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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/damage_tracker.h" | 5 #include "cc/damage_tracker.h" |
6 | 6 |
7 #include "cc/layer_impl.h" | 7 #include "cc/layer_impl.h" |
8 #include "cc/layer_sorter.h" | 8 #include "cc/layer_sorter.h" |
9 #include "cc/layer_tree_host_common.h" | 9 #include "cc/layer_tree_host_common.h" |
10 #include "cc/math_util.h" | 10 #include "cc/math_util.h" |
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25 { | 25 { |
26 LayerSorter layerSorter; | 26 LayerSorter layerSorter; |
27 int dummyMaxTextureSize = 512; | 27 int dummyMaxTextureSize = 512; |
28 | 28 |
29 // Sanity check: The test itself should create the root layer's render surfa
ce, so | 29 // Sanity check: The test itself should create the root layer's render surfa
ce, so |
30 // that the surface (and its damage tracker) can persist acros
s multiple | 30 // that the surface (and its damage tracker) can persist acros
s multiple |
31 // calls to this function. | 31 // calls to this function. |
32 ASSERT_TRUE(root->renderSurface()); | 32 ASSERT_TRUE(root->renderSurface()); |
33 ASSERT_FALSE(renderSurfaceLayerList.size()); | 33 ASSERT_FALSE(renderSurfaceLayerList.size()); |
34 | 34 |
35 LayerTreeHostCommon::calculateDrawTransforms(root, root->bounds(), 1, 1, &la
yerSorter, dummyMaxTextureSize, renderSurfaceLayerList); | 35 LayerTreeHostCommon::calculateDrawTransforms(root, root->bounds(), 1, 1, &la
yerSorter, dummyMaxTextureSize, false, renderSurfaceLayerList); |
36 } | 36 } |
37 | 37 |
38 void clearDamageForAllSurfaces(LayerImpl* layer) | 38 void clearDamageForAllSurfaces(LayerImpl* layer) |
39 { | 39 { |
40 if (layer->renderSurface()) | 40 if (layer->renderSurface()) |
41 layer->renderSurface()->damageTracker()->didDrawDamagedArea(); | 41 layer->renderSurface()->damageTracker()->didDrawDamagedArea(); |
42 | 42 |
43 // Recursively clear damage for any existing surface. | 43 // Recursively clear damage for any existing surface. |
44 for (size_t i = 0; i < layer->children().size(); ++i) | 44 for (size_t i = 0; i < layer->children().size(); ++i) |
45 clearDamageForAllSurfaces(layer->children()[i]); | 45 clearDamageForAllSurfaces(layer->children()[i]); |
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1150 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1150 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
1151 | 1151 |
1152 // Damage should remain empty even after one frame, since there's yet no new
damage | 1152 // Damage should remain empty even after one frame, since there's yet no new
damage |
1153 emulateDrawingOneFrame(root.get()); | 1153 emulateDrawingOneFrame(root.get()); |
1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
1156 } | 1156 } |
1157 | 1157 |
1158 } // namespace | 1158 } // namespace |
1159 } // namespace cc | 1159 } // namespace cc |
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