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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/gfx/point3_f.h" |
| 6 |
| 7 #include "base/stringprintf.h" |
| 8 |
| 9 namespace gfx { |
| 10 |
| 11 std::string Point3F::ToString() const { |
| 12 return base::StringPrintf("%f,%f,%f", x_, y_, z_); |
| 13 } |
| 14 |
| 15 Point3F operator+(const Point3F& lhs, const Vector3dF& rhs) { |
| 16 float x = lhs.x() + rhs.x(); |
| 17 float y = lhs.y() + rhs.y(); |
| 18 float z = lhs.z() + rhs.z(); |
| 19 return Point3F(x, y, z); |
| 20 } |
| 21 |
| 22 // Subtract a vector from a point, producing a new point offset by the vector's |
| 23 // inverse. |
| 24 Point3F operator-(const Point3F& lhs, const Vector3dF& rhs) { |
| 25 float x = lhs.x() - rhs.x(); |
| 26 float y = lhs.y() - rhs.y(); |
| 27 float z = lhs.z() - rhs.z(); |
| 28 return Point3F(x, y, z); |
| 29 } |
| 30 |
| 31 // Subtract one point from another, producing a vector that represents the |
| 32 // distances between the two points along each axis. |
| 33 Vector3dF operator-(const Point3F& lhs, const Point3F& rhs) { |
| 34 float x = lhs.x() - rhs.x(); |
| 35 float y = lhs.y() - rhs.y(); |
| 36 float z = lhs.z() - rhs.z(); |
| 37 return Vector3dF(x, y, z); |
| 38 } |
| 39 |
| 40 } // namespace gfx |
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