| Index: gpu/command_buffer/service/context_state.cc
|
| diff --git a/gpu/command_buffer/service/context_state.cc b/gpu/command_buffer/service/context_state.cc
|
| index 5c5da8275053b1abfc106abf9dea885472572854..d4bb31ec50de5f13d7ba0268a00892cafeded692 100644
|
| --- a/gpu/command_buffer/service/context_state.cc
|
| +++ b/gpu/command_buffer/service/context_state.cc
|
| @@ -185,7 +185,35 @@ void ContextState::RestoreActiveTextureUnitBinding(unsigned int target) const {
|
| void ContextState::RestoreVertexAttribValues() const {
|
| for (size_t attrib = 0; attrib < vertex_attrib_manager->num_attribs();
|
| ++attrib) {
|
| - glVertexAttrib4fv(attrib, attrib_values[attrib].v);
|
| + switch (attrib_values[attrib].type) {
|
| + case Vec4::kFloat:
|
| + {
|
| + GLfloat v[4];
|
| + for (size_t ii = 0; ii < 4; ++ii) {
|
| + v[ii] = static_cast<GLfloat>(attrib_values[attrib].v[ii]);
|
| + }
|
| + glVertexAttrib4fv(attrib, v);
|
| + }
|
| + break;
|
| + case Vec4::kInt:
|
| + {
|
| + GLint v[4];
|
| + for (size_t ii = 0; ii < 4; ++ii) {
|
| + v[ii] = static_cast<GLint>(attrib_values[attrib].v[ii]);
|
| + }
|
| + glVertexAttribI4iv(attrib, v);
|
| + }
|
| + break;
|
| + case Vec4::kUInt:
|
| + {
|
| + GLuint v[4];
|
| + for (size_t ii = 0; ii < 4; ++ii) {
|
| + v[ii] = static_cast<GLuint>(attrib_values[attrib].v[ii]);
|
| + }
|
| + glVertexAttribI4uiv(attrib, v);
|
| + }
|
| + break;
|
| + }
|
| }
|
| }
|
|
|
|
|