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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCE_UPDATE_H_ | 5 #ifndef CC_RESOURCE_UPDATE_H_ |
6 #define CC_RESOURCE_UPDATE_H_ | 6 #define CC_RESOURCE_UPDATE_H_ |
7 | 7 |
8 #include "ui/gfx/rect.h" | 8 #include "ui/gfx/rect.h" |
9 #include "ui/gfx/vector2d.h" | 9 #include "ui/gfx/vector2d.h" |
| 10 #include "cc/cc_export.h" |
10 | 11 |
11 class SkBitmap; | 12 class SkBitmap; |
12 class SkPicture; | 13 class SkPicture; |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 class PrioritizedTexture; | 17 class PrioritizedTexture; |
17 | 18 |
18 struct ResourceUpdate { | 19 struct CC_EXPORT ResourceUpdate { |
19 static ResourceUpdate Create(PrioritizedTexture*, | 20 static ResourceUpdate Create(PrioritizedTexture*, |
20 const SkBitmap*, | 21 const SkBitmap*, |
21 gfx::Rect content_rect, | 22 gfx::Rect content_rect, |
22 gfx::Rect source_rect, | 23 gfx::Rect source_rect, |
23 gfx::Vector2d dest_offset); | 24 gfx::Vector2d dest_offset); |
24 static ResourceUpdate CreateFromPicture(PrioritizedTexture*, | 25 static ResourceUpdate CreateFromPicture(PrioritizedTexture*, |
25 SkPicture*, | 26 SkPicture*, |
26 gfx::Rect content_rect, | 27 gfx::Rect content_rect, |
27 gfx::Rect source_rect, | 28 gfx::Rect source_rect, |
28 gfx::Vector2d dest_offset); | 29 gfx::Vector2d dest_offset); |
29 | 30 |
30 ResourceUpdate(); | 31 ResourceUpdate(); |
31 virtual ~ResourceUpdate(); | 32 virtual ~ResourceUpdate(); |
32 | 33 |
33 PrioritizedTexture* texture; | 34 PrioritizedTexture* texture; |
34 const SkBitmap* bitmap; | 35 const SkBitmap* bitmap; |
35 SkPicture* picture; | 36 SkPicture* picture; |
36 gfx::Rect content_rect; | 37 gfx::Rect content_rect; |
37 gfx::Rect source_rect; | 38 gfx::Rect source_rect; |
38 gfx::Vector2d dest_offset; | 39 gfx::Vector2d dest_offset; |
39 }; | 40 }; |
40 | 41 |
41 } | 42 } |
42 | 43 |
43 #endif // CC_RESOURCE_UPDATE_H_ | 44 #endif // CC_RESOURCE_UPDATE_H_ |
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