(!object_a.IsIndependent()); | 5321 CHECK(!object_a.IsIndependent()); |
| 5322 CHECK(!object_a.IsIndependent(isolate)); |
5321 object_a.MarkIndependent(); | 5323 object_a.MarkIndependent(); |
5322 CHECK(object_a.IsIndependent()); | 5324 CHECK(object_a.IsIndependent()); |
| 5325 CHECK(object_a.IsIndependent(isolate)); |
5323 HEAP->PerformScavenge(); | 5326 HEAP->PerformScavenge(); |
5324 CHECK(object_a_disposed); | 5327 CHECK(object_a_disposed); |
5325 } | 5328 } |
5326 | 5329 |
5327 | 5330 |
5328 static void InvokeScavenge() { | 5331 static void InvokeScavenge() { |
5329 HEAP->PerformScavenge(); | 5332 HEAP->PerformScavenge(); |
5330 } | 5333 } |
5331 | 5334 |
5332 | 5335 |
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17762 | 17765 |
17763 i::Semaphore* sem_; | 17766 i::Semaphore* sem_; |
17764 volatile int sem_value_; | 17767 volatile int sem_value_; |
17765 }; | 17768 }; |
17766 | 17769 |
17767 | 17770 |
17768 THREADED_TEST(SemaphoreInterruption) { | 17771 THREADED_TEST(SemaphoreInterruption) { |
17769 ThreadInterruptTest().RunTest(); | 17772 ThreadInterruptTest().RunTest(); |
17770 } | 17773 } |
17771 #endif // WIN32 | 17774 #endif // WIN32 |
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