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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_window_resizer.h" | 5 #include "ash/wm/workspace/workspace_window_resizer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <utility> | 9 #include <utility> |
10 #include <vector> | 10 #include <vector> |
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320 if (!did_move_or_resize_ || details_.window_component != HTCAPTION) | 320 if (!did_move_or_resize_ || details_.window_component != HTCAPTION) |
321 return; | 321 return; |
322 | 322 |
323 // When the window is not in the normal show state, we do not snap thw window. | 323 // When the window is not in the normal show state, we do not snap thw window. |
324 // This happens when the user minimizes or maximizes the window by keyboard | 324 // This happens when the user minimizes or maximizes the window by keyboard |
325 // shortcut while dragging it. If the window is the result of dragging a tab | 325 // shortcut while dragging it. If the window is the result of dragging a tab |
326 // out of a maximized window, it's already in the normal show state when this | 326 // out of a maximized window, it's already in the normal show state when this |
327 // is called, so it does not matter. | 327 // is called, so it does not matter. |
328 if (wm::IsWindowNormal(window()) && | 328 if (wm::IsWindowNormal(window()) && |
329 (snap_type_ == SNAP_LEFT_EDGE || snap_type_ == SNAP_RIGHT_EDGE)) { | 329 (snap_type_ == SNAP_LEFT_EDGE || snap_type_ == SNAP_RIGHT_EDGE)) { |
330 if (!GetRestoreBoundsInScreen(window())) { | 330 if (!GetRestoreBoundsInScreen(window())) |
331 gfx::Rect initial_bounds = ScreenAsh::ConvertRectToScreen( | 331 SetRestoreBoundsInParent(window(), details_.restore_bounds.IsEmpty() ? |
332 window()->parent(), details_.initial_bounds_in_parent); | 332 details_.initial_bounds : |
333 SetRestoreBoundsInScreen(window(), details_.restore_bounds.IsEmpty() ? | 333 details_.restore_bounds); |
334 initial_bounds : | |
335 details_.restore_bounds); | |
336 } | |
337 window()->SetBounds(snap_sizer_->target_bounds()); | 334 window()->SetBounds(snap_sizer_->target_bounds()); |
338 return; | 335 return; |
339 } | 336 } |
340 | 337 |
341 gfx::Rect bounds(GetFinalBounds(window()->bounds())); | 338 gfx::Rect bounds(GetFinalBounds(window()->bounds())); |
342 | 339 |
343 // Check if the destination is another display. | 340 // Check if the destination is another display. |
344 gfx::Point last_mouse_location_in_screen = last_mouse_location_; | 341 gfx::Point last_mouse_location_in_screen = last_mouse_location_; |
345 wm::ConvertPointToScreen(window()->parent(), &last_mouse_location_in_screen); | 342 wm::ConvertPointToScreen(window()->parent(), &last_mouse_location_in_screen); |
346 gfx::Screen* screen = Shell::GetScreen(); | 343 gfx::Screen* screen = Shell::GetScreen(); |
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358 | 355 |
359 void WorkspaceWindowResizer::RevertDrag() { | 356 void WorkspaceWindowResizer::RevertDrag() { |
360 window()->layer()->SetOpacity(details_.initial_opacity); | 357 window()->layer()->SetOpacity(details_.initial_opacity); |
361 drag_phantom_window_controller_.reset(); | 358 drag_phantom_window_controller_.reset(); |
362 snap_phantom_window_controller_.reset(); | 359 snap_phantom_window_controller_.reset(); |
363 Shell::GetInstance()->mouse_cursor_filter()->HideSharedEdgeIndicator(); | 360 Shell::GetInstance()->mouse_cursor_filter()->HideSharedEdgeIndicator(); |
364 | 361 |
365 if (!did_move_or_resize_) | 362 if (!did_move_or_resize_) |
366 return; | 363 return; |
367 | 364 |
368 window()->SetBounds(details_.initial_bounds_in_parent); | 365 window()->SetBounds(details_.initial_bounds); |
369 if (!details_.restore_bounds.IsEmpty()) | 366 if (!details_.restore_bounds.IsEmpty()) |
370 SetRestoreBoundsInScreen(details_.window, details_.restore_bounds); | 367 SetRestoreBoundsInScreen(details_.window, details_.restore_bounds); |
371 | 368 |
372 if (details_.window_component == HTRIGHT) { | 369 if (details_.window_component == HTRIGHT) { |
