Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
| (...skipping 155 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 166 return gfx::OVERLAY_TRANSFORM_ROTATE_90; | 166 return gfx::OVERLAY_TRANSFORM_ROTATE_90; |
| 167 case GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM: | 167 case GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM: |
| 168 return gfx::OVERLAY_TRANSFORM_ROTATE_180; | 168 return gfx::OVERLAY_TRANSFORM_ROTATE_180; |
| 169 case GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM: | 169 case GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM: |
| 170 return gfx::OVERLAY_TRANSFORM_ROTATE_270; | 170 return gfx::OVERLAY_TRANSFORM_ROTATE_270; |
| 171 default: | 171 default: |
| 172 return gfx::OVERLAY_TRANSFORM_INVALID; | 172 return gfx::OVERLAY_TRANSFORM_INVALID; |
| 173 } | 173 } |
| 174 } | 174 } |
| 175 | 175 |
| 176 struct Vec4f { | |
| 177 Vec4f(Vec4 data) { | |
|
piman
2015/05/13 01:47:44
nit: explicit
Zhenyao Mo
2015/05/13 16:52:25
Done.
| |
| 178 for (int ii = 0; ii < 4; ++ii) { | |
| 179 v[ii] = static_cast<float>(data.v[ii]); | |
| 180 } | |
| 181 } | |
| 182 | |
| 183 float v[4]; | |
| 184 }; | |
| 185 | |
| 176 } // namespace | 186 } // namespace |
| 177 | 187 |
| 178 class GLES2DecoderImpl; | 188 class GLES2DecoderImpl; |
| 179 | 189 |
| 180 // Local versions of the SET_GL_ERROR macros | 190 // Local versions of the SET_GL_ERROR macros |
| 181 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ | 191 #define LOCAL_SET_GL_ERROR(error, function_name, msg) \ |
| 182 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) | 192 ERRORSTATE_SET_GL_ERROR(state_.GetErrorState(), error, function_name, msg) |
| 183 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ | 193 #define LOCAL_SET_GL_ERROR_INVALID_ENUM(function_name, value, label) \ |
| 184 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ | 194 ERRORSTATE_SET_GL_ERROR_INVALID_ENUM(state_.GetErrorState(), \ |
| 185 function_name, value, label) | 195 function_name, value, label) |
| (...skipping 1279 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1465 | 1475 |
| 1466 // Wrapper for glGetShaderiv | 1476 // Wrapper for glGetShaderiv |
| 1467 void DoGetShaderiv(GLuint shader, GLenum pname, GLint* params); | 1477 void DoGetShaderiv(GLuint shader, GLenum pname, GLint* params); |
| 1468 | 1478 |
| 1469 // Wrappers for glGetTexParameter. | 1479 // Wrappers for glGetTexParameter. |
| 1470 void DoGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); | 1480 void DoGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); |
| 1471 void DoGetTexParameteriv(GLenum target, GLenum pname, GLint* params); | 1481 void DoGetTexParameteriv(GLenum target, GLenum pname, GLint* params); |
| 1472 void InitTextureMaxAnisotropyIfNeeded(GLenum target, GLenum pname); | 1482 void InitTextureMaxAnisotropyIfNeeded(GLenum target, GLenum pname); |
| 1473 | 1483 |
| 1474 // Wrappers for glGetVertexAttrib. | 1484 // Wrappers for glGetVertexAttrib. |
| 1475 void DoGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params); | 1485 template <typename T> |
| 1476 void DoGetVertexAttribiv(GLuint index, GLenum pname, GLint *params); | 1486 void DoGetVertexAttribImpl(GLuint index, GLenum pname, T* params); |
| 1487 void DoGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); | |
| 1488 void DoGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); | |
| 1489 void DoGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params); | |
