| Index: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| index 091eddafd0a0377b1b9a329e28f372d0fd94ea5b..c02f1179fd1c77bb2dd0f9ab2a3a3f0794aefec0 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| @@ -913,6 +913,11 @@ static const GLenum valid_vertex_attribute_table[] = {
|
| GL_CURRENT_VERTEX_ATTRIB,
|
| };
|
|
|
| +static const GLenum valid_vertex_attribute_table_es3[] = {
|
| + GL_VERTEX_ATTRIB_ARRAY_INTEGER,
|
| + GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
|
| +};
|
| +
|
| static const GLenum valid_vertex_pointer_table[] = {
|
| GL_VERTEX_ATTRIB_ARRAY_POINTER,
|
| };
|
| @@ -1081,6 +1086,8 @@ void Validators::UpdateValuesES3() {
|
| texture_internal_format_storage.AddValues(
|
| valid_texture_internal_format_storage_table_es3,
|
| arraysize(valid_texture_internal_format_storage_table_es3));
|
| + vertex_attribute.AddValues(valid_vertex_attribute_table_es3,
|
| + arraysize(valid_vertex_attribute_table_es3));
|
| }
|
|
|
| #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_
|
|
|