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Unified Diff: content/browser/storage_partition_impl_map.cc

Issue 11366140: Fix on-disk structure for persistent storage in webview tags. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix comment Created 8 years, 1 month ago
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Index: content/browser/storage_partition_impl_map.cc
diff --git a/content/browser/storage_partition_impl_map.cc b/content/browser/storage_partition_impl_map.cc
index 8f17aed0beebfe706e589f8e954b5c8b45a7a9f3..06ff3768b5eb649615389d1c82f91b634945372b 100644
--- a/content/browser/storage_partition_impl_map.cc
+++ b/content/browser/storage_partition_impl_map.cc
@@ -8,6 +8,7 @@
#include "base/callback.h"
#include "base/file_path.h"
#include "base/stl_util.h"
+#include "base/string_number_conversions.h"
#include "base/string_util.h"
#include "content/browser/appcache/chrome_appcache_service.h"
#include "content/browser/fileapi/browser_file_system_helper.h"
@@ -24,6 +25,7 @@
#include "content/public/browser/storage_partition.h"
#include "content/public/common/content_constants.h"
#include "content/public/common/url_constants.h"
+#include "crypto/sha2.h"
#include "net/url_request/url_request_context_getter.h"
#include "net/url_request/url_request_context.h"
#include "webkit/appcache/view_appcache_internals_job.h"
@@ -183,8 +185,81 @@ void InitializeURLRequestContext(
// TODO(jam): Add the ProtocolHandlerRegistryIntercepter here!
}
+// These constants are used to create the directory structure under the profile
+// where renderers with a non-default storage partition keep their persistent
+// state. This will contain a set of directories that partially mirror the
+// directory structure of BrowserContext::GetPath().
+//
+// The kStoragePartitionDirname is contains an extensions directory which is
nasko 2012/11/08 05:03:54 No need for "is" after the constant name.
+// further partitioned by extension id, followed by another level of directories
+// for the "default" extension storage partition and one directory for each
+// persistent partition used by a webview tags. Example:
+//
+// Storage/ext/ABCDEF/def
+// Storage/ext/ABCDEF/hash(partition_name)
+//
+// The code in GetPartitionPath() constructs these path names.
+const FilePath::CharType kStoragePartitionDirname[] =
+ FILE_PATH_LITERAL("Storage");
+const FilePath::CharType kExtensionsDirname[] =
+ FILE_PATH_LITERAL("ext");
+const FilePath::CharType kDefaultPartitionDirname[] =
+ FILE_PATH_LITERAL("def");
+
+// Because partition names are user specified, they can be arbitrarily long
+// which makes them unsuitable for paths names. We use a truncation of a
+// SHA256 hash to perform a deterministic shortening of the string. The
+// kPartitionNameHashBytes constant controls the length of the truncation.
+// We use 6 bytes, which gives us 99.999% reliability against collisions over
+// 1 million partition domains.
+//
+// Analysis:
+// We assume that all partition names within one partition domain are
+// controlled by the the same entity. Thus there is no chance for adverserial
+// attack and all we care about is accidental collision. To get 5 9s over
+// 1 million domains, we need the probability of a collision in any one domain
+// to be
+//
+// p < nroot(1000000, .99999) ~= 10^-11.
+//
+// We the following birthday attack approximation to caculate the max number
+// of unique names for this probability:
+//
+// n(p,H) = sqrt(2*H * ln(1/(1-p)))
+//
+// For a 6-byte hash, H = 2^(6*8). n(10^-11, H) ~= 75
+//
+// An average partition domain is likely to have less than 10 unique
+// partition names which is far lower than 75.
+//
+// Note, that for 4 9s of reliability, the limit is 237 partition names per
+// partition domain.
nasko 2012/11/08 05:03:54 Awesome comment!
+const int kPartitionNameHashBytes = 6;
+
} // namespace
+// static
+FilePath StoragePartitionImplMap::GetStoragePartitionPath(
+ const StoragePartitionDescriptor& descriptor) {
+ if (descriptor.partition_domain.empty())
+ return FilePath();
+
+ FilePath path = FilePath(kStoragePartitionDirname).Append(kExtensionsDirname)
+ .AppendASCII(descriptor.partition_domain);
+
+ if (!descriptor.partition_name.empty()) {
+ // For analysis of why this is safe, see the comment on
+ // kPartitionNameHashBytes.
+ char buffer[kPartitionNameHashBytes];
+ crypto::SHA256HashString(descriptor.partition_name, &buffer[0],
+ sizeof(buffer));
+ return path.AppendASCII(base::HexEncode(buffer, sizeof(buffer)));
+ }
+
+ return path.Append(kDefaultPartitionDirname);
+}
+
+
StoragePartitionImplMap::StoragePartitionImplMap(
BrowserContext* browser_context)
: browser_context_(browser_context),
@@ -210,17 +285,19 @@ StoragePartitionImpl* StoragePartitionImplMap::Get(
}
// Find the previously created partition if it's available.
- StoragePartitionImpl::StoragePartitionDescriptor partition_descriptor(
+ StoragePartitionDescriptor partition_descriptor(
partition_domain, partition_name, in_memory);
PartitionsMap::const_iterator it = partitions_.find(partition_descriptor);
if (it != partitions_.end())
return it->second;
- // There was no previous partition, so let's make a new one.
+ FilePath partition_path =
+ browser_context_->GetPath().Append(
+ GetStoragePartitionPath(partition_descriptor));
StoragePartitionImpl* partition =
- StoragePartitionImpl::Create(browser_context_, partition_descriptor,
- browser_context_->GetPath());
+ StoragePartitionImpl::Create(browser_context_, in_memory,
+ partition_path);
partitions_[partition_descriptor] = partition;
// These calls must happen after StoragePartitionImpl::Create().
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