Index: cc/renderer.h |
diff --git a/cc/renderer.h b/cc/renderer.h |
index 11e00fc7ce3fafd5be9d2b67c4e2b3e417122626..610f901a8c58bbb6647f1c3d3b3c902804172506 100644 |
--- a/cc/renderer.h |
+++ b/cc/renderer.h |
@@ -7,6 +7,7 @@ |
#include "FloatQuad.h" |
#include "base/basictypes.h" |
+#include "cc/cc_export.h" |
#include "cc/layer_tree_host.h" |
#include "cc/managed_memory_policy.h" |
#include "cc/render_pass.h" |
@@ -15,7 +16,7 @@ namespace cc { |
class ScopedTexture; |
-class RendererClient { |
+class CC_EXPORT RendererClient { |
public: |
virtual const gfx::Size& deviceViewportSize() const = 0; |
virtual const LayerTreeSettings& settings() const = 0; |
@@ -28,7 +29,7 @@ protected: |
virtual ~RendererClient() { } |
}; |
-class Renderer { |
+class CC_EXPORT Renderer { |
public: |
// This enum defines the various resource pools for the ResourceProvider |
// where textures get allocated. |