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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/ash/launcher/shell_window_launcher_controller.h" | 5 #include "chrome/browser/ui/ash/launcher/shell_window_launcher_controller.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
| 10 #include "ash/wm/window_util.h" | 10 #include "ash/wm/window_util.h" |
| 11 #include "base/stl_util.h" | 11 #include "base/stl_util.h" |
| 12 #include "base/string_number_conversions.h" |
| 12 #include "base/utf_string_conversions.h" | 13 #include "base/utf_string_conversions.h" |
| 13 #include "chrome/browser/extensions/extension_service.h" | 14 #include "chrome/browser/extensions/extension_service.h" |
| 14 #include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" | 15 #include "chrome/browser/ui/ash/launcher/chrome_launcher_controller.h" |
| 15 #include "chrome/browser/ui/ash/launcher/launcher_item_controller.h" | 16 #include "chrome/browser/ui/ash/launcher/launcher_item_controller.h" |
| 16 #include "chrome/browser/ui/extensions/shell_window.h" | 17 #include "chrome/browser/ui/extensions/shell_window.h" |
| 17 #include "chrome/common/extensions/extension.h" | 18 #include "chrome/common/extensions/extension.h" |
| 18 #include "ui/aura/client/activation_client.h" | 19 #include "ui/aura/client/activation_client.h" |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| 22 // Currently apps have a single launcher item, so the launcher id is the | 23 // Currently apps have a single launcher item, so the launcher id is the |
| 23 // same as the app id. In the future, this may not be true (e.g. for panels). | 24 // same as the app id. In the future, this may not be true (e.g. for panels). |
| 24 std::string GetAppLauncherId(ShellWindow* shell_window) { | 25 std::string GetAppLauncherId(ShellWindow* shell_window) { |
| 26 if (shell_window->window_type() == ShellWindow::WINDOW_TYPE_PANEL) |
| 27 return base::IntToString(shell_window->session_id().id()); |
| 25 return shell_window->extension()->id(); | 28 return shell_window->extension()->id(); |
| 26 } | 29 } |
| 27 | 30 |
| 28 bool AppLauncherIdIsForApp(const std::string& app_launcher_id, | |
| 29 const std::string& app_id) { | |
| 30 return app_launcher_id == app_id; | |
| 31 } | |
| 32 | |
| 33 // Functor for std::find_if used in AppLauncherItemController. | 31 // Functor for std::find_if used in AppLauncherItemController. |
| 34 class ShellWindowHasWindow { | 32 class ShellWindowHasWindow { |
| 35 public: | 33 public: |
| 36 explicit ShellWindowHasWindow(aura::Window* window) : window_(window) { } | 34 explicit ShellWindowHasWindow(aura::Window* window) : window_(window) { } |
| 37 | 35 |
| 38 bool operator()(ShellWindow* shell_window) const { | 36 bool operator()(ShellWindow* shell_window) const { |
| 39 return shell_window->GetNativeWindow() == window_; | 37 return shell_window->GetNativeWindow() == window_; |
| 40 } | 38 } |
| 41 | 39 |
| 42 private: | 40 private: |
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| 107 virtual bool IsOpen() const OVERRIDE { | 105 virtual bool IsOpen() const OVERRIDE { |
| 108 return !shell_windows_.empty(); | 106 return !shell_windows_.empty(); |
| 109 } | 107 } |
| 110 | 108 |
| 111 virtual void Launch(int event_flags) OVERRIDE { | 109 virtual void Launch(int event_flags) OVERRIDE { |
| 112 launcher_controller()->LaunchApp(app_id(), ui::EF_NONE); | 110 launcher_controller()->LaunchApp(app_id(), ui::EF_NONE); |
| 113 } | 111 } |
| 114 | 112 |
| 115 virtual void Activate() OVERRIDE { | 113 virtual void Activate() OVERRIDE { |
| 116 DCHECK(!shell_windows_.empty()); | 114 DCHECK(!shell_windows_.empty()); |
| 117 ShowAndActivate(shell_windows_.front()); | 115 shell_windows_.front()->GetBaseWindow()->Activate(); |
| 118 } | 116 } |
| 119 | 117 |
| 120 virtual void Close() OVERRIDE { | 118 virtual void Close() OVERRIDE { |
| 121 // Note: Closing windows may affect the contents of shell_windows_. | 119 // Note: Closing windows may affect the contents of shell_windows_. |
| 122 ShellWindowList windows_to_close = shell_windows_; | 120 ShellWindowList windows_to_close = shell_windows_; |
| 123 for (ShellWindowList::iterator iter = windows_to_close.begin(); | 121 for (ShellWindowList::iterator iter = windows_to_close.begin(); |
| 124 iter != windows_to_close.end(); ++iter) { | 122 iter != windows_to_close.end(); ++iter) { |
| 125 (*iter)->GetBaseWindow()->Close(); | 123 (*iter)->GetBaseWindow()->Close(); |
| 126 } | 124 } |
| 127 } | 125 } |
| 128 | 126 |