| 1490 void DoGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params); | |
| 1477 | 1491 |
| 1478 // Wrappers for glIsXXX functions. | 1492 // Wrappers for glIsXXX functions. |
| 1479 bool DoIsEnabled(GLenum cap); | 1493 bool DoIsEnabled(GLenum cap); |
| 1480 bool DoIsBuffer(GLuint client_id); | 1494 bool DoIsBuffer(GLuint client_id); |
| 1481 bool DoIsFramebuffer(GLuint client_id); | 1495 bool DoIsFramebuffer(GLuint client_id); |
| 1482 bool DoIsProgram(GLuint client_id); | 1496 bool DoIsProgram(GLuint client_id); |
| 1483 bool DoIsRenderbuffer(GLuint client_id); | 1497 bool DoIsRenderbuffer(GLuint client_id); |
| 1484 bool DoIsShader(GLuint client_id); | 1498 bool DoIsShader(GLuint client_id); |
| 1485 bool DoIsTexture(GLuint client_id); | 1499 bool DoIsTexture(GLuint client_id); |
| 1486 bool DoIsVertexArrayOES(GLuint client_id); | 1500 bool DoIsVertexArrayOES(GLuint client_id); |
| (...skipping 5354 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 6841 return true; | 6855 return true; |
| 6842 } | 6856 } |
| 6843 | 6857 |
| 6844 // Make a buffer with a single repeated vec4 value enough to | 6858 // Make a buffer with a single repeated vec4 value enough to |
| 6845 // simulate the constant value that is supposed to be here. | 6859 // simulate the constant value that is supposed to be here. |
| 6846 // This is required to emulate GLES2 on GL. | 6860 // This is required to emulate GLES2 on GL. |
| 6847 GLuint num_vertices = max_vertex_accessed + 1; | 6861 GLuint num_vertices = max_vertex_accessed + 1; |
| 6848 uint32 size_needed = 0; | 6862 uint32 size_needed = 0; |
| 6849 | 6863 |
| 6850 if (num_vertices == 0 || | 6864 if (num_vertices == 0 || |
| 6851 !SafeMultiplyUint32(num_vertices, sizeof(Vec4), &size_needed) || | 6865 !SafeMultiplyUint32(num_vertices, sizeof(Vec4f), &size_needed) || |
| 6852 size_needed > 0x7FFFFFFFU) { | 6866 size_needed > 0x7FFFFFFFU) { |
| 6853 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, function_name, "Simulating attrib 0"); | 6867 LOCAL_SET_GL_ERROR(GL_OUT_OF_MEMORY, function_name, "Simulating attrib 0"); |
| 6854 return false; | 6868 return false; |
| 6855 } | 6869 } |
| 6856 | 6870 |
| 6857 LOCAL_PERFORMANCE_WARNING( | 6871 LOCAL_PERFORMANCE_WARNING( |
| 6858 "Attribute 0 is disabled. This has signficant performance penalty"); | 6872 "Attribute 0 is disabled. This has signficant performance penalty"); |
| 6859 | 6873 |
| 6860 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER(function_name); | 6874 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER(function_name); |
| 6861 glBindBuffer(GL_ARRAY_BUFFER, attrib_0_buffer_id_); | 6875 glBindBuffer(GL_ARRAY_BUFFER, attrib_0_buffer_id_); |
| 6862 | 6876 |
| 6863 bool new_buffer = static_cast<GLsizei>(size_needed) > attrib_0_size_; | 6877 bool new_buffer = static_cast<GLsizei>(size_needed) > attrib_0_size_; |
| 6864 if (new_buffer) { | 6878 if (new_buffer) { |
| 6865 glBufferData(GL_ARRAY_BUFFER, size_needed, NULL, GL_DYNAMIC_DRAW); | 6879 glBufferData(GL_ARRAY_BUFFER, size_needed, NULL, GL_DYNAMIC_DRAW); |
| 6866 GLenum error = glGetError(); | 6880 GLenum error = glGetError(); |
| 6867 if (error != GL_NO_ERROR) { | 6881 if (error != GL_NO_ERROR) { |
| 6868 LOCAL_SET_GL_ERROR( | 6882 LOCAL_SET_GL_ERROR( |
| 6869 GL_OUT_OF_MEMORY, function_name, "Simulating attrib 0"); | 6883 GL_OUT_OF_MEMORY, function_name, "Simulating attrib 0"); |
| 6870 return false; | 6884 return false; |
| 6871 } | 6885 } |
| 6872 } | 6886 } |
| 6873 | 6887 |
