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Side by Side Diff: mandoline/ui/aura/input_method_mandoline.cc

Issue 1136593004: Add a simple browser UI (with url bar) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 5 years, 7 months ago
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1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mandoline/ui/aura/input_method_mandoline.h"
6
7 #include "ui/base/ime/text_input_client.h"
8 #include "ui/events/event.h"
9
10 namespace mandoline {
11
12 ////////////////////////////////////////////////////////////////////////////////
13 // InputMethodMandoline, public:
14
15 InputMethodMandoline::InputMethodMandoline(
16 ui::internal::InputMethodDelegate* delegate) {
17 SetDelegate(delegate);
18 }
19
20 InputMethodMandoline::~InputMethodMandoline() {}
21
22 ////////////////////////////////////////////////////////////////////////////////
23 // InputMethodMandoline, ui::InputMethod implementation:
24
25 bool InputMethodMandoline::OnUntranslatedIMEMessage(
26 const base::NativeEvent& event,
27 NativeEventResult* result) {
28 return false;
29 }
30
31 bool InputMethodMandoline::DispatchKeyEvent(const ui::KeyEvent& event) {
32 DCHECK(event.type() == ui::ET_KEY_PRESSED ||
33 event.type() == ui::ET_KEY_RELEASED);
34
35 // If no text input client, do nothing.
36 if (!GetTextInputClient())
37 return DispatchKeyEventPostIME(event);
38
39 // Here is where we change the differ from our base class's logic. Instead of
40 // always dispatching a key down event, and then sending a synthesized
41 // character event, we instead check to see if this is a character event and
42 // send out the key if it is. (We fallback to normal dispatch if it isn't.)
43 if (event.is_char()) {
44 const uint16 ch = event.GetCharacter();
45 if (GetTextInputClient())
46 GetTextInputClient()->InsertChar(ch, event.flags());
47
48 return false;
49 }
50
51 return DispatchKeyEventPostIME(event);
52 }
53
54 void InputMethodMandoline::OnCaretBoundsChanged(
55 const ui::TextInputClient* client) {
56 }
57
58 void InputMethodMandoline::CancelComposition(
59 const ui::TextInputClient* client) {
60 }
61
62 void InputMethodMandoline::OnInputLocaleChanged() {
63 }
64
65 std::string InputMethodMandoline::GetInputLocale() {
66 return "";
67 }
68
69 bool InputMethodMandoline::IsActive() {
70 return true;
71 }
72
73 bool InputMethodMandoline::IsCandidatePopupOpen() const {
74 return false;
75 }
76
77 } // namespace mandoline
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