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Issue 11361186: ui: Add methods to clamp Sizes, Points, and Vectors from above or below. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/layer_tree_host_impl.h" 7 #include "cc/layer_tree_host_impl.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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1005 contentBounds.set_height(contentBounds.height() / pageScaleFactor); 1005 contentBounds.set_height(contentBounds.height() / pageScaleFactor);
1006 } else { 1006 } else {
1007 viewBounds = viewBounds.Scale(1 / m_pinchZoomViewport.pageScaleDelta()); 1007 viewBounds = viewBounds.Scale(1 / m_pinchZoomViewport.pageScaleDelta());
1008 } 1008 }
1009 1009
1010 gfx::Vector2dF maxScroll = BottomRight(gfx::Rect(contentBounds)) - BottomRig ht(gfx::RectF(viewBounds)); 1010 gfx::Vector2dF maxScroll = BottomRight(gfx::Rect(contentBounds)) - BottomRig ht(gfx::RectF(viewBounds));
1011 maxScroll.Scale(1 / m_deviceScaleFactor); 1011 maxScroll.Scale(1 / m_deviceScaleFactor);
1012 1012
1013 // The viewport may be larger than the contents in some cases, such as 1013 // The viewport may be larger than the contents in some cases, such as
1014 // having a vertical scrollbar but no horizontal overflow. 1014 // having a vertical scrollbar but no horizontal overflow.
1015 maxScroll = ClampFromBelow(maxScroll, gfx::Vector2dF()); 1015 maxScroll.ClampToMin(gfx::Vector2dF());
1016 1016
1017 m_rootScrollLayerImpl->setMaxScrollOffset(gfx::ToFlooredVector2d(maxScroll)) ; 1017 m_rootScrollLayerImpl->setMaxScrollOffset(gfx::ToFlooredVector2d(maxScroll)) ;
1018 } 1018 }
1019 1019
1020 void LayerTreeHostImpl::setNeedsRedraw() 1020 void LayerTreeHostImpl::setNeedsRedraw()
1021 { 1021 {
1022 m_client->setNeedsRedrawOnImplThread(); 1022 m_client->setNeedsRedrawOnImplThread();
1023 } 1023 }
1024 1024
1025 bool LayerTreeHostImpl::ensureRenderSurfaceLayerList() 1025 bool LayerTreeHostImpl::ensureRenderSurfaceLayerList()
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1293 gfx::Vector2dF scrollBegin = m_rootScrollLayerImpl->scrollOffset() + m_rootS crollLayerImpl->scrollDelta(); 1293 gfx::Vector2dF scrollBegin = m_rootScrollLayerImpl->scrollOffset() + m_rootS crollLayerImpl->scrollDelta();
1294 scrollBegin.Scale(m_pinchZoomViewport.pageScaleDelta()); 1294 scrollBegin.Scale(m_pinchZoomViewport.pageScaleDelta());
1295 float scaleBegin = m_pinchZoomViewport.totalPageScaleFactor(); 1295 float scaleBegin = m_pinchZoomViewport.totalPageScaleFactor();
1296 float pageScaleDeltaToSend = m_pinchZoomViewport.minPageScaleFactor() / m_pi nchZoomViewport.pageScaleFactor(); 1296 float pageScaleDeltaToSend = m_pinchZoomViewport.minPageScaleFactor() / m_pi nchZoomViewport.pageScaleFactor();
1297 gfx::SizeF scaledContentsSize = contentSize().Scale(pageScaleDeltaToSend); 1297 gfx::SizeF scaledContentsSize = contentSize().Scale(pageScaleDeltaToSend);
1298 1298
1299 gfx::Vector2d anchorOffset = m_previousPinchAnchor.OffsetFromOrigin(); 1299 gfx::Vector2d anchorOffset = m_previousPinchAnchor.OffsetFromOrigin();
1300 gfx::Vector2dF scrollEnd = scrollBegin + anchorOffset; 1300 gfx::Vector2dF scrollEnd = scrollBegin + anchorOffset;
1301 scrollEnd.Scale(m_pinchZoomViewport.minPageScaleFactor() / scaleBegin); 1301 scrollEnd.Scale(m_pinchZoomViewport.minPageScaleFactor() / scaleBegin);
1302 scrollEnd -= anchorOffset; 1302 scrollEnd -= anchorOffset;
1303 scrollEnd = ClampFromAbove(scrollEnd, BottomRight(gfx::RectF(scaledContentsS ize)) - BottomRight(gfx::Rect(m_deviceViewportSize))); 1303 scrollEnd.ClampToMax(BottomRight(gfx::RectF(scaledContentsSize)) - BottomRig ht(gfx::Rect(m_deviceViewportSize)));
1304 scrollEnd = ClampFromBelow(scrollEnd, gfx::Vector2d()); 1304 scrollEnd.ClampToMin(gfx::Vector2d());
1305 scrollEnd.Scale(1 / pageScaleDeltaToSend); 1305 scrollEnd.Scale(1 / pageScaleDeltaToSend);
1306 scrollEnd.Scale(m_deviceScaleFactor); 1306 scrollEnd.Scale(m_deviceScaleFactor);
1307 1307
1308 makeScrollAndScaleSet(scrollInfo, gfx::ToRoundedVector2d(scrollEnd), m_pinch ZoomViewport.minPageScaleFactor()); 1308 makeScrollAndScaleSet(scrollInfo, gfx::ToRoundedVector2d(scrollEnd), m_pinch ZoomViewport.minPageScaleFactor());
1309 } 1309 }
1310 1310
1311 void LayerTreeHostImpl::makeScrollAndScaleSet(ScrollAndScaleSet* scrollInfo, gfx ::Vector2d scrollOffset, float pageScale) 1311 void LayerTreeHostImpl::makeScrollAndScaleSet(ScrollAndScaleSet* scrollInfo, gfx ::Vector2d scrollOffset, float pageScale)
1312 { 1312 {
1313 if (!m_rootScrollLayerImpl) 1313 if (!m_rootScrollLayerImpl)
1314 return; 1314 return;
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1497 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio nController(); 1497 ScrollbarAnimationController* scrollbarController = layer->scrollbarAnimatio nController();
1498 double monotonicTime = (time - base::TimeTicks()).InSecondsF(); 1498 double monotonicTime = (time - base::TimeTicks()).InSecondsF();
1499 if (scrollbarController && scrollbarController->animate(monotonicTime)) 1499 if (scrollbarController && scrollbarController->animate(monotonicTime))
1500 m_client->setNeedsRedrawOnImplThread(); 1500 m_client->setNeedsRedrawOnImplThread();
1501 1501
1502 for (size_t i = 0; i < layer->children().size(); ++i) 1502 for (size_t i = 0; i < layer->children().size(); ++i)
1503 animateScrollbarsRecursive(layer->children()[i], time); 1503 animateScrollbarsRecursive(layer->children()[i], time);
1504 } 1504 }
1505 1505
1506 } // namespace cc 1506 } // namespace cc
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