| 129 // Behavior for app windows: | 127 // Behavior for app windows: |
| 130 // * One window: Toggle minimization when clicked. | 128 // * One window: Toggle minimization when clicked. |
| 131 // * Multiple windows: | 129 // * Multiple windows: |
| 132 // ** If the first window is not active, activate it. | 130 // ** If the first window is not active, activate it. |
| 133 // ** Otherwise activate the next window. | 131 // ** Otherwise activate the next window. |
| 134 virtual void Clicked() OVERRIDE { | 132 virtual void Clicked() OVERRIDE { |
| 135 if (shell_windows_.empty()) | 133 if (shell_windows_.empty()) |
| 136 return; | 134 return; |
| 137 ShellWindow* first_window = shell_windows_.front(); | 135 ShellWindow* first_window = shell_windows_.front(); |
| 138 if (shell_windows_.size() == 1) { | 136 if (shell_windows_.size() == 1) { |
| 139 if (first_window->GetBaseWindow()->IsActive()) | 137 if (first_window->GetBaseWindow()->IsActive()) |
| 140 first_window->GetBaseWindow()->Minimize(); | 138 first_window->GetBaseWindow()->Minimize(); |
| 141 else | 139 else |
| 142 ShowAndActivate(first_window); | 140 RestoreOrShow(first_window); |
| 143 } else { | 141 } else { |
| 144 if (!first_window->GetBaseWindow()->IsActive()) { | 142 if (!first_window->GetBaseWindow()->IsActive()) { |
| 145 ShowAndActivate(first_window); | 143 RestoreOrShow(first_window); |
| 146 } else { | 144 } else { |
| 147 shell_windows_.pop_front(); | 145 shell_windows_.pop_front(); |
| 148 shell_windows_.push_back(first_window); | 146 shell_windows_.push_back(first_window); |
| 149 ShowAndActivate(shell_windows_.front()); | 147 RestoreOrShow(shell_windows_.front()); |
| 150 } | 148 } |
| 151 } | 149 } |
| 152 } | 150 } |
| 153 | 151 |
| 154 virtual void OnRemoved() OVERRIDE { | 152 virtual void OnRemoved() OVERRIDE { |
| 155 } | 153 } |
| 156 | 154 |
| 157 virtual void LauncherItemChanged(int model_index, | 155 virtual void LauncherItemChanged(int model_index, |
| 158 const ash::LauncherItem& old_item) OVERRIDE { | 156 const ash::LauncherItem& old_item) OVERRIDE { |
| 159 } | 157 } |
| 160 | 158 |
| 161 size_t shell_window_count() const { return shell_windows_.size(); } | 159 size_t shell_window_count() const { return shell_windows_.size(); } |
| 162 | 160 |
| 163 private: | 161 private: |
| 164 typedef std::list<ShellWindow*> ShellWindowList; | 162 typedef std::list<ShellWindow*> ShellWindowList; |
| 165 | 163 |
| 166 void ShowAndActivate(ShellWindow* shell_window) { | 164 void RestoreOrShow(ShellWindow* shell_window) { |
| 167 shell_window->GetBaseWindow()->Show(); | 165 if (shell_window->GetBaseWindow()->IsMinimized()) { |
| 166 shell_window->GetBaseWindow()->Restore(); |
| 167 } else { |
| 168 shell_window->GetBaseWindow()->Show(); |
| 169 } |
| 170 // Always activate windows when shown from the launcher. |
| 168 shell_window->GetBaseWindow()->Activate(); | 171 shell_window->GetBaseWindow()->Activate(); |
| 169 } | 172 } |
| 170 | 173 |
| 171 // List of associated shell windows in activation order. | 174 // List of associated shell windows in activation order. |
| 172 ShellWindowList shell_windows_; | 175 ShellWindowList shell_windows_; |
| 173 | 176 |
| 174 // The launcher id associated with this set of windows. There is one | 177 // The launcher id associated with this set of windows. There is one |
| 175 // AppLauncherItemController for each |app_launcher_id_|. | 178 // AppLauncherItemController for each |app_launcher_id_|. |
| 176 const std::string app_launcher_id_; | 179 const std::string app_launcher_id_; |
| 177 | 180 |
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| 304 WindowToAppLauncherIdMap::iterator iter1 = | 307 WindowToAppLauncherIdMap::iterator iter1 = |
| 305 window_to_app_launcher_id_map_.find(window); | 308 window_to_app_launcher_id_map_.find(window); |
| 306 if (iter1 == window_to_app_launcher_id_map_.end()) | 309 if (iter1 == window_to_app_launcher_id_map_.end()) |
| 307 return NULL; | 310 return NULL; |
| 308 std::string app_launcher_id = iter1->second; | 311 std::string app_launcher_id = iter1->second; |
| 309 AppControllerMap::iterator iter2 = app_controller_map_.find(app_launcher_id); | 312 AppControllerMap::iterator iter2 = app_controller_map_.find(app_launcher_id); |
| 310 if (iter2 == app_controller_map_.end()) | 313 if (iter2 == app_controller_map_.end()) |
| 311 return NULL; | 314 return NULL; |
| 312 return iter2->second; | 315 return iter2->second; |
| 313 } | 316 } |
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