| Index: ui/gl/gl_surface_android.h
|
| diff --git a/ui/gl/gl_surface_android.h b/ui/gl/gl_surface_android.h
|
| index d372aa2c1542ab6982d248edcfb5d1c164b58598..009f42df3af4bf45cf974d27e9ebd755fe506fbd 100644
|
| --- a/ui/gl/gl_surface_android.h
|
| +++ b/ui/gl/gl_surface_android.h
|
| @@ -6,6 +6,7 @@
|
| #define UI_GL_GL_SURFACE_ANDROID_H_
|
|
|
| #include "base/memory/ref_counted.h"
|
| +#include "ui/base/ui_export.h"
|
| #include "ui/gl/gl_surface_egl.h"
|
|
|
| namespace gfx {
|
| @@ -15,7 +16,7 @@ namespace gfx {
|
| // it is initialized, it always uses a pbuffer EGL surface until the native view
|
| // is set. The native view is in charge of sharing the GL texture with UI thread
|
| // in the browser process through SurfaceTexture.
|
| -class AndroidViewSurface : public NativeViewGLSurfaceEGL {
|
| +class GL_EXPORT AndroidViewSurface : public NativeViewGLSurfaceEGL {
|
| public:
|
| AndroidViewSurface();
|
|
|
|
|