| Index: ui/gfx/point_unittest.cc
|
| diff --git a/ui/gfx/point_unittest.cc b/ui/gfx/point_unittest.cc
|
| index 3a58e07fe2edbaddf50473e42a91bf170dc996a9..74bf555282d0ceee1cc962dbb481cd350a124f95 100644
|
| --- a/ui/gfx/point_unittest.cc
|
| +++ b/ui/gfx/point_unittest.cc
|
| @@ -98,4 +98,56 @@ TEST(PointTest, ToRoundedPoint) {
|
| EXPECT_EQ(Point(-11, -11), ToRoundedPoint(PointF(-10.9999f, -10.9999f)));
|
| }
|
|
|
| +TEST(PointTest, ClampPoint) {
|
| + Point a;
|
| +
|
| + a = Point(3, 5);
|
| + EXPECT_EQ(Point(3, 5).ToString(), a.ToString());
|
| + a.ClampFromBelow(Point(2, 4));
|
| + EXPECT_EQ(Point(3, 5).ToString(), a.ToString());
|
| + a.ClampFromBelow(Point(3, 5));
|
| + EXPECT_EQ(Point(3, 5).ToString(), a.ToString());
|
| + a.ClampFromBelow(Point(4, 2));
|
| + EXPECT_EQ(Point(4, 5).ToString(), a.ToString());
|
| + a.ClampFromBelow(Point(8, 10));
|
| + EXPECT_EQ(Point(8, 10).ToString(), a.ToString());
|
| +
|
| + a.ClampFromAbove(Point(9, 11));
|
| + EXPECT_EQ(Point(8, 10).ToString(), a.ToString());
|
| + a.ClampFromAbove(Point(8, 10));
|
| + EXPECT_EQ(Point(8, 10).ToString(), a.ToString());
|
| + a.ClampFromAbove(Point(11, 9));
|
| + EXPECT_EQ(Point(8, 9).ToString(), a.ToString());
|
| + a.ClampFromAbove(Point(7, 11));
|
| + EXPECT_EQ(Point(7, 9).ToString(), a.ToString());
|
| + a.ClampFromAbove(Point(3, 5));
|
| + EXPECT_EQ(Point(3, 5).ToString(), a.ToString());
|
| +}
|
| +
|
| +TEST(PointTest, ClampPointF) {
|
| + PointF a;
|
| +
|
| + a = PointF(3.5f, 5.5f);
|
| + EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString());
|
| + a.ClampFromBelow(PointF(2.5f, 4.5f));
|
| + EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString());
|
| + a.ClampFromBelow(PointF(3.5f, 5.5f));
|
| + EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString());
|
| + a.ClampFromBelow(PointF(4.5f, 2.5f));
|
| + EXPECT_EQ(PointF(4.5f, 5.5f).ToString(), a.ToString());
|
| + a.ClampFromBelow(PointF(8.5f, 10.5f));
|
| + EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString());
|
| +
|
| + a.ClampFromAbove(PointF(9.5f, 11.5f));
|
| + EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString());
|
| + a.ClampFromAbove(PointF(8.5f, 10.5f));
|
| + EXPECT_EQ(PointF(8.5f, 10.5f).ToString(), a.ToString());
|
| + a.ClampFromAbove(PointF(11.5f, 9.5f));
|
| + EXPECT_EQ(PointF(8.5f, 9.5f).ToString(), a.ToString());
|
| + a.ClampFromAbove(PointF(7.5f, 11.5f));
|
| + EXPECT_EQ(PointF(7.5f, 9.5f).ToString(), a.ToString());
|
| + a.ClampFromAbove(PointF(3.5f, 5.5f));
|
| + EXPECT_EQ(PointF(3.5f, 5.5f).ToString(), a.ToString());
|
| +}
|
| +
|
| } // namespace gfx
|
|
|