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Side by Side Diff: cc/layer_updater.h

Issue 11365025: Make cc a component (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerUpdater_h 5 #ifndef LayerUpdater_h
6 #define LayerUpdater_h 6 #define LayerUpdater_h
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/cc_export.h"
9 #include "cc/prioritized_texture.h" 10 #include "cc/prioritized_texture.h"
10 #include "third_party/khronos/GLES2/gl2.h" 11 #include "third_party/khronos/GLES2/gl2.h"
11 12
12 namespace gfx { 13 namespace gfx {
13 class Rect; 14 class Rect;
14 class Vector2d; 15 class Vector2d;
15 } 16 }
16 17
17 namespace cc { 18 namespace cc {
18 19
19 class TextureManager; 20 class TextureManager;
20 struct RenderingStats; 21 struct RenderingStats;
21 class ResourceUpdateQueue; 22 class ResourceUpdateQueue;
22 23
23 class LayerUpdater : public base::RefCounted<LayerUpdater> { 24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> {
24 public: 25 public:
25 // Allows updaters to store per-resource update properties. 26 // Allows updaters to store per-resource update properties.
26 class Resource { 27 class CC_EXPORT Resource {
27 public: 28 public:
28 virtual ~Resource(); 29 virtual ~Resource();
29 30
30 PrioritizedTexture* texture() { return m_texture.get(); } 31 PrioritizedTexture* texture() { return m_texture.get(); }
31 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); } 32 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); }
32 // TODO(reveman): partialUpdate should be a property of this class 33 // TODO(reveman): partialUpdate should be a property of this class
33 // instead of an argument passed to update(). 34 // instead of an argument passed to update().
34 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; 35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0;
35 protected: 36 protected:
36 explicit Resource(scoped_ptr<PrioritizedTexture> texture); 37 explicit Resource(scoped_ptr<PrioritizedTexture> texture);
(...skipping 15 matching lines...) Expand all
52 protected: 53 protected:
53 virtual ~LayerUpdater() { } 54 virtual ~LayerUpdater() { }
54 55
55 private: 56 private:
56 friend class base::RefCounted<LayerUpdater>; 57 friend class base::RefCounted<LayerUpdater>;
57 }; 58 };
58 59
59 } // namespace cc 60 } // namespace cc
60 61
61 #endif // LayerUpdater_h 62 #endif // LayerUpdater_h
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