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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDelegatedRendererLayerImpl_h | 5 #ifndef CCDelegatedRendererLayerImpl_h |
6 #define CCDelegatedRendererLayerImpl_h | 6 #define CCDelegatedRendererLayerImpl_h |
7 | 7 |
| 8 #include "cc/cc_export.h" |
8 #include "cc/layer_impl.h" | 9 #include "cc/layer_impl.h" |
9 #include "cc/scoped_ptr_vector.h" | 10 #include "cc/scoped_ptr_vector.h" |
10 | 11 |
11 namespace cc { | 12 namespace cc { |
12 | 13 |
13 class DelegatedRendererLayerImpl : public LayerImpl { | 14 class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl { |
14 public: | 15 public: |
15 static scoped_ptr<DelegatedRendererLayerImpl> create(int id) { return make_s
coped_ptr(new DelegatedRendererLayerImpl(id)); } | 16 static scoped_ptr<DelegatedRendererLayerImpl> create(int id) { return make_s
coped_ptr(new DelegatedRendererLayerImpl(id)); } |
16 virtual ~DelegatedRendererLayerImpl(); | 17 virtual ~DelegatedRendererLayerImpl(); |
17 | 18 |
18 virtual bool descendantDrawsContent() OVERRIDE; | 19 virtual bool descendantDrawsContent() OVERRIDE; |
19 virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; | 20 virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; |
20 | 21 |
21 // This gives ownership of the RenderPasses to the layer. | 22 // This gives ownership of the RenderPasses to the layer. |
22 void setRenderPasses(ScopedPtrVector<RenderPass>&); | 23 void setRenderPasses(ScopedPtrVector<RenderPass>&); |
23 void clearRenderPasses(); | 24 void clearRenderPasses(); |
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39 | 40 |
40 virtual const char* layerTypeAsString() const OVERRIDE; | 41 virtual const char* layerTypeAsString() const OVERRIDE; |
41 | 42 |
42 ScopedPtrVector<RenderPass> m_renderPassesInDrawOrder; | 43 ScopedPtrVector<RenderPass> m_renderPassesInDrawOrder; |
43 base::hash_map<RenderPass::Id, int> m_renderPassesIndexById; | 44 base::hash_map<RenderPass::Id, int> m_renderPassesIndexById; |
44 }; | 45 }; |
45 | 46 |
46 } | 47 } |
47 | 48 |
48 #endif // CCDelegatedRendererLayerImpl_h | 49 #endif // CCDelegatedRendererLayerImpl_h |
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