Index: ui/gfx/vector3d_unittest.cc |
diff --git a/ui/gfx/vector3d_unittest.cc b/ui/gfx/vector3d_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cfac51eab0d0ac3e600b54603bfa85c7e7110754 |
--- /dev/null |
+++ b/ui/gfx/vector3d_unittest.cc |
@@ -0,0 +1,215 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/basictypes.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gfx/vector3d_f.h" |
+ |
+#include <cmath> |
+#include <limits> |
+ |
+namespace gfx { |
+ |
+TEST(Vector3dTest, IsZero) { |
+ gfx::Vector3dF float_zero(0, 0, 0); |
+ gfx::Vector3dF float_nonzero(0.1f, -0.1f, 0.1f); |
+ |
+ EXPECT_TRUE(float_zero.IsZero()); |
+ EXPECT_FALSE(float_nonzero.IsZero()); |
+} |
+ |
+TEST(Vector3dTest, Add) { |
+ gfx::Vector3dF f1(3.1f, 5.1f, 2.7f); |
+ gfx::Vector3dF f2(4.3f, -1.3f, 8.1f); |
+ |
+ const struct { |
+ gfx::Vector3dF expected; |
+ gfx::Vector3dF actual; |
+ } float_tests[] = { |
+ { gfx::Vector3dF(3.1F, 5.1F, 2.7f), f1 + gfx::Vector3dF() }, |
+ { gfx::Vector3dF(3.1f + 4.3f, 5.1f - 1.3f, 2.7f + 8.1f), f1 + f2 }, |
+ { gfx::Vector3dF(3.1f - 4.3f, 5.1f + 1.3f, 2.7f - 8.1f), f1 - f2 } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i) |
+ EXPECT_EQ(float_tests[i].expected.ToString(), |
+ float_tests[i].actual.ToString()); |
+} |
+ |
+TEST(Vector3dTest, Negative) { |
+ const struct { |
+ gfx::Vector3dF expected; |
+ gfx::Vector3dF actual; |
+ } float_tests[] = { |
+ { gfx::Vector3dF(-0.0f, -0.0f, -0.0f), -gfx::Vector3dF(0, 0, 0) }, |
+ { gfx::Vector3dF(-0.3f, -0.3f, -0.3f), -gfx::Vector3dF(0.3f, 0.3f, 0.3f) }, |
+ { gfx::Vector3dF(0.3f, 0.3f, 0.3f), -gfx::Vector3dF(-0.3f, -0.3f, -0.3f) }, |
+ { gfx::Vector3dF(-0.3f, 0.3f, -0.3f), -gfx::Vector3dF(0.3f, -0.3f, 0.3f) }, |
+ { gfx::Vector3dF(0.3f, -0.3f, -0.3f), -gfx::Vector3dF(-0.3f, 0.3f, 0.3f) }, |
+ { gfx::Vector3dF(-0.3f, -0.3f, 0.3f), -gfx::Vector3dF(0.3f, 0.3f, -0.3f) } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i) |
+ EXPECT_EQ(float_tests[i].expected.ToString(), |
+ float_tests[i].actual.ToString()); |
+} |
+ |
+TEST(Vector3dTest, Scale) { |
+ float triple_values[][6] = { |
+ { 4.5f, 1.2f, 1.8f, 3.3f, 5.6f, 4.2f }, |
+ { 4.5f, -1.2f, -1.8f, 3.3f, 5.6f, 4.2f }, |
+ { 4.5f, 1.2f, -1.8f, 3.3f, 5.6f, 4.2f }, |
+ { 4.5f, -1.2f -1.8f, 3.3f, 5.6f, 4.2f }, |
+ |
+ { 4.5f, 1.2f, 1.8f, 3.3f, -5.6f, -4.2f }, |
+ { 4.5f, 1.2f, 1.8f, -3.3f, -5.6f, -4.2f }, |
+ { 4.5f, 1.2f, -1.8f, 3.3f, -5.6f, -4.2f }, |
+ { 4.5f, 1.2f, -1.8f, -3.3f, -5.6f, -4.2f }, |
+ |