373 int last_x = details_.initial_bounds_in_parent.right(); | 370 int last_x = details_.initial_bounds.right(); |
374 for (size_t i = 0; i < attached_windows_.size(); ++i) { | 371 for (size_t i = 0; i < attached_windows_.size(); ++i) { |
375 gfx::Rect bounds(attached_windows_[i]->bounds()); | 372 gfx::Rect bounds(attached_windows_[i]->bounds()); |
376 bounds.set_x(last_x); | 373 bounds.set_x(last_x); |
377 bounds.set_width(initial_size_[i]); | 374 bounds.set_width(initial_size_[i]); |
378 attached_windows_[i]->SetBounds(bounds); | 375 attached_windows_[i]->SetBounds(bounds); |
379 last_x = attached_windows_[i]->bounds().right(); | 376 last_x = attached_windows_[i]->bounds().right(); |
380 } | 377 } |
381 } else { | 378 } else { |
382 int last_y = details_.initial_bounds_in_parent.bottom(); | 379 int last_y = details_.initial_bounds.bottom(); |
383 for (size_t i = 0; i < attached_windows_.size(); ++i) { | 380 for (size_t i = 0; i < attached_windows_.size(); ++i) { |
384 gfx::Rect bounds(attached_windows_[i]->bounds()); | 381 gfx::Rect bounds(attached_windows_[i]->bounds()); |
385 bounds.set_y(last_y); | 382 bounds.set_y(last_y); |
386 bounds.set_height(initial_size_[i]); | 383 bounds.set_height(initial_size_[i]); |
387 attached_windows_[i]->SetBounds(bounds); | 384 attached_windows_[i]->SetBounds(bounds); |
388 last_y = attached_windows_[i]->bounds().bottom(); | 385 last_y = attached_windows_[i]->bounds().bottom(); |
389 } | 386 } |
390 } | 387 } |
391 } | 388 } |
392 | 389 |
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470 return snap_phantom_window_controller_->bounds(); | 467 return snap_phantom_window_controller_->bounds(); |
471 } | 468 } |
472 return bounds; | 469 return bounds; |
473 } | 470 } |
474 | 471 |
475 void WorkspaceWindowResizer::LayoutAttachedWindows( | 472 void WorkspaceWindowResizer::LayoutAttachedWindows( |
476 const gfx::Rect& bounds) { | 473 const gfx::Rect& bounds) { |
477 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window())); | 474 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window())); |
478 std::vector<int> sizes; | 475 std::vector<int> sizes; |
479 CalculateAttachedSizes( | 476 CalculateAttachedSizes( |
480 PrimaryAxisSize(details_.initial_bounds_in_parent.size()), | 477 PrimaryAxisSize(details_.initial_bounds.size()), |
481 PrimaryAxisSize(bounds.size()), | 478 PrimaryAxisSize(bounds.size()), |
482 PrimaryAxisCoordinate(bounds.right(), bounds.bottom()), | 479 PrimaryAxisCoordinate(bounds.right(), bounds.bottom()), |
483 PrimaryAxisCoordinate(work_area.right(), work_area.bottom()), | 480 PrimaryAxisCoordinate(work_area.right(), work_area.bottom()), |
484 &sizes); | 481 &sizes); |
485 DCHECK_EQ(attached_windows_.size(), sizes.size()); | 482 DCHECK_EQ(attached_windows_.size(), sizes.size()); |
486 int last = PrimaryAxisCoordinate(bounds.right(), bounds.bottom()); | 483 int last = PrimaryAxisCoordinate(bounds.right(), bounds.bottom()); |
487 for (size_t i = 0; i < attached_windows_.size(); ++i) { | 484 for (size_t i = 0; i < attached_windows_.size(); ++i) { |
488 gfx::Rect attached_bounds(attached_windows_[i]->bounds()); | 485 gfx::Rect attached_bounds(attached_windows_[i]->bounds()); |
489 if (details_.window_component == HTRIGHT) { | 486 if (details_.window_component == HTRIGHT) { |
490 attached_bounds.set_x(last); | 487 attached_bounds.set_x(last); |
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831 gfx::Rect layer_bounds = layer_->bounds(); | 828 gfx::Rect layer_bounds = layer_->bounds(); |
832 layer_bounds.set_origin(gfx::Point(0, 0)); | 829 layer_bounds.set_origin(gfx::Point(0, 0)); |
833 layer_->SetBounds(layer_bounds); | 830 layer_->SetBounds(layer_bounds); |
834 layer_->SetVisible(false); | 831 layer_->SetVisible(false); |
835 // Detach it from the current container. | 832 // Detach it from the current container. |
836 layer_->parent()->Remove(layer_); | 833 layer_->parent()->Remove(layer_); |
837 } | 834 } |
838 | 835 |
839 } // namespace internal | 836 } // namespace internal |
840 } // namespace ash | 837 } // namespace ash |
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