Index: cc/content_layer.cc |
diff --git a/cc/content_layer.cc b/cc/content_layer.cc |
index b34ce107e0ced197af3d767f4dc3b8c67f74016f..6f70913ca55786077850a146e66de09233ded938 100644 |
--- a/cc/content_layer.cc |
+++ b/cc/content_layer.cc |
@@ -4,6 +4,7 @@ |
#include "cc/content_layer.h" |
+#include "base/debug/trace_event.h" |
#include "base/metrics/histogram.h" |
#include "base/time.h" |
#include "cc/bitmap_content_layer_updater.h" |
@@ -34,6 +35,8 @@ void ContentLayerPainter::paint(SkCanvas* canvas, const gfx::Rect& contentRect, |
HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintMegapixPerSecond", pixelsPerSec / 1000000, 10, 210, 30); |
} |
+const int ContentLayer::kLCDTextMaxChangeCount = 1; |
+ |
scoped_refptr<ContentLayer> ContentLayer::create(ContentLayerClient* client) |
{ |
return make_scoped_refptr(new ContentLayer(client)); |
@@ -42,6 +45,7 @@ scoped_refptr<ContentLayer> ContentLayer::create(ContentLayerClient* client) |
ContentLayer::ContentLayer(ContentLayerClient* client) |
: TiledLayer() |
, m_client(client) |
+ , m_lcdTextChangeCount(0) |
{ |
} |
@@ -65,6 +69,8 @@ void ContentLayer::setTexturePriorities(const PriorityCalculator& priorityCalc) |
void ContentLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) |
{ |
createUpdaterIfNeeded(); |
+ syncCanUseLCDText(); |
+ |
TiledLayer::update(queue, occlusion, stats); |
m_needsDisplay = false; |
} |
@@ -103,4 +109,40 @@ void ContentLayer::setContentsOpaque(bool opaque) |
m_updater->setOpaque(opaque); |
} |
+void ContentLayer::syncCanUseLCDText() |
+{ |
+ if (m_canUseLCDText == drawProperties().can_use_lcd_text) |
+ return; |
+ |
+ if (!canUseLCDTextWillChange()) { |
+ drawProperties().can_use_lcd_text = m_canUseLCDText; |
enne (OOO)
2012/12/12 17:56:52
Draw properties should only be set during calcDraw
alokp
2012/12/12 19:03:04
Not sure if this is what you meant, but I moved m_
enne (OOO)
2012/12/12 19:14:46
Sorry that I wasn't clear enough. Here's some mor
|
+ return; |
+ } |
+ |
+ m_canUseLCDText = drawProperties().can_use_lcd_text; |
+ canUseLCDTextDidChange(); |
+} |
+ |
+bool ContentLayer::canUseLCDTextWillChange() const |
+{ |
+ // Always allow disabling LCD text. |
+ if (m_canUseLCDText) |
+ return true; |
+ |
+ return m_lcdTextChangeCount < kLCDTextMaxChangeCount; |
+} |
+ |
+void ContentLayer::canUseLCDTextDidChange() |
+{ |
+ if (m_lcdTextChangeCount > 0) { |
+ // Do not record the first time LCD text is enabled because |
+ // it does not really cause any invalidation. |
+ TRACE_EVENT_INSTANT0("cc", "ContentLayer::canUseLCDTextDidChange"); |
+ } |
+ ++m_lcdTextChangeCount; |
+ |
+ // Need to repaint the layer with different text AA setting. |
+ setNeedsDisplay(); |
+} |
+ |
} // namespace cc |