+ { -4.5f, 1.2f, 1.8f, 3.3f, 5.6f, 4.2f }, |
+ { -4.5f, 1.2f, 1.8f, 0, 5.6f, 4.2f }, |
+ { -4.5f, 1.2f, -1.8f, 3.3f, 5.6f, 4.2f }, |
+ { -4.5f, 1.2f, -1.8f, 0, 5.6f, 4.2f }, |
+ |
+ { -4.5f, 1.2f, 1.8f, 3.3f, 0, 4.2f }, |
+ { 4.5f, 0, 1.8f, 3.3f, 5.6f, 4.2f }, |
+ { -4.5f, 1.2f, -1.8f, 3.3f, 0, 4.2f }, |
+ { 4.5f, 0, -1.8f, 3.3f, 5.6f, 4.2f }, |
+ { -4.5f, 1.2f, 1.8f, 3.3f, 5.6f, 0 }, |
+ { -4.5f, 1.2f, -1.8f, 3.3f, 5.6f, 0 }, |
+ |
+ { 0, 1.2f, 0, 3.3f, 5.6f, 4.2f }, |
+ { 0, 1.2f, 1.8f, 3.3f, 5.6f, 4.2f } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(triple_values); ++i) { |
+ gfx::Vector3dF v(triple_values[i][0], |
+ triple_values[i][1], |
+ triple_values[i][2]); |
+ v.Scale(triple_values[i][3], triple_values[i][4], triple_values[i][5]); |
+ EXPECT_EQ(v.x(), triple_values[i][0] * triple_values[i][3]); |
+ EXPECT_EQ(v.y(), triple_values[i][1] * triple_values[i][4]); |
+ EXPECT_EQ(v.z(), triple_values[i][2] * triple_values[i][5]); |
+ } |
+ |
+ float single_values[][4] = { |
+ { 4.5f, 1.2f, 1.8f, 3.3f }, |
+ { 4.5f, -1.2f, 1.8f, 3.3f }, |
+ { 4.5f, 1.2f, -1.8f, 3.3f }, |
+ { 4.5f, -1.2f, -1.8f, 3.3f }, |
+ { -4.5f, 1.2f, 3.3f }, |
+ { -4.5f, 1.2f, 0 }, |
+ { -4.5f, 1.2f, 1.8f, 3.3f }, |
+ { -4.5f, 1.2f, 1.8f, 0 }, |
+ { 4.5f, 0, 1.8f, 3.3f }, |
+ { 0, 1.2f, 1.8f, 3.3f }, |
+ { 4.5f, 0, 1.8f, 3.3f }, |
+ { 0, 1.2f, 1.8f, 3.3f }, |
+ { 4.5f, 1.2f, 0, 3.3f }, |
+ { 4.5f, 1.2f, 0, 3.3f } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(single_values); ++i) { |
+ gfx::Vector3dF v(single_values[i][0], |
+ single_values[i][1], |
+ single_values[i][2]); |
+ v.Scale(single_values[i][3]); |
+ EXPECT_EQ(v.x(), single_values[i][0] * single_values[i][3]); |
+ EXPECT_EQ(v.y(), single_values[i][1] * single_values[i][3]); |
+ EXPECT_EQ(v.z(), single_values[i][2] * single_values[i][3]); |
+ } |
+} |
+ |
+TEST(Vector3dTest, Length) { |
+ float float_values[][3] = { |
+ { 0, 0, 0 }, |
+ { 10.5f, 20.5f, 8.5f }, |
+ { 20.5f, 10.5f, 8.5f }, |
+ { 8.5f, 20.5f, 10.5f }, |
+ { 10.5f, 8.5f, 20.5f }, |
+ { -10.5f, -20.5f, -8.5f }, |
+ { -20.5f, 10.5f, -8.5f }, |
+ { -8.5f, -20.5f, -10.5f }, |
+ { -10.5f, -8.5f, -20.5f }, |
+ { 10.5f, -20.5f, 8.5f }, |
+ { -10.5f, 20.5f, 8.5f }, |
+ { 10.5f, -20.5f, -8.5f }, |
+ { -10.5f, 20.5f, -8.5f }, |
+ // A large vector that fails if the Length function doesn't use |
+ // double precision internally. |
+ { 1236278317862780234892374893213178027.12122348904204230f, |
+ 335890352589839028212313231225425134332.38123f, |