| 6874 const Vec4& value = state_.attrib_values[0]; | 6888 const Vec4& value = state_.attrib_values[0]; |
| 6875 if (new_buffer || | 6889 if (new_buffer || |
| 6876 (attrib_0_used && | 6890 (attrib_0_used && |
| 6877 (!attrib_0_buffer_matches_value_ || | 6891 (!attrib_0_buffer_matches_value_ || value.v != attrib_0_value_.v))) { |
| 6878 (value.v[0] != attrib_0_value_.v[0] || | 6892 // TODO(zmo): This is not 100% correct because we might lose data when |
| 6879 value.v[1] != attrib_0_value_.v[1] || | 6893 // casting to float type, but it is a corner case and once we migrate to |
| 6880 value.v[2] != attrib_0_value_.v[2] || | 6894 // core profiles on desktop GL, it is no longer relevant. |
| 6881 value.v[3] != attrib_0_value_.v[3])))) { | 6895 Vec4f fvalue(value); |
| 6882 std::vector<Vec4> temp(num_vertices, value); | 6896 std::vector<Vec4f> temp(num_vertices, fvalue); |
| 6883 glBufferSubData(GL_ARRAY_BUFFER, 0, size_needed, &temp[0].v[0]); | 6897 glBufferSubData(GL_ARRAY_BUFFER, 0, size_needed, &temp[0].v[0]); |
| 6884 attrib_0_buffer_matches_value_ = true; | 6898 attrib_0_buffer_matches_value_ = true; |
| 6885 attrib_0_value_ = value; | 6899 attrib_0_value_ = value; |
| 6886 attrib_0_size_ = size_needed; | 6900 attrib_0_size_ = size_needed; |
| 6887 } | 6901 } |
| 6888 | 6902 |
| 6889 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, NULL); | 6903 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, NULL); |
| 6890 | 6904 |
| 6891 if (attrib->divisor()) | 6905 if (attrib->divisor()) |
| 6892 glVertexAttribDivisorANGLE(0, 0); | 6906 glVertexAttribDivisorANGLE(0, 0); |
| (...skipping 692 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 7585 program_client_id, "glValidateProgram"); | 7599 program_client_id, "glValidateProgram"); |
| 7586 if (!program) { | 7600 if (!program) { |
| 7587 return; | 7601 return; |
| 7588 } | 7602 } |
| 7589 program->Validate(); | 7603 program->Validate(); |
| 7590 } | 7604 } |
| 7591 | 7605 |
| 7592 void GLES2DecoderImpl::GetVertexAttribHelper( | 7606 void GLES2DecoderImpl::GetVertexAttribHelper( |
| 7593 const VertexAttrib* attrib, GLenum pname, GLint* params) { | 7607 const VertexAttrib* attrib, GLenum pname, GLint* params) { |
| 7594 switch (pname) { | 7608 switch (pname) { |
| 7595 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: { | 7609 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| 7610 { | |
| 7596 Buffer* buffer = attrib->buffer(); | 7611 Buffer* buffer = attrib->buffer(); |
| 7597 if (buffer && !buffer->IsDeleted()) { | 7612 if (buffer && !buffer->IsDeleted()) { |
| 7598 GLuint client_id; | 7613 GLuint client_id; |
| 7599 buffer_manager()->GetClientId(buffer->service_id(), &client_id); | 7614 buffer_manager()->GetClientId(buffer->service_id(), &client_id); |
| 7600 *params = client_id; | 7615 *params = client_id; |
| 7601 } | 7616 } |
| 7602 break; | 7617 break; |
| 7603 } | 7618 } |
| 7604 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: | 7619 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| 7605 *params = attrib->enabled(); | 7620 *params = attrib->enabled(); |
| 7606 break; | 7621 break; |
| 7607 case GL_VERTEX_ATTRIB_ARRAY_SIZE: | 7622 case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
| 7608 *params = attrib->size(); | 7623 *params = attrib->size(); |
| 7609 break; | 7624 break; |
| 7610 case GL_VERTEX_ATTRIB_ARRAY_STRIDE: | 7625 case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
| 7611 *params = attrib->gl_stride(); | 7626 *params = attrib->gl_stride(); |
