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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MANDOLINE_UI_AURA_INPUT_METHOD_MOJO_LINUX_H_ | |
6 #define MANDOLINE_UI_AURA_INPUT_METHOD_MOJO_LINUX_H_ | |
7 | |
8 #include "ui/base/ime/input_method_auralinux.h" | |
9 #include "ui/base/ime/input_method_delegate.h" | |
10 | |
11 namespace mandoline { | |
12 | |
13 // An input method for linux that does absolutely no translation. | |
14 // | |
15 // The current InputMethodMinimal makes assumptions that a system will only | |
16 // input/output keydown/keyup events; it assumes that things don't work like | |
17 // Windows does. When it gets a keydown event, it then tries to insert a | |
18 // character at the same time. | |
19 // | |
20 // However, we're standardizing on Windows' WM_CHAR style events. This tries to | |
21 // follow InputMethodWin::DispatchKeyEvent() instead, because PlatformViewX11 | |
22 // now synthesizes a character events so that we have one behaviour across our | |
23 // platforms. | |
24 class InputMethodMojoLinux : public ui::InputMethodAuraLinux { | |
25 public: | |
26 explicit InputMethodMojoLinux(ui::internal::InputMethodDelegate* delegate); | |
27 ~InputMethodMojoLinux() override; | |
28 | |
29 // Overriden from ui::InputMethodAuraLinux: | |
30 bool DispatchKeyEvent(const ui::KeyEvent& event) override; | |
31 | |
32 private: | |
33 DISALLOW_COPY_AND_ASSIGN(InputMethodMojoLinux); | |
34 }; | |
35 | |
36 } // namespace mandoline | |
37 | |
38 #endif // MANDOLINE_UI_AURA_INPUT_METHOD_MOJO_LINUX_H_ | |
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