+ 27861786423846742743236423478236784678.236713617231f } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_values); ++i) { |
+ double v0 = float_values[i][0]; |
+ double v1 = float_values[i][1]; |
+ double v2 = float_values[i][2]; |
+ double length_squared = |
+ static_cast<double>(v0) * v0 + |
+ static_cast<double>(v1) * v1 + |
+ static_cast<double>(v2) * v2; |
+ double length = std::sqrt(length_squared); |
+ gfx::Vector3dF vector(v0, v1, v2); |
+ EXPECT_EQ(length_squared, vector.LengthSquared()); |
+ EXPECT_EQ(static_cast<float>(length), vector.Length()); |
+ } |
+} |
+ |
+TEST(Vector3dTest, DotProduct) { |
+ const struct { |
+ float expected; |
+ gfx::Vector3dF input1; |
+ gfx::Vector3dF input2; |
+ } tests[] = { |
+ { 0, gfx::Vector3dF(1, 0, 0), gfx::Vector3dF(0, 1, 1) }, |
+ { 0, gfx::Vector3dF(0, 1, 0), gfx::Vector3dF(1, 0, 1) }, |
+ { 0, gfx::Vector3dF(0, 0, 1), gfx::Vector3dF(1, 1, 0) }, |
+ |
+ { 3, gfx::Vector3dF(1, 1, 1), gfx::Vector3dF(1, 1, 1) }, |
+ |
+ { 1.2f, gfx::Vector3dF(1.2f, -1.2f, 1.2f), gfx::Vector3dF(1, 1, 1) }, |
+ { 1.2f, gfx::Vector3dF(1, 1, 1), gfx::Vector3dF(1.2f, -1.2f, 1.2f) }, |
+ |
+ { 38.72f, |
+ gfx::Vector3dF(1.1f, 2.2f, 3.3f), gfx::Vector3dF(4.4f, 5.5f, 6.6f) } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { |
+ float actual = gfx::DotProduct(tests[i].input1, tests[i].input2); |
+ EXPECT_EQ(tests[i].expected, actual); |
+ } |
+} |
+ |
+TEST(Vector3dTest, CrossProduct) { |
+ const struct { |
+ gfx::Vector3dF expected; |
+ gfx::Vector3dF input1; |
+ gfx::Vector3dF input2; |
+ } tests[] = { |
+ { Vector3dF(), Vector3dF(), Vector3dF(1, 1, 1) }, |
+ { Vector3dF(), Vector3dF(1, 1, 1), Vector3dF() }, |
+ { Vector3dF(), Vector3dF(1, 1, 1), Vector3dF(1, 1, 1) }, |
+ { Vector3dF(), |
+ Vector3dF(1.6f, 10.6f, -10.6f), |
+ Vector3dF(1.6f, 10.6f, -10.6f) }, |
+ |
+ { Vector3dF(1, -1, 0), Vector3dF(1, 1, 1), Vector3dF(0, 0, 1) }, |
+ { Vector3dF(-1, 0, 1), Vector3dF(1, 1, 1), Vector3dF(0, 1, 0) }, |
+ { Vector3dF(0, 1, -1), Vector3dF(1, 1, 1), Vector3dF(1, 0, 0) }, |
+ |
+ { Vector3dF(-1, 1, 0), Vector3dF(0, 0, 1), Vector3dF(1, 1, 1) }, |
+ { Vector3dF(1, 0, -1), Vector3dF(0, 1, 0), Vector3dF(1, 1, 1) }, |
+ { Vector3dF(0, -1, 1), Vector3dF(1, 0, 0), Vector3dF(1, 1, 1) } |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(tests); ++i) { |
+ Vector3dF actual = gfx::CrossProduct(tests[i].input1, tests[i].input2); |
+ EXPECT_EQ(tests[i].expected.ToString(), actual.ToString()); |
+ } |
+ |
+} |
+ |
+} // namespace gfx |