Index: cc/render_pass.cc |
diff --git a/cc/render_pass.cc b/cc/render_pass.cc |
index 9772430eaa9a7bbc147a893bdba11904da7894ec..3d26bcc9e11a6a90f81ec103d94343788eab2397 100644 |
--- a/cc/render_pass.cc |
+++ b/cc/render_pass.cc |
@@ -54,16 +54,16 @@ scoped_ptr<RenderPass> RenderPass::copy(Id newId) const |
void RenderPass::appendQuadsForLayer(LayerImpl* layer, OcclusionTrackerImpl* occlusionTracker, AppendQuadsData& appendQuadsData) |
{ |
- const bool forSurface = false; |
- QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->hasDebugBorders(), forSurface); |
+ bool forSurface = false; |
+ QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->showDebugBorders(), forSurface); |
layer->appendQuads(quadCuller, appendQuadsData); |
} |
void RenderPass::appendQuadsForRenderSurfaceLayer(LayerImpl* layer, const RenderPass* contributingRenderPass, OcclusionTrackerImpl* occlusionTracker, AppendQuadsData& appendQuadsData) |
{ |
- const bool forSurface = true; |
- QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->hasDebugBorders(), forSurface); |
+ bool forSurface = true; |
+ QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->showDebugBorders(), forSurface); |
bool isReplica = false; |
layer->renderSurface()->appendQuads(quadCuller, appendQuadsData, isReplica, contributingRenderPass->id()); |
@@ -85,7 +85,7 @@ void RenderPass::appendQuadsToFillScreen(LayerImpl* rootLayer, SkColor screenBac |
return; |
bool forSurface = false; |
- QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, rootLayer, &occlusionTracker, rootLayer->hasDebugBorders(), forSurface); |
+ QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, rootLayer, &occlusionTracker, rootLayer->showDebugBorders(), forSurface); |
// Manually create the quad state for the gutter quads, as the root layer |
// doesn't have any bounds and so can't generate this itself. |