Index: media/filters/video_renderer_algorithm.h |
diff --git a/media/filters/video_renderer_algorithm.h b/media/filters/video_renderer_algorithm.h |
index 3c37e7f300f6bf79c3260a184357efa72032dc46..8faba285141383ac4326f78290a3b96dd98b2396 100644 |
--- a/media/filters/video_renderer_algorithm.h |
+++ b/media/filters/video_renderer_algorithm.h |
@@ -44,10 +44,8 @@ namespace media { |
// Combined these three approaches enforce optimal smoothness in many cases. |
class MEDIA_EXPORT VideoRendererAlgorithm { |
public: |
- // Used to convert a media timestamp into wall clock time. |
- using TimeConverterCB = base::Callback<base::TimeTicks(base::TimeDelta)>; |
- |
- explicit VideoRendererAlgorithm(const TimeConverterCB& time_converter_cb); |
+ explicit VideoRendererAlgorithm( |
+ const TimeSource::WallClockTimeCB& wall_clock_time_cb); |
~VideoRendererAlgorithm(); |
// Chooses the best frame for the interval [deadline_min, deadline_max] based |
@@ -162,6 +160,10 @@ class MEDIA_EXPORT VideoRendererAlgorithm { |
base::TimeTicks start_time; |
base::TimeTicks end_time; |
+ // True if this frame's end time is based on the average frame duration and |
+ // not the time of the next frame. |
+ bool has_estimated_end_time; |
+ |
int ideal_render_count; |
int render_count; |
int drop_count; |
@@ -178,8 +180,8 @@ class MEDIA_EXPORT VideoRendererAlgorithm { |
// calculate an average frame duration. Updates |cadence_estimator_|. |
// |
// Note: Wall clock time is recomputed each Render() call because it's |
- // expected that the TimeSource powering TimeConverterCB will skew slightly |
- // based on the audio clock. |
+ // expected that the TimeSource powering TimeSource::WallClockTimeCB will skew |
+ // slightly based on the audio clock. |
// |
// TODO(dalecurtis): Investigate how accurate we need the wall clock times to |
// be, so we can avoid recomputing every time (we would need to recompute when |
@@ -259,7 +261,7 @@ class MEDIA_EXPORT VideoRendererAlgorithm { |
bool have_rendered_frames_; |
// Callback used to convert media timestamps into wall clock timestamps. |
- const TimeConverterCB time_converter_cb_; |
+ const TimeSource::WallClockTimeCB wall_clock_time_cb_; |
// The last |deadline_max| provided to Render(), used to predict whether |
// frames were rendered over cadence between Render() calls. |