| 7612 break; | 7627 break; |
| 7613 case GL_VERTEX_ATTRIB_ARRAY_TYPE: | 7628 case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
| 7614 *params = attrib->type(); | 7629 *params = attrib->type(); |
| 7615 break; | 7630 break; |
| 7616 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: | 7631 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| 7617 *params = attrib->normalized(); | 7632 *params = attrib->normalized(); |
| 7618 break; | 7633 break; |
| 7619 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: | 7634 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR: |
| 7620 *params = attrib->divisor(); | 7635 *params = attrib->divisor(); |
| 7621 break; | 7636 break; |
| 7637 case GL_VERTEX_ATTRIB_ARRAY_INTEGER: | |
| 7638 *params = attrib->integer(); | |
| 7639 break; | |
| 7622 default: | 7640 default: |
| 7623 NOTREACHED(); | 7641 NOTREACHED(); |
| 7624 break; | 7642 break; |
| 7625 } | 7643 } |
| 7626 } | 7644 } |
| 7627 | 7645 |
| 7628 void GLES2DecoderImpl::DoGetTexParameterfv( | 7646 void GLES2DecoderImpl::DoGetTexParameterfv( |
| 7629 GLenum target, GLenum pname, GLfloat* params) { | 7647 GLenum target, GLenum pname, GLfloat* params) { |
| 7630 InitTextureMaxAnisotropyIfNeeded(target, pname); | 7648 InitTextureMaxAnisotropyIfNeeded(target, pname); |
| 7631 glGetTexParameterfv(target, pname, params); | 7649 glGetTexParameterfv(target, pname, params); |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 7651 if (!texture_ref) { | 7669 if (!texture_ref) { |
| 7652 LOCAL_SET_GL_ERROR( | 7670 LOCAL_SET_GL_ERROR( |
| 7653 GL_INVALID_OPERATION, | 7671 GL_INVALID_OPERATION, |
| 7654 "glGetTexParamter{fi}v", "unknown texture for target"); | 7672 "glGetTexParamter{fi}v", "unknown texture for target"); |
| 7655 return; | 7673 return; |
| 7656 } | 7674 } |
| 7657 Texture* texture = texture_ref->texture(); | 7675 Texture* texture = texture_ref->texture(); |
| 7658 texture->InitTextureMaxAnisotropyIfNeeded(target); | 7676 texture->InitTextureMaxAnisotropyIfNeeded(target); |
| 7659 } | 7677 } |
| 7660 | 7678 |
| 7661 void GLES2DecoderImpl::DoGetVertexAttribfv( | 7679 template <typename T> |
| 7662 GLuint index, GLenum pname, GLfloat* params) { | 7680 void GLES2DecoderImpl::DoGetVertexAttribImpl( |
| 7681 GLuint index, GLenum pname, T* params) { | |
| 7663 VertexAttrib* attrib = state_.vertex_attrib_manager->GetVertexAttrib(index); | 7682 VertexAttrib* attrib = state_.vertex_attrib_manager->GetVertexAttrib(index); |
| 7664 if (!attrib) { | 7683 if (!attrib) { |
| 7665 LOCAL_SET_GL_ERROR( | 7684 LOCAL_SET_GL_ERROR( |
| 7666 GL_INVALID_VALUE, "glGetVertexAttribfv", "index out of range"); | 7685 GL_INVALID_VALUE, "glGetVertexAttrib", "index out of range"); |
| 7667 return; | 7686 return; |
| 7668 } | 7687 } |
| 7669 switch (pname) { | 7688 switch (pname) { |
| 7670 case GL_CURRENT_VERTEX_ATTRIB: { | 7689 case GL_CURRENT_VERTEX_ATTRIB: { |
| 7671 const Vec4& value = state_.attrib_values[index]; | 7690 const Vec4& value = state_.attrib_values[index]; |
| 7672 params[0] = value.v[0]; | 7691 params[0] = static_cast<T>(value.v[0]); |
| 7673 params[1] = value.v[1]; | 7692 params[1] = static_cast<T>(value.v[1]); |
| 7674 params[2] = value.v[2]; | 7693 params[2] = static_cast<T>(value.v[2]); |
| 7675 params[3] = value.v[3]; | 7694 params[3] = static_cast<T>(value.v[3]); |
| 7676 break; | 7695 break; |
| 7677 } | 7696 } |
| 7678 default: { | 7697 default: { |
| 7679 GLint value = 0; | 7698 GLint value = 0; |
| 7680 GetVertexAttribHelper(attrib, pname, &value); | 7699 GetVertexAttribHelper(attrib, pname, &value); |
| 7681 *params = static_cast<GLfloat>(value); | 7700 *params = static_cast<T>(value); |
| 7682 break; | 7701 break; |
| 7683 } | 7702 } |
| 7684 } | 7703 } |
| 7685 } | 7704 } |
| 7686 | 7705 |
| 7706 void GLES2DecoderImpl::DoGetVertexAttribfv( | |
| 7707 GLuint index, GLenum pname, GLfloat* params) { | |
| 7708 DoGetVertexAttribImpl<GLfloat>(index, pname, params); | |
| 7709 } | |
| 7710 | |
| 7687 void GLES2DecoderImpl::DoGetVertexAttribiv( | 7711 void GLES2DecoderImpl::DoGetVertexAttribiv( |
| 7688 GLuint index, GLenum pname, GLint* params) { | 7712 GLuint index, GLenum pname, GLint* params) { |
| 7689 VertexAttrib* attrib = state_.vertex_attrib_manager->GetVertexAttrib(index); | 7713 DoGetVertexAttribImpl<GLint>(index, pname, params); |
| 7690 if (!attrib) { | 7714 } |
| 7691 LOCAL_SET_GL_ERROR( | 7715 |
| 7692 GL_INVALID_VALUE, "glGetVertexAttribiv", "index out of range"); | 7716 void GLES2DecoderImpl::DoGetVertexAttribIiv( |
| 7693 return; | 7717 GLuint index, GLenum pname, GLint* params) { |
| 7694 } | 7718 DoGetVertexAttribImpl<GLint>(index, pname, params); |
| 7695 switch (pname) { | 7719 } |
| 7696 case GL_CURRENT_VERTEX_ATTRIB: { | 7720 |
| 7697 const Vec4& value = state_.attrib_values[index]; | 7721 void GLES2DecoderImpl::DoGetVertexAttribIuiv( |
| 7698 params[0] = static_cast<GLint>(value.v[0]); | 7722 GLuint index, GLenum pname, GLuint* params) { |
| 7699 params[1] = static_cast<GLint>(value.v[1]); | 7723 DoGetVertexAttribImpl<GLuint>(index, pname, params); |
| 7700 params[2] = static_cast<GLint>(value.v[2]); | |
| 7701 params[3] = static_cast<GLint>(value.v[3]); | |
| 7702 break; | |
| 7703 } | |
| 7704 default: | |
| 7705 GetVertexAttribHelper(attrib, pname, params); | |
| 7706 break; | |
| 7707 } | |
| 7708 } | 7724 } |
| 7709 | 7725 |
| 7710 bool GLES2DecoderImpl::SetVertexAttribValue( | 7726 bool GLES2DecoderImpl::SetVertexAttribValue( |
| 7711 const char* function_name, GLuint index, const GLfloat* value) { | 7727 const char* function_name, GLuint index, const GLfloat* value) { |
| 7712 if (index >= state_.attrib_values.size()) { | 7728 if (index >= state_.attrib_values.size()) { |
| 7713 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "index out of range"); | 7729 LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, "index out of range"); |
| 7714 return false; | 7730 return false; |
| 7715 } | 7731 } |
| 7716 Vec4& v = state_.attrib_values[index]; | 7732 Vec4& v = state_.attrib_values[index]; |
| 7717 v.v[0] = value[0]; | 7733 v.v[0] = value[0]; |
| (...skipping 5421 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 13139 } | 13155 } |
| 13140 } | 13156 } |
| 13141 | 13157 |
| 13142 // Include the auto-generated part of this file. We split this because it means | 13158 // Include the auto-generated part of this file. We split this because it means |
| 13143 // we can easily edit the non-auto generated parts right here in this file | 13159 // we can easily edit the non-auto generated parts right here in this file |
| 13144 // instead of having to edit some template or the code generator. | 13160 // instead of having to edit some template or the code generator. |
| 13145 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13161 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 13146 | 13162 |
| 13147 } // namespace gles2 | 13163 } // namespace gles2 |
| 13148 } // namespace gpu | 13164 } // namespace gpu |
| OLD | NEW |