| Index: cc/renderer.h
|
| diff --git a/cc/renderer.h b/cc/renderer.h
|
| index 11e00fc7ce3fafd5be9d2b67c4e2b3e417122626..610f901a8c58bbb6647f1c3d3b3c902804172506 100644
|
| --- a/cc/renderer.h
|
| +++ b/cc/renderer.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "FloatQuad.h"
|
| #include "base/basictypes.h"
|
| +#include "cc/cc_export.h"
|
| #include "cc/layer_tree_host.h"
|
| #include "cc/managed_memory_policy.h"
|
| #include "cc/render_pass.h"
|
| @@ -15,7 +16,7 @@ namespace cc {
|
|
|
| class ScopedTexture;
|
|
|
| -class RendererClient {
|
| +class CC_EXPORT RendererClient {
|
| public:
|
| virtual const gfx::Size& deviceViewportSize() const = 0;
|
| virtual const LayerTreeSettings& settings() const = 0;
|
| @@ -28,7 +29,7 @@ protected:
|
| virtual ~RendererClient() { }
|
| };
|
|
|
| -class Renderer {
|
| +class CC_EXPORT Renderer {
|
| public:
|
| // This enum defines the various resource pools for the ResourceProvider
|
| // where textures get allocated.
|
|
|