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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module mojo; | 5 module mojo; |
6 | 6 |
7 import "network/public/interfaces/cookie_store.mojom"; | 7 import "network/public/interfaces/cookie_store.mojom"; |
| 8 import "network/public/interfaces/http_server.mojom"; |
8 import "network/public/interfaces/net_address.mojom"; | 9 import "network/public/interfaces/net_address.mojom"; |
9 import "network/public/interfaces/network_error.mojom"; | 10 import "network/public/interfaces/network_error.mojom"; |
10 import "network/public/interfaces/tcp_bound_socket.mojom"; | 11 import "network/public/interfaces/tcp_bound_socket.mojom"; |
11 import "network/public/interfaces/tcp_connected_socket.mojom"; | 12 import "network/public/interfaces/tcp_connected_socket.mojom"; |
12 import "network/public/interfaces/udp_socket.mojom"; | 13 import "network/public/interfaces/udp_socket.mojom"; |
13 import "network/public/interfaces/url_loader.mojom"; | 14 import "network/public/interfaces/url_loader.mojom"; |
14 import "network/public/interfaces/web_socket.mojom"; | 15 import "network/public/interfaces/web_socket.mojom"; |
15 | 16 |
16 // TODO Darin suggests that this should probably be two classes. One for | 17 // TODO Darin suggests that this should probably be two classes. One for |
17 // high-level origin-build requests like WebSockets and HTTP, and the other for | 18 // high-level origin-build requests like WebSockets and HTTP, and the other for |
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51 // right type of socket. We also need to figure out how the client is supposed | 52 // right type of socket. We also need to figure out how the client is supposed |
52 // to decide between IPv4 and IPv6 on a given system. | 53 // to decide between IPv4 and IPv6 on a given system. |
53 CreateTCPConnectedSocket(NetAddress remote_address, | 54 CreateTCPConnectedSocket(NetAddress remote_address, |
54 handle<data_pipe_consumer> send_stream, | 55 handle<data_pipe_consumer> send_stream, |
55 handle<data_pipe_producer> receive_stream, | 56 handle<data_pipe_producer> receive_stream, |
56 TCPConnectedSocket& client_socket) | 57 TCPConnectedSocket& client_socket) |
57 => (NetworkError result, | 58 => (NetworkError result, |
58 NetAddress? local_address); | 59 NetAddress? local_address); |
59 | 60 |
60 CreateUDPSocket(UDPSocket& socket); | 61 CreateUDPSocket(UDPSocket& socket); |
| 62 |
| 63 // Starts an HTTP server running on the given local address. The delegate will |
| 64 // be notified with incoming connections. |
| 65 // |
| 66 // The local address can specify 0 for the port to specify that the OS should |
| 67 // pick an available port for the given address, or it can pass 0 for the |
| 68 // address and port for the OS to pick both the local address and port. In |
| 69 // all success cases, the resulting local address will be passed to the |
| 70 // callback as bound_to. |
| 71 CreateHttpServer(NetAddress local_address, |
| 72 HttpServerDelegate delegate) |
| 73 => (NetworkError result, |
| 74 NetAddress? bound_to); |
61 }; | 75 }